==================================PREV=================================== [INFO:2022-10-12 14:13:1]PJG Start [INFO:2022-10-12 14:13:1]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.1 [INFO:2022-10-12 14:13:1]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2022-10-12 14:13:1]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.1 [INFO:2022-10-12 14:13:1]AoUnityStarter Start [INFO:2022-10-12 14:13:1]Start App [INFO:2022-10-12 14:13:1]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2022-10-12 14:13:1]ResourceCache.Instance.isLuaBundle=True [ERROR:2022-10-12 14:13:1]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) Framework.BundleBinaryLoader/d__15:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:88) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) Framework.BundleBinaryLoader:LoadNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:80) Framework.BundleBinaryLoader:RequestAsset (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:68) Framework.BundleResourceLoader:LoadResource (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleResourceLoader.cs:108) Framework.ResourceCache:GetResource (string,Framework.ResourceListener/CompleteHandler,LuaInterface.LuaFunction,LuaInterface.LuaTable,int,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:463) Framework.ResourceCache:GetResource (string,Framework.ResourceListener/CompleteHandler,int,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:361) Framework.WarmAoUnityStarter:Start () (at Assets/Pjg热重载/Scripts/C#/WarmUpdate/WarmAoUnityStarter.cs:125) [ERROR:2022-10-12 14:13:1]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) Framework.BundleBinaryLoader/d__15:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:88) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) Framework.BundleBinaryLoader:LoadNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:80) Framework.BundleBinaryLoader:RequestAsset (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:68) Framework.BundleResourceLoader:LoadResource (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleResourceLoader.cs:108) Framework.ResourceCache:GetResource (string,Framework.ResourceListener/CompleteHandler,LuaInterface.LuaFunction,LuaInterface.LuaTable,int,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:463) Framework.ResourceCache:GetResource (string,Framework.ResourceListener/CompleteHandler,int,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:361) Framework.WarmAoUnityStarter:Start () (at Assets/Pjg热重载/Scripts/C#/WarmUpdate/WarmAoUnityStarter.cs:125) [ERROR:2022-10-12 14:13:1]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:1]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/tolua.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader:LogLoadErrorEvent (Framework.Resource,string) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:56) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:210) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:2]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader:LogLoadErrorEvent (Framework.Resource,string) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:56) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:210) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [INFO:2022-10-12 14:13:2]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=False [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [file:///Users/baioo/Documents/pjg-client/UnityProj/AssetBundles/Mac/luascripts/64/bootstrap.data] failed,errorMsg=404 Not Found UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:166) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader:LogLoadErrorEvent (Framework.Resource,string) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:56) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:210) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [ERROR:2022-10-12 14:13:3]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False UnityEngine.Debug:LogError (object) Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204) Framework.BundleBinaryLoader:LogLoadErrorEvent (Framework.Resource,string) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:56) Framework.BundleBinaryLoader/d__23:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/AssetBundle/BundleBinaryLoader.cs:210) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) [INFO:2022-10-12 14:13:3]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=False [INFO:2022-10-12 14:13:6]GameDevice isFront = False [INFO:2022-10-12 14:13:11]GameDevice isFront = True [INFO:2022-10-12 14:13:17]GameDevice isFront = False [INFO:2022-10-12 14:13:20]GameDevice isFront = True [INFO:2022-10-12 14:13:42]GameDevice isFront = False [INFO:2022-10-12 14:14:1]GameDevice isFront = True [INFO:2022-10-12 14:14:9]GameDevice isFront = False [INFO:2022-10-12 14:14:40]GameDevice isFront = True [INFO:2022-10-12 14:14:42]Quit App! [INFO:2022-10-12 14:14:42]Destroy App!