[INFO:2022-10-13 17:16:40]PJG Start [INFO:2022-10-13 17:16:40]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:40]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:16:40]AoUnityStarter Start [INFO:2022-10-13 17:16:40]Start App [INFO:2022-10-13 17:16:40]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2022-10-13 17:16:40]ResourceCache.Instance.isLuaBundle=True [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2022-10-13 17:16:40]AoUnityStarter StartLua [INFO:2022-10-13 17:16:40]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse [INFO:2022-10-13 17:16:40]os: Linux, arch: arm64 [INFO:2022-10-13 17:16:40][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.main:67]:{closure}=======================腾讯渠道包======================= [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [WARN:2022-10-13 17:16:40][@bootstrap/msdk/gpm/GpmMgr.lua:97]:{init}--------------------GpmMgr:init()--------------------- [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:40][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:17]:{init}TGPABootstrapMgr:init()=========11=== [INFO:2022-10-13 17:16:40][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 1 [WARN:2022-10-13 17:16:40][@bootstrap/BootstrapLauncher.lua:172]:{start}非腾讯渠道 初始化 Bugly [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState1 [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticedotcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState3 [INFO:2022-10-13 17:16:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:40]VideoMgr url = jar:file:///data/app/com.tencent.swy-3H-BXnwkFV-6ZkufNlgDPA==/base.apk!/assets/Android/splash/unity_video_splash.mp4 [INFO:2022-10-13 17:16:40]VideoMgr 没有preload,play之前需要prepare下 [INFO:2022-10-13 17:16:40]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [WARN:2022-10-13 17:16:40][@bootstrap/CheckRebootMgr.lua:16]:{setPreHotupdateBootstrapCommitID}setPreHotupdateBootstrapCommitID a63c789f9c7c7acdd6d7805c6d1422eafd4e520f stack traceback: bootstrap/CheckRebootMgr:16: in function 'setPreHotupdateBootstrapCommitID' bootstrap/BootstrapResPreLoad:69: in function [INFO:2022-10-13 17:16:41]VideoMgr play开始 [INFO:2022-10-13 17:16:41]视频已经开始播放啦 [INFO:2022-10-13 17:16:41][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46]VideoMgr play完毕 [INFO:2022-10-13 17:16:46]VideoMgr stop [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46][@bootstrap/msdk/notice/model/BootstrapNoticeModel.lua:30]:{setData}TCL: BootstrapNoticeModel:setData dataJsonString [] [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState4 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState6 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:46]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState7 [INFO:2022-10-13 17:16:46]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:46]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:46]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:46]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:46]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:46]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:16:46]CurrentSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:46][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 2 [INFO:2022-10-13 17:16:46]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:46]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:1,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:46]progressValue:0.03333334 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 1 3000 false [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:46][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:4,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.1333333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 4 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:6,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.2 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 6 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:9,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.3 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 9 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:12,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.4 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 12 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:15,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.5 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 15 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:18,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.6 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 18 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:20,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.6666667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 20 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:23,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.7666667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 23 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:26,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.8666667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 26 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.9666666 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 29 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:31,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.033333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 31 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:34,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.133333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 34 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:36,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.2 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 36 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:37,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.233333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 37 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:40,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.333333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 40 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:43,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.433333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 43 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:45,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.5 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 45 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:48,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.6 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 48 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:51,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.7 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 51 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:54,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.8 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 54 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:56,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.866667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 56 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:59,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:1.966667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 59 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:62,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:2.066667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 62 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:65,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:2.166667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 65 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:67,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:2.233333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 67 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:70,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:2.333333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 70 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:73,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:2.433333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 73 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:74,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:2.466667 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 74 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]当前已是最新应用版本,应用版本更新结束,开始资源版本更新 [INFO:2022-10-13 17:16:47]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:47]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:47]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:47]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:16:47]CurrentSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:47]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:47]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:47]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:47]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:16:47]CurrentSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:1,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.03333334 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 1 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:4,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.1333333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 4 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:7,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.2333333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 7 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:10,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.3333333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 10 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:47]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:13,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:47]progressValue:0.4333333 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 13 3000 false [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:47][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:15,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:0.5 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 15 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:18,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:0.6 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 18 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:21,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:0.7 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 21 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:24,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:0.8 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 24 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:26,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:0.8666667 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 26 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:0.9666666 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 29 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:32,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:1.066667 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 32 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:34,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:1.133333 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 34 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:37,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:1.233333 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 37 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:16:48]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:39,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:16:48]progressValue:1.3 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 39 3000 false [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48]当前已是最新资源版本,更新结束 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapLauncher.lua:349]:{_onCopyObbDone}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapHandlerDolphin.lua:137]:{closure}热更新流程完毕 [INFO:2022-10-13 17:16:48]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2022-10-13 17:16:48]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2022-10-13 17:16:48]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2022-10-13 17:16:48]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:48][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2022-10-13 17:16:49]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:49][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2022-10-13 17:16:49]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:49][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2022-10-13 17:16:49][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState8 [INFO:2022-10-13 17:16:49][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:49][@bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2022-10-13 17:16:49][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2022-10-13 17:16:49][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2022-10-13 17:16:49][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:49]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:49]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:16:49]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:50][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:false [INFO:2022-10-13 17:16:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:50][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:50]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-10-13 17:16:50]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-10-13 17:16:51]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-10-13 17:16:51][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2022-10-13 17:16:51][@logic/common/sdk/MSDKManagerImpl.lua:679]:{registerWXTokenRefreshedListener}registerWXTokenRefreshedListener [INFO:2022-10-13 17:16:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:52][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2022-10-13 17:16:52][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.tencent.swy/files/UnityCache/Shared [INFO:2022-10-13 17:16:52][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2022-10-13 17:16:52][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -17 16 [INFO:2022-10-13 17:16:52][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2022-10-13 17:16:52][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1007 16 [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_battle_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo4_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo5_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo6_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo7_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270008.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-10-13 17:16:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-10-13 17:16:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-10-13 17:16:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_zh.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-10-13 17:16:52][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState29 [INFO:2022-10-13 17:16:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:52]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [WARN:2022-10-13 17:16:52][@bootstrap/CheckRebootMgr.lua:21]:{setPostHotupdateBootstrapCommitID}setPostHotupdateBootstrapCommitID a63c789f9c7c7acdd6d7805c6d1422eafd4e520f stack traceback: bootstrap/CheckRebootMgr:21: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:103: in function [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:spinematerials/skeletongraphicdefault.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:52][@bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2022-10-13 17:16:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:52][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:53][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:90: GameStateMgr:_getNotifyLocalStateType sysVersion29 [INFO:2022-10-13 17:16:53][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -97366623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -97280223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -75025023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -74938623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -74852223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -71396223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -71309823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -71223423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -71569023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -71482623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -68372223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -68285823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -68199423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -68113023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -68026623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -67940223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -67853823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -67767423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -67681023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -67594623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -67508223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -67421823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -67335423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -67249023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -67162623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -67076223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -66989823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -66903423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -66817023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -66730623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -66644223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -66557823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -66471423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -66385023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -66298623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -66212223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -66125823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -66039423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -65953023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -65866623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -66212223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -66125823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -66039423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -65348223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -65261823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -65175423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -65089023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -65002623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -64916223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -64829823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -64743423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -64657023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -64570623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -64484223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -64397823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -64311423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -64225023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -64138623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -64052223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -63965823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -63879423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -63793023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -63706623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -63620223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -63533823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -63706623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -63620223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -62497023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -62410623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -62324223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -59473023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -57745023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -57658623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -56881023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -56794623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -55325823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -54029823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -51524223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -50833023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -49364223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -49277823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -49191423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -49105023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -48413823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -46772223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -46685823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -45994623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -44266623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -43143423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -43057023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -41415423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -41329023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -40637823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -40551423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -40465023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -38996223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -38909823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -38823423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -38132223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -36577023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -36490623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -36404223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -35713023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -35626623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -35540223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -35453823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -35367423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -35281023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -35194623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -35108223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -35021823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -34935423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -34849023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -34762623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -34676223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -34589823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -34503423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -34417023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -34330623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -34244223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -34157823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -34071423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -33985023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -33898623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -33812223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -33985023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -33898623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -33812223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -33293823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -31738623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -31652223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -31565823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -30269823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -28714623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -28628223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -28541823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -27850623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -26295423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -26209023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -26122623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -25431423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -23876223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -23789823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -23703423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -22580223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -20247423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -20161023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -20074623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -19383423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -17828223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -17741823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -17655423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -16964223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -15409023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -15322623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -15236223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -14545023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -12989823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -12903423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -12817023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -12125823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -13249023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -13162623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -13076223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -12989823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -12903423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -12817023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -12730623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -12644223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -12557823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -12471423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -12385023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -12298623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -12212223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -12125823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -12039423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -11953023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -11866623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -11780223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -11693823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -11607423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -11521023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -11434623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -11348223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -11261823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -11175423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -11089023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -11002623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -10916223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -10829823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -10743423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -10657023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -10570623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -10484223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -10397823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -9706623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -8151423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -8065023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -7978623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -7287423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -5732223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -5645823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -5559423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -4868223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -3313023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -3226623 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -3140223 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -2449023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -893823 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -807423 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -721023 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = 574977 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = 2130177 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = 2216577 [INFO:2022-10-13 17:16:53][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = 2302977 [WARN:2022-10-13 17:16:53][@bootstrap/CheckRebootMgr.lua:26]:{checkIsNeedReboot}CheckRebootMgr:beginCheckReboot() [INFO:2022-10-13 17:16:53]VideoMgr url = file:///storage/emulated/0/Android/data/com.tencent.swy/files/StreamingAssets/Android/movie/open.mp4 [INFO:2022-10-13 17:16:53]VideoMgr 没有preload,play之前需要prepare下 [INFO:2022-10-13 17:16:53][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_4_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_other_024_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_064_az.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/sequence_014.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_glow_30_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/wx_gt_other_002_wx.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:53]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:54]VideoMgr play开始 [INFO:2022-10-13 17:16:54]视频已经开始播放啦 [INFO:2022-10-13 17:16:54]VideoMgr stop [INFO:2022-10-13 17:16:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:16:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:54]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:54][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:16:54][@logic/common/sdk/MSDKManagerImpl.lua:717]:{getDeviceType}simulator result:nil [INFO:2022-10-13 17:16:54][@logic/extensions/login/helper/LoginViewHelper.lua:41]:{_showToUseTencentMonitorTips}TCL: getDeviceType deivceType, isSimulator, isTencentSimulator 0 false false [INFO:2022-10-13 17:16:54]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:16:54][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:16:54]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:16:54]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:16:55][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticetextcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55][@logic/extensions/notice/view/NoticeView.lua:51]:{onEnter}NoticeView:onEnter() [INFO:2022-10-13 17:16:55][@logic/extensions/notice/view/NoticeView.lua:52]:{onEnter}{} [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_1_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_014.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_007.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_dblz_mask_014_da_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_smoke_jgt_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_smoke_jgt_003_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_533.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_534.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_534_da_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_ab_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_021.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_021.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_021_da.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_024.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_024_abm.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_026.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/ts_noise_063_ds.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_056.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_flt_mask_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:16:55]VideoMgr play完毕 [INFO:2022-10-13 17:16:55]VideoMgr stop [INFO:2022-10-13 17:16:58][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:16:58][@logic/extensions/login/view/LoginView.lua:669]:{beginGetBtSessionId}registerNeedNameAuthListener [INFO:2022-10-13 17:16:58][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:16:58][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; nil; nil stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeViewPresentor:31: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2022-10-13 17:16:58][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3 [INFO:2022-10-13 17:16:58][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; nil; true stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeViewPresentor:31: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2022-10-13 17:16:58][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener [INFO:2022-10-13 17:16:58][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; nil stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId' logic/extensions/login/view/LoginView:169: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/notice/view/NoticeViewPresentor:31: in function 'onClickOutside' frameworkext/lmvc/view/ViewMgr:682: in function [INFO:2022-10-13 17:16:58][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener [INFO:2022-10-13 17:16:58][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; -2 stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:609: in function 'callFunc' logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed' logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2022-10-13 17:16:58][@logic/extensions/login/view/LoginView.lua:493]:{_msdkLoginListener}MSDK登录返回失败,自动登录不成功要手动点击按钮,把三个登录按钮显示出来,statusCode: -2 [INFO:2022-10-13 17:16:58][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:16:59][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:17:3][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; 4; nil stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:398: in function [INFO:2022-10-13 17:17:3][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3 [INFO:2022-10-13 17:17:3][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; 4; true stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:398: in function [INFO:2022-10-13 17:17:3][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener [INFO:2022-10-13 17:17:3][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; 4 stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin' logic/extensions/login/view/LoginView:398: in function [INFO:2022-10-13 17:17:3]GameDevice isFront = False [INFO:2022-10-13 17:17:16]GameDevice isFront = True [INFO:2022-10-13 17:17:16][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2022-10-13 17:17:16][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener [INFO:2022-10-13 17:17:16][@logic/common/GameUtils.lua:1221]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; 0; 1966787ED2436E396FAC2AE5D8003A3A; 1673342236; desktop_m_qq-73213123-android-73213123-qq-1107043530-E807049E77B45672D6260847579A640D; 2e23149993952e83ec98e50c103b7aba; E807049E77B45672D6260847579A640D; 1; 2; 0 stack traceback: logic/common/GameUtils:1220: in function 'forcePrintStackTrace' logic/extensions/login/view/LoginView:609: in function 'callFunc' logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed' logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc' framework/native/NativeBridge:185: in function [INFO:2022-10-13 17:17:16][@logic/extensions/login/view/LoginView.lua:506]:{_msdkLoginListener}MSDK登录返回成功,看下参数======= 1966787ED2436E396FAC2AE5D8003A3A 1673342236 desktop_m_qq-73213123-android-73213123-qq-1107043530-E807049E77B45672D6260847579A640D 2e23149993952e83ec98e50c103b7aba E807049E77B45672D6260847579A640D 1 2 0 0 [INFO:2022-10-13 17:17:16][@logic/extensions/login/view/LoginView.lua:535]:{_msdkLoginListener}MSDK登录返回成功。发送gsdk的统计参数msg====== 1966787ED2436E396FAC2AE5D8003A3A|1673342236|desktop_m_qq-73213123-android-73213123-qq-1107043530-E807049E77B45672D6260847579A640D|2e23149993952e83ec98e50c103b7aba|E807049E77B45672D6260847579A640D|1|2|0 [INFO:2022-10-13 17:17:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:17:17]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:17]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:17:17][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo true [INFO:2022-10-13 17:17:17][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdirE807049E77B45672D6260847579A640D [INFO:2022-10-13 17:17:17][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil [INFO:2022-10-13 17:17:17][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId9 [INFO:2022-10-13 17:17:17][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/month-1, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:Android, areaId:2 [INFO:2022-10-13 17:17:17][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:17:17][@logic/extensions/login/agent/LoginAgent.lua:517]:{getSimplefriends}http-获取同玩好友(部分)url===== https://t3.swy.qq.com:10003/loadsimplefriends.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10003\/loadsimplefriends.jsp","method":"GET","param":{"openId":"E807049E77B45672D6260847579A640D","platId":1,"areaId":2,"accessToken":"1966787ED2436E396FAC2AE5D8003A3A"}} [INFO:2022-10-13 17:17:17][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10003\/loadsimplefriends.jsp","method":"GET","param":{"openId":"E807049E77B45672D6260847579A640D","platId":"1","areaId":"2","accessToken":"1966787ED2436E396FAC2AE5D8003A3A"}} [INFO:2022-10-13 17:17:17][@logic/extensions/login/view/LoginView.lua:470]:{_tryShowNameAuthMsgBox}tryShowNameAuthMsgBox 0 [INFO:2022-10-13 17:17:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:17][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:17:17][@logic/common/msdk/kingcard/Kingcard.lua:47]:{callFunc}=========腾讯大王卡情况=====00000000000000000000000000000===== {"activationUrl":"https://personalkingcard.3g.qq.com/activity/personal/index.html#/?logintype\u003d2\u0026j\u003d1\u0026src\u003d76_1_u\u0026sdi_from\u003d59","errorCode":-10001,"extra":"","kingcard":0,"operator":-2,"product":0,"stateTag":"","subErrorCode":0} [INFO:2022-10-13 17:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/msgboxview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/msgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:17][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"content-length\":[\"660\"],\"content-type\":[\"application\/json;charset\\u003dutf-8\"],\"date\":[\"Thu, 13 Oct 2022 09:17:18 GMT\"],\"server\":[\"Apache-Coyote\/1.1\"]}","body":"{\"friendInfos\":[{\"friendName\":\"龙族账号200\",\"openId\":\"A2EDB173B365EA3BA705497B76F46805\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/A2EDB173B365EA3BA705497B76F46805\/\"},{\"friendName\":\"阿良良木\",\"openId\":\"91D3916AD73780372B41604829BF7F27\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/91D3916AD73780372B41604829BF7F27\/\"},{\"friendName\":\"咯\",\"openId\":\"F7E7593346EC14C2364B922E90C0620C\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/F7E7593346EC14C2364B922E90C0620C\/\"},{\"friendName\":\"Waldeinsamkeit\",\"openId\":\"30BCA9C51A9777A40F5B72D6E0FD7197\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/30BCA9C51A9777A40F5B72D6E0FD7197\/\"}],\"resultCode\":0}","requestUrl":"https:\/\/t3.swy.qq.com:10003\/loadsimplefriends.jsp"} [INFO:2022-10-13 17:17:17][@logic/extensions/login/agent/LoginAgent.lua:521]:{callback}http-获取同玩好友(部分)返回数据========= {"friendInfos":[{"friendName":"龙族账号200","openId":"A2EDB173B365EA3BA705497B76F46805","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/A2EDB173B365EA3BA705497B76F46805/"},{"friendName":"阿良良木","openId":"91D3916AD73780372B41604829BF7F27","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/91D3916AD73780372B41604829BF7F27/"},{"friendName":"咯","openId":"F7E7593346EC14C2364B922E90C0620C","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/F7E7593346EC14C2364B922E90C0620C/"},{"friendName":"Waldeinsamkeit","openId":"30BCA9C51A9777A40F5B72D6E0FD7197","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/30BCA9C51A9777A40F5B72D6E0FD7197/"}],"resultCode":0} [INFO:2022-10-13 17:17:18]QueryTree result: Success, 0, 0 [INFO:2022-10-13 17:17:18]node,id:9node.ParentId:-1 [INFO:2022-10-13 17:17:18]node,id:10002node.ParentId:9 [INFO:2022-10-13 17:17:18][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10002 url:1 flag:Fine tag:Hot, Recommend [INFO:2022-10-13 17:17:18]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:18][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/rankinglistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/loginserverlistview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginrecommendserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/serveritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:19][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo false [INFO:2022-10-13 17:17:19][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdirE807049E77B45672D6260847579A640D [INFO:2022-10-13 17:17:19][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil [INFO:2022-10-13 17:17:19][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId9 [INFO:2022-10-13 17:17:19][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:20]QueryTree result: Success, 0, 0 [INFO:2022-10-13 17:17:20]node,id:9node.ParentId:-1 [INFO:2022-10-13 17:17:20]node,id:10002node.ParentId:9 [INFO:2022-10-13 17:17:20][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:10002 url:1 flag:Fine tag:Hot, Recommend [INFO:2022-10-13 17:17:20]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:21]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:21]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:21]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:21]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:21]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:21]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:17:21]CurrentSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:21][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:0,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:21]progressValue:0 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 0 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:3,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.1 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 3 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:6,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.2 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 6 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:9,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.3 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 9 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:13,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.4333333 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 13 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:16,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.5333334 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 16 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:19,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.6333333 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 19 3000 false [INFO:2022-10-13 17:17:22][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{destroy}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:23,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.7666667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 23 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:26,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.8666667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 26 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:29,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.9666666 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 29 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:32,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:1.066667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 32 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:36,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:1.2 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 36 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:39,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:1.3 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 39 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:41,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:1.366667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 41 3000 false [INFO:2022-10-13 17:17:22]当前已是最新应用版本,应用版本更新结束,开始资源版本更新 [INFO:2022-10-13 17:17:22]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:22]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:22]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:22]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:17:22]CurrentSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:22]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:22]CurrentProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:22]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:22]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:17:22]CurrentSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:2,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.06666667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 2 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:5,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.1666667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 5 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:8,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.2666667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 8 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:11,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.3666667 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 11 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:15,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.5 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 15 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:18,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.6 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 18 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:21,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.7 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 21 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:25,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.8333333 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 25 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:28,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:0.9333333 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 28 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:31,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:1.033333 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 31 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:34,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:1.133333 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 34 3000 false [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo with IIPSMobileVersionCallBack [INFO:2022-10-13 17:17:22]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:37,totalSize:3000,isDownloading:False [INFO:2022-10-13 17:17:22]progressValue:1.233333 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 37 3000 false [INFO:2022-10-13 17:17:22]当前已是最新资源版本,更新结束 [INFO:2022-10-13 17:17:22][@logic/extensions/login/view/LoginView.lua:1004]:{closure}热更新流程完毕 [INFO:2022-10-13 17:17:22][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2022-10-13 17:17:22][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1665652642 [INFO:2022-10-13 17:17:22][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2022-10-13 17:17:22][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:17:23]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:23]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:17:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:17:23]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:23]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:17:23][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/month-1, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:Android, areaId:2 [INFO:2022-10-13 17:17:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:17:23][@logic/extensions/login/agent/LoginAgent.lua:474]:{sendMSDKLoginAndStartRequest}http-腾讯专用web登陆url===== https://t3.swy.qq.com:10003/login.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10003\/login.jsp","method":"GET","param":{"openId":"E807049E77B45672D6260847579A640D","isAppleId":"0","sysType":"0","platId":"1","isGuest":"0","btSessionId":"1966787ED2436E396FAC2AE5D8003A3A","areaId":"2","clientVersion":"1.0.36.3902"}} [INFO:2022-10-13 17:17:23][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10003\/login.jsp","method":"GET","param":{"openId":"E807049E77B45672D6260847579A640D","isAppleId":"0","sysType":"0","platId":"1","isGuest":"0","btSessionId":"1966787ED2436E396FAC2AE5D8003A3A","areaId":"2","clientVersion":"1.0.36.3902"}} [INFO:2022-10-13 17:17:23][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"content-length\":[\"213\"],\"content-type\":[\"application\/json;charset\\u003dutf-8\"],\"date\":[\"Thu, 13 Oct 2022 09:17:24 GMT\"],\"server\":[\"Apache-Coyote\/1.1\"]}","body":"{\"areaId\":1,\"isAdmin\":false,\"resultCode\":0,\"sessionId\":\"fbf6d74e-60ba-4084-8d7f-c463eb2ea03a\",\"userName\":\"1003_E807049E77B45672D6260847579A640D\",\"zoneInfo\":{\"id\":10002,\"name\":\"寻味千古\",\"prefix\":\"\",\"state\":1}}","requestUrl":"https:\/\/t3.swy.qq.com:10003\/login.jsp"} [INFO:2022-10-13 17:17:23][@logic/extensions/login/agent/LoginAgent.lua:478]:{callback}http-腾讯专用web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"fbf6d74e-60ba-4084-8d7f-c463eb2ea03a","userName":"1003_E807049E77B45672D6260847579A640D","zoneInfo":{"id":10002,"name":"寻味千古","prefix":"","state":1}} [INFO:2022-10-13 17:17:23][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/month-1, gGameConfigUrlType:DisTest, isThisCheck:false, isGuest:0, targetServerOS:Android, areaId:2 [INFO:2022-10-13 17:17:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2 [INFO:2022-10-13 17:17:23][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== https://t3.swy.qq.com:10003/startgame.jsp 调用native发送httpdns请求,参数: {"url":"https:\/\/t3.swy.qq.com:10003\/startgame.jsp","method":"GET","param":{"pfKey":"2e23149993952e83ec98e50c103b7aba","pf":"desktop_m_qq-73213123-android-73213123-qq-1107043530-E807049E77B45672D6260847579A640D","regChannel":"73213123","installChannel":"73213123","openKey":"77F24B9501A5A127EEAC2A29EF8CB233","zoneId":10002,"sessionId":"fbf6d74e-60ba-4084-8d7f-c463eb2ea03a","isIOSSimulator":"0"}} [INFO:2022-10-13 17:17:23][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"https:\/\/t3.swy.qq.com:10003\/startgame.jsp","method":"GET","param":{"pfKey":"2e23149993952e83ec98e50c103b7aba","pf":"desktop_m_qq-73213123-android-73213123-qq-1107043530-E807049E77B45672D6260847579A640D","regChannel":"73213123","installChannel":"73213123","openKey":"77F24B9501A5A127EEAC2A29EF8CB233","zoneId":"10002","sessionId":"fbf6d74e-60ba-4084-8d7f-c463eb2ea03a","isIOSSimulator":"0"}} [INFO:2022-10-13 17:17:23][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"content-length\":[\"91\"],\"content-type\":[\"application\/json;charset\\u003dutf-8\"],\"date\":[\"Thu, 13 Oct 2022 09:17:24 GMT\"],\"server\":[\"Apache-Coyote\/1.1\"]}","body":"{\"ip\":\"t3.swy.qq.com\",\"isAdmin\":false,\"pid\":10002001,\"port\":11001,\"resultCode\":0,\"state\":1}","requestUrl":"https:\/\/t3.swy.qq.com:10003\/startgame.jsp"} [INFO:2022-10-13 17:17:23][@logic/extensions/login/agent/LoginAgent.lua:430]:{callback}http-进入游戏返回数据========= {"ip":"t3.swy.qq.com","isAdmin":false,"pid":10002001,"port":11001,"resultCode":0,"state":1} [INFO:2022-10-13 17:17:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:44]:{tssSdkSetUserInfoEx}发送tsssdk的登录信息=========== 1 E807049E77B45672D6260847579A640D 1107043530 1 1003_E807049E77B45672D6260847579A640D [INFO:2022-10-13 17:17:23][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:23][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=t3.swy.qq.com,port=11001 [INFO:2022-10-13 17:17:23][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= t3.swy.qq.com 11001 [INFO:2022-10-13 17:17:23][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 101.89.42.151 [INFO:2022-10-13 17:17:23][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 101.89.42.151 [INFO:2022-10-13 17:17:23]==============link network is ipv4============ [INFO:2022-10-13 17:17:23]1 status:Connecting [INFO:2022-10-13 17:17:23]1 Connect,ip=101.89.42.151,port=11001,verson=0 [INFO:2022-10-13 17:17:23][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-10-13 17:17:23][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-10-13 17:17:23]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2022-10-13 17:17:23]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-10-13 17:17:23]1 Same version,socket.Connected=True [INFO:2022-10-13 17:17:23]1 Do EndConnect [INFO:2022-10-13 17:17:23]1 Do EndConnect Done [INFO:2022-10-13 17:17:23]1 status:Connected [INFO:2022-10-13 17:17:23]1 ConnectSucc True [INFO:2022-10-13 17:17:23][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-10-13 17:17:23]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87 [INFO:2022-10-13 17:17:23]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:23]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2022-10-13 17:17:23]<== Receiver Message, socketClient version=1,extId=32,cmd=4,status=0,size=82 [INFO:2022-10-13 17:17:23]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=36 [INFO:2022-10-13 17:17:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 108355917 mailId: 29 params: attachment: 1#11070002#400|2#4#20|2#6#10|1#11070001#500|2#1#10 state: 0 createTime: 1665652632042 isCollection: false } [INFO:2022-10-13 17:17:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2022-10-13 17:17:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 0 1 [INFO:2022-10-13 17:17:23][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-10-13 17:17:23][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-10-13 17:17:23][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 1 1 [INFO:2022-10-13 17:17:23]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2022-10-13 17:17:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2022-10-13 17:17:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-10-13 17:17:24][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 2 1 [INFO:2022-10-13 17:17:24]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16 [INFO:2022-10-13 17:17:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 17 } [INFO:2022-10-13 17:17:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-10-13 17:17:24][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 3 1 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=140 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 4 1 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574939000 serverNow = 1665652661 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2130139000 serverNow = 1665652661 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216539000 serverNow = 1665652661 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302939000 serverNow = 1665652661 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:17:30]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:30]ProgramVersion:1.0.36.0 [WARN:2022-10-13 17:17:30][@logic/common/msdk/pandora/PandoraService.lua:270]:{setNormalInfo}sAppId: 1107043530 sRoleId: 2829841 sAcountType: qq sOpenId: E807049E77B45672D6260847579A640D sAccessToken: 1966787ED2436E396FAC2AE5D8003A3A sArea 1 sPartition: 10002 sPayToken: 77F24B9501A5A127EEAC2A29EF8CB233 sGameVer: 1.0.36.0 sPlatID: 1 sChannelId: 73213123 [INFO:2022-10-13 17:17:30][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:17:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.051301563158631 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 6 1 [INFO:2022-10-13 17:17:30][@logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-10-13 17:17:30][@logic/extensions/main/controller/MainController.lua:231]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-10-13 17:17:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: 77F24B9501A5A127EEAC2A29EF8CB233 pf: desktop_m_qq-73213123-android-73213123-qq-1107043530-E807049E77B45672D6260847579A640D pfKey: 2e23149993952e83ec98e50c103b7aba [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30]==> Sender Auto Serialize Message,extId=11,cmd=3,size=164 [INFO:2022-10-13 17:17:30]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=623 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 256307732 isInFormation: false masterPlayerID: 2829841 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660353546000 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 256307733 isInFormation: false masterPlayerID: 2829841 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1660353559000 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 250043086 isInFormation: false masterPlayerID: 2829841 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1624902626000 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.066536977887154 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 7 1 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2427 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=661 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=126 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=36 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=298 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 4807000 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 2750 lastRecoverTime: 1665652474000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 7200 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 100 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 1665694800000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 1665694800000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1624902608000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 15 lastRecoverTime: 1665624298000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 100 lastRecoverTime: 1660267498000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1660267498000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 41 count: 0 lastRecoverTime: 1665652631961 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 17 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 307 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: false } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: false } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=8180 [INFO:2022-10-13 17:17:30][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=13 [INFO:2022-10-13 17:17:30][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.13336405903101 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 8 1 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2022-10-13 17:17:30][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-10-13 17:17:34","roleExp":100000,"serverId":"10002","registerTime":1624902612,"lastLogoutTime":"2022-09-14 18:57:22","roleId":"2829841","roleCTime":1624902612,"type":2,"roleName":"伊颜襄","serverName":"测试服DTT","roleLevel":36} [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2022-10-13 17:17:30][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 41 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:17:30]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=15 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:17:30][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574962000 serverNow = 1665652638 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2130162000 serverNow = 1665652638 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216562000 serverNow = 1665652638 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302962000 serverNow = 1665652638 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 state: 1 name: 队伍一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 state: 1 name: 队伍二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 state: 1 name: 队伍三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 state: 1 name: 队伍四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 state: 2 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 state: 2 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 2 name: 队伍八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 2 name: 队伍九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 2 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 2 name: 十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 2 name: 十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 2 name: 十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 2 name: 十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 2 name: 十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 2 name: 十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 2 name: 十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 2 name: 十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.13336405903101 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 9 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000023 voice: 1000003 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 140042 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.13336405903101 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 10 1 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 14680751 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1624902643000 loveLevel: 0 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.40323591977358 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 11 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 175 lastUseTime: 1593366608000 composeCount: 0 } dataList { itemId: 11249999 count: 15 lastUseTime: 1628817503000 composeCount: 0 } dataList { itemId: 10000017 count: 11 lastUseTime: 1628817534000 composeCount: 0 } dataList { itemId: 11040003 count: 20 lastUseTime: 1628817546000 composeCount: 0 } dataList { itemId: 11060003 count: 5 lastUseTime: 1628817503000 composeCount: 0 } dataList { itemId: 10000244 count: 0 lastUseTime: 1628760693000 composeCount: 0 } dataList { itemId: 11060006 count: 30 lastUseTime: 1628817489000 composeCount: 0 } dataList { itemId: 11320066 count: 20 lastUseTime: 1628817344000 composeCount: 0 } dataList { itemId: 10000008 count: 15 lastUseTime: 1593366660000 composeCount: 0 } dataList { itemId: 10000009 count: 110 lastUseTime: 1593366643000 composeCount: 0 } dataList { itemId: 11050009 count: 15 lastUseTime: 1593366660000 composeCount: 0 } dataList { itemId: 11190008 count: 3 lastUseTime: 1628817534000 composeCount: 0 } dataList { itemId: 11050013 count: 15 lastUseTime: 1593366660000 composeCount: 0 } dataList { itemId: 11050001 count: 15 lastUseTime: 1593366660000 composeCount: 0 } dataList { itemId: 11070001 count: 1000 lastUseTime: 1593366660000 composeCount: 0 } dataList { itemId: 11050005 count: 15 lastUseTime: 1593366660000 composeCount: 0 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.40323591977358 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 12 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006102 star: 2 hasGetBonus: 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bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 481001 barrierId: 481001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 481001 barrierId: 481001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 481001 barrierId: 481001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 491001 barrierId: 491001011 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.40323591977358 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 13 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 8000126 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.47195988148451 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 14 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.47195988148451 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 15 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.47195988148451 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 16 1 [INFO:2022-10-13 17:17:31][@logic/extensions/stat/agent/StatAgent.lua:29]:{sendSubmitClientDataRequest}腾讯渠道才用注册渠道 SDKManager.getRegisterChannelId() = 73213123 [INFO:2022-10-13 17:17:31][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest} Hisilicon Kirin990 [INFO:2022-10-13 17:17:31][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Mali-G76 [INFO:2022-10-13 17:17:31][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}OpenGL ES 3.2 v1.r18p0-01rel0.997a8daf91a02ccdbd65b428c3873cbf [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: ANA-AN00 sdkVersion: sdkType: 0 imsi: 00000000-4ca7-038e-ffff-ffffbe9aa3fa imei: 00000000-4ca7-038e-ffff-ffffbe9aa3fa gameVersionName: 1.0.91 gameVersionCode: 91 gamepackageName: com.tencent.swy densityDpi: 480 displayScreenWidth: 1080 displayScreenHeight: 2211 networkInfo: WIFI sysVersion: 29 othersdkVersion: channelId: 73213123 pushRegisterId: cpuHardware: Hisilicon Kirin990 memory: 7412 gLRender: Mali-G76 gLVersion: OpenGL ES 3.2 v1.r18p0-01rel0.997a8daf91a02ccdbd65b428c3873cbf startFromGameCenter: false installChannel: 73213123 } [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=46,cmd=1,size=282 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=133,cmd=1,status=0,size=12 [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=53,cmd=14,status=0,size=14 [INFO:2022-10-13 17:17:31][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 3 当前队列数量= 2 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AntiAddUserRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientVersion: 91 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3 [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=13,cmd=3,size=11 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 12 [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 49 当前队列数量= 13 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXinYueSuperLevelRequest [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 39 当前队列数量= 14 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetQQVipInfoRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 15 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=20,cmd=49,size=9 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=20,cmd=39,size=9 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 16 [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-10-13 17:17:31]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-10-13 17:17:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:31][@logic/common/GameUtils.lua:1235]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:177: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1234: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:177: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:304: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:258: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-10-13 17:17:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:31][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5 [INFO:2022-10-13 17:17:31][@logic/scene/SceneMgr.lua:227]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-10-13 17:17:31][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=13,cmd=3,status=0,size=8 [WARN:2022-10-13 17:17:31][@logic/common/sdk/MSDKManagerImpl.lua:726]:{initSlugSDK}===========MSDKManagerImpl.initSlugSDK [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 4 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 17 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 2370 totalPayCount: 0 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 18 1 [INFO:2022-10-13 17:17:31][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.44482499361038 移走了序号= 1 的消息,当前队列数量= 16 || 0 SubmitClientDataReply 19 1 [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}mailId: 20028 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act133ReturnMailPush <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 133 1 || 0 Act133ReturnMailPush 20 1 [INFO:2022-10-13 17:17:31][@logic/extensions/regression/agent/RegressionAgent.lua:8]:{func}收到回归信件 mailId: 20028 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 26 expiredTime: 0 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CustomizedGiftBagPush <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 53 14 || 0 CustomizedGiftBagPush 21 1 [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiAddUserReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 3 所需时间单位秒 = 0.47398593090475 移走了序号= 1 的消息,当前队列数量= 15 || 0 AntiAddUserReply 22 1 [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2022-10-13 17:17:31]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=140 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.50726093165576 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetFoodReply 23 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1624902660000 endTime: 1624902660000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.50726093165576 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetKitchenReply 24 1 [INFO:2022-10-13 17:17:31][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.50726093165576 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetPopUpMessageReply 25 1 [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1624902644 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000242 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1624902660 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000063 state: 0 heroUniqueId: 0 heroId: 9999 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1660353546 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1665694800 } heroCounts { heroId: 9999 isUnLocked: true dailyCount: 0 expireTime: 1665694800 } [INFO:2022-10-13 17:17:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2022-10-13 17:17:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.54025937058032 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetHeroTaskInfosReply 26 1 [INFO:2022-10-13 17:17:31][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:17:31][@logic/common/logic/ResPreLoadMgr.lua:202]:{gc}================不延时,立即gc================ [INFO:2022-10-13 17:17:31][@logic/common/logic/ResPreLoadMgr.lua:233]:{_rgc}================真正执行gc================ [INFO:2022-10-13 17:17:31]DestroyUnusedResources:58,3,time=,paths: [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1274 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=38 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1666195199 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 266 replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 infos { id: 10529 value: 1 time: 0 } infos { id: 10523 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 272 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1665694800 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1665662400 } replaceAll: false } redDotInfos { defineId: 556 replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1665849600 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1665676800 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1665653400 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 90 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 replaceAll: false } redDotInfos { defineId: 101 replaceAll: false } redDotInfos { defineId: 108 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 635 replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 636 replaceAll: false } redDotInfos { defineId: 126 infos { id: 114 value: 0 time: 1666195199 } replaceAll: false } redDotInfos { defineId: 640 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 647 replaceAll: false } redDotInfos { defineId: 648 infos { id: 0 value: 1 time: 1666195199 } replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 replaceAll: false } redDotInfos { defineId: 654 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 657 replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 664 replaceAll: false } redDotInfos { defineId: 665 infos { id: 10517 value: 1 time: 1665676800 } replaceAll: false } redDotInfos { defineId: 666 infos { id: 1001 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 668 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1665653400 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 1 time: 1665676800 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1665694810 } replaceAll: false } redDotInfos { defineId: 176 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 440 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 1667232000 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 1667232000 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1665720000 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1665694800 } replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } redDotInfos { defineId: 511 replaceAll: false } [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.7861463483423 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetRedDotInfosReply 27 1 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=2782 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=20,cmd=49,status=0,size=10 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.7861463483423 移走了序号= 1 的消息,当前队列数量= 9 || 0 LoadFriendInfosReply 28 1 [INFO:2022-10-13 17:17:32][@logic/scene/SceneMgr.lua:256]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0 leaveTime: 0 leaveReason: 2 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.85866822116077 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuildGetReply 29 1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=20,cmd=39,status=0,size=10 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.85866822116077 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuildGetJoinOfflineReply 30 1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140042 expirySeconds: 0 isView: false } skinInfos { skinId: 140234 expirySeconds: 0 isView: false } skinInfos { skinId: 140233 expirySeconds: 0 isView: false } [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.85866822116077 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterSkinReply 31 1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0 bondCardInfos { defineId: 1024 level: 0 createTime: 0 skills { skillId: 220571 intValue: 100 nextValue: 110 } skills { skillId: 220573 intValue: 20 nextValue: 22 } skills { skillId: 220572 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1025 level: 0 createTime: 0 skills { skillId: 220251 intValue: 100 nextValue: 110 } skills { skillId: 220253 intValue: 20 nextValue: 22 } skills { skillId: 220252 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1026 level: 0 createTime: 0 skills { skillId: 220523 intValue: 20 nextValue: 22 } skills { skillId: 220522 intValue: 10 nextValue: 11 } skills { skillId: 220521 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1027 level: 0 createTime: 0 skills { skillId: 220711 intValue: 100 nextValue: 110 } skills { skillId: 220713 intValue: 20 nextValue: 22 } skills { skillId: 220712 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1028 level: 0 createTime: 0 skills { skillId: 220731 intValue: 100 nextValue: 110 } skills { skillId: 220733 intValue: 20 nextValue: 22 } skills { skillId: 220732 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1029 level: 0 createTime: 0 skills { skillId: 220513 intValue: 20 nextValue: 22 } skills { skillId: 220512 intValue: 10 nextValue: 11 } skills { skillId: 220511 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1030 level: 0 createTime: 0 skills { skillId: 220331 intValue: 100 nextValue: 110 } skills { skillId: 220333 intValue: 20 nextValue: 22 } skills { skillId: 220332 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1031 level: 0 createTime: 0 skills { skillId: 220963 intValue: 20 nextValue: 22 } skills { skillId: 220962 intValue: 10 nextValue: 11 } skills { skillId: 220961 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1032 level: 0 createTime: 0 skills { skillId: 220623 intValue: 20 nextValue: 22 } skills { skillId: 220622 intValue: 10 nextValue: 11 } skills { skillId: 220621 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1033 level: 0 createTime: 0 skills { skillId: 220403 intValue: 20 nextValue: 22 } skills { skillId: 220402 intValue: 10 nextValue: 11 } skills { skillId: 220401 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1034 level: 0 createTime: 0 skills { skillId: 220113 intValue: 20 nextValue: 22 } skills { skillId: 220112 intValue: 10 nextValue: 11 } skills { skillId: 220111 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1035 level: 0 createTime: 0 skills { skillId: 220391 intValue: 100 nextValue: 110 } skills { skillId: 220393 intValue: 20 nextValue: 22 } skills { skillId: 220392 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1036 level: 0 createTime: 0 skills { skillId: 220583 intValue: 20 nextValue: 22 } skills { skillId: 220582 intValue: 10 nextValue: 11 } skills { skillId: 220581 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1037 level: 0 createTime: 0 skills { skillId: 220833 intValue: 20 nextValue: 22 } skills { skillId: 220832 intValue: 10 nextValue: 11 } skills { skillId: 220831 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1038 level: 0 createTime: 0 skills { skillId: 220851 intValue: 100 nextValue: 110 } skills { skillId: 220853 intValue: 20 nextValue: 22 } skills { skillId: 220852 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1039 level: 0 createTime: 0 skills { skillId: 220843 intValue: 20 nextValue: 22 } skills { skillId: 220842 intValue: 10 nextValue: 11 } skills { skillId: 220841 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1040 level: 0 createTime: 0 skills { skillId: 220673 intValue: 20 nextValue: 22 } skills { skillId: 220672 intValue: 10 nextValue: 11 } skills { skillId: 220671 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1041 level: 0 createTime: 0 skills { skillId: 220663 intValue: 20 nextValue: 22 } skills { skillId: 220662 intValue: 10 nextValue: 11 } skills { skillId: 220661 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1042 level: 0 createTime: 0 skills { skillId: 220783 intValue: 20 nextValue: 22 } skills { skillId: 220782 intValue: 10 nextValue: 11 } skills { skillId: 220781 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1043 level: 0 createTime: 0 skills { skillId: 220263 intValue: 20 nextValue: 22 } skills { skillId: 220262 intValue: 10 nextValue: 11 } skills { skillId: 220261 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1044 level: 0 createTime: 0 skills { skillId: 220651 intValue: 100 nextValue: 110 } skills { skillId: 220653 intValue: 20 nextValue: 22 } skills { skillId: 220652 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1045 level: 0 createTime: 0 skills { skillId: 221043 intValue: 20 nextValue: 22 } skills { skillId: 221042 intValue: 10 nextValue: 11 } skills { skillId: 221041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1046 level: 0 createTime: 0 skills { skillId: 221211 intValue: 100 nextValue: 110 } skills { skillId: 221213 intValue: 20 nextValue: 22 } skills { skillId: 221212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1047 level: 0 createTime: 0 skills { skillId: 220491 intValue: 100 nextValue: 110 } skills { skillId: 220493 intValue: 20 nextValue: 22 } skills { skillId: 220492 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1048 level: 0 createTime: 0 skills { skillId: 220871 intValue: 100 nextValue: 110 } skills { skillId: 220873 intValue: 20 nextValue: 22 } skills { skillId: 220872 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1049 level: 0 createTime: 0 skills { skillId: 299991 intValue: 100 nextValue: 110 } skills { skillId: 299992 intValue: 10 nextValue: 11 } skills { skillId: 299993 intValue: 20 nextValue: 22 } } bondCardInfos { defineId: 1050 level: 0 createTime: 0 skills { skillId: 220411 intValue: 100 nextValue: 110 } skills { skillId: 220413 intValue: 20 nextValue: 22 } skills { skillId: 220412 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1051 level: 0 createTime: 0 skills { skillId: 220023 intValue: 20 nextValue: 22 } skills { skillId: 220022 intValue: 10 nextValue: 11 } skills { skillId: 220021 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1052 level: 0 createTime: 0 skills { skillId: 220051 intValue: 100 nextValue: 110 } skills { skillId: 220053 intValue: 20 nextValue: 22 } skills { skillId: 220052 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1053 level: 0 createTime: 0 skills { skillId: 220151 intValue: 100 nextValue: 110 } skills { skillId: 220153 intValue: 20 nextValue: 22 } skills { skillId: 220152 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1054 level: 0 createTime: 0 skills { skillId: 220063 intValue: 20 nextValue: 22 } skills { skillId: 220062 intValue: 10 nextValue: 11 } skills { skillId: 220061 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1055 level: 0 createTime: 0 skills { skillId: 220103 intValue: 20 nextValue: 22 } skills { skillId: 220102 intValue: 10 nextValue: 11 } skills { skillId: 220101 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1056 level: 0 createTime: 0 skills { skillId: 220183 intValue: 20 nextValue: 22 } skills { skillId: 220182 intValue: 10 nextValue: 11 } skills { skillId: 220181 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1057 level: 0 createTime: 0 skills { skillId: 220193 intValue: 20 nextValue: 22 } skills { skillId: 220192 intValue: 10 nextValue: 11 } skills { skillId: 220191 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1058 level: 0 createTime: 0 skills { skillId: 220203 intValue: 20 nextValue: 22 } skills { skillId: 220202 intValue: 10 nextValue: 11 } skills { skillId: 220201 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1059 level: 0 createTime: 0 skills { skillId: 220231 intValue: 100 nextValue: 110 } skills { skillId: 220233 intValue: 20 nextValue: 22 } skills { skillId: 220232 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1060 level: 0 createTime: 0 skills { skillId: 220243 intValue: 20 nextValue: 22 } skills { skillId: 220242 intValue: 10 nextValue: 11 } skills { skillId: 220241 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2001 level: 0 createTime: 0 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 0 createTime: 0 skills { skillId: 6 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2003 level: 0 createTime: 0 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 0 createTime: 0 skills { skillId: 10 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 0 createTime: 0 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 0 createTime: 0 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 0 createTime: 0 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 0 createTime: 0 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 2014 level: 0 createTime: 0 skills { skillId: 22 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 1001 level: 0 createTime: 0 skills { skillId: 220003 intValue: 20 nextValue: 22 } skills { skillId: 220002 intValue: 10 nextValue: 11 } skills { skillId: 220001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1002 level: 0 createTime: 0 skills { skillId: 220033 intValue: 20 nextValue: 22 } skills { skillId: 220032 intValue: 10 nextValue: 11 } skills { skillId: 220031 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1003 level: 0 createTime: 0 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 0 createTime: 0 skills { skillId: 220123 intValue: 20 nextValue: 22 } skills { skillId: 220122 intValue: 10 nextValue: 11 } skills { skillId: 220121 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1005 level: 0 createTime: 0 skills { skillId: 220171 intValue: 100 nextValue: 110 } skills { skillId: 220173 intValue: 20 nextValue: 22 } skills { skillId: 220172 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1006 level: 0 createTime: 0 skills { skillId: 220211 intValue: 100 nextValue: 110 } skills { skillId: 220213 intValue: 20 nextValue: 22 } skills { skillId: 220212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1007 level: 0 createTime: 0 skills { skillId: 220223 intValue: 20 nextValue: 22 } skills { skillId: 220222 intValue: 10 nextValue: 11 } skills { skillId: 220221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1008 level: 0 createTime: 0 skills { skillId: 220071 intValue: 100 nextValue: 110 } skills { skillId: 220073 intValue: 20 nextValue: 22 } skills { skillId: 220072 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1009 level: 0 createTime: 0 skills { skillId: 221191 intValue: 100 nextValue: 110 } skills { skillId: 221193 intValue: 20 nextValue: 22 } skills { skillId: 221192 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1010 level: 0 createTime: 0 skills { skillId: 221223 intValue: 20 nextValue: 22 } skills { skillId: 221222 intValue: 10 nextValue: 11 } skills { skillId: 221221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1011 level: 0 createTime: 0 skills { skillId: 220091 intValue: 100 nextValue: 110 } skills { skillId: 220093 intValue: 20 nextValue: 22 } skills { skillId: 220092 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1012 level: 0 createTime: 0 skills { skillId: 220163 intValue: 20 nextValue: 22 } skills { skillId: 220162 intValue: 10 nextValue: 11 } skills { skillId: 220161 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1013 level: 0 createTime: 0 skills { skillId: 220531 intValue: 100 nextValue: 110 } skills { skillId: 220533 intValue: 20 nextValue: 22 } skills { skillId: 220532 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1014 level: 0 createTime: 0 skills { skillId: 220611 intValue: 100 nextValue: 110 } skills { skillId: 220613 intValue: 20 nextValue: 22 } skills { skillId: 220612 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1015 level: 0 createTime: 0 skills { skillId: 220343 intValue: 20 nextValue: 22 } skills { skillId: 220342 intValue: 10 nextValue: 11 } skills { skillId: 220341 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 0 createTime: 0 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 0 createTime: 0 skills { skillId: 220763 intValue: 20 nextValue: 22 } skills { skillId: 220762 intValue: 10 nextValue: 11 } skills { skillId: 220761 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1023 level: 0 createTime: 0 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 1.0590130072087 移走了序号= 1 的消息,当前队列数量= 5 || 0 BondCardInfoReply 32 1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ilevel: 0 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXinYueSuperLevelReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 49 所需时间单位秒 = 1.0590130072087 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetXinYueSuperLevelReply 33 1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.0590130072087 移走了序号= 2 的消息,当前队列数量= 3 || 0 LoadingBgGetReply 34 1 [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_3.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2960.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2972.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2974.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2981.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2982.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_02-2983.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_glow_010_zoff.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_055_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_trail_057_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2961.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_01-2962.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-2970.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_a-an.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/materials/g-s10_zjm_dl_b.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @29ms [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10418 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10419 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10420 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10421 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10422 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10423 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10424 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10425 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10426 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10427 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10428 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10429 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10430 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10432 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.1066327970475 移走了序号= 2 的消息,当前队列数量= 2 || 0 GetGiftBagInfoReply 35 1 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 3 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.1066327970475 [WARN:2022-10-13 17:17:32][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isSuperMember: false [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetQQVipInfoReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 39 所需时间单位秒 = 1.1066327970475 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetQQVipInfoReply 37 1 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.063343750312924 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 38 1 [INFO:2022-10-13 17:17:32]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @131ms [INFO:2022-10-13 17:17:32][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-10-13 17:17:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:32][@logic/scene/SceneMgr.lua:361]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-10-13 17:17:32][@logic/common/GameUtils.lua:1235]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:347: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1234: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:347: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid E807049E77B45672D6260847579A640D [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 2829841 [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid 2 [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid E807049E77B45672D6260847579A640D [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid QQ [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:123]:{recordTreadTid}=============recordTreadTid 13856 [INFO:2022-10-13 17:17:32]ProgramVersion:1.0.36.0 [INFO:2022-10-13 17:17:32]LocalSourceVersion:1.0.36.3902 [INFO:2022-10-13 17:17:32]PackageSourceVersion:1.0.36.3501 [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-10-13 17:17:32][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2022-10-13 17:17:32][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0 [INFO:2022-10-13 17:17:32][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-10-13 17:17:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-10-13 17:17:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-10-13 17:17:32][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-10-13 17:17:32][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270011.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=18 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=18 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3879 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=841 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 canGetToday: true remainDay: 149 } [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.25959739089012 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 39 1 [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.25959739089012 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 40 1 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:32]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-10-13 17:17:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2022-10-13 17:17:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.25959739089012 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 41 1 [INFO:2022-10-13 17:17:32]||||| Sender socketClient version=1 [WARN:2022-10-13 17:17:32][@logic/extensions/pandora/controller/PandoraMsgController.lua:99]:{closure}收到潘多拉入口展示,模块名= notice [WARN:2022-10-13 17:17:32][@logic/extensions/pandora/controller/PandoraMsgController.lua:86]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 1 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=56 [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/common/hg_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/100091_hg_sr_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=136 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=174 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-10-13 17:17:32]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-10-13 17:17:32][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils:begin play(mtn):shanchibang.mtn,default:nil stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_127.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_12.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_10.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_sequence_068_04.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_34.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_35.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_128.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_128.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_4.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/zjmicon_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/daoguang_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/daoguang_004.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_002_9.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_bossguanxiao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.53964477777481 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 42 1 [INFO:2022-10-13 17:17:33][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.53964477777481 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 43 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 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0.53964477777481 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetTopupInfoReply 44 1 [INFO:2022-10-13 17:17:33][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=1; roleId=2829841 [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/action/shanchibang.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: end play motion: shanchibang.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100091_hg_sr/expression/kaixin.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:156: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [ERROR:2022-10-13 17:17:33]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [ERROR:2022-10-13 17:17:33]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() . ------------------- live2d.   :drawLast() [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10418 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 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[INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.60802759230137 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 45 1 [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:33]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-10-13 17:17:33]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } 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17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.84966404736042 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 49 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10001 updateTime: 1624902660 } infos { id: 10002 updateTime: 1624902661 } infos { id: 10003 updateTime: 1624902660 } infos { id: 10004 updateTime: 1624902660 } infos { id: 10005 updateTime: 1624902661 } infos { id: 10006 updateTime: 1624902660 } infos { id: 10007 updateTime: 1624902660 } infos { id: 10008 updateTime: 1624902660 } infos { id: 10009 updateTime: 1624902660 } infos { id: 10010 updateTime: 1660267498 } infos { id: 10012 updateTime: 1624902660 } infos { id: 10013 updateTime: 1660267498 } infos { id: 10014 updateTime: 1660267498 } infos { id: 10015 updateTime: 1660267498 } infos { id: 20001 updateTime: 1663143783 } [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.84966404736042 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 50 1 [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_129.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_129.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_123.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/wordicon_123.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_82.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_130.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/flash_003_7.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_040.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=483 [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gt_trail_040_am.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_yiyuan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=16 [INFO:2022-10-13 17:17:33]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/certificate/texun_qsjz1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/certificate/texun_qsjz2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/certificate/texun_yrjj1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/certificate/texun_ysjj2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.90015102550387 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 51 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.90015102550387 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 52 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 2750 lastRecoverTime: 1665652474000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.64055363461375 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 53 1 [INFO:2022-10-13 17:17:33][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/flybackletterview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/flybackactivity/flybackletterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/flyback/hgx_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/flyback/kq_01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1048.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.33097864314914 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 54 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2032 recommendHero: 2006 recommendHero: 2011 recommendHero: 2000 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2026 recommendHero: 2013 recommendHero: 2036 recommendHero: 2024 recommendHero: 2015 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2033 recommendHero: 2043 recommendHero: 2030 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2010 recommendHero: 2038 recommendHero: 2041 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2052 recommendHero: 2054 recommendHero: 2036 recommendHero: 2000 recommendHero: 2014 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2051 recommendHero: 2034 recommendHero: 2016 recommendHero: 2021 recommendHero: 2037 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2011 recommendHero: 2040 recommendHero: 2042 recommendHero: 2029 recommendHero: 2001 } maxUnlockTeam: 3 exploreTime: 0 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.33097864314914 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 55 1 [INFO:2022-10-13 17:17:33][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初七 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初八 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初九 lunarFestival: 重阳 } infos { day: 5 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十二 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十三 lunarFestival: 寒露 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十五 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十六 } infos { day: 12 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十七 } infos { day: 13 hasSignIn: false luckLevel: 2 drawIds: 91 drawIds: 68 drawIds: 60 drawIds: 19 lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十八 } serverTime: 1665652641864 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.33097864314914 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 56 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 9 updateTime: 1665652632 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.35376926884055 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 57 1 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2022-10-13 17:17:33][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2022-10-13 17:17:33][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.35376926884055 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get105InfoReply 58 1 [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_030.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:33]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/th_13.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:37][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:222: in function [INFO:2022-10-13 17:17:37][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-10-13 17:17:37][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:17:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1049.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:37]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1050.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2022-10-13 17:17:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 133 2 当前队列数量= 1 [INFO:2022-10-13 17:17:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act133ReadReturnMailRequest [INFO:2022-10-13 17:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:38]==> Sender Auto Serialize Message,extId=133,cmd=2,size=9 [INFO:2022-10-13 17:17:38]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:38]<== Receiver Message, socketClient version=1,extId=133,cmd=2,status=0,size=8 [INFO:2022-10-13 17:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act133ReadReturnMailReply <--- [INFO:2022-10-13 17:17:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 133 2 所需时间单位秒 = 0.16585572808981 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act133ReadReturnMailReply 59 1 [INFO:2022-10-13 17:17:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview135.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview140.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview140cell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview135cell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gogift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoleftcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_0 isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/regressionview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview132.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo125andsign isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoview137.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/promoview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/promo/promoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 134 1 当前队列数量= 1 [INFO:2022-10-13 17:17:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get134InfosRequest [INFO:2022-10-13 17:17:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:38]==> Sender Auto Serialize Message,extId=134,cmd=1,size=9 [INFO:2022-10-13 17:17:38]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:38][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:38]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner132001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]<== Receiver Message, socketClient version=1,extId=134,cmd=1,status=0,size=66 [INFO:2022-10-13 17:17:39][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 extraBonusState: 1 } infos { id: 2 state: 0 extraBonusState: 0 } infos { id: 3 state: 0 extraBonusState: 0 } infos { id: 4 state: 0 extraBonusState: 0 } infos { id: 5 state: 0 extraBonusState: 0 } infos { id: 6 state: 0 extraBonusState: 0 } infos { id: 7 state: 0 extraBonusState: 0 } loginCount: 1 [INFO:2022-10-13 17:17:39][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get134InfosReply <--- [INFO:2022-10-13 17:17:39][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 134 1 所需时间单位秒 = 0.11474374867976 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get134InfosReply 60 1 [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_002.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_012_2.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlineview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000100.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/glow_003_4_s.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_ssr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000003.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000069.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000316.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:39][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2022-10-13 17:17:39][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:17:39][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [WARN:2022-10-13 17:17:39][@logic/extensions/pandora/controller/PandoraMsgController.lua:86]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 1 [INFO:2022-10-13 17:17:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:40][@logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2022-10-13 17:17:40][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:17:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 1 [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:40]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2022-10-13 17:17:40]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:40]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=7978 [INFO:2022-10-13 17:17:40]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 107965935 mailId: 20005 params: 6880 attachment: 1#10000172#4|2#12#50|1#11249999#5|2#6#1800|2#2#80000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965934 mailId: 20005 params: 3880 attachment: 1#10000172#2|2#12#40|1#11190004#1|1#11249999#5|2#2#70000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965933 mailId: 20005 params: 2580 attachment: 1#10000172#1|2#12#30|11#140236#1|1#10000016#1|2#2#60000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965932 mailId: 20005 params: 1980 attachment: 1#11190024#5|1#10000172#1|2#12#25|1#11190004#1|2#2#50000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965931 mailId: 20005 params: 1280 attachment: 1#11190024#2|1#10000172#1|2#12#20|2#6#1800|2#2#40000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965930 mailId: 20005 params: 680 attachment: 1#11190024#1|1#10000172#1|2#12#15|2#2#30000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965929 mailId: 20005 params: 380 attachment: 1#11190024#1|2#12#10|2#2#20000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965928 mailId: 20005 params: 180 attachment: 1#11190024#1|2#12#5|2#2#10000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965927 mailId: 20035 params: 水晶球#贝币 attachment: 2#2#3000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107448365 mailId: 20016 params: 超值魂芯礼包#5#1 attachment: 1#10000008#2|2#4#30|1#10000009#2|1#11190024#1 state: 0 createTime: 1660320000000 isCollection: false } userMail { incrId: 107448364 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1660353146000 isCollection: false } userMail { incrId: 107416491 mailId: 29 params: attachment: 2#2#1000|2#6#10|1#11070001#500|1#11070002#400 state: 0 createTime: 1660406298000 isCollection: false } userMail { incrId: 107965951 mailId: 20016 params: 超值魂芯礼包#5#4 attachment: 1#10000009#2|1#11190024#1|2#4#30|1#10000008#2 state: 0 createTime: 1660579200000 isCollection: false } userMail { incrId: 107965950 mailId: 20016 params: 超值魂芯礼包#5#3 attachment: 1#10000009#2|1#11190024#1|2#4#30|1#10000008#2 state: 0 createTime: 1660492800000 isCollection: false } userMail { incrId: 107965949 mailId: 20016 params: 超值魂芯礼包#5#2 attachment: 1#10000009#2|1#11190024#1|2#4#30|1#10000008#2 state: 0 createTime: 1660406400000 isCollection: false } userMail { incrId: 107965948 mailId: 0 params: attachment: 1#10000244#500|1#11160003#1|2#2#20000 state: 0 createTime: 1660783622000 sender: 空桑管理司 title: 【沙排之王】活动延期补偿 content: 亲爱的少主:   由于【沙排之王】活动在特定机型下会出现异常问题,管理司正在加紧修复问题,为确保少主的体验,管理司决定将【沙排之王】活动统一调整至8月25日更新后开启,同时将活动结束时间顺延一周至9月14日23:59。因活动延期给少主游戏造成不便,管理司深表歉意!在此特为少主奉上补偿小礼:「大份干粮」*1、「水晶球」*500、「贝币」*20000,感谢少主的包容和理解。   如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107965947 mailId: 0 params: attachment: 1#10000244#500|1#11160003#1|2#2#20000 state: 0 createTime: 1660783181000 sender: 空桑管理司 title: 【沙排之王】活动延期补偿 content: 亲爱的少主:   由于【沙排之王】活动在特定机型下会出现异常问题,管理司正在加紧修复问题,为确保少主的体验,管理司决定将【沙排之王】活动统一调整至8月25日更新后开启,同时将活动结束时间顺延一周至9月14日23:59。因活动延期给少主游戏造成不便,管理司深表歉意!在此特为少主奉上补偿小礼:「大份干粮」*1、「水晶球」*500、「贝币」*20000,感谢少主的包容和理解。   如有任何疑问建议,可联系客服进行反馈。承蒙少主久伴不弃,希望未来的日子里能与您携手同行! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107965946 mailId: 0 params: attachment: 1#11160003#1|2#1#60 state: 0 createTime: 1660749343000 sender: 空桑管理司 title: 8月18日修葺小礼 content: 少主敬启:   本次空桑的修缮维护工程已告一段落,现恭迎少主归来。管理司准备了些许小礼,附于信柬中,还望少主笑纳。 空桑管理司·敬上 isCollection: false } userMail { incrId: 107965945 mailId: 0 params: attachment: state: 0 createTime: 1660390067000 sender: 空桑管理司 title: 三周年庆典直播开启! content: 亲爱的少主:   三载之邀,万象同赏,食物语三周年纪庆典直播将于【今晚20:00】在B站食物语官方账号直播间开启!【直播间号:9628149】~届时还将有丰厚的抽奖活动,期待与少主在直播间相见! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107966137 mailId: 20084 params: 握刀法·初 attachment: 2#1#50|2#26#100|2#2#10000 state: 0 createTime: 1663049103000 isCollection: false } userMail { incrId: 107965944 mailId: 0 params: attachment: state: 0 createTime: 1660389942000 sender: 空桑管理司 title: 三周年庆典直播开启! content: 亲爱的少主: 三载之邀,万象同赏,食物语三周年纪庆典直播将于【今晚20:00】在B站食物语官方账号直播间开启!【直播间号:9628149】~届时还将有丰厚的抽奖活动,期待与少主在直播间相见! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107966136 mailId: 29 params: attachment: 2#6#10|1#11070001#500|2#2#1000 state: 0 createTime: 1663049096000 isCollection: false } userMail { incrId: 107965943 mailId: 0 params: attachment: state: 0 createTime: 1660389713000 sender: 空桑管理司 title: 三周年庆典直播开启! content: 亲爱的少主: 三载之邀,万象同赏,食物语三周年纪庆典直播将于【今晚20:00】在B站食物语官方账号直播间开启!【直播间号:9628149】~届时还将有丰厚的抽奖活动,期待与少主在直播间相见! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107966071 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1662847820000 isCollection: false } userMail { incrId: 107965942 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965941 mailId: 20005 params: 39880 attachment: 1#11190008#1|1#10000172#5|1#11249999#10|1#10000017#1|2#2#250000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965940 mailId: 20005 params: 28880 attachment: 1#10000250#1|1#10000172#5|1#11249999#10|1#11040003#3|2#2#200000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965939 mailId: 20005 params: 18880 attachment: 1#11190008#1|1#10000172#5|1#10000017#1|1#11040003#2|2#2#150000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965938 mailId: 20005 params: 12880 attachment: 13#9#1|1#10000172#5|1#11249999#10|1#11040003#1|2#2#100000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965937 mailId: 20005 params: 10880 attachment: 1#10000172#10|1#11190004#1|1#11249999#10|1#11040003#1|2#2#95000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107965936 mailId: 20005 params: 8880 attachment: 1#10000172#5|2#12#60|1#11190004#1|1#11249999#10|2#2#90000 state: 0 createTime: 1662829093000 isCollection: false } userMail { incrId: 107416007 mailId: 0 params: attachment: state: 0 createTime: 1660213036000 sender: 空桑管理司 title: 三周年直播即将开启 content: 亲爱的空桑少主:   感谢少主的一路相伴,食物语即将迎来三周岁~ 三载之邀,万象同赏,食物语三周年纪庆典直播预计于【8月13日20:00】在B站食物语官方账号直播间开启!现在可移步B站官号动态预约直播,届时还将有丰厚的抽奖活动,欢迎少主前来观看! 《食物语》空桑管理司·敬上 isCollection: false } userMail { incrId: 107416006 mailId: 0 params: attachment: state: 0 createTime: 1660212785000 sender: 空桑管理司 title: 三周年直播即将开启 content: 亲爱的空桑少主:   感谢少主的一路相伴,食物语即将迎来三周岁~ 三载之邀,万象同赏,食物语三周年纪庆典直播预计于【8月13日20:00】在B站食物语官方账号直播间开启!现在可移步B站官号动态预约直播,届时还将有丰厚的抽奖活动,欢迎少主前来观看。 《食物语》空桑管理司·敬上 isCollection: false } userMail { incrId: 107416003 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1660267498000 isCollection: false } userMail { incrId: 107445902 mailId: 29 params: attachment: 2#4#20|1#11070001#500|2#6#10|1#11070002#400|2#1#10|2#2#1000 state: 0 createTime: 1660295967000 isCollection: false } userMail { incrId: 107416013 mailId: 20084 params: 握刀法·初 attachment: 2#2#10000|2#26#100|2#1#50 state: 0 createTime: 1660267504000 isCollection: false } userMail { incrId: 107416012 mailId: 20023 params: attachment: 2#6#10|1#11240043#2|1#11190018#1 state: 0 createTime: 1660267498000 isCollection: false } userMail { incrId: 107416011 mailId: 0 params: attachment: state: 0 createTime: 1660213609000 sender: 空桑管理司 title: 三周年直播即将开启 content: 亲爱的少主:   感谢少主的一路相伴,食物语即将迎来三周岁~ 三载之邀,万象同赏,食物语三周年纪庆典直播预计于【8月13日20:00】在B站食物语官方账号直播间开启!现在可移步B站官号动态预约直播,届时还将有丰厚的抽奖活动,欢迎少主前来观看! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107416010 mailId: 0 params: attachment: state: 0 createTime: 1660213427000 sender: 空桑管理司 title: 三周年直播即将开启 content: 亲爱的少主:   感谢少主的一路相伴,食物语即将迎来三周岁~ 三载之邀,万象同赏,三周年纪庆典直播预计于【8月13日20:00】在B站食物语官方账号直播间开启!现在可移步B站官号动态预约直播,届时还将有丰厚的抽奖活动,欢迎少主前来观看! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107416009 mailId: 0 params: attachment: state: 0 createTime: 1660213267000 sender: 空桑管理司 title: 三周年直播即将开启 content: 亲爱的少主:   感谢少主的一路相伴,《食物语》即将迎来三周岁~ 三载之邀,万象同赏,三周年纪庆典直播预计于【8月13日20:00】在B站食物语官方账号直播间开启!现在可移步B站官号动态预约直播,届时还将有丰厚的抽奖活动,欢迎少主前来观看! 空桑管理司·敬上 isCollection: false } userMail { incrId: 107965953 mailId: 20027 params: 超值魂芯礼包 attachment: state: 0 createTime: 1662829094000 isCollection: false } userMail { incrId: 107416008 mailId: 0 params: attachment: state: 0 createTime: 1660213075000 sender: 空桑管理司 title: 三周年直播即将开启 content: 亲爱的少主:   感谢少主的一路相伴,食物语即将迎来三周岁~ 三载之邀,万象同赏,食物语三周年纪庆典直播预计于【8月13日20:00】在B站食物语官方账号直播间开启!现在可移步B站官号动态预约直播,届时还将有丰厚的抽奖活动,欢迎少主前来观看! 《食物语》空桑管理司·敬上 isCollection: false } userMail { incrId: 107965952 mailId: 20016 params: 超值魂芯礼包#5#5 attachment: 1#10000009#2|1#11190024#1|2#4#30|1#10000008#2 state: 0 createTime: 1660665600000 isCollection: false } userMail { incrId: 108355917 mailId: 29 params: attachment: 1#11070002#400|2#4#20|2#6#10|1#11070001#500|2#1#10 state: 0 createTime: 1665652632042 isCollection: false } [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2022-10-13 17:17:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.066296871751547 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 61 1 [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-10-13 17:17:40][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 62 1 [INFO:2022-10-13 17:17:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_biaoju_center isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/biaoju/biaojucenterview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_012.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_rock_tg_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/gr_rock_tg_003.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_056.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_201.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_324.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_hdzx_bj.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/biaoju/biaojucenterview_bg.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-10-13 17:17:40]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-10-13 17:17:40][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:40]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:40]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-10-13 17:17:40]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:40][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:17:41][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:17:41][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=841 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 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1663171800000 endTime: 1667145599000 } activityInfos { id: 10524 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10525 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10527 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10528 startTime: 1663207200000 endTime: 1665849599000 } activityInfos { id: 10529 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10530 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10531 startTime: 1665349200000 endTime: 1667404799000 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10533 startTime: 1665349200000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10040 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10041 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10043 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11726562306285 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 63 1 [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=841 [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 67 [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10514 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10515 startTime: 1663171800000 endTime: 1670255999000 } activityInfos { id: 10516 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10517 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10518 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10519 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10523 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10524 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10525 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10527 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10528 startTime: 1663207200000 endTime: 1665849599000 } activityInfos { id: 10529 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10530 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10531 startTime: 1665349200000 endTime: 1667404799000 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10533 startTime: 1665349200000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10040 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10041 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10043 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.19080156460404 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 64 1 [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 67 getBonusCount: 0 } [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.099002085626125 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 65 1 [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 1 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-10-13 17:17:41][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-10-13 17:17:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-10-13 17:17:41][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-10-13 17:17:41][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-10-13 17:17:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-10-13 17:17:41]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:41][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.033312499523163 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 66 1 [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=483 [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3879 [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-10-13 17:17:41]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初七 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初八 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初九 lunarFestival: 重阳 } infos { day: 5 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十二 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十三 lunarFestival: 寒露 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十五 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十六 } infos { day: 12 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十七 } infos { day: 13 hasSignIn: false luckLevel: 2 drawIds: 91 drawIds: 68 drawIds: 60 drawIds: 19 lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十八 } serverTime: 1665652650227 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.14940728805959 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get103InfosReply 67 1 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10407 buyCount: 0 } infos { topupId: 10415 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 0 } infos { topupId: 10419 buyCount: 0 } infos { topupId: 10420 buyCount: 0 } infos { topupId: 10421 buyCount: 0 } infos { topupId: 10422 buyCount: 0 } infos { topupId: 10423 buyCount: 0 } infos { topupId: 10424 buyCount: 0 } infos { topupId: 10425 buyCount: 0 } infos { topupId: 10426 buyCount: 0 } infos { topupId: 10427 buyCount: 0 } infos { topupId: 10428 buyCount: 0 } infos { topupId: 10429 buyCount: 0 } infos { topupId: 10430 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 10432 buyCount: 0 } infos { topupId: 10433 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 0 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { 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buyCount: 0 } infos { topupId: 6113 buyCount: 0 } infos { topupId: 6114 buyCount: 0 } infos { topupId: 6115 buyCount: 0 } infos { topupId: 6116 buyCount: 0 } infos { topupId: 6117 buyCount: 0 } infos { topupId: 4081 buyCount: 0 } infos { topupId: 4082 buyCount: 0 } infos { topupId: 4083 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-10-13 17:17:41][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.14940728805959 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetTopupInfoReply 68 1 [INFO:2022-10-13 17:17:41][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=1; roleId=2829841 [INFO:2022-10-13 17:17:41][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos 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[INFO:2022-10-13 17:17:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:42]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2022-10-13 17:17:42]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:42]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.06630677357316 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 76 1 [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:42]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2022-10-13 17:17:42]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:42]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066204685717821 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 77 1 [INFO:2022-10-13 17:17:42]++++++++++++++++拿到的tsssdk的c#的data长度70 [INFO:2022-10-13 17:17:42]))))((((((转换为lua的buffer数据长度(((((70____________70 [INFO:2022-10-13 17:17:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 70 [INFO:2022-10-13 17:17:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:17:42] [INFO:2022-10-13 17:17:42]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:17:42]==> Sender Auto Serialize Message,extId=13,cmd=1,size=81 [INFO:2022-10-13 17:17:42]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:42]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=80 [INFO:2022-10-13 17:17:42]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:17:42] [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 79 1 [INFO:2022-10-13 17:17:42][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 70 [INFO:2022-10-13 17:17:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099491145461798 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 80 1 [INFO:2022-10-13 17:17:42][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:17:42][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:17:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_pandora isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_pandora1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/pandoraview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/pandoraview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 18 当前队列数量= 1 [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CustomizedGiftBagFirstShowRequest [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 26 [INFO:2022-10-13 17:17:42]==> Sender Auto Serialize Message,extId=53,cmd=18,size=11 [INFO:2022-10-13 17:17:42][@logic/extensions/luckgift/view/LuckGiftInfoView.lua:159]:{_showCostView}topupId 1326 [INFO:2022-10-13 17:17:42]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:42][@logic/extensions/luckgift/view/LuckGiftInfoView.lua:161]:{_showCostView}{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":1326,"topupco":[1326,"回归礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000004","",0],"id":1326,"buyCount":0} [INFO:2022-10-13 17:17:42][@logic/extensions/luckgift/view/LuckGiftInfoView.lua:128]:{func}luckGiftId 26 [INFO:2022-10-13 17:17:42][@logic/extensions/luckgift/view/LuckGiftInfoView.lua:129]:{func}[26,"1#11190024#30|1#11190008#1|1#10000017#2",0,"1326","1240",3600,"4_1_23","11:0",20,"1001","天赐之礼","少主,你回来了。我将继续伴你前行,如那常伴寒梅的月光。","5",1003] [INFO:2022-10-13 17:17:42][@logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_taohuapiaoluo.prefab [INFO:2022-10-13 17:17:42][@logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_taohuapiaoluo.prefab [INFO:2022-10-13 17:17:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/luckgift_qcharater/1003.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/pandora_title/1001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000078.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000317.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_065.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/trail_065.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_tejiasaoguang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/other_005_ab.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_particle/ui_taohuapiaoluo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]<== Receiver Message, socketClient version=1,extId=53,cmd=18,status=0,size=19 [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_010.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/mat/smoke_010_1.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_anniu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 26 expiredTime: 1665656251266 } [INFO:2022-10-13 17:17:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CustomizedGiftBagFirstShowReply <--- [INFO:2022-10-13 17:17:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 18 所需时间单位秒 = 0.1144953109324 移走了序号= 1 的消息,当前队列数量= 0 || 0 CustomizedGiftBagFirstShowReply 81 1 [INFO:2022-10-13 17:17:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:43][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:17:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/headlineview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/headline/headlineview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/headline/headlineview_bg_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:44][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:17:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:45][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:17:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2022-10-13 17:17:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2022-10-13 17:17:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:45]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2022-10-13 17:17:45]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:45]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=19 [INFO:2022-10-13 17:17:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 expiredTime: 1678464000 } [INFO:2022-10-13 17:17:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2022-10-13 17:17:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.066311977803707 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 82 1 [INFO:2022-10-13 17:17:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgiconlaugh_sway.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgtip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/storeview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/store/storeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storegoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storermbgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemonthgiftpackitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storefriendgoodsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storediamonditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_dynheadframe_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storeskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemenuchildcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/store/storemusicitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/storeview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/storeicon.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_1 isPreload:False refCount:12 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_store_consume isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btngift.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待5帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待6帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_storeicon_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@logic/extensions/store/view/StoreView.lua:254]:{_selectByShopId}_selectByShopId 6 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 16 当前队列数量= 2 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoreIconClickLogRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 1 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=46,cmd=16,size=11 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 3 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 4 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [WARN:2022-10-13 17:17:46][@logic/extensions/store/view/StoreRmbGiftPackView.lua:63]:{onEnter}firstTabId 1 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 5 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11 storeIds: 74 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 6 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=41,cmd=1,size=13 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 7 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 10 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 11 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 12 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.1766489520669 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetEmojiPackInfoReply 83 1 [WARN:2022-10-13 17:17:46][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=46,cmd=16,status=0,size=8 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=140 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=20,cmd=15,status=0,size=116 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=34 [INFO:2022-10-13 17:17:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/ui_scdl_2/ui_scdl_2.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/ui_scdl_2/ui_scdl_2_material.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/character/ui_scdl_2/ui_scdl_2-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=41,cmd=1,status=0,size=315 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=20,cmd=62,status=0,size=18 [INFO:2022-10-13 17:17:46][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 0.24719113856554 移走了序号= 1 的消息,当前队列数量= 10 || 0 StoreIconClickLogReply 84 1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 85 1 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=18 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3879 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574946000 serverNow = 1665652654 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2130146000 serverNow = 1665652654 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216546000 serverNow = 1665652654 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302946000 serverNow = 1665652654 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11640001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110234 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11130001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110036 isUsing: false expiredTime: 1678464000 hasView: false } facades { facadeId: 11110230 isUsing: false expiredTime: 0 hasView: false } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.24719113856554 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetFacadeReply 86 1 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=8 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-10-13 17:17:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jiaobiao1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 4 ids: 16 ids: 1 ids: 17 ids: 3 ids: 19 ids: 6 ids: 7 ids: 8 ids: 9 ids: 11 ids: 14 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.40338175743818 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetIllustrationsReply 87 1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeInfos { id: 11 nextRefreshTime: 0 goodsInfos { index: 5 goodsId: 11021 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 6 goodsId: 11014 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 7 goodsId: 11013 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 8 goodsId: 11012 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 9 goodsId: 11010 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 10 goodsId: 11011 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 11 goodsId: 11006 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 12 goodsId: 11007 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 13 goodsId: 11005 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 14 goodsId: 11004 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 15 goodsId: 11001 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 16 goodsId: 11002 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 17 goodsId: 11003 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 18 goodsId: 11020 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 19 goodsId: 11022 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 20 goodsId: 11023 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 21 goodsId: 11024 buyCount: 0 offlineTime: 1666195199000 buyOffPriceCount: 0 } goodsInfos { index: 22 goodsId: 11025 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 24 goodsId: 11027 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } offlineTime: 0 refreshedCount: 0 } storeInfos { id: 74 nextRefreshTime: 0 goodsInfos { index: 6 goodsId: 74006 buyCount: 0 offlineTime: 1666195199000 buyOffPriceCount: 0 } offlineTime: 0 refreshedCount: 0 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.40338175743818 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetStoreInfosReply 88 1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}recordInfos { primaryId: 3 secondaryId1: 1 secondaryId2: 0 doneCount: 1 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.40338175743818 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetClientRecordReply 89 1 [INFO:2022-10-13 17:17:46][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 canGetToday: true remainDay: 149 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.32834374159575 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMonthCardInfoReply 90 1 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 6 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } 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infos { topupId: 6111 buyCount: 0 } infos { topupId: 6112 buyCount: 0 } infos { topupId: 6113 buyCount: 0 } infos { topupId: 6114 buyCount: 0 } infos { topupId: 6115 buyCount: 0 } infos { topupId: 6116 buyCount: 0 } infos { topupId: 6117 buyCount: 0 } infos { topupId: 4081 buyCount: 0 } infos { topupId: 4082 buyCount: 0 } infos { topupId: 4083 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.32834374159575 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetTopupInfoReply 91 1 [INFO:2022-10-13 17:17:46][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=1; roleId=2829841 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 182 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 92 1 [INFO:2022-10-13 17:17:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/monthcard/bgz_061.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 10418 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17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.35076978243887 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetGiftBagInfoReply 93 1 [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 5 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-10-13 17:17:46]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 0.35076978243887 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAutoSubscriptionGiftBagReply 94 1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 0.35076978243887 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetXDayGiftBagInfoReply 95 1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.38406197167933 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetWeeklyCardInfoReply 96 1 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 2750 lastRecoverTime: 1665652474000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.055718230083585 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 97 1 [INFO:2022-10-13 17:17:46][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:17:46]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-10-13 17:17:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-10-13 17:17:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.099677603691816 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 98 1 [INFO:2022-10-13 17:17:46][@logic/extensions/topup/agent/TopupAgent.lua:128]:{callFunc}MidasMarketingInfo ====< TopupAgent._onMidasMarketingInfoCall statusCode,info 0 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[INFO:2022-10-13 17:17:46][@logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============ [INFO:2022-10-13 17:17:46][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4100,"topupco":[4100,"高级膳具礼包(25个)",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4100,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8201,"topupco":[8201,"每日召唤礼包(7天)",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",40,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":8201,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8202,"topupco":[8202,"初级月俸礼包(7天)",1,"2018-01-01 00:00:00","2038-01-01 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23:59:59",328,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6111,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6112,"topupco":[6112,"复合调料礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",328,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6112,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6113,"topupco":[6113,"御品膳具礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",328,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6113,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6114,"topupco":[6114,"豪华调料礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6114,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6115,"topupco":[6115,"豪华膳具礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6115,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6116,"topupco":[6116,"龙吟周末特惠魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6116,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6117,"topupco":[6117,"龙吟周末超值魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6117,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4081,"topupco":[4081,"空桑钱庄",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4081,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4082,"topupco":[4082,"十连召唤包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":0}] [INFO:2022-10-13 17:17:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jiaobiao2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:17:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 1 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-10-13 17:17:48][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-10-13 17:17:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-10-13 17:17:48][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-10-13 17:17:48][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-10-13 17:17:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:48][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.033162500709295 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 99 1 [INFO:2022-10-13 17:17:48]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=483 [INFO:2022-10-13 17:17:48]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3879 [INFO:2022-10-13 17:17:48]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-10-13 17:17:48]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初七 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初八 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初九 lunarFestival: 重阳 } infos { day: 5 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十二 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十三 lunarFestival: 寒露 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十五 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十六 } infos { day: 12 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十七 } infos { day: 13 hasSignIn: false luckLevel: 2 drawIds: 91 drawIds: 68 drawIds: 60 drawIds: 19 lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十八 } serverTime: 1665652657191 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.15023854374886 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get103InfosReply 100 1 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10407 buyCount: 0 } infos { topupId: 10415 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 0 } infos { topupId: 10419 buyCount: 0 } infos { topupId: 10420 buyCount: 0 } infos { topupId: 10421 buyCount: 0 } infos { topupId: 10422 buyCount: 0 } infos { topupId: 10423 buyCount: 0 } infos { topupId: 10424 buyCount: 0 } infos { topupId: 10425 buyCount: 0 } infos { topupId: 10426 buyCount: 0 } infos { topupId: 10427 buyCount: 0 } infos { topupId: 10428 buyCount: 0 } infos { topupId: 10429 buyCount: 0 } infos { topupId: 10430 buyCount: 0 } infos { 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} infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 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buyCount: 0 } infos { topupId: 4038 buyCount: 0 } infos { topupId: 4039 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 6100 buyCount: 0 } infos { topupId: 6101 buyCount: 0 } infos { topupId: 6102 buyCount: 0 } infos { topupId: 6103 buyCount: 0 } infos { topupId: 6104 buyCount: 0 } infos { topupId: 6105 buyCount: 0 } infos { topupId: 10201 buyCount: 0 } infos { topupId: 6106 buyCount: 0 } infos { topupId: 6107 buyCount: 0 } infos { topupId: 6108 buyCount: 0 } infos { topupId: 6109 buyCount: 0 } infos { topupId: 6110 buyCount: 0 } infos { topupId: 6111 buyCount: 0 } infos { topupId: 6112 buyCount: 0 } infos { topupId: 6113 buyCount: 0 } infos { topupId: 6114 buyCount: 0 } infos { topupId: 6115 buyCount: 0 } infos { topupId: 6116 buyCount: 0 } infos { topupId: 6117 buyCount: 0 } infos { topupId: 4081 buyCount: 0 } infos { topupId: 4082 buyCount: 0 } infos { topupId: 4083 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-10-13 17:17:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.15023854374886 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetTopupInfoReply 101 1 [INFO:2022-10-13 17:17:48][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=1; roleId=2829841 [INFO:2022-10-13 17:17:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10418 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10419 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10420 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10421 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10422 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10423 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10424 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10425 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10426 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10427 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10428 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10429 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10430 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10432 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 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[INFO:2022-10-13 17:17:49][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:17:53]++++++++++++++++拿到的tsssdk的c#的data长度34 [INFO:2022-10-13 17:17:53]))))((((((转换为lua的buffer数据长度(((((34____________34 [INFO:2022-10-13 17:17:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 34 [INFO:2022-10-13 17:17:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:17:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:17:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "  hello, world [INFO:2022-10-13 17:17:53]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:17:53]==> Sender Auto Serialize Message,extId=13,cmd=1,size=45 [INFO:2022-10-13 17:17:53]||||| Sender socketClient version=1 [INFO:2022-10-13 17:17:53]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=44 [INFO:2022-10-13 17:17:53]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:17:53][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "  hello, world [INFO:2022-10-13 17:17:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 110 1 [INFO:2022-10-13 17:17:53][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 34 [INFO:2022-10-13 17:17:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:17:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:17:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:17:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099235940724611 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 111 1 [INFO:2022-10-13 17:17:57]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1051.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:4]++++++++++++++++拿到的tsssdk的c#的data长度311 [INFO:2022-10-13 17:18:4]))))((((((转换为lua的buffer数据长度(((((311____________311 [INFO:2022-10-13 17:18:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 311 [INFO:2022-10-13 17:18:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:18:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:18:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:18:4] [INFO:2022-10-13 17:18:4]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:18:4]==> Sender Auto Serialize Message,extId=13,cmd=1,size=323 [INFO:2022-10-13 17:18:4]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:4]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=322 [INFO:2022-10-13 17:18:4]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:18:4] [INFO:2022-10-13 17:18:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:18:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 113 1 [INFO:2022-10-13 17:18:4][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 311 [INFO:2022-10-13 17:18:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:18:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:18:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10035416483879 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 114 1 [INFO:2022-10-13 17:18:4]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1054.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1000.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:7][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-10-13 17:18:7][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:18:12]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1014.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:13]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1043.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:15]++++++++++++++++拿到的tsssdk的c#的data长度132 [INFO:2022-10-13 17:18:15]))))((((((转换为lua的buffer数据长度(((((132____________132 [INFO:2022-10-13 17:18:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 132 [INFO:2022-10-13 17:18:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:18:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:18:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:18:15] [INFO:2022-10-13 17:18:15]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:18:15]==> Sender Auto Serialize Message,extId=13,cmd=1,size=144 [INFO:2022-10-13 17:18:15]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:15]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=143 [INFO:2022-10-13 17:18:15]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:18:15] [INFO:2022-10-13 17:18:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:18:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 116 1 [INFO:2022-10-13 17:18:15][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 132 [INFO:2022-10-13 17:18:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:18:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:18:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099457811564207 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 117 1 [INFO:2022-10-13 17:18:26]++++++++++++++++拿到的tsssdk的c#的data长度328 [INFO:2022-10-13 17:18:26]))))((((((转换为lua的buffer数据长度(((((328____________328 [INFO:2022-10-13 17:18:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 328 [INFO:2022-10-13 17:18:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:18:26][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:18:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:18:26] [INFO:2022-10-13 17:18:26]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:18:26]==> Sender Auto Serialize Message,extId=13,cmd=1,size=340 [INFO:2022-10-13 17:18:26]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:26]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=339 [INFO:2022-10-13 17:18:26]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:18:26] [INFO:2022-10-13 17:18:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:18:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 119 1 [INFO:2022-10-13 17:18:26][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 328 [INFO:2022-10-13 17:18:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:18:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:18:26][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.1000140607357 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 120 1 [INFO:2022-10-13 17:18:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 0 [INFO:2022-10-13 17:18:31]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-10-13 17:18:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/playerinfo/myselfinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/playerinfo/medalitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/objsharereward.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/user_background/11120001_user_background.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 41 当前队列数量= 2 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMyPlayerInfoRequest [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 13 当前队列数量= 3 [INFO:2022-10-13 17:18:31]==> Sender Auto Serialize Message,extId=20,cmd=41,size=9 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerCardRequest [INFO:2022-10-13 17:18:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: 2829841 [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 4 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:31]==> Sender Auto Serialize Message,extId=20,cmd=13,size=14 [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 29 当前队列数量= 5 [INFO:2022-10-13 17:18:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMedalShowRequest [INFO:2022-10-13 17:18:31]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:31]==> Sender Auto Serialize Message,extId=20,cmd=29,size=9 [INFO:2022-10-13 17:18:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 6 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2022-10-13 17:18:31]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-10-13 17:18:31]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20745937526226 移走了序号= 1 的消息,当前队列数量= 5 || 0 ClickIconLogReply 121 1 [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/110001.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=20,cmd=41,status=0,size=140 [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=140 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMyPlayerInfoReply <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 41 所需时间单位秒 = 0.23225520923734 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMyPlayerInfoReply 122 1 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=20,cmd=13,status=0,size=204 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=140 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=20,cmd=15,status=0,size=116 [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=20,cmd=29,status=0,size=8 [INFO:2022-10-13 17:18:31]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574901000 serverNow = 1665652699 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2130101000 serverNow = 1665652699 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216501000 serverNow = 1665652699 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302901000 serverNow = 1665652699 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 123 1 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574901000 serverNow = 1665652699 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2130101000 serverNow = 1665652699 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216501000 serverNow = 1665652699 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302901000 serverNow = 1665652699 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerCard { userId: 2829841 name: 伊颜襄 portrait: 11100001 level: 36 signature: heroRate: 1.5 dungeonCount: 1 showHero { heroId: 250043086 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } frame: 11110001 background: 11120001 birthday: longWarCount: 0 isOnline: true datetime: 1665652632 pvpScore: 0 gender: 2 registerTime: 1624902612 maxPassMainFb: 10013133 maxPassMainHardFb: 110013041 heroTypeCount: 2 isQQSuperMember: false startFromGameCenter: 0 usingSkinId: 0 isDispose: false mentorRoleId: 0 bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerCardReply <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 13 所需时间单位秒 = 0.51881771162152 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetPlayerCardReply 124 1 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 125 1 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574901000 serverNow = 1665652699 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2130101000 serverNow = 1665652699 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216501000 serverNow = 1665652699 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:18:31][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302901000 serverNow = 1665652699 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11640001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110234 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11130001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110036 isUsing: false expiredTime: 1678464000 hasView: false } facades { facadeId: 11110230 isUsing: false expiredTime: 0 hasView: false } [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.51881771162152 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetFacadeReply 126 1 [INFO:2022-10-13 17:18:31][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMedalShowReply <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 29 所需时间单位秒 = 0.68614791706204 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMedalShowReply 127 1 [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2022-10-13 17:18:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-10-13 17:18:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.68614791706204 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 0 1 [INFO:2022-10-13 17:18:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100001_head_small02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:18:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:18:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:18:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 1 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-10-13 17:18:37][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-10-13 17:18:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-10-13 17:18:37][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-10-13 17:18:37][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-10-13 17:18:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:37][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.14569479227066 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 2 1 [INFO:2022-10-13 17:18:37][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-10-13 17:18:37][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=483 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3879 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=136 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=174 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-10-13 17:18:37]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初七 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初八 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初九 lunarFestival: 重阳 } infos { day: 5 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十二 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十三 lunarFestival: 寒露 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十五 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十六 } infos { day: 12 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十七 } infos { day: 13 hasSignIn: false luckLevel: 2 drawIds: 91 drawIds: 68 drawIds: 60 drawIds: 19 lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十八 } serverTime: 1665652706275 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.23217083327472 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get103InfosReply 3 1 [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 10407 buyCount: 0 } infos { topupId: 10415 buyCount: 0 } infos { topupId: 10416 buyCount: 0 } infos { topupId: 10417 buyCount: 0 } infos { topupId: 10418 buyCount: 0 } infos { topupId: 10419 buyCount: 0 } infos { topupId: 10420 buyCount: 0 } infos { topupId: 10421 buyCount: 0 } infos { topupId: 10422 buyCount: 0 } infos { topupId: 10423 buyCount: 0 } infos { topupId: 10424 buyCount: 0 } infos { topupId: 10425 buyCount: 0 } infos { topupId: 10426 buyCount: 0 } infos { topupId: 10427 buyCount: 0 } infos { topupId: 10428 buyCount: 0 } infos { topupId: 10429 buyCount: 0 } infos { topupId: 10430 buyCount: 0 } infos { topupId: 10431 buyCount: 0 } infos { topupId: 10432 buyCount: 0 } infos { topupId: 10433 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 0 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 0 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } infos { topupId: 9101 buyCount: 0 } infos { topupId: 9102 buyCount: 0 } infos { topupId: 9103 buyCount: 0 } infos { topupId: 9104 buyCount: 0 } infos { topupId: 9105 buyCount: 0 } infos { topupId: 9106 buyCount: 0 } infos { topupId: 7101 buyCount: 0 } infos { topupId: 7102 buyCount: 0 } infos { topupId: 7103 buyCount: 0 } infos { topupId: 7104 buyCount: 0 } infos { topupId: 7105 buyCount: 0 } infos { topupId: 7106 buyCount: 0 } infos { topupId: 7107 buyCount: 0 } infos { topupId: 7108 buyCount: 0 } infos { topupId: 7109 buyCount: 0 } infos { topupId: 7110 buyCount: 0 } infos { topupId: 7111 buyCount: 0 } infos { topupId: 7112 buyCount: 0 } infos { topupId: 7113 buyCount: 0 } infos { topupId: 7114 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 9202 buyCount: 0 } infos { topupId: 9203 buyCount: 0 } infos { topupId: 9204 buyCount: 0 } infos { topupId: 9205 buyCount: 0 } infos { topupId: 9206 buyCount: 0 } infos { topupId: 9207 buyCount: 0 } infos { topupId: 9208 buyCount: 0 } infos { topupId: 9209 buyCount: 0 } infos { topupId: 9210 buyCount: 0 } infos { topupId: 9211 buyCount: 0 } infos { topupId: 9212 buyCount: 0 } infos { topupId: 9213 buyCount: 0 } infos { topupId: 9214 buyCount: 0 } infos { topupId: 9215 buyCount: 0 } infos { topupId: 1024 buyCount: 0 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 0 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 0 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 0 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 buyCount: 0 } infos { topupId: 9304 buyCount: 0 } infos { topupId: 1113 buyCount: 0 } infos { topupId: 9305 buyCount: 0 } infos { topupId: 1114 buyCount: 0 } infos { topupId: 9306 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3 } infos { topupId: 10114 buyCount: 1 } infos { topupId: 10115 buyCount: 1 } infos { topupId: 10116 buyCount: 3 } infos { topupId: 10117 buyCount: 1 } infos { topupId: 10118 buyCount: 1 } infos { topupId: 10119 buyCount: 1 } infos { topupId: 10120 buyCount: 1 } infos { topupId: 10121 buyCount: 1 } infos { topupId: 10122 buyCount: 1 } infos { topupId: 10123 buyCount: 2 } infos { topupId: 10124 buyCount: 2 } infos { topupId: 10129 buyCount: 0 } infos { topupId: 10130 buyCount: 0 } infos { topupId: 10131 buyCount: 0 } infos { topupId: 10132 buyCount: 0 } infos { topupId: 10133 buyCount: 0 } infos { topupId: 10134 buyCount: 0 } infos { topupId: 10135 buyCount: 0 } infos { topupId: 10136 buyCount: 0 } infos { topupId: 8101 buyCount: 0 } infos { topupId: 8102 buyCount: 0 } infos { topupId: 8103 buyCount: 0 } infos { topupId: 8104 buyCount: 0 } infos { topupId: 4037 buyCount: 0 } infos { topupId: 4038 buyCount: 0 } infos { topupId: 4039 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 6100 buyCount: 0 } infos { topupId: 6101 buyCount: 0 } infos { topupId: 6102 buyCount: 0 } infos { topupId: 6103 buyCount: 0 } infos { topupId: 6104 buyCount: 0 } infos { topupId: 6105 buyCount: 0 } infos { topupId: 10201 buyCount: 0 } infos { topupId: 6106 buyCount: 0 } infos { topupId: 6107 buyCount: 0 } infos { topupId: 6108 buyCount: 0 } infos { topupId: 6109 buyCount: 0 } infos { topupId: 6110 buyCount: 0 } infos { topupId: 6111 buyCount: 0 } infos { topupId: 6112 buyCount: 0 } infos { topupId: 6113 buyCount: 0 } infos { topupId: 6114 buyCount: 0 } infos { topupId: 6115 buyCount: 0 } infos { topupId: 6116 buyCount: 0 } infos { topupId: 6117 buyCount: 0 } infos { topupId: 4081 buyCount: 0 } infos { topupId: 4082 buyCount: 0 } infos { topupId: 4083 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-10-13 17:18:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-10-13 17:18:37][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.23217083327472 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetTopupInfoReply 4 1 [INFO:2022-10-13 17:18:37][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=1; roleId=2829841 [INFO:2022-10-13 17:18:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10418 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10419 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10420 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10421 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10422 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10423 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10424 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10425 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10426 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10427 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10428 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10429 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10430 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10432 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-10-13 17:18:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-10-13 17:18:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.23217083327472 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetGiftBagInfoReply 5 1 [INFO:2022-10-13 17:18:38][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 6 [INFO:2022-10-13 17:18:38][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-10-13 17:18:38][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:38]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-10-13 17:18:38]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-10-13 17:18:38][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-10-13 17:18:38][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.28780625201762 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetJinyumantangInfoReply 6 1 [INFO:2022-10-13 17:18:38][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 9999 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 113 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 114 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2022-10-13 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17:18:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:18:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:18:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:18:50][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{destroy}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:18:59]++++++++++++++++拿到的tsssdk的c#的data长度339 [INFO:2022-10-13 17:18:59]))))((((((转换为lua的buffer数据长度(((((339____________339 [INFO:2022-10-13 17:18:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 339 [INFO:2022-10-13 17:18:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:18:59][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:18:59][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:18:59] [INFO:2022-10-13 17:18:59]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:18:59]==> Sender Auto Serialize Message,extId=13,cmd=1,size=351 [INFO:2022-10-13 17:18:59]||||| Sender socketClient version=1 [INFO:2022-10-13 17:18:59]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=350 [INFO:2022-10-13 17:18:59]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:18:59] [INFO:2022-10-13 17:18:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:18:59][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 15 1 [INFO:2022-10-13 17:18:59][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 339 [INFO:2022-10-13 17:18:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:18:59][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:18:59][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:18:59][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.13250416517258 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 16 1 [INFO:2022-10-13 17:19:7][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-10-13 17:19:7][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:19:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:19:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:19:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:19:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:19:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:19:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:19:38][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-10-13 17:19:38][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:19:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:19:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:19:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:19:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:20:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:20:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:20:8][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-10-13 17:20:8][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:20:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:20:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:20:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 41 当前队列数量= 1 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMyPlayerInfoRequest [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 13 当前队列数量= 2 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerCardRequest [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: 2829841 [INFO:2022-10-13 17:20:24]==> Sender Auto Serialize Message,extId=20,cmd=41,size=9 [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 3 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2022-10-13 17:20:24]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 29 当前队列数量= 4 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMedalShowRequest [INFO:2022-10-13 17:20:24]==> Sender Auto Serialize Message,extId=20,cmd=13,size=14 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:24]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:24]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2022-10-13 17:20:24]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 5 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2022-10-13 17:20:24]==> Sender Auto Serialize Message,extId=20,cmd=29,size=9 [INFO:2022-10-13 17:20:24][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:24]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:24]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 6 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 0 [INFO:2022-10-13 17:20:24]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:24]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-10-13 17:20:24]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=20,cmd=41,status=0,size=140 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMyPlayerInfoReply <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 41 所需时间单位秒 = 0.13251093402505 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMyPlayerInfoReply 24 1 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=140 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=20,cmd=13,status=0,size=204 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=140 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=20,cmd=15,status=0,size=116 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=20,cmd=29,status=0,size=8 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:20:24]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574788000 serverNow = 1665652812 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2129988000 serverNow = 1665652812 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216388000 serverNow = 1665652812 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302788000 serverNow = 1665652812 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 25 1 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574788000 serverNow = 1665652812 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2129988000 serverNow = 1665652812 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216388000 serverNow = 1665652812 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302788000 serverNow = 1665652812 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerCard { userId: 2829841 name: 伊颜襄 portrait: 11100001 level: 36 signature: heroRate: 1.5 dungeonCount: 1 showHero { heroId: 250043086 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } frame: 11110001 background: 11120001 birthday: longWarCount: 0 isOnline: true datetime: 1665652632 pvpScore: 0 gender: 2 registerTime: 1624902612 maxPassMainFb: 10013133 maxPassMainHardFb: 110013041 heroTypeCount: 2 isQQSuperMember: false startFromGameCenter: 0 usingSkinId: 0 isDispose: false mentorRoleId: 0 bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerCardReply <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 13 所需时间单位秒 = 0.29433906450868 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetPlayerCardReply 26 1 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 2829841 name: 伊颜襄 gender: 2 portrait: 11100001 exp: 100000 signature: chefTitle: 0 roleNum: 2 heroRate: 1.5 dungeonCount: 1 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 8 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1624902612 lastLogoutTime: 1663153042 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 0 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 chatBubbleId: 11640001 } [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 27 1 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-20 09:00:00 id = 116611 interval = 574788000 serverNow = 1665652812 noticeItem.timeStamp = 1666227600 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-07 09:00:00 id = 116711 interval = 2129988000 serverNow = 1665652812 noticeItem.timeStamp = 1667782800 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-08 09:00:00 id = 116721 interval = 2216388000 serverNow = 1665652812 noticeItem.timeStamp = 1667869200 [INFO:2022-10-13 17:20:24][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-11-09 09:00:00 id = 116731 interval = 2302788000 serverNow = 1665652812 noticeItem.timeStamp = 1667955600 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11640001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110234 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11130001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110036 isUsing: false expiredTime: 1678464000 hasView: false } facades { facadeId: 11110230 isUsing: false expiredTime: 0 hasView: false } [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.55682811513543 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetFacadeReply 28 1 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMedalShowReply <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 29 所需时间单位秒 = 0.55682811513543 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMedalShowReply 29 1 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.55682811513543 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 30 1 [INFO:2022-10-13 17:20:24][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:24][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-10-13 17:20:24][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.59148228168488 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 31 1 [INFO:2022-10-13 17:20:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:20:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:20:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36][@logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-10-13 17:20:36][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-10-13 17:20:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-10-13 17:20:36][@logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-10-13 17:20:36][@logic/extensions/main/view/MainTencentView.lua:460]:{_updateForXinYueSuperLevel}TCL: isShow false [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-10-13 17:20:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-10-13 17:20:36][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.032890103757381 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 33 1 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=483 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3879 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=617 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初七 } infos { day: 3 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初八 } infos { day: 4 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初九 lunarFestival: 重阳 } infos { day: 5 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十二 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十三 lunarFestival: 寒露 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十五 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十六 } infos { day: 12 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十七 } infos { day: 13 hasSignIn: false luckLevel: 2 drawIds: 91 drawIds: 68 drawIds: 60 drawIds: 19 lunarYear: 壬寅虎年 lunarMonthAndDay: 九月十八 } serverTime: 1665652824882 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.14959843829274 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get103InfosReply 34 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { 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buyCount: 1 } infos { topupId: 10116 buyCount: 3 } infos { topupId: 10117 buyCount: 1 } infos { topupId: 10118 buyCount: 1 } infos { topupId: 10119 buyCount: 1 } infos { topupId: 10120 buyCount: 1 } infos { topupId: 10121 buyCount: 1 } infos { topupId: 10122 buyCount: 1 } infos { topupId: 10123 buyCount: 2 } infos { topupId: 10124 buyCount: 2 } infos { topupId: 10129 buyCount: 0 } infos { topupId: 10130 buyCount: 0 } infos { topupId: 10131 buyCount: 0 } infos { topupId: 10132 buyCount: 0 } infos { topupId: 10133 buyCount: 0 } infos { topupId: 10134 buyCount: 0 } infos { topupId: 10135 buyCount: 0 } infos { topupId: 10136 buyCount: 0 } infos { topupId: 8101 buyCount: 0 } infos { topupId: 8102 buyCount: 0 } infos { topupId: 8103 buyCount: 0 } infos { topupId: 8104 buyCount: 0 } infos { topupId: 4037 buyCount: 0 } infos { topupId: 4038 buyCount: 0 } infos { topupId: 4039 buyCount: 0 } infos { topupId: 2001 buyCount: 0 } infos { topupId: 6100 buyCount: 0 } infos { topupId: 6101 buyCount: 0 } infos { topupId: 6102 buyCount: 0 } infos { topupId: 6103 buyCount: 0 } infos { topupId: 6104 buyCount: 0 } infos { topupId: 6105 buyCount: 0 } infos { topupId: 10201 buyCount: 0 } infos { topupId: 6106 buyCount: 0 } infos { topupId: 6107 buyCount: 0 } infos { topupId: 6108 buyCount: 0 } infos { topupId: 6109 buyCount: 0 } infos { topupId: 6110 buyCount: 0 } infos { topupId: 6111 buyCount: 0 } infos { topupId: 6112 buyCount: 0 } infos { topupId: 6113 buyCount: 0 } infos { topupId: 6114 buyCount: 0 } infos { topupId: 6115 buyCount: 0 } infos { topupId: 6116 buyCount: 0 } infos { topupId: 6117 buyCount: 0 } infos { topupId: 4081 buyCount: 0 } infos { topupId: 4082 buyCount: 0 } infos { topupId: 4083 buyCount: 0 } infos { topupId: 4084 buyCount: 0 } infos { topupId: 4085 buyCount: 0 } infos { topupId: 4086 buyCount: 0 } [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.14959843829274 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetTopupInfoReply 35 1 [INFO:2022-10-13 17:20:36][@logic/common/GameUtils.lua:1226]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:98: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=1; roleId=2829841 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10417 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10418 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10419 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10420 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10421 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10422 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10423 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10424 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10425 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10426 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10427 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10428 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10429 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10430 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10432 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.14959843829274 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetGiftBagInfoReply 36 1 [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 6 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:36]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-10-13 17:20:36]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=136 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=174 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.21339531615376 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetJinyumantangInfoReply 37 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 9999 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 113 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 114 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.21339531615376 移走了序号= 1 的消息,当前队列数量= 4 || 0 SummonPoolReply 38 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10001 updateTime: 1624902660 } infos { id: 10002 updateTime: 1624902661 } infos { id: 10003 updateTime: 1624902660 } infos { id: 10004 updateTime: 1624902660 } infos { id: 10005 updateTime: 1624902661 } infos { id: 10006 updateTime: 1624902660 } infos { id: 10007 updateTime: 1624902660 } infos { id: 10008 updateTime: 1624902660 } infos { id: 10009 updateTime: 1624902660 } infos { id: 10010 updateTime: 1660267498 } infos { id: 10012 updateTime: 1624902660 } infos { id: 10013 updateTime: 1660267498 } infos { id: 10014 updateTime: 1660267498 } infos { id: 10015 updateTime: 1660267498 } infos { id: 20001 updateTime: 1663143783 } [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.21339531615376 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetUnReadNewspaperReply 39 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-10-13 17:20:36]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.23181979544461 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMysteryStoreInfoReply 40 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.23181979544461 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 41 1 [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2022-10-13 17:20:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-10-13 17:20:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.11536406539381 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 42 1 [INFO:2022-10-13 17:20:36][@logic/extensions/topup/agent/TopupAgent.lua:128]:{callFunc}MidasMarketingInfo ====< TopupAgent._onMidasMarketingInfoCall statusCode,info 0 {"present_level":"[60,0,300,0,680,0,980,0,1980,0,3280,0,6480,0]","product_list":{},"list":"[100,200,500,1000]","rate":10,"ret":0,"begin_time":"","mall_url":"","usr_wxcommid":"","end_time":"","firstsave_present_count":0,"now":"1665652837","support_pc_mp":"0","first_save_flag":1,"result_url":"","mp_info":{"mpinfo_ex":{"title":"","title_url":""},"utp_mpinfo":[{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"60","ex_send":{},"send_rate":"0","num":"60"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"60"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"300","ex_send":{},"send_rate":"0","num":"300"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"300"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"680","ex_send":{},"send_rate":"0","num":"680"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"680"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"980","ex_send":{},"send_rate":"0","num":"980"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"980"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"1980","ex_send":{},"send_rate":"0","num":"1980"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"1980"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"3280","ex_send":{},"send_rate":"0","num":"3280"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"3280"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"6480","ex_send":{},"send_rate":"0","num":"6480"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"6480"}],"actset_id":"DRM220818003000230499","result_url":"","utp_mpinfo_ex":{"title":"感谢您充值食物语,祝少主玩的开心","type":""},"utp_mpinfo_detail":{"rank_info":[{"send_ext":"限1次","num":"60","send_num":"60","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"300","send_num":"300","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"680","send_num":"680","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"980","send_num":"980","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"1980","send_num":"1980","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"3280","send_num":"3280","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"6480","send_num":"6480","ex_send":{},"send_rate":"0","send_type":"2"}],"range_info":[{"coin":{},"ex_send":{},"num":"60","send_ext":""},{"coin":{},"ex_send":{},"num":"300","send_ext":""},{"coin":{},"ex_send":{},"num":"680","send_ext":""},{"coin":{},"ex_send":{},"num":"980","send_ext":""},{"coin":{},"ex_send":{},"num":"1980","send_ext":""},{"coin":{},"ex_send":{},"num":"3280","send_ext":""},{"coin":{},"ex_send":{},"num":"6480","send_ext":""}]},"mall_url":""}} 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00:00:00",28,0,0,0,2,0,false,"10#10505",false,0,0,"",0,"","11000001","",0],"id":10201,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6106,"topupco":[6106,"魂芯天工礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6106,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6107,"topupco":[6107,"十连召唤礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",98,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6107,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6108,"topupco":[6108,"调料信物礼包",1,"2020-08-04 00:10:00","2028-12-16 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23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6114,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6115,"topupco":[6115,"豪华膳具礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6115,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6116,"topupco":[6116,"龙吟周末特惠魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6116,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6117,"topupco":[6117,"龙吟周末超值魂芯",1,"2020-08-04 00:10:00","2028-12-16 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00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":0}] [INFO:2022-10-13 17:20:36][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {} [INFO:2022-10-13 17:20:37][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:20:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-10-13 17:20:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-10-13 17:20:37][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2022-10-13 17:20:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:37]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-10-13 17:20:37]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:37]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-10-13 17:20:37][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-10-13 17:20:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.032749999314547 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 43 1 [INFO:2022-10-13 17:20:38][@logic/common/GameUtils.lua:1667]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1666: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-10-13 17:20:38][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:20:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:20:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:20:41][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 60 [INFO:2022-10-13 17:20:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:42][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{destroy}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:20:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:42]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-10-13 17:20:42]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:42]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-10-13 17:20:42]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:42][@logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2022-10-13 17:20:42]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=841 [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 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startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10524 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10525 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10527 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10528 startTime: 1663207200000 endTime: 1665849599000 } activityInfos { id: 10529 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10530 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10531 startTime: 1665349200000 endTime: 1667404799000 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10533 startTime: 1665349200000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10040 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10041 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10043 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-10-13 17:20:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.090210938826203 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 45 1 [INFO:2022-10-13 17:20:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-10-13 17:20:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 67 [INFO:2022-10-13 17:20:42]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-10-13 17:20:42]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:43]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=841 [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10514 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10515 startTime: 1663171800000 endTime: 1670255999000 } activityInfos { id: 10516 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10517 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10518 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10519 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10523 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10524 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10525 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10527 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10528 startTime: 1663207200000 endTime: 1665849599000 } activityInfos { id: 10529 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10530 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10531 startTime: 1665349200000 endTime: 1667404799000 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10533 startTime: 1665349200000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10040 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10041 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10043 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-10-13 17:20:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.1398526057601 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 46 1 [INFO:2022-10-13 17:20:43]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 67 getBonusCount: 0 } [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-10-13 17:20:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.082902604714036 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 47 1 [INFO:2022-10-13 17:20:43][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 590 [INFO:2022-10-13 17:20:43]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2022-10-13 17:20:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:43]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/biaoju/game/fruitsitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:20:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/biaoju/game/fruitsfxitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:20:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/game.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:20:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/biaoju/game/biaojugamemainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:20:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_biaoju_game isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:20:43]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-10-13 17:20:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.075310418382287 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 48 1 [INFO:2022-10-13 17:20:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_biaoju_signin isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:20:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/biaoju/biaojugamemainview_bg.jpg isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:20:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 1 [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 [INFO:2022-10-13 17:20:43]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-10-13 17:20:43]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:43]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 freeCount: 3 maxScore: 0 [INFO:2022-10-13 17:20:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-10-13 17:20:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.090176560916007 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 49 1 [WARN:2022-10-13 17:20:43][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10516 freeCount: 3 maxScore: 0 [INFO:2022-10-13 17:20:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:20:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 38 当前队列数量= 1 [INFO:2022-10-13 17:20:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameStartRequest [INFO:2022-10-13 17:20:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 isTry: false [INFO:2022-10-13 17:20:44]==> Sender Auto Serialize Message,extId=50,cmd=38,size=14 [INFO:2022-10-13 17:20:44]||||| Sender socketClient version=1 [INFO:2022-10-13 17:20:44]<== Receiver Message, socketClient version=1,extId=50,cmd=38,status=0,size=20 [INFO:2022-10-13 17:20:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 isTry: false endTime: 1665653132750 [INFO:2022-10-13 17:20:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameStartReply <--- [INFO:2022-10-13 17:20:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 38 所需时间单位秒 = 0.082926562055945 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameStartReply 50 1 [WARN:2022-10-13 17:20:44][@logic/extensions/minigameext/agent/MiniGameAgent.lua:39]:{func}handleScoreGameStartReply activityId: 10516 isTry: false endTime: 1665653132750 [INFO:2022-10-13 17:20:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:20:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:20:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:20:53][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:20:53][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:21:0]++++++++++++++++拿到的tsssdk的c#的data长度340 [INFO:2022-10-13 17:21:0]))))((((((转换为lua的buffer数据长度(((((340____________340 [INFO:2022-10-13 17:21:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 340 [INFO:2022-10-13 17:21:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:21:0][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:21:0][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:21:0] [INFO:2022-10-13 17:21:0]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:21:0]==> Sender Auto Serialize Message,extId=13,cmd=1,size=352 [INFO:2022-10-13 17:21:0]||||| Sender socketClient version=1 [INFO:2022-10-13 17:21:0]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=351 [INFO:2022-10-13 17:21:0]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:21:0] [INFO:2022-10-13 17:21:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:21:0][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 53 1 [INFO:2022-10-13 17:21:0][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 340 [INFO:2022-10-13 17:21:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:21:0][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:21:0][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:21:0][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.26529322937131 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 54 1 [WARN:2022-10-13 17:21:1][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:3][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:21:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:21:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:21:16][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600015312433, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:16][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601652950048, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:20][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:21][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605760455132, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:22][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602927930653, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:22][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1608247645199, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:21:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:21:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:21:24][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:28][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:31][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603260971606, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602899804711, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:21:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:21:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:21:37][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1599089019001, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:41][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:43][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:21:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:21:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:21:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602928116918, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1642711609602, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:21:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:21:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:21:57][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598477326334, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:57][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:21:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600839905441, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:0][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1607158370316, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:0][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1606799066067, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:2][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600310355425, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:2][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605575308204, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:6][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600990407169, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:6][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602802760899, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:22:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:22:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:22:7][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:12][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1610177345574, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:15][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605953238904, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:22:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:22:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:22:18][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:25][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:27][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1612707562745, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:22:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:22:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:22:28][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601657606661, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:32][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601860448718, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:34][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602843180299, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:38][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:38][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:39][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603250540793, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:22:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:22:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:22:42][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601257137954, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:44][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597353965044, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601741239429, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:22:50]++++++++++++++++拿到的tsssdk的c#的data长度342 [INFO:2022-10-13 17:22:50]))))((((((转换为lua的buffer数据长度(((((342____________342 [INFO:2022-10-13 17:22:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 342 [INFO:2022-10-13 17:22:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:22:50][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:22:50][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:22:50] [INFO:2022-10-13 17:22:50]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:22:50]==> Sender Auto Serialize Message,extId=13,cmd=1,size=354 [INFO:2022-10-13 17:22:50]||||| Sender socketClient version=1 [INFO:2022-10-13 17:22:50]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=353 [INFO:2022-10-13 17:22:50]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:22:50] [INFO:2022-10-13 17:22:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:22:50][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 65 1 [INFO:2022-10-13 17:22:50][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 342 [INFO:2022-10-13 17:22:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:22:50][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:22:50][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:22:50][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099673961289227 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 66 1 [WARN:2022-10-13 17:22:54][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597536318004, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:55][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:56][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:22:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603438854218, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:1][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:23:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:23:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:23:4][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:7][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600034125149, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:11][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597456410527, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:23:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:23:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:23:15][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:16][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:16][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597602069378, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:20][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:23:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:23:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:23:24][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597786098719, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:24][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605821549892, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:28][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:31][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598779261112, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598349548876, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:23:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:23:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:23:35][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1599390767515, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 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= function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:37][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598665639758, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: 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function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:40][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598959006369, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:41][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159757450223, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, 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OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:43][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:44][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598263122141, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159847676754, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1599234119058, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 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function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:23:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:23:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:23:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1550234258175, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:48][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1637342721224, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:51][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159891076386, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598336882889, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:23:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:23:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:23:56][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159648783505, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:23:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159963272512, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:24:0][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1595415510237, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:24:2][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1590740084648, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:24:4][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:24:7][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598231457174, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:24:7][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603525467217, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:24:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:24:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:24:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601585149765, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:24:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.160375867039, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:24:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:24:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:24:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:24:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:24:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:24:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:24:51]++++++++++++++++拿到的tsssdk的c#的data长度342 [INFO:2022-10-13 17:24:51]))))((((((转换为lua的buffer数据长度(((((342____________342 [INFO:2022-10-13 17:24:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 342 [INFO:2022-10-13 17:24:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:24:51][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:24:51][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:24:51] [INFO:2022-10-13 17:24:51]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:24:51]==> Sender Auto Serialize Message,extId=13,cmd=1,size=354 [INFO:2022-10-13 17:24:51]||||| Sender socketClient version=1 [INFO:2022-10-13 17:24:51]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=353 [INFO:2022-10-13 17:24:51]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:24:51] [INFO:2022-10-13 17:24:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:24:51][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 78 1 [INFO:2022-10-13 17:24:51][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 342 [INFO:2022-10-13 17:24:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:24:51][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:24:51][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:24:51][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.1331848949194 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 79 1 [INFO:2022-10-13 17:25:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:25:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:25:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:25:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:25:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:25:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:25:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:25:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:25:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:25:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:25:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:25:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:26:3][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1596502922475, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:5][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:26:8][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:26:8][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:26:10][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:11][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598149687052, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:16][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:18][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:26:19][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:26:19][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:26:20][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1599653586745, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:21][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600715667009, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:22][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.162068080157, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:22][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600567214191, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:24][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601290851831, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:25][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598405987024, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:26][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1593532562256, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:27][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597777344286, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:26:30][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:26:30][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:26:39][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1604160256684, _compList = { }, rank = 7, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 7, 3 = 8, 4 = 0, 5 = "xyx_15", 6 = 120, 7 = 7, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:40][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:40][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1555782519281, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:26:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:26:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:26:46][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1604659818113, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:47][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598969995975, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:49][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1607581935823, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:26:52]++++++++++++++++拿到的tsssdk的c#的data长度342 [INFO:2022-10-13 17:26:52]))))((((((转换为lua的buffer数据长度(((((342____________342 [INFO:2022-10-13 17:26:52][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 342 [INFO:2022-10-13 17:26:52][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:26:52][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:26:52][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:26:52] [INFO:2022-10-13 17:26:52]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:26:52]==> Sender Auto Serialize Message,extId=13,cmd=1,size=354 [INFO:2022-10-13 17:26:52]||||| Sender socketClient version=1 [INFO:2022-10-13 17:26:52]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=353 [INFO:2022-10-13 17:26:52]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:26:52] [INFO:2022-10-13 17:26:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:26:52][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 91 1 [INFO:2022-10-13 17:26:52][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 342 [INFO:2022-10-13 17:26:52][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:26:52][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:26:52][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:26:52][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.083319790661335 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 92 1 [WARN:2022-10-13 17:26:54][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597736924887, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:26:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1634708382189, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:0][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:27:3][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:27:3][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:27:5][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1606961861253, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602345481515, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:11][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1606586910784, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:11][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598563380539, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:13][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:27:14][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:27:14][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:27:16][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601972021163, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1599247902632, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1607828736305, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:27:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:27:25][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:27:29][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600479669869, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601497232914, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:34][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159932166338, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:34][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1596418358386, _compList = { }, rank = 7, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 7, 3 = 8, 4 = 0, 5 = "xyx_15", 6 = 120, 7 = 7, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:35][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:36][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:36][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:27:36][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:27:36][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:27:37][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603909358382, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:43][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:46][@logic/extensions/littlegame/mergewatermelon/controller/MergeWatermelonController.lua:30]:{func}🚀【*】 ~ file: MergeWatermelonController.lua ~ line 30 ~nbnbnb 获得珍宝 [WARN:2022-10-13 17:27:46][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1604710482061, _compList = { }, rank = 8, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 8, 3 = 9, 4 = 0, 5 = "xyx_16", 6 = 130, 7 = 8, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:27:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:27:47][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:27:48][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:53][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601196601987, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:27:55][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 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function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:27:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:27:58][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:28:0][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601013876498, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 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OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:2][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603063717484, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:3][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.154852733016, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:4][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603699997067, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:6][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603157222271, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:8][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:28:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:28:9][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:28:20][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:28:20][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:28:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601839773357, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:31][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602902971208, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:28:31][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:28:31][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:28:41][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:28:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:28:42][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:28:43][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1593301780522, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:46][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1594366282225, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:46][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1595094949007, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:51][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:28:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601028032601, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:28:53]++++++++++++++++拿到的tsssdk的c#的data长度342 [INFO:2022-10-13 17:28:53]))))((((((转换为lua的buffer数据长度(((((342____________342 [INFO:2022-10-13 17:28:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 342 [INFO:2022-10-13 17:28:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:28:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:28:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:28:53] [INFO:2022-10-13 17:28:53]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:28:53]==> Sender Auto Serialize Message,extId=13,cmd=1,size=354 [INFO:2022-10-13 17:28:53]||||| Sender socketClient version=1 [INFO:2022-10-13 17:28:53]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=353 [INFO:2022-10-13 17:28:53]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:28:53] [INFO:2022-10-13 17:28:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:28:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 104 1 [INFO:2022-10-13 17:28:53][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 342 [INFO:2022-10-13 17:28:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:28:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:28:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:28:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.085857292637229 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 105 1 [WARN:2022-10-13 17:28:54][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600855924189, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:29:3][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:29:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:29:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:29:8][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:29:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600538901985, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:29:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.160196736455, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:29:13][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:29:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:29:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:29:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:29:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:29:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:29:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:29:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:29:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:29:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:29:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:30:3][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:5][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1555946432054, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600719206035, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:30:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:30:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:30:11][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:11][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1604610271752, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:13][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1611362732947, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:15][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:18][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605152674019, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:18][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1635828018188, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:20][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1593848094344, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:20][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:30:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:30:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:30:25][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:27][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602355912328, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:30:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:30:32][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:30:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:37][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602467112243, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:37][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1595561727881, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:38][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:38][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:38][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605780012906, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:40][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597475409508, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:30:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:30:43][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:30:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602226831019, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:47][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:51][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:53][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:30:53][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602885462344, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:30:54]++++++++++++++++拿到的tsssdk的c#的data长度342 [INFO:2022-10-13 17:30:54]))))((((((转换为lua的buffer数据长度(((((342____________342 [INFO:2022-10-13 17:30:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 342 [INFO:2022-10-13 17:30:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:30:54][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:30:54][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:30:54] [INFO:2022-10-13 17:30:54]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:30:54]==> Sender Auto Serialize Message,extId=13,cmd=1,size=354 [INFO:2022-10-13 17:30:54]||||| Sender socketClient version=1 [INFO:2022-10-13 17:30:54]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=353 [INFO:2022-10-13 17:30:54]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:30:54] [INFO:2022-10-13 17:30:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:30:54][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 117 1 [INFO:2022-10-13 17:30:54][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 342 [INFO:2022-10-13 17:30:54][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:30:54][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:30:54][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:30:54][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10359895974398 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 118 1 [WARN:2022-10-13 17:30:55][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602325364947, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:1][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1610386148095, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:31:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:31:5][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:31:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:31:16][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:31:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:31:27][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:31:35][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597232893109, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:35][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1607473902404, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:31:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:31:38][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:31:39][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:41][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603838205338, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:47][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1609520204365, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:49][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:31:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:31:49][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:31:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.160706076771, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:51][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1610513180494, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:53][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601417139173, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:31:59][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1604268103838, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:32:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:32:0][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:32:1][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:5][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:6][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605031043291, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:8][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601663380861, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:9][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:10][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1607406847179, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:32:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:32:11][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:32:11][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 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0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:15][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1552050337195, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602475121617, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603433825076, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, 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OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1600247956812, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 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function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:19][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1607404798269, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:32:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:32:22][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:32:24][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1559247225523, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:27][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1602199263871, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:27][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1642538569868, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:29][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:31][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:31][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603367887437, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:32:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:32:33][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:32:37][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1595570296049, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:39][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:43][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597862839699, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:43][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598728224635, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:44][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601526103914, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:32:44][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1606264673173, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:32:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:32:44][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:32:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598864011467, _compList = { }, rank = 7, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 7, 3 = 8, 4 = 0, 5 = "xyx_15", 6 = 120, 7 = 7, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:32:55]++++++++++++++++拿到的tsssdk的c#的data长度342 [INFO:2022-10-13 17:32:55]))))((((((转换为lua的buffer数据长度(((((342____________342 [INFO:2022-10-13 17:32:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 342 [INFO:2022-10-13 17:32:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:32:55][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:32:55][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:32:55] [INFO:2022-10-13 17:32:55]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:32:55]==> Sender Auto Serialize Message,extId=13,cmd=1,size=354 [INFO:2022-10-13 17:32:55]||||| Sender socketClient version=1 [INFO:2022-10-13 17:32:55]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=353 [INFO:2022-10-13 17:32:55]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:32:55] [INFO:2022-10-13 17:32:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:32:55][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 2 1 [INFO:2022-10-13 17:32:55][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 342 [INFO:2022-10-13 17:32:55][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:32:55][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:32:55][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:32:55][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.10034270677716 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 3 1 [INFO:2022-10-13 17:33:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:33:6][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:33:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:33:17][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:33:18][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1606551520526, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:22][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1595562472939, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:24][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:24][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:26][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:33:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:33:28][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:33:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1608613468707, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1592119373381, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:36][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1603339761496, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:33:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:33:39][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:33:39][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 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fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:42][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 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0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:44][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.154954303056, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:49][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1595862172544, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:33:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:33:50][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:33:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:56][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601042561233, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:57][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605314165354, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605723015964, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:33:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.160554997623, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:0][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1594377830625, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:34:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:34:1][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:34:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:34:12][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:34:22][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:34:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:34:23][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:34:27][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:28][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159675642848, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:30][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601906642318, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:32][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1596834100783, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:32][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601747572422, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:34:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:34:34][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:34:36][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:42][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.159662026912, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:42][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:43][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1589711904526, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:45][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601168848574, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:34:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:34:45][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:34:47][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1540824919939, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:50][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.161232162267, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597589403391, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1595727317035, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:52][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1597882397473, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:54][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:34:56][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1544597521424, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:34:56]++++++++++++++++拿到的tsssdk的c#的data长度342 [INFO:2022-10-13 17:34:56]))))((((((转换为lua的buffer数据长度(((((342____________342 [INFO:2022-10-13 17:34:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 342 [INFO:2022-10-13 17:34:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:34:56][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:34:56][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:34:56] [INFO:2022-10-13 17:34:56]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:34:56]==> Sender Auto Serialize Message,extId=13,cmd=1,size=354 [INFO:2022-10-13 17:34:56]||||| Sender socketClient version=1 [INFO:2022-10-13 17:34:56]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=353 [INFO:2022-10-13 17:34:56]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:34:56] [INFO:2022-10-13 17:34:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:34:56][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 15 1 [INFO:2022-10-13 17:34:56][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 342 [INFO:2022-10-13 17:34:56][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:34:56][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:34:56][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:34:56][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.11667603999376 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 16 1 [WARN:2022-10-13 17:34:58][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1596688255668, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:0][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601723358035, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:2][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:4][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601522751153, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:6][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601705476642, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:35:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:35:7][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:35:8][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1609531380236, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:10][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1606089770794, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:10][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1605378985405, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:14][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:14][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1610443145037, _compList = { }, rank = 1, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 25, 5 = "xyx_09", 6 = 60, 7 = 2, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:16][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.155385132879, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:17][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1598004773259, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:35:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:35:18][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:35:23][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601549386978, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:25][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1599312722683, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:29][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.160962022841, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:35:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:35:29][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [WARN:2022-10-13 17:35:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 2, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 2, 3 = 3, 4 = 25, 5 = "xyx_10", 6 = 70, 7 = 3, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1614414677024, _compList = { }, rank = 3, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 3, 3 = 4, 4 = 20, 5 = "xyx_11", 6 = 80, 7 = 4, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:33][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 4, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 4, 3 = 5, 4 = 5, 5 = "xyx_12", 6 = 90, 7 = 5, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:34][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.1601010337472, _compList = { }, rank = 5, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 5, 3 = 6, 4 = 0, 5 = "xyx_13", 6 = 100, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:34][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 1.160134524107, _compList = { }, rank = 6, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 6, 3 = 7, 4 = 0, 5 = "xyx_14", 6 = 110, 7 = 6, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [WARN:2022-10-13 17:35:37][@logic/extensions/littlegame/mergewatermelon/unit/MergeWatermelonFruitsMergeFxUnit.lua:14]:{init}🚀【*】 ~ file: MergeWatermelonFruitsMergeFxUnit.lua ~ line 14 ~ mergeEntity { _animTime = 0, _compList = { }, rank = 0, go = fruitsitem(Clone) (UnityEngine.GameObject), isgrow = false, class = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _circleCollider = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _entityCfg = { 1 = 10516, 2 = 0, 3 = 1, 4 = 25, 5 = "xyx_08", 6 = 50, 7 = 1, __index = function: 0x6e0fd85b50, }, _gameCfg = { 1 = 10516, 2 = 1, 3 = 2, 4 = 0.1, 5 = 0.8, 6 = 0.9, 7 = 2, 8 = 15, 9 = 132, 10 = 9, __index = function: 0x6e0fd833c8, }, disabled = false, isMerge = true, id = 0, _circleTigger = fruitsitem(Clone) (UnityEngine.CircleCollider2D), _rigi2d = fruitsitem(Clone) (UnityEngine.Rigidbody2D), _rectTf = fruitsitem(Clone) (UnityEngine.RectTransform), _img = fruitsitem(Clone) (UnityEngine.UI.Image), __index = { Awake = function: 0x6faf2570b8, New = function: 0x6faf256f48, _setFinalScale = function: 0x6faf2571e8, OnDestroy = function: 0x6faf257310, OnTriggerExit2D = function: 0x6faf257250, init = function: 0x6faf257128, OnTriggerEnter2D = function: 0x6faf257218, __index = 循环引用: table: 0x6faf256c48, __cname = "MergeWatermelonFruitsUnit", getSpotV = function: 0x6faf257348, destroy = function: 0x6faf2572b0, _deadCountDown = function: 0x6faf257280, recycle = function: 0x6faf2572e0, super = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, __supers = { 1 = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, _initScale = function: 0x6faf257188, _unInti = function: 0x6faf257158, _initScaleAnim = function: 0x6faf2571b8, create = function: 0x6faf257080, __index = { getLayer = function: 0x6fc1ddcd30, Awake = function: 0x6fc1ddcc70, New = function: 0x6fc1ddcaa0, __cname = "UnitBase", OnDestroy = function: 0x6fc1ddccd0, create = function: 0x6fc1ddca08, _initComponents = function: 0x6fc1ddcd60, getTag = function: 0x6fc1ddcd00, _addComponent = function: 0x6fc1ddcca0, ctor = function: 0x6fc1ddcb78, __index = 循环引用: table: 0x6fc1ddc9c0, }, }, } [INFO:2022-10-13 17:35:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:35:40][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:35:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 39 当前队列数量= 1 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameEndRequest [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 score: 983 items: 132 [INFO:2022-10-13 17:35:45]==> Sender Auto Serialize Message,extId=50,cmd=39,size=18 [INFO:2022-10-13 17:35:45]||||| Sender socketClient version=1 [INFO:2022-10-13 17:35:45]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=29 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 5000 count: 4812000 } dataList { currencyId: 4 change: 30 count: 2780 } [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 21 1 [INFO:2022-10-13 17:35:45]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=47 [INFO:2022-10-13 17:35:45][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-10-13 17:35:45][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 256307732 value: 0 time: 0 } infos { id: 256307733 value: 0 time: 0 } infos { id: 250043086 value: 0 time: 0 } replaceAll: false } [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-10-13 17:35:45]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 22 1 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000259 count: 100 lastUseTime: 1634117734011 composeCount: 0 } [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 23 1 [INFO:2022-10-13 17:35:45]<== Receiver Message, socketClient version=1,extId=66,cmd=8,status=0,size=23 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}treasures { id: 131 tabId: 1 isNew: true unlockTime: 1665653734 } [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewTreasurePush <--- [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 66 8 || 0 NewTreasurePush 24 1 [INFO:2022-10-13 17:35:45]<== Receiver Message, socketClient version=1,extId=66,cmd=8,status=0,size=23 [INFO:2022-10-13 17:35:45]<== Receiver Message, socketClient version=1,extId=50,cmd=39,status=0,size=49 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}treasures { id: 132 tabId: 1 isNew: true unlockTime: 1665653734 } [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewTreasurePush <--- [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 66 8 || 0 NewTreasurePush 25 1 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 bonus { materilType: 2 materilId: 4 change: 30 } bonus { materilType: 1 materilId: 10000259 change: 100 } bonus { materilType: 2 materilId: 2 change: 5000 } score: 983 isTry: false isNewRecord: true maxScore: 983 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameEndReply <--- [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 39 所需时间单位秒 = 0.18230364751071 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameEndReply 26 1 [WARN:2022-10-13 17:35:45][@logic/extensions/minigameext/agent/MiniGameAgent.lua:69]:{func}handleScoreGameEndReply activityId: 10516 bonus { materilType: 2 materilId: 4 change: 30 } bonus { materilType: 1 materilId: 10000259 change: 100 } bonus { materilType: 2 materilId: 2 change: 5000 } score: 983 isTry: false isNewRecord: true maxScore: 983 [INFO:2022-10-13 17:35:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 1 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 [INFO:2022-10-13 17:35:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:45]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-10-13 17:35:45]||||| Sender socketClient version=1 [INFO:2022-10-13 17:35:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playermtrt isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:35:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/jumppinggameover.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:35:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/jumppinggame/jumppinggameover.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:35:45][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:45]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=16 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10516 freeCount: 2 maxScore: 983 [INFO:2022-10-13 17:35:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-10-13 17:35:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.070052604191005 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 27 1 [WARN:2022-10-13 17:35:45][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10516 freeCount: 2 maxScore: 983 [INFO:2022-10-13 17:35:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000259.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:35:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 135 time: 904000 [INFO:2022-10-13 17:35:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:48]==> Sender Auto Serialize Message,extId=46,cmd=2,size=16 [INFO:2022-10-13 17:35:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:35:48][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:35:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-10-13 17:35:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:35:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-10-13 17:35:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:35:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonexplaincell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:35:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonexplainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:35:48]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.099202601239085 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 28 1 [INFO:2022-10-13 17:35:48]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/commonbg/finishgameexplain_bg.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-10-13 17:35:48][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-10-13 17:35:48]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=841 [INFO:2022-10-13 17:35:48]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=841 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10514 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10515 startTime: 1663171800000 endTime: 1670255999000 } activityInfos { id: 10516 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10517 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10518 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10519 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10523 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10524 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10525 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10527 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10528 startTime: 1663207200000 endTime: 1665849599000 } activityInfos { id: 10529 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10530 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10531 startTime: 1665349200000 endTime: 1667404799000 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10533 startTime: 1665349200000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10040 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10041 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10043 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31485885288566 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 29 1 [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 67 [INFO:2022-10-13 17:35:48]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-10-13 17:35:48]||||| Sender socketClient version=1 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10514 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10515 startTime: 1663171800000 endTime: 1670255999000 } activityInfos { id: 10516 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10517 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10518 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10519 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10523 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10524 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10525 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10527 startTime: 1663171800000 endTime: 1667145599000 } activityInfos { id: 10528 startTime: 1663207200000 endTime: 1665849599000 } activityInfos { id: 10529 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10530 startTime: 1665608400000 endTime: 1666195199000 } activityInfos { id: 10531 startTime: 1665349200000 endTime: 1667404799000 } activityInfos { id: 10532 startTime: 0 endTime: 0 } activityInfos { id: 10533 startTime: 1665349200000 endTime: 0 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10001 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10010 startTime: 1665003600000 endTime: 1666195199000 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10018 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10040 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10041 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10043 startTime: 1665652632190 endTime: 1666818000000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } activityInfos { id: 10161 startTime: 1597251600000 endTime: 0 } [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31485885288566 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 30 1 [INFO:2022-10-13 17:35:48]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 67 getBonusCount: 0 } [INFO:2022-10-13 17:35:48][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-10-13 17:35:48][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.066346354782581 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 31 1 [INFO:2022-10-13 17:35:49][@logic/common/logic/ResPreLoadMgr.lua:199]:{gc}================准备执行gc================ [INFO:2022-10-13 17:35:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:35:51][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:36:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:36:2][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:36:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:36:13][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:36:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:36:24][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:36:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:36:35][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:36:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0 [INFO:2022-10-13 17:36:46][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费 [INFO:2022-10-13 17:36:57]++++++++++++++++拿到的tsssdk的c#的data长度343 [INFO:2022-10-13 17:36:57]))))((((((转换为lua的buffer数据长度(((((343____________343 [INFO:2022-10-13 17:36:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 343 [INFO:2022-10-13 17:36:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-============================= [INFO:2022-10-13 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2 [INFO:2022-10-13 17:36:57][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest [INFO:2022-10-13 17:36:57] [INFO:2022-10-13 17:36:57]__________删除tsssdk++++++sb数据________ [INFO:2022-10-13 17:36:57]==> Sender Auto Serialize Message,extId=13,cmd=1,size=355 [INFO:2022-10-13 17:36:57]||||| Sender socketClient version=1 [INFO:2022-10-13 17:36:57]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=354 [INFO:2022-10-13 17:36:57]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8 [INFO:2022-10-13 17:36:57] [INFO:2022-10-13 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <--- [INFO:2022-10-13 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 39 1 [INFO:2022-10-13 17:36:57][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 343 [INFO:2022-10-13 17:36:57][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口======================== [INFO:2022-10-13 17:36:57][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-10-13 17:36:57][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <--- [INFO:2022-10-13 17:36:57][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.099452605471015 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 40 1