[INFO:2022-9-16 11:24:1]PJG Start [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.9 [INFO:2022-9-16 11:24:1]AoUnityStarter Start [INFO:2022-9-16 11:24:1]Start App [INFO:2022-9-16 11:24:1]BundleResourceLoader type:BundleResourceLoader [INFO:2022-9-16 11:24:1]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2022-9-16 11:24:1]ResourceCache.Instance.isLuaBundle=True [INFO:2022-9-16 11:24:1]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:1]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True [INFO:2022-9-16 11:24:1]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:1]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True [INFO:2022-9-16 11:24:1]AoUnityStarter StartLua [INFO:2022-9-16 11:24:1]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse [INFO:2022-9-16 11:24:1]os: Linux, arch: arm64 [INFO:2022-9-16 11:24:1][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.main:73]:{closure}=======================百田渠道包======================= [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [WARN:2022-9-16 11:24:1][@bootstrap/BootstrapLauncher.lua:171]:{start}非腾讯渠道 初始化 Bugly [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:409]:{initBugly}bugly 开启监听c#的异常!! [INFO:2022-9-16 11:24:1]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:1]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:1]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/check/CheckMgr.lua:270]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-kr 0 112 4 com.madfun.swykr.gp [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 1.0.9 [INFO:2022-9-16 11:24:1][@bootstrap/check/CheckMgr.lua:282]:{closure}CheckMgr:onRequestRemoteVersionSuccess review false [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHandlerBaitian.lua:35]:{startHotUpdate}BootstrapHandlerBaitian.startHotUpdate StartUpdate: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-kr 0 112 4 com.madfun.swykr.gp [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.9 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1]VersionMgr::LoadRemoteVersionCode() - LoadRemoteVersionCode: 1.0.9 [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersionData is empty. [INFO:2022-9-16 11:24:1]VersionMgr::LoadLocalCacheVersionData() - LocalCacheVersion: 0.0.0 [INFO:2022-9-16 11:24:1]GameUpdateMgr::CheckUpdate() - 已经是最新版本,不需要更新. [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapLauncher.lua:337]:{onHotupdateDone}热更新流程完毕, 开始加载aab配置文件! [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapHandlerBaitian.lua:269]:{onHotupdateDone}热更新流程完毕 [INFO:2022-9-16 11:24:1]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:asset_in_pack.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-9-16 11:24:1][@bootstrap/BootstrapResPreLoad.lua:244]:{closure} 正式加载aab配置文件! [INFO:2022-9-16 11:24:1]init aab config [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncher.lua:349]:{_onCopyObbDone}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2022-9-16 11:24:2]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true [INFO:2022-9-16 11:24:2]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true [INFO:2022-9-16 11:24:2]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true [INFO:2022-9-16 11:24:2]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true [INFO:2022-9-16 11:24:2]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true [INFO:2022-9-16 11:24:2]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2022-9-16 11:24:2][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2022-9-16 11:24:3][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2022-9-16 11:24:3][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:3]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:3][@logic/logicLauncher/LogicLauncher.lua:13]:{closure}isGlobalPreload:false [INFO:2022-9-16 11:24:3][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:3][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:3]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-9-16 11:24:3]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-9-16 11:24:4]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-9-16 11:24:4][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2022-9-16 11:24:4][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:4][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:5][@bootstrap/BootstrapHelper.lua:38]:{getSDKType}获取包sdk类型 getSDKType = 6 [INFO:2022-9-16 11:24:5][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2022-9-16 11:24:5][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.madfun.swykr.gp/files/UnityCache/Shared [INFO:2022-9-16 11:24:5][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2022-9-16 11:24:5][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2022-9-16 11:24:5][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2022-9-16 11:24:5][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [INFO:2022-9-16 11:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [INFO:2022-9-16 11:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [INFO:2022-9-16 11:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待3帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False [INFO:2022-9-16 11:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadgendericon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithname.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonitemiconwithlevel.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonheroicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:5]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/heroheadmask.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]DestroyResource[resPath=ui/materials/heroheadmask.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]DestroyResource[resPath=ui/materials/heroheadmask.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/herogrid/commonherocircleicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonheadicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/materials/ui_image_gradient_blend_src.mat.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]DestroyResource[resPath=ui/materials/ui_image_gradient_blend_src.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]DestroyResource[resPath=ui/materials/ui_image_gradient_blend_src.mat],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonbackpackcompounditem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commonicon.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/skillbreakitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/chatbubble1.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [INFO:2022-9-16 11:24:6]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonitemaddratecell.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:6]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/equipmenticon/equipmentitem.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/commonskinquality.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagimage.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/itemgrid/commontagtext.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/common/resourcesbar.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow2'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/main/hotpointui.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_skinlib_1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_skinlib_1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [ui/views/scene/sceneloadingview.prefab.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_skinlib_2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_skinlib_2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_skinlib_1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_skinlib_1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_skinlib_1_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_skinlib_1_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_skinlib_3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_skinlib_3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_skinlib_2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_skinlib_2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_skinlib_2_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_skinlib_2_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_battle_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_battle_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_skinlib_3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_skinlib_3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_skinlib_3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_skinlib_3_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_skinlib_3_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_battle_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_battle_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_battle_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_views_battle_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:7]DestroyResource[resPath=language/ko/atlas/imagetext_views_battle_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo1_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo1_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo1_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo1_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo2_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo2_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo2_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo2_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo4_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo4_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo3_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo3_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo3_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo3_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo5_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo5_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo4_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo4_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo4_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo4_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo4_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo6_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/atlas/imagetext_views_promo6_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo5_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo5_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo5_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo5_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo5_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/atlas/imagetext_views_promo6_ko.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo6_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/atlas/imagetext_views_promo6_ko isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo6_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]DestroyResource[resPath=language/ko/atlas/imagetext_views_promo6_ko],RefCount>1. Framework.ResourceCache:OnResourceDone(Resource, Boolean) Framework.BundleResourceLoader:OnAbDone(Resource) System.Action`2:Invoke(T1, T2) Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean) Framework.d__15:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/ui/allimagetext/imagetext.asset.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]Failed to retrieve asset pack: Failed fetching APKs for pack 'aFastFollow1'. Google.Play.AssetDelivery.Internal.<>c__DisplayClass20_1:b__1(String, Int32) System.Action:Invoke() Google.Play.Core.Internal.PlayCoreEventHandler:Update() [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]aab资源加载 多次重试 也超时,或者失败,立即走 new WWW 方式===5==5===== -> path:language/ko/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__24:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:8]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzchyjw_f.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:8]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:24:8]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [INFO:2022-9-16 11:24:8]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_ko.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW Failed ==,重new,== Load resource [language/ko/font/fzpsh.ttf.data] failed,errorMsg=Cannot connect to destination host Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ERROR:2022-9-16 11:24:8]unity2017 的bug=====new WWW 多次重试new 也超时,或者失败===5==5===== -> path:language/ko/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False Framework.BundleBinaryLoader:LogLoadErrorEvent(Resource, String) Framework.d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [INFO:2022-9-16 11:34:6]GameDevice isFront = False [INFO:2022-9-16 11:34:7]GameDevice isFront = True [INFO:2022-9-16 11:34:7][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":1,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2022-9-16 11:40:42]GameDevice isFront = False [INFO:2022-9-16 11:40:43]GameDevice isFront = True [INFO:2022-9-16 11:40:43][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":3,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":4,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":5,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":6,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2022-9-16 11:45:9]GameDevice isFront = False [INFO:2022-9-16 11:45:11]GameDevice isFront = True [INFO:2022-9-16 11:45:11][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":7,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":8,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":9,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":10,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}] [INFO:2022-9-16 11:45:13]GameDevice isFront = False [INFO:2022-9-16 11:45:14]GameDevice isFront = True [INFO:2022-9-16 11:45:14][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":11,"source":"Native 0","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":12,"source":"Lua 0","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false},{"index":13,"source":"Native 1","viewWidth":2340,"viewHeight":1080,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2341,"deltaedHeight":1081,"normal":true},{"index":14,"source":"Lua 1","viewWidth":2341,"viewHeight":1081,"parentWidth":2340,"parentHeight":1080,"fixedWidth":2340,"fixedHeight":1080,"deltaedWidth":2340,"deltaedHeight":1080,"normal":false}]