[INFO:2022-9-14 10:30:5]PJG Start [INFO:2022-9-14 10:30:5]LocalSourceVersion:1.0.0.1 [INFO:2022-9-14 10:30:5]PackageSourceVersion:1.0.0.1 [INFO:2022-9-14 10:30:5]AoUnityStarter Start [INFO:2022-9-14 10:30:5]Start App [INFO:2022-9-14 10:30:5]ResourceCache.Instance.resLoadMode=Direct [INFO:2022-9-14 10:30:5]ResourceCache.Instance.isLuaBundle=False [INFO:2022-9-14 10:30:5]AoUnityStarter StartLua [INFO:2022-9-14 10:30:6][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2022-9-14 10:30:6][tolua.lua:12]:os: Windows, arch: x64 [INFO:2022-9-14 10:30:6][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2022-9-14 10:30:6][bootstrap/BootstrapHelper.lua:71]:{closure}=======================百田渠道包======================= [WARN:2022-9-14 10:30:6][@bootstrap/BootstrapLauncher.lua:171]:{start}非腾讯渠道 初始化 Bugly [INFO:2022-9-14 10:30:6][bootstrap/BootstrapHelper.lua:407]:{initBugly}bugly 开启监听c#的异常!! [INFO:2022-9-14 10:30:6]GameDevice isFront = False [INFO:2022-9-14 10:30:9]GameDevice isFront = True [INFO:2022-9-14 10:30:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2022-9-14 10:30:9][bootstrap/check/CheckMgr.lua:248]:{_startBaitianRequestRemoteVersion}Editor跳过百田请求远端版本号 [INFO:2022-9-14 10:30:9][bootstrap/check/CheckMgr.lua:288]:{onRequestRemoteVersionSuccess}CheckMgr:onRequestRemoteVersionSuccess review nil [INFO:2022-9-14 10:30:9][bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2022-9-14 10:30:9][bootstrap/BootstrapLauncher.lua:357]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2022-9-14 10:30:9][bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2022-9-14 10:30:10][logic/logicLauncher/LogicLauncher.lua:13]:{onManifestLoaded}isGlobalPreload:false [INFO:2022-9-14 10:30:10]GameDevice isFront = False [INFO:2022-9-14 10:31:38]GameDevice isFront = True [INFO:2022-9-14 10:31:38][framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2022-9-14 10:31:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/106.75.222.243\/pjg\/static\/"} [INFO:2022-9-14 10:31:40][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2022-9-14 10:31:40][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/maiwei/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2022-9-14 10:31:40][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2022-9-14 10:31:40][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2022-9-14 10:31:40][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2022-9-14 10:31:40][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2022-9-14 10:31:41][bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2022-9-14 10:31:41][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2022-9-14 10:31:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -94836709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -94750309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -72495109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -72408709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -72322309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -68866309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -68779909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -68693509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -69039109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -68952709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -65842309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -65755909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -65669509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -65583109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -65496709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -65410309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -65323909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -65237509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -65151109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -65064709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -64978309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -64891909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -64805509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -64719109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -64632709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -64546309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -64459909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -64373509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -64287109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -64200709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -64114309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -64027909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -63941509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -63855109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -63768709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -63682309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -63595909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -63509509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -63423109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -63336709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -63682309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -63595909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -63509509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -62818309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -62731909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -62645509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -62559109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -62472709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -62386309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -62299909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -62213509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -62127109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -62040709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -61954309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -61867909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -61781509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -61695109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -61608709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -61522309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -61435909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -61349509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -61263109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -61176709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -61090309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -61003909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -61176709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -61090309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -59967109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -59880709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -59794309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -56943109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -55215109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -55128709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -54351109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -54264709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -52795909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -51499909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -48994309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -48303109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -46834309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -46747909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -46661509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -46575109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -45883909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -44242309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -44155909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -43464709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -41736709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -40613509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -40527109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -38885509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -38799109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -38107909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -38021509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -37935109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -36466309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -36379909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -36293509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -35602309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -34047109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -33960709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -33874309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -33183109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -33096709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -33010309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -32923909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -32837509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -32751109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -32664709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -32578309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -32491909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -32405509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -32319109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -32232709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -32146309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -32059909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -31973509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -31887109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -31800709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -31714309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -31627909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -31541509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -31455109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -31368709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -31282309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -31455109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -31368709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -31282309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -30763909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -29208709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -29122309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -29035909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -27739909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -26184709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -26098309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -26011909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -25320709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -23765509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -23679109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -23592709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -22901509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -21346309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -21259909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -21173509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -20050309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -17717509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -17631109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -17544709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -16853509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -15298309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -15211909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -15125509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -14434309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -12879109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -12792709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -12706309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -12015109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -10459909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -10373509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -10287109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -9595909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -10719109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -10632709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -10546309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -10459909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -10373509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -10287109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -10200709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -10114309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -10027909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -9941509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -9855109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -9768709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -9682309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -9595909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -9509509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -9423109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -9336709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -9250309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -9163909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -9077509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -8991109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -8904709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -8818309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -8731909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -8645509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -8559109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -8472709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -8386309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -8299909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -8213509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -8127109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -8040709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -7954309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -7867909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -7176709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -5621509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -5535109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -5448709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -4757509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -3202309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -3115909 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -3029509 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -2338309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -783109 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -696709 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -610309 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = 80891 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = 1636091 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = 1722491 [INFO:2022-9-14 10:31:41][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = 1808891 [INFO:2022-9-14 10:31:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2022-9-14 10:31:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145#1148#1149#1150#1153#1154#1155#1158#1159#1160#116111#116211#116221#116231"} [INFO:2022-9-14 10:31:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"} [INFO:2022-9-14 10:31:41]VideoMgr url = Assets/GameAssets/movie/open.mp4 [INFO:2022-9-14 10:31:41]VideoMgr 没有preload,play之前需要prepare下 [INFO:2022-9-14 10:31:41]VideoMgr play开始 [INFO:2022-9-14 10:31:41]视频已经开始播放啦 [INFO:2022-9-14 10:31:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2022-9-14 10:31:42][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-9-14 10:31:43]VideoMgr stop [INFO:2022-9-14 10:31:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:43]VideoMgr play完毕 [INFO:2022-9-14 10:31:43]VideoMgr stop [INFO:2022-9-14 10:31:43][logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 267 packageVersion = -1 version = -1 [INFO:2022-9-14 10:31:43][logic/extensions/noticeweb/controller/NoticeWebController.lua:215]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json [INFO:2022-9-14 10:31:43][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json?packageVersion=-1&version=-1&appCode=shiwuyu&isOutSide=1&channel=267 [INFO:2022-9-14 10:31:43][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-9-14 10:31:43][logic/extensions/noticeweb/controller/NoticeWebController.lua:219]:{closure}NoticeWebController 使用http测试数据 isSuccess = false msg = 404 Not Found [WARN:2022-9-14 10:31:43][@logic/extensions/noticeweb/controller/NoticeWebController.lua:232]:{_onGetNoticeInfo}获取公告失败了,直接跳转到登录界面! [INFO:2022-9-14 10:31:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:44][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=mw006 [INFO:2022-9-14 10:31:44][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-9-14 10:31:44][logic/extensions/login/agent/LoginAgent.lua:224]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://106.75.222.243/login0.jsp?account=mw006&platformId=0 [INFO:2022-9-14 10:31:44][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"f2e0378b-8de7-4b60-b181-3068308b5c30"} [INFO:2022-9-14 10:31:44][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 f2e0378b-8de7-4b60-b181-3068308b5c30 [INFO:2022-9-14 10:31:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:44][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-9-14 10:31:44][logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://106.75.222.243/login.jsp?btSessionId=f2e0378b-8de7-4b60-b181-3068308b5c30&clientVersion=0.0.0&sysType=0 [INFO:2022-9-14 10:31:44][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":12,"isAdmin":false,"resultCode":0,"sessionId":"067d5740-b9ad-4ddc-817b-bfef59449b9c","userName":"0_mw006","zoneInfo":{"id":69,"name":"外网周版服","prefix":"","state":1}} [INFO:2022-9-14 10:31:45][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2022-9-14 10:31:45][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1663122705 [INFO:2022-9-14 10:31:45][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2022-9-14 10:31:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:45][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-9-14 10:31:45][logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://106.75.222.243/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":69,"sessionId":"067d5740-b9ad-4ddc-817b-bfef59449b9c","openKey":""}} [INFO:2022-9-14 10:31:45][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/startgame.jsp?pfKey=&pf=&zoneId=69&sessionId=067d5740-b9ad-4ddc-817b-bfef59449b9c&openKey= [INFO:2022-9-14 10:31:45][logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"106.75.222.243","isAdmin":false,"pid":69001,"port":9334,"resultCode":0,"state":1} [INFO:2022-9-14 10:31:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:45][logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=106.75.222.243,port=9334 [INFO:2022-9-14 10:31:45][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 106.75.222.243 9334 [INFO:2022-9-14 10:31:45]==============link network is ipv4============ [INFO:2022-9-14 10:31:45]1 status:Connecting [INFO:2022-9-14 10:31:45]1 Connect,ip=106.75.222.243,port=9334,verson=0 [INFO:2022-9-14 10:31:45][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-9-14 10:31:45][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-9-14 10:31:45]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2022-9-14 10:31:45]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-9-14 10:31:45]1 Same version,socket.Connected=True [INFO:2022-9-14 10:31:45]1 Do EndConnect [INFO:2022-9-14 10:31:45]1 Do EndConnect Done [INFO:2022-9-14 10:31:45]1 status:Connected [INFO:2022-9-14 10:31:45]1 ConnectSucc True [INFO:2022-9-14 10:31:45][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2022-9-14 10:31:45]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 679 } [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2022-9-14 10:31:45][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:31:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066831398755312 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2022-9-14 10:31:45][logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-9-14 10:31:45][logic/extensions/main/controller/MainController.lua:231]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2022-9-14 10:31:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2022-9-14 10:31:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:45]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=56939 [INFO:2022-9-14 10:31:45]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2556 [INFO:2022-9-14 10:31:45]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=1667 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=11180 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=7474 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=6111 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=8861 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=13 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=38 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=18 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 23453030 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891545956 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3113003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 23 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1570524092185 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 23 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27503014 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655180930561 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3113002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2078 baseAttr { hp: 6649 atk: 788 def: 610 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1570523526966 rank: 5 luck: 6 sks { skillId: 41207807 strengthenLevel: 3 } sks { skillId: 41207808 strengthenLevel: 3 } sks { skillId: 41207809 strengthenLevel: 4 } exp: 1156430 state: 129 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140182 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453027 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2099 baseAttr { hp: 1291 atk: 137 def: 116 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891545955 rank: 1 luck: 6 sks { skillId: 41209900 strengthenLevel: 1 } sks { skillId: 41209901 strengthenLevel: 1 } sks { skillId: 41209902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100106 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27503013 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655180930395 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653094 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 4778 atk: 476 def: 498 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039310047 rank: 4 luck: 6 sks { skillId: 41202507 strengthenLevel: 3 } sks { skillId: 41202508 strengthenLevel: 3 } sks { skillId: 41202509 strengthenLevel: 4 } exp: 420755 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653095 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039310048 rank: 1 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140180 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653118 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2107 baseAttr { hp: 7612 atk: 748 def: 787 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039336121 rank: 5 luck: 8 sks { skillId: 41210707 strengthenLevel: 3 } sks { skillId: 41210708 strengthenLevel: 3 } sks { skillId: 41210709 strengthenLevel: 4 } exp: 1157220 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140107 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653109 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039321129 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653104 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2003 baseAttr { hp: 2950 atk: 329 def: 306 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 6 def: 171 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 119 hit: 0 } createTime: 1613039321127 rank: 2 luck: 5 sks { skillId: 41200307 strengthenLevel: 3 } sks { skillId: 41200308 strengthenLevel: 3 } sks { skillId: 41200309 strengthenLevel: 4 } exp: 101400 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140193 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 6 def: 171 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 119 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653105 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039321128 rank: 1 luck: 8 sks { skillId: 41200807 strengthenLevel: 3 } sks { skillId: 41200808 strengthenLevel: 3 } sks { skillId: 41200809 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653069 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038851193 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203048 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2092 baseAttr { hp: 1186 atk: 143 def: 123 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311757741 rank: 1 luck: 6 sks { skillId: 41209200 strengthenLevel: 1 } sks { skillId: 41209201 strengthenLevel: 1 } sks { skillId: 41209202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100096 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21873002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632296361943 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653063 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038851191 rank: 1 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038827161 rank: 5 luck: 6 sks { skillId: 41207604 strengthenLevel: 2 } sks { skillId: 41207605 strengthenLevel: 2 } sks { skillId: 41207606 strengthenLevel: 3 } exp: 2531010 state: 33 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140167 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203067 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311814115 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653076 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038877892 rank: 1 luck: 6 sks { skillId: 41207907 strengthenLevel: 3 } sks { skillId: 41207908 strengthenLevel: 3 } sks { skillId: 41207909 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140085 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13843182 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2039 baseAttr { hp: 1149 atk: 158 def: 122 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607255583132 rank: 1 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 440 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14903005 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609744300942 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208503 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311785164 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14903004 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609744300941 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13843180 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607255583131 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013035 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471701270 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013034 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2032 baseAttr { hp: 1248 atk: 134 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471701270 rank: 1 luck: 4 sks { skillId: 41203200 strengthenLevel: 1 } sks { skillId: 41203201 strengthenLevel: 1 } sks { skillId: 41203202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23243044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2080 baseAttr { hp: 1221 atk: 136 def: 135 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636951509588 rank: 1 luck: 6 sks { skillId: 41208000 strengthenLevel: 1 } sks { skillId: 41208001 strengthenLevel: 1 } sks { skillId: 41208002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653031 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2106 baseAttr { hp: 8418 atk: 766 def: 981 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038753349 rank: 5 luck: 6 sks { skillId: 41210607 strengthenLevel: 3 } sks { skillId: 41210608 strengthenLevel: 3 } sks { skillId: 41210609 strengthenLevel: 4 } exp: 1159545 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013025 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471685090 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203077 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311833738 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653029 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038753348 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140160 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23883042 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639821360146 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653050 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2035 baseAttr { hp: 1816 atk: 225 def: 226 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038814032 rank: 1 luck: 4 sks { skillId: 41203507 strengthenLevel: 3 } sks { skillId: 41203508 strengthenLevel: 3 } sks { skillId: 41203509 strengthenLevel: 4 } exp: 9400 state: 137 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140122 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013055 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2015 baseAttr { hp: 1259 atk: 123 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471857948 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653049 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038814031 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203095 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311889805 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203094 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311889804 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013045 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2020 baseAttr { hp: 1137 atk: 123 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471725578 rank: 1 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21833004 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631244337714 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21833003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631244337647 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013005 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2116 baseAttr { hp: 5630 atk: 578 def: 625 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471571446 rank: 4 luck: 6 sks { skillId: 41211607 strengthenLevel: 3 } sks { skillId: 41211605 strengthenLevel: 2 } sks { skillId: 41211606 strengthenLevel: 3 } exp: 422588 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140229 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21833002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631244337606 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203111 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2132 baseAttr { hp: 1800 atk: 168 def: 183 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311912889 rank: 1 luck: 6 sks { skillId: 41213207 strengthenLevel: 3 } sks { skillId: 41213208 strengthenLevel: 3 } sks { skillId: 41213209 strengthenLevel: 4 } exp: 662 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140209 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29553069 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2071 baseAttr { hp: 1371 atk: 119 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663972347733 rank: 1 luck: 6 sks { skillId: 41207100 strengthenLevel: 1 } sks { skillId: 41207101 strengthenLevel: 1 } sks { skillId: 41207102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471669353 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038738277 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26823139 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2118 baseAttr { hp: 5450 atk: 684 def: 465 critic: 190 critic_dmg: 960 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652674031101 rank: 4 luck: 6 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } exp: 421880 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140215 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26823138 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2133 baseAttr { hp: 6335 atk: 522 def: 710 critic: 80 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652673617170 rank: 4 luck: 6 sks { skillId: 41213307 strengthenLevel: 3 } sks { skillId: 41213308 strengthenLevel: 3 } sks { skillId: 41213309 strengthenLevel: 4 } exp: 421200 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140216 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27543002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2095 baseAttr { hp: 2510 atk: 282 def: 247 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 121 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 59 effect_resist: 0 hit: 0 } createTime: 1655357242414 rank: 2 luck: 6 sks { skillId: 41209500 strengthenLevel: 1 } sks { skillId: 41209501 strengthenLevel: 1 } sks { skillId: 41209502 strengthenLevel: 1 } exp: 10434 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 121 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 59 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013013 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471669351 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21073345 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2096 baseAttr { hp: 9380 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630119846009 rank: 5 luck: 6 sks { skillId: 41209607 strengthenLevel: 3 } sks { skillId: 41209608 strengthenLevel: 3 } sks { skillId: 41209609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140157 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033030 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2075 baseAttr { hp: 1275 atk: 146 def: 172 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543955 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 150 state: 133 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140171 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2104 baseAttr { hp: 6718 atk: 806 def: 640 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543955 rank: 5 luck: 6 sks { skillId: 41210404 strengthenLevel: 2 } sks { skillId: 41210405 strengthenLevel: 2 } sks { skillId: 41210406 strengthenLevel: 3 } exp: 1165466 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140247 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933019 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085128249 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033027 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2001 baseAttr { hp: 8187 atk: 815 def: 860 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543953 rank: 5 luck: 9 sks { skillId: 41200107 strengthenLevel: 3 } sks { skillId: 41200105 strengthenLevel: 2 } sks { skillId: 41200106 strengthenLevel: 3 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140110 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18993065 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2073 baseAttr { hp: 3499 atk: 434 def: 368 critic: 145 critic_dmg: 780 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623377892714 rank: 3 luck: 6 sks { skillId: 41207307 strengthenLevel: 3 } sks { skillId: 41207308 strengthenLevel: 3 } sks { skillId: 41207309 strengthenLevel: 4 } exp: 101400 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140179 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14163026 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607247705640 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933009 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2015 baseAttr { hp: 1259 atk: 123 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085069230 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23723002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1638449268022 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28383016 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1661577913401 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113117 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360319688 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523223 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432220063 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933049 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2094 baseAttr { hp: 1130 atk: 124 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085200651 rank: 1 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21953002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2123 baseAttr { hp: 2910 atk: 241 def: 305 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632975983077 rank: 2 luck: 6 sks { skillId: 41212307 strengthenLevel: 3 } sks { skillId: 41212308 strengthenLevel: 3 } sks { skillId: 41212309 strengthenLevel: 4 } exp: 9520 state: 161 strengthenRate: 0 breakthroughCnt: 7 skinId: 140173 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553049 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2101 baseAttr { hp: 8010 atk: 1048 def: 760 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615621114114 rank: 5 luck: 6 sks { skillId: 41210107 strengthenLevel: 3 } sks { skillId: 41210108 strengthenLevel: 3 } sks { skillId: 41210109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140118 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113115 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360319353 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553046 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615621114070 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140160 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 19333005 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2108 baseAttr { hp: 2020 atk: 193 def: 216 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623637175897 rank: 1 luck: 8 sks { skillId: 41210804 strengthenLevel: 2 } sks { skillId: 41210805 strengthenLevel: 2 } sks { skillId: 41210806 strengthenLevel: 3 } exp: 2184 state: 129 strengthenRate: 0 livingSks { skillId: 40300040 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453134 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2124 baseAttr { hp: 6076 atk: 644 def: 633 critic: 202 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891745360 rank: 4 luck: 5 sks { skillId: 41212407 strengthenLevel: 3 } sks { skillId: 41212405 strengthenLevel: 2 } sks { skillId: 41212406 strengthenLevel: 3 } exp: 477120 state: 129 strengthenRate: 0 breakthroughCnt: 5 skinId: 140185 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523229 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2009 baseAttr { hp: 1393 atk: 122 def: 143 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432236065 rank: 1 luck: 4 sks { skillId: 41200900 strengthenLevel: 1 } sks { skillId: 41200901 strengthenLevel: 1 } sks { skillId: 41200902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113104 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317170 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113105 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317338 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113106 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 9102 atk: 894 def: 1263 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 972 atk: 6 def: 137 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 76 hit: 0 } createTime: 1662360317506 rank: 5 luck: 6 sks { skillId: 41213807 strengthenLevel: 3 } sks { skillId: 41213808 strengthenLevel: 3 } sks { skillId: 41213809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140239 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 972 atk: 6 def: 137 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 76 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 19803008 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2115 baseAttr { hp: 8056 atk: 776 def: 750 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 150 def: 86 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625903497711 rank: 5 luck: 6 sks { skillId: 41211504 strengthenLevel: 2 } sks { skillId: 41211505 strengthenLevel: 2 } sks { skillId: 41211506 strengthenLevel: 3 } exp: 1156934 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140246 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 150 def: 86 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 29113107 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317811 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553036 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615621099328 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113100 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316540 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113101 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316710 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26953002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652337192555 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113102 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316861 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113103 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317021 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113097 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316025 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523213 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2127 baseAttr { hp: 2431 atk: 214 def: 253 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432204437 rank: 1 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212705 strengthenLevel: 2 } sks { skillId: 41212706 strengthenLevel: 3 } exp: 9400 state: 129 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140232 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6583002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2049 baseAttr { hp: 4113 atk: 420 def: 483 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } createTime: 1587369101515 rank: 3 luck: 6 sks { skillId: 41204904 strengthenLevel: 2 } sks { skillId: 41204905 strengthenLevel: 2 } sks { skillId: 41204906 strengthenLevel: 3 } exp: 108235 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140194 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933029 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085167483 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6583003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2071 baseAttr { hp: 4293 atk: 402 def: 480 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1587369136570 rank: 3 luck: 6 sks { skillId: 41207104 strengthenLevel: 2 } sks { skillId: 41207105 strengthenLevel: 2 } sks { skillId: 41207106 strengthenLevel: 3 } exp: 103346 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140210 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553021 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2051 baseAttr { hp: 8357 atk: 876 def: 790 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615620753428 rank: 5 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 2531010 state: 161 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140177 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24473015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2125 baseAttr { hp: 1194 atk: 137 def: 137 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641516912319 rank: 1 luck: 6 sks { skillId: 41212500 strengthenLevel: 1 } sks { skillId: 41212511 strengthenLevel: 1 } sks { skillId: 41212502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100134 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473056 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894064116 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463051 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142409616 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 30 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453090 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891658412 rank: 1 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140221 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894064871 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453103 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891690174 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3033314 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1569488224168 rank: 1 luck: 5 sks { skillId: 41203607 strengthenLevel: 3 } sks { skillId: 41203608 strengthenLevel: 3 } sks { skillId: 41203609 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13613077 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607162251181 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 20033002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2092 baseAttr { hp: 5720 atk: 636 def: 590 critic: 190 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1626408812398 rank: 4 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209206 strengthenLevel: 3 } exp: 422784 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 6 skinId: 140068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23813007 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2028 baseAttr { hp: 1404 atk: 125 def: 131 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639607088853 rank: 1 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 0 state: 8 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453056 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891604547 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27573057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656033852833 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473039 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637893662095 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463072 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142451955 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453066 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891622996 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033014 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2070 baseAttr { hp: 1173 atk: 105 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958397863 rank: 1 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140200 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453076 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891636085 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2065 baseAttr { hp: 1156 atk: 150 def: 111 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958397864 rank: 1 luck: 7 sks { skillId: 41206500 strengthenLevel: 1 } sks { skillId: 41206501 strengthenLevel: 1 } sks { skillId: 41206502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894062049 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473045 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894062188 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14143011 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2048 baseAttr { hp: 7054 atk: 931 def: 629 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 234 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607176465333 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204806 strengthenLevel: 3 } exp: 1289261 state: 129 strengthenRate: 0 breakthroughCnt: 6 skinId: 140138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 234 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473042 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 8162 atk: 765 def: 875 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894061583 rank: 5 luck: 6 sks { skillId: 41207207 strengthenLevel: 3 } sks { skillId: 41207208 strengthenLevel: 3 } sks { skillId: 41207209 strengthenLevel: 4 } exp: 1156430 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140178 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473043 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894061839 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463092 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142485104 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23813008 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2028 baseAttr { hp: 1404 atk: 125 def: 131 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639607088954 rank: 1 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 0 state: 4 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453086 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2125 baseAttr { hp: 7551 atk: 768 def: 819 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891658410 rank: 5 luck: 6 sks { skillId: 41212507 strengthenLevel: 3 } sks { skillId: 41212513 strengthenLevel: 3 } sks { skillId: 41212509 strengthenLevel: 4 } exp: 1305200 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140186 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033019 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958397868 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563074 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2126 baseAttr { hp: 1489 atk: 130 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974454930 rank: 1 luck: 6 sks { skillId: 41212600 strengthenLevel: 1 } sks { skillId: 41212601 strengthenLevel: 1 } sks { skillId: 41212602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100135 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15383017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2102 baseAttr { hp: 5514 atk: 567 def: 589 critic: 190 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610248834141 rank: 4 luck: 6 sks { skillId: 41210207 strengthenLevel: 3 } sks { skillId: 41210208 strengthenLevel: 3 } sks { skillId: 41210209 strengthenLevel: 4 } exp: 420920 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523386 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432700549 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513101 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629850640 rank: 1 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140063 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 423191 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2000 baseAttr { hp: 1939 atk: 186 def: 158 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563779159010 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 1861 state: 385 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523364 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432649079 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3123002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2009 baseAttr { hp: 5760 atk: 616 def: 605 critic: 190 critic_dmg: 960 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } createTime: 1570528016136 rank: 4 luck: 4 sks { skillId: 41200904 strengthenLevel: 2 } sks { skillId: 41200905 strengthenLevel: 2 } sks { skillId: 41200906 strengthenLevel: 3 } exp: 421428 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21053015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2121 baseAttr { hp: 8670 atk: 1054 def: 692 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630056205706 rank: 5 luck: 6 sks { skillId: 41212107 strengthenLevel: 3 } sks { skillId: 41212108 strengthenLevel: 3 } sks { skillId: 41212109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140165 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2103 baseAttr { hp: 8116 atk: 865 def: 832 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2280 atk: 165 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 111 effect_resist: 139 hit: 0 } createTime: 1607135883827 rank: 5 luck: 6 sks { skillId: 41210307 strengthenLevel: 3 } sks { skillId: 41210308 strengthenLevel: 3 } sks { skillId: 41210309 strengthenLevel: 4 } exp: 1164156 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2280 atk: 165 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 111 effect_resist: 139 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523373 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2049 baseAttr { hp: 1229 atk: 131 def: 148 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432666992 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100052 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513089 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2105 baseAttr { hp: 8567 atk: 879 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } createTime: 1609629812589 rank: 5 luck: 6 sks { skillId: 41210504 strengthenLevel: 2 } sks { skillId: 41210505 strengthenLevel: 2 } sks { skillId: 41210506 strengthenLevel: 3 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 423192 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1657 atk: 174 def: 179 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563779191138 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 1092 state: 273 strengthenRate: 0 breakthroughCnt: 0 skinId: 140219 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463020 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2045 baseAttr { hp: 3348 atk: 374 def: 330 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142140000 rank: 3 luck: 6 sks { skillId: 41204507 strengthenLevel: 3 } sks { skillId: 41204508 strengthenLevel: 3 } sks { skillId: 41204509 strengthenLevel: 4 } exp: 101400 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140226 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 13463022 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 4365 atk: 338 def: 454 critic: 80 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142140001 rank: 3 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 102995 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140160 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13613036 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607161964009 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523358 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2063 baseAttr { hp: 5565 atk: 571 def: 566 critic: 190 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432649076 rank: 4 luck: 6 sks { skillId: 41206307 strengthenLevel: 3 } sks { skillId: 41206308 strengthenLevel: 3 } sks { skillId: 41206309 strengthenLevel: 4 } exp: 421200 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140212 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27623054 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2128 baseAttr { hp: 1560 atk: 135 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656648557691 rank: 1 luck: 6 sks { skillId: 41212800 strengthenLevel: 1 } sks { skillId: 41212801 strengthenLevel: 1 } sks { skillId: 41212802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6983002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2087 baseAttr { hp: 4143 atk: 453 def: 348 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589552005746 rank: 3 luck: 6 sks { skillId: 41208707 strengthenLevel: 3 } sks { skillId: 41208708 strengthenLevel: 3 } sks { skillId: 41208706 strengthenLevel: 3 } exp: 104978 state: 129 strengthenRate: 0 breakthroughCnt: 6 skinId: 140060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463032 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142167912 rank: 1 luck: 1 sks { skillId: 41200504 strengthenLevel: 2 } sks { skillId: 41200505 strengthenLevel: 2 } sks { skillId: 41200506 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15383004 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2081 baseAttr { hp: 5469 atk: 584 def: 483 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610248543871 rank: 4 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 421600 state: 129 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 24523328 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432595368 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27603102 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2042 baseAttr { hp: 1194 atk: 141 def: 127 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656628527310 rank: 1 luck: 2 sks { skillId: 41204200 strengthenLevel: 1 } sks { skillId: 41204201 strengthenLevel: 1 } sks { skillId: 41204202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523338 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432611147 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513122 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629892638 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563010 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974146801 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943074 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127484397 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250084 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563014 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250083 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943079 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2119 baseAttr { hp: 6471 atk: 804 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127522825 rank: 5 luck: 6 sks { skillId: 41211907 strengthenLevel: 3 } sks { skillId: 41211908 strengthenLevel: 3 } sks { skillId: 41211909 strengthenLevel: 4 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943081 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2043 baseAttr { hp: 5940 atk: 567 def: 590 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } createTime: 1623127522826 rank: 4 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 421490 state: 145 strengthenRate: 0 breakthroughCnt: 0 skinId: 140181 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563019 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250091 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563018 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250086 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250085 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563016 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250085 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563023 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250093 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113073 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662339992129 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563022 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250093 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113074 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662339992131 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 25293007 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2128 baseAttr { hp: 1560 atk: 135 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1645120911920 rank: 1 luck: 6 sks { skillId: 41212800 strengthenLevel: 1 } sks { skillId: 41212801 strengthenLevel: 1 } sks { skillId: 41212802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563021 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250092 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563020 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250092 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563027 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315603 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563026 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315603 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563025 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315602 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563024 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315601 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563031 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315605 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563030 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315605 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563029 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2070 baseAttr { hp: 1173 atk: 105 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315604 rank: 1 luck: 6 sks { skillId: 41207000 strengthenLevel: 1 } sks { skillId: 41207001 strengthenLevel: 1 } sks { skillId: 41207002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14533002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2011 baseAttr { hp: 7501 atk: 929 def: 810 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609467251550 rank: 5 luck: 2 sks { skillId: 41201107 strengthenLevel: 3 } sks { skillId: 41201108 strengthenLevel: 3 } sks { skillId: 41201109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563028 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315604 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563035 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337203 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563034 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337201 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563033 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315607 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563032 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315606 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563039 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337206 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563038 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337205 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563037 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2119 baseAttr { hp: 1096 atk: 127 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337205 rank: 1 luck: 6 sks { skillId: 41211900 strengthenLevel: 1 } sks { skillId: 41211901 strengthenLevel: 1 } sks { skillId: 41211902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563036 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337204 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513085 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629812588 rank: 1 luck: 6 sks { skillId: 41206107 strengthenLevel: 3 } sks { skillId: 41206108 strengthenLevel: 3 } sks { skillId: 41206109 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563043 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337208 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563042 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337207 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563041 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337207 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563040 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337206 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563047 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348530 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563046 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348529 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563045 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348529 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348528 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523294 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432387985 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563051 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348532 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563050 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348532 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563049 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348531 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563048 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348530 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563055 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369912 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563054 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369910 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523288 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432387983 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27533002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2097 baseAttr { hp: 2452 atk: 264 def: 217 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655353009375 rank: 1 luck: 6 sks { skillId: 41209700 strengthenLevel: 1 } sks { skillId: 41209701 strengthenLevel: 1 } sks { skillId: 41209702 strengthenLevel: 1 } exp: 9400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100101 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563053 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348534 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563052 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348533 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563059 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2126 baseAttr { hp: 9262 atk: 994 def: 685 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369915 rank: 5 luck: 6 sks { skillId: 41212607 strengthenLevel: 3 } sks { skillId: 41212608 strengthenLevel: 3 } sks { skillId: 41212609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140248 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 14513068 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629764289 rank: 1 luck: 8 sks { skillId: 41205307 strengthenLevel: 3 } sks { skillId: 41205308 strengthenLevel: 3 } sks { skillId: 41205309 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563058 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369914 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369914 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563056 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369913 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563063 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369917 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563062 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369917 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563061 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369916 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369916 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563066 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2126 baseAttr { hp: 1489 atk: 130 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974453561 rank: 1 luck: 6 sks { skillId: 41212600 strengthenLevel: 1 } sks { skillId: 41212601 strengthenLevel: 1 } sks { skillId: 41212602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100135 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943067 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127484394 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523277 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432374007 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23423003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 2000 atk: 200 def: 200 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637396543909 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 9400 state: 16 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013102 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2089 baseAttr { hp: 1166 atk: 120 def: 130 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658472279492 rank: 1 luck: 6 sks { skillId: 41208900 strengthenLevel: 1 } sks { skillId: 41208901 strengthenLevel: 1 } sks { skillId: 41208902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100091 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943005 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2094 baseAttr { hp: 1130 atk: 124 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094073883 rank: 1 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853088 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2020 baseAttr { hp: 2166 atk: 234 def: 243 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270241 rank: 1 luck: 5 sks { skillId: 41202004 strengthenLevel: 2 } sks { skillId: 41202005 strengthenLevel: 2 } sks { skillId: 41202006 strengthenLevel: 3 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140230 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853089 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 2004 atk: 243 def: 216 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270241 rank: 2 luck: 6 sks { skillId: 41202407 strengthenLevel: 3 } sks { skillId: 41202408 strengthenLevel: 3 } sks { skillId: 41202409 strengthenLevel: 4 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943144 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127760496 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853091 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2032 baseAttr { hp: 9632 atk: 815 def: 1030 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270242 rank: 5 luck: 4 sks { skillId: 41203207 strengthenLevel: 3 } sks { skillId: 41203208 strengthenLevel: 3 } sks { skillId: 41203209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853095 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270242 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1733002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1566437300039 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13683008 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2103 baseAttr { hp: 2446 atk: 266 def: 273 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607210076602 rank: 1 luck: 6 sks { skillId: 41210300 strengthenLevel: 1 } sks { skillId: 41210301 strengthenLevel: 1 } sks { skillId: 41210303 strengthenLevel: 2 } exp: 9310 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100110 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013110 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2136 baseAttr { hp: 4935 atk: 682 def: 575 critic: 190 critic_dmg: 1360 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658472359419 rank: 4 luck: 6 sks { skillId: 41213604 strengthenLevel: 2 } sks { skillId: 41213605 strengthenLevel: 2 } sks { skillId: 41213606 strengthenLevel: 3 } exp: 422588 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140231 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13533038 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2006 baseAttr { hp: 1310 atk: 119 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607149611803 rank: 1 luck: 5 sks { skillId: 41200604 strengthenLevel: 2 } sks { skillId: 41200605 strengthenLevel: 2 } sks { skillId: 41200606 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943037 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094482013 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943025 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094462751 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853059 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2033 baseAttr { hp: 1196 atk: 129 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270237 rank: 1 luck: 7 sks { skillId: 41203307 strengthenLevel: 3 } sks { skillId: 41203305 strengthenLevel: 2 } sks { skillId: 41203306 strengthenLevel: 3 } exp: 60 state: 17 strengthenRate: 0 breakthroughCnt: 5 skinId: 140132 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2037 baseAttr { hp: 3452 atk: 340 def: 325 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270237 rank: 2 luck: 5 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203703 strengthenLevel: 2 } exp: 72242 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 140128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471857951 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853084 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270240 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853085 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270240 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13533046 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1194 atk: 110 def: 122 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607149681669 rank: 1 luck: 1 sks { skillId: 41203407 strengthenLevel: 3 } sks { skillId: 41203408 strengthenLevel: 3 } sks { skillId: 41203409 strengthenLevel: 4 } exp: 60 state: 17 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140169 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094440484 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583023 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 1165 atk: 144 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611800009512 rank: 1 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 320 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799888366 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583018 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2058 baseAttr { hp: 4183 atk: 489 def: 469 critic: 145 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799888366 rank: 3 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 420500 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140170 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853024 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2041 baseAttr { hp: 1849 atk: 176 def: 173 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470813700 rank: 1 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2941 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13733145 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607217491531 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583012 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799888363 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13733147 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607217543370 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943211 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623128273713 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13733146 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607217511634 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943213 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2120 baseAttr { hp: 8250 atk: 958 def: 985 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623128273714 rank: 5 luck: 6 sks { skillId: 41212007 strengthenLevel: 3 } sks { skillId: 41212008 strengthenLevel: 3 } sks { skillId: 41212009 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140143 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653154 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 4590 atk: 968 def: 211 critic: 60 critic_dmg: 316 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613040097745 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 3 strengthenRate: 0 breakthroughCnt: 7 skinId: 140056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 4590 atk: 968 def: 211 critic: 60 critic_dmg: 316 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2056 baseAttr { hp: 8288 atk: 890 def: 762 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470813706 rank: 5 luck: 3 sks { skillId: 41205607 strengthenLevel: 3 } sks { skillId: 41205608 strengthenLevel: 3 } sks { skillId: 41205609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140184 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943214 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623128273714 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15903009 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1612786047951 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853052 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2028 baseAttr { hp: 3268 atk: 300 def: 303 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 794 atk: 98 def: 46 critic: 21 critic_dmg: 85 dodge: 0 effect_hit: 38 effect_resist: 0 hit: 0 } createTime: 1588471000227 rank: 2 luck: 6 sks { skillId: 41202804 strengthenLevel: 2 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202803 strengthenLevel: 2 } exp: 27395 state: 17 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 140114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 794 atk: 98 def: 46 critic: 21 critic_dmg: 85 dodge: 0 effect_hit: 38 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853054 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2021 baseAttr { hp: 7087 atk: 1129 def: 752 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270235 rank: 5 luck: 3 sks { skillId: 41202104 strengthenLevel: 2 } sks { skillId: 41202105 strengthenLevel: 2 } sks { skillId: 41202106 strengthenLevel: 3 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853055 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2050 baseAttr { hp: 8091 atk: 940 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270236 rank: 5 luck: 6 sks { skillId: 41205007 strengthenLevel: 3 } sks { skillId: 41205008 strengthenLevel: 3 } sks { skillId: 41205009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140120 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853041 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470925422 rank: 1 luck: 4 sks { skillId: 41204007 strengthenLevel: 3 } sks { skillId: 41204005 strengthenLevel: 2 } sks { skillId: 41204006 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853042 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470925423 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201703 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611800009514 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 121 def: 57 critic: 327 critic_dmg: 106 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470965513 rank: 5 luck: 7 sks { skillId: 41201004 strengthenLevel: 2 } sks { skillId: 41201005 strengthenLevel: 2 } sks { skillId: 41201006 strengthenLevel: 3 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140131 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 121 def: 57 critic: 327 critic_dmg: 106 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943047 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094522985 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27643003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2084 baseAttr { hp: 1431 atk: 144 def: 105 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656649337140 rank: 1 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853046 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470986661 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583026 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611800009513 rank: 1 luck: 7 sks { skillId: 41205904 strengthenLevel: 2 } sks { skillId: 41205911 strengthenLevel: 2 } sks { skillId: 41205903 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 3 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853006 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470360763 rank: 1 luck: 4 sks { skillId: 41202207 strengthenLevel: 3 } sks { skillId: 41202208 strengthenLevel: 3 } sks { skillId: 41202209 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 17933558 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2110 baseAttr { hp: 3757 atk: 456 def: 420 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620381344047 rank: 3 luck: 7 sks { skillId: 41211007 strengthenLevel: 3 } sks { skillId: 41211008 strengthenLevel: 3 } sks { skillId: 41211009 strengthenLevel: 4 } exp: 101380 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140136 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 543201 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1564042336340 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943181 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127924660 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523416 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432738949 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523417 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2117 baseAttr { hp: 1408 atk: 117 def: 156 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432738950 rank: 1 luck: 6 sks { skillId: 41211700 strengthenLevel: 1 } sks { skillId: 41211701 strengthenLevel: 1 } sks { skillId: 41211702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100136 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 22013119 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2068 baseAttr { hp: 6868 atk: 906 def: 662 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632989278464 rank: 5 luck: 6 sks { skillId: 41206807 strengthenLevel: 3 } sks { skillId: 41206808 strengthenLevel: 3 } sks { skillId: 41206809 strengthenLevel: 4 } exp: 1156380 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140129 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23033007 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2093 baseAttr { hp: 3660 atk: 432 def: 328 critic: 115 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636103309919 rank: 2 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209302 strengthenLevel: 1 } exp: 101400 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140174 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23033006 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2091 baseAttr { hp: 2637 atk: 303 def: 235 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636103285838 rank: 2 luck: 6 sks { skillId: 41209104 strengthenLevel: 2 } sks { skillId: 41209105 strengthenLevel: 2 } sks { skillId: 41209106 strengthenLevel: 3 } exp: 13261 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140067 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23823002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639043190437 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437748 rank: 1 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140206 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4803002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1577549020760 rank: 1 luck: 5 sks { skillId: 41201604 strengthenLevel: 2 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201603 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 2 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853021 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2015 baseAttr { hp: 2473 atk: 260 def: 205 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437749 rank: 2 luck: 5 sks { skillId: 41201507 strengthenLevel: 3 } sks { skillId: 41201505 strengthenLevel: 2 } sks { skillId: 41201506 strengthenLevel: 3 } exp: 9840 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2027 baseAttr { hp: 2496 atk: 238 def: 291 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799874392 rank: 2 luck: 5 sks { skillId: 41202704 strengthenLevel: 2 } sks { skillId: 41202705 strengthenLevel: 2 } sks { skillId: 41202703 strengthenLevel: 2 } exp: 12067 state: 129 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 3 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853023 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2014 baseAttr { hp: 5045 atk: 665 def: 585 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470761786 rank: 4 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 423568 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853008 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470360763 rank: 1 luck: 4 sks { skillId: 41205507 strengthenLevel: 3 } sks { skillId: 41205508 strengthenLevel: 3 } sks { skillId: 41205509 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140220 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523406 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432726485 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853011 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470360764 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 17933549 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2109 baseAttr { hp: 4486 atk: 537 def: 419 critic: 145 critic_dmg: 780 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620381315637 rank: 3 luck: 6 sks { skillId: 41210907 strengthenLevel: 3 } sks { skillId: 41210908 strengthenLevel: 3 } sks { skillId: 41210909 strengthenLevel: 4 } exp: 227580 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140223 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 6853013 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437745 rank: 1 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140213 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.267155200243 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15444 name: 伊清南 gender: 2 portrait: 11100151 exp: 1021942 signature: chefTitle: 0 roleNum: 122 heroRate: 90.4 dungeonCount: 598 longWarCount: 38 serialLoginDays: 1 totalLoginDays: 238 heroCharCover: 2126 frame: 11110181 touchCountLeft: 0 registerTime: 1563777628 lastLogoutTime: 1663972463 birthday: 9-8 pvpScore: 1000 pvpFightCount: 57 usingSkinId: 110010 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2126 lastUpdateTime: 1663974838 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 3 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 32064055 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 1010049 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663975617000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 1004414 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 966081 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 1000714 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 1006959 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 1180 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 1003326 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 1013631 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 4600 lastRecoverTime: 1573454066000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1574847552000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1583997153000 dailyRecoveredCount: 0 expiredTime: 1664053200000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1583997153000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1585722068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1588469707000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 30 lastRecoverTime: 1588469707000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1591386691000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1596353955000 dailyRecoveredCount: 0 expiredTime: 1664053200000 } currencyInfo { currencyId: 26 count: 1130 lastRecoverTime: 1596353955000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 1 lastRecoverTime: 1596353955000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 500 lastRecoverTime: 1605958315000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1607587704000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1663973022000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 159 lastRecoverTime: 1640287959000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1660792983000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 300 } simplePropertyList { id: 11 value: 300 } simplePropertyList { id: 25 value: 10036 } simplePropertyList { id: 29 value: 679 } simplePropertyList { id: 30 value: 150002 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 27 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 62 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 307 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } runHouseHeroUniqueIds: 21953002 runHouseHeroUniqueIds: 16553021 runHouseHeroUniqueIds: 15653060 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.267155200243 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2022-9-14 10:31:46][logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-09-14 10:31:53","roleExp":1021942,"serverId":"69","registerTime":1563777628,"lastLogoutTime":"2022-09-24 06:34:23","roleId":"15444","roleCTime":1563777628,"type":2,"roleName":"伊清南","serverName":"外网周版服","roleLevel":77} [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2022-09-14 10:31:53","roleExp":1021942,"serverId":"69","registerTime":1563777628,"lastLogoutTime":"2022-09-24 06:34:23","roleId":"15444","roleCTime":1563777628,"type":2,"roleName":"伊清南","serverName":"外网周版服","roleLevel":77} [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-03 09:00:00 id = 116211 interval = 783029000 serverNow = 1663975771 noticeItem.timeStamp = 1664758800 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116211,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":783029000} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-04 09:00:00 id = 116221 interval = 869429000 serverNow = 1663975771 noticeItem.timeStamp = 1664845200 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116221,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":869429000} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-05 09:00:00 id = 116231 interval = 955829000 serverNow = 1663975771 noticeItem.timeStamp = 1664931600 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116231,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":955829000} [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 16591393 equipUniqueIds: 16591392 equipUniqueIds: 16591394 } formationHeros { index: 1 typeId: 1 heroUniqueId: 29563059 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 13033031 equipUniqueIds: 4320847 equipUniqueIds: 4290787 equipUniqueIds: 4290815 } formationHeros { index: 3 typeId: 1 heroUniqueId: 19803008 equipUniqueIds: 4320774 equipUniqueIds: 4320899 equipUniqueIds: 4320956 } state: 1 name: 八仙1 typeId: 1 seq: 3 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 6983002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 6853023 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 423191 } formationHeros { index: 3 typeId: 1 heroUniqueId: 14143011 equipUniqueIds: 4320821 equipUniqueIds: 4320951 equipUniqueIds: 4290823 } state: 1 name: 杨枝2 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 4290754 equipUniqueIds: 4290771 equipUniqueIds: 4290796 } formationHeros { index: 1 typeId: 1 heroUniqueId: 13463002 equipUniqueIds: 4320862 equipUniqueIds: 4320824 equipUniqueIds: 4320943 } formationHeros { index: 2 typeId: 1 heroUniqueId: 14513089 equipUniqueIds: 4320877 equipUniqueIds: 4320963 equipUniqueIds: 4320909 } formationHeros { index: 3 typeId: 1 heroUniqueId: 6853046 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } state: 1 name: 天威3 typeId: 1 seq: 1 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 6853046 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } formationHeros { index: 1 typeId: 1 heroUniqueId: 21953002 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } formationHeros { index: 2 typeId: 1 heroUniqueId: 13033030 equipUniqueIds: 4320881 equipUniqueIds: 4290759 equipUniqueIds: 4320765 } formationHeros { index: 3 typeId: 1 heroUniqueId: 22013119 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } state: 1 name: 四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 formationHeros { index: 0 typeId: 1 heroUniqueId: 16553021 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15583002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 23033006 } formationHeros { index: 3 typeId: 1 heroUniqueId: 23033007 } state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 formationHeros { index: 0 typeId: 1 heroUniqueId: 15653050 } formationHeros { index: 1 typeId: 1 heroUniqueId: 18943213 equipUniqueIds: 4320847 equipUniqueIds: 4290787 equipUniqueIds: 4290815 } formationHeros { index: 2 typeId: 1 heroUniqueId: 18993065 } formationHeros { index: 3 typeId: 1 heroUniqueId: 15653095 } state: 1 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 19333005 } formationHeros { index: 1 typeId: 1 heroUniqueId: 19803008 } formationHeros { index: 2 typeId: 1 heroUniqueId: 20033002 } formationHeros { index: 3 typeId: 1 heroUniqueId: 16553049 } state: 1 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 formationHeros { index: 0 typeId: 1 heroUniqueId: 6853031 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15583031 equipUniqueIds: 4320881 equipUniqueIds: 4290759 equipUniqueIds: 4320765 } formationHeros { index: 2 typeId: 1 heroUniqueId: 23453086 equipUniqueIds: 4320878 equipUniqueIds: 4320960 equipUniqueIds: 4320908 } formationHeros { index: 3 typeId: 1 heroUniqueId: 23453134 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } state: 1 name: 百戏上 typeId: 1 seq: 8 } formationInfoList { formationId: 9 formationHeros { index: 0 typeId: 1 heroUniqueId: 18943081 equipUniqueIds: 4320878 equipUniqueIds: 4320960 equipUniqueIds: 4320908 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3113002 equipUniqueIds: 4290754 equipUniqueIds: 4290771 equipUniqueIds: 4290796 } formationHeros { index: 2 typeId: 1 heroUniqueId: 22013119 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 3 typeId: 1 heroUniqueId: 23473042 equipUniqueIds: 4320881 equipUniqueIds: 4290759 equipUniqueIds: 4320765 } state: 1 name: 百戏上 typeId: 1 seq: 9 } formationInfoList { formationId: 10 formationHeros { index: 0 typeId: 1 heroUniqueId: 13033031 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15383004 } formationHeros { index: 2 typeId: 1 heroUniqueId: 17933549 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } formationHeros { index: 3 typeId: 1 heroUniqueId: 26823139 equipUniqueIds: 4320820 equipUniqueIds: 4320950 equipUniqueIds: 4290825 } state: 1 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 formationHeros { index: 0 typeId: 1 heroUniqueId: 17933549 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } formationHeros { index: 1 typeId: 1 heroUniqueId: 28013005 } formationHeros { index: 2 typeId: 1 heroUniqueId: 24523213 } formationHeros { index: 3 typeId: 1 heroUniqueId: 28013110 } state: 1 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 1 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 1 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 1 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 formationHeros { index: 0 typeId: 1 heroUniqueId: 21053015 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15653154 } formationHeros { index: 2 typeId: 1 heroUniqueId: 16553049 } formationHeros { index: 3 typeId: 1 heroUniqueId: 21073345 } state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 formationHeros { index: 0 typeId: 1 heroUniqueId: 13463051 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.267155200243 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 1077 injuredNum: 1 voice: 1044047 voice: 1044060 voice: 1044059 voice: 1044058 voice: 1044057 voice: 1044053 voice: 1044052 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044012 voice: 1044009 voice: 1044008 voice: 1044007 voice: 1044006 voice: 1044005 voice: 1044004 voice: 1044003 voice: 1044002 voice: 1044001 voice: 1044000 voice: 1044028 voice: 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heroCharacters { heroId: 2050 exp: 0 injuredNum: 0 voice: 1048015 voice: 1048014 voice: 1048013 voice: 1048012 voice: 1048009 voice: 1048023 voice: 1048006 voice: 1048005 voice: 1048004 voice: 1048003 infos: 1000306 infos: 1000312 unreadInfos: 1000306 unreadInfos: 1000312 usingSkinId: 100055 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 200 injuredNum: 0 voice: 1052023 voice: 1052028 voice: 1052000 voice: 1052001 voice: 1052003 voice: 1052004 voice: 1052005 voice: 1052006 voice: 1052008 voice: 1052009 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 140177 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 120 injuredNum: 0 voice: 1049013 voice: 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infos: 1000336 unreadInfos: 1000330 unreadInfos: 1000336 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045023 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 infos: 1000336 infos: 1000342 unreadInfos: 1000336 unreadInfos: 1000342 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046012 voice: 1046009 voice: 1046023 voice: 1046006 voice: 1046005 voice: 1046004 voice: 1046003 infos: 1000342 infos: 1000348 unreadInfos: 1000342 unreadInfos: 1000348 usingSkinId: 100057 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 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false maxBreakthroughCount: 4 maxRank: 5 maxLevel: 80 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2105 exp: 1926 injuredNum: 0 voice: 1105009 voice: 1105012 voice: 1105013 voice: 1105014 voice: 1105015 voice: 1105016 voice: 1105017 voice: 1105023 voice: 1105024 voice: 1105025 voice: 1105000 voice: 1105003 voice: 1105004 voice: 1105005 voice: 1105006 voice: 1105007 infos: 1000642 infos: 1000643 unreadInfos: 1000642 unreadInfos: 1000643 usingSkinId: 100114 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2106 exp: 400 injuredNum: 0 voice: 1109008 voice: 1109009 voice: 1109013 voice: 1109017 voice: 1109018 voice: 1109019 voice: 1109020 voice: 1109021 voice: 1109022 voice: 1109029 voice: 1109030 voice: 1109000 voice: 1109001 voice: 1109002 voice: 1109003 voice: 1109035 voice: 1109004 voice: 1109005 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autoUpdateSkinTime: 0 } heroCharacters { heroId: 2109 exp: 170 injuredNum: 0 voice: 1113008 voice: 1113009 voice: 1113012 voice: 1113013 voice: 1113014 voice: 1113015 voice: 1113023 voice: 1113027 voice: 1113028 voice: 1113029 voice: 1113031 voice: 1113032 voice: 1113033 voice: 1113003 voice: 1113035 voice: 1113004 voice: 1113036 voice: 1113005 voice: 1113037 voice: 1113006 voice: 1113038 voice: 1113039 infos: 1000666 unreadInfos: 1000666 usingSkinId: 140223 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 3 maxLevel: 50 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2110 exp: 0 injuredNum: 0 voice: 1112003 voice: 1112004 voice: 1112005 voice: 1112006 voice: 1112023 voice: 1112007 voice: 1112012 voice: 1112013 voice: 1112014 voice: 1112015 infos: 1000672 unreadInfos: 1000672 usingSkinId: 100121 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2115 exp: 0 injuredNum: 0 voice: 1119027 voice: 1119031 voice: 1119033 voice: 1119032 voice: 1119003 voice: 1119037 voice: 1119004 voice: 1119036 voice: 1119039 voice: 1119006 voice: 1119038 voice: 1119009 voice: 1119008 voice: 1119013 voice: 1119012 voice: 1119015 voice: 1119014 voice: 1119023 infos: 1000702 unreadInfos: 1000702 usingSkinId: 140246 hasShowInjureView: true maxBreakthroughCount: 4 maxRank: 5 maxLevel: 80 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2116 exp: 0 injuredNum: 0 voice: 1118033 voice: 1118032 voice: 1118003 voice: 1118035 voice: 1118037 voice: 1118005 voice: 1118004 voice: 1118036 voice: 1118039 voice: 1118038 voice: 1118006 voice: 1118013 voice: 1118012 voice: 1118015 voice: 1118014 voice: 1118023 voice: 1118027 voice: 1118031 infos: 1000708 unreadInfos: 1000708 usingSkinId: 100127 hasShowInjureView: true maxBreakthroughCount: 5 maxRank: 4 maxLevel: 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unreadInfos: 1000144 unreadInfos: 1000150 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 14 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 0 injuredNum: 0 voice: 1039023 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 voice: 1039012 infos: 1000150 infos: 1000156 unreadInfos: 1000150 unreadInfos: 1000156 usingSkinId: 100026 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 0 injuredNum: 0 voice: 1015023 voice: 1015006 voice: 1015005 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 voice: 1015012 voice: 1015009 infos: 1000156 infos: 1000162 unreadInfos: 1000156 unreadInfos: 1000162 usingSkinId: 100027 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038023 voice: 1038004 voice: 1038003 infos: 1000162 infos: 1000168 unreadInfos: 1000162 unreadInfos: 1000168 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 0 injuredNum: 0 voice: 1041023 voice: 1041006 voice: 1041005 voice: 1041004 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041012 voice: 1041009 voice: 1041008 infos: 1000168 unreadInfos: 1000168 usingSkinId: 100029 hasShowInjureView: true maxBreakthroughCount: 3 maxRank: 2 maxLevel: 21 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 422 injuredNum: 0 voice: 1035023 voice: 1035016 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035011 voice: 1035009 voice: 1035008 voice: 1035007 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035000 voice: 1035029 voice: 1035028 voice: 1035025 voice: 1035024 infos: 1000174 infos: 1000180 unreadInfos: 1000174 unreadInfos: 1000180 usingSkinId: 140114 hasShowInjureView: true maxBreakthroughCount: 2 maxRank: 2 maxLevel: 27 contractUnlockTime: 1612673384 contractLevel: 3 contractValues { conditionId: 9 value: 27 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032012 voice: 1032009 voice: 1032023 voice: 1032006 voice: 1032005 voice: 1032004 voice: 1032003 infos: 1000180 infos: 1000186 unreadInfos: 1000180 unreadInfos: 1000186 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 0 injuredNum: 0 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026003 infos: 1000186 infos: 1000192 unreadInfos: 1000186 unreadInfos: 1000192 usingSkinId: 100032 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040012 voice: 1040023 voice: 1040006 voice: 1040004 voice: 1040003 infos: 1000198 infos: 1000204 unreadInfos: 1000198 unreadInfos: 1000204 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 0 injuredNum: 0 voice: 1023023 voice: 1023003 voice: 1023015 voice: 1023014 voice: 1023030 voice: 1023013 voice: 1023010 infos: 1000204 infos: 1000210 unreadInfos: 1000204 unreadInfos: 1000210 usingSkinId: 100035 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024023 voice: 1024005 voice: 1024004 voice: 1024003 infos: 1000210 infos: 1000216 unreadInfos: 1000210 unreadInfos: 1000216 usingSkinId: 100036 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 30000 injuredNum: 1 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042012 voice: 1042011 voice: 1042010 voice: 1042009 voice: 1042008 voice: 1042007 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 voice: 1042002 voice: 1042001 voice: 1042000 voice: 1042027 voice: 1042026 voice: 1042025 voice: 1042024 voice: 1042023 voice: 1042022 voice: 1042021 voice: 1042020 voice: 1042019 voice: 1042018 voice: 1042017 voice: 1042016 voiceHeard: 1042027 voiceHeard: 1042026 voiceHeard: 1042025 voiceHeard: 1042023 voiceHeard: 1042015 voiceHeard: 1042014 voiceHeard: 1042013 voiceHeard: 1042011 voiceHeard: 1042009 voiceHeard: 1042008 voiceHeard: 1042007 voiceHeard: 1042005 voiceHeard: 1042004 voiceHeard: 1042003 infos: 1000216 infos: 1000222 infos: 1000221 infos: 1000220 infos: 1000219 infos: 1000218 infos: 1000217 unreadInfos: 1000216 unreadInfos: 1000222 unreadInfos: 1000221 unreadInfos: 1000220 unreadInfos: 1000219 unreadInfos: 1000218 unreadInfos: 1000217 usingSkinId: 140122 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 voice: 1061023 infos: 1000222 infos: 1000228 unreadInfos: 1000222 unreadInfos: 1000228 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 160 injuredNum: 0 voice: 1031023 voice: 1031015 voice: 1031014 voice: 1031013 voice: 1031012 voice: 1031009 voice: 1031008 voice: 1031006 voice: 1031005 voice: 1031004 voice: 1031003 voice: 1031002 voice: 1031001 voice: 1031000 voice: 1031027 voiceHeard: 1031027 infos: 1000228 infos: 1000234 unreadInfos: 1000228 unreadInfos: 1000234 usingSkinId: 140128 hasShowInjureView: true maxBreakthroughCount: 1 maxRank: 2 maxLevel: 36 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019023 voice: 1019006 voice: 1019005 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 infos: 1000246 unreadInfos: 1000240 unreadInfos: 1000246 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017023 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017029 infos: 1000246 infos: 1000252 unreadInfos: 1000246 unreadInfos: 1000252 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020009 voice: 1020023 voice: 1020006 voice: 1020004 voice: 1020003 infos: 1000252 infos: 1000258 unreadInfos: 1000252 unreadInfos: 1000258 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 14 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 0 injuredNum: 0 voice: 1086003 voice: 1086013 voice: 1086014 voice: 1086015 infos: 1000258 unreadInfos: 1000258 usingSkinId: 100044 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 0 injuredNum: 0 voice: 1036015 voice: 1036047 voice: 1036014 voice: 1036013 voice: 1036012 voice: 1036059 voice: 1036058 voice: 1036057 voice: 1036053 voice: 1036052 voice: 1036003 voice: 1036051 infos: 1000264 unreadInfos: 1000264 usingSkinId: 140181 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 60 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 infos: 1000270 infos: 1000276 unreadInfos: 1000270 unreadInfos: 1000276 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 0 injuredNum: 0 voice: 1100003 voice: 1100004 voice: 1100023 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 infos: 1000282 infos: 1000276 unreadInfos: 1000282 unreadInfos: 1000276 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 voice: 1051004 voice: 1051023 infos: 1000282 infos: 1000288 unreadInfos: 1000282 unreadInfos: 1000288 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2047 exp: 120 injuredNum: 1 voice: 1080023 voice: 1080027 voice: 1080000 voice: 1080002 voice: 1080003 voice: 1080004 voice: 1080005 voice: 1080006 voice: 1080007 voice: 1080008 voice: 1080009 voice: 1080012 voice: 1080013 voice: 1080014 voice: 1080015 infos: 1000288 unreadInfos: 1000288 usingSkinId: 140111 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.48904259502888 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 4320833 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320832 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320835 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320834 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320837 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320836 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320839 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320838 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320841 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320840 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320843 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320842 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320845 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320844 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320847 defineId: 703016 experience: 920 heroUniqueId: 13033031 isLocked: false star: 2 sourceInfos { sourceId: 1 heroUniqueId: 13033031 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320846 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320849 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320848 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320851 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320850 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320853 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320852 defineId: 702017 experience: 240 heroUniqueId: 0 isLocked: false star: 2 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320855 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320861 defineId: 701026 experience: 0 heroUniqueId: 3123002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 3123002 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320860 defineId: 701026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320863 defineId: 701026 experience: 0 heroUniqueId: 6583002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 6583002 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320862 defineId: 701026 experience: 160 heroUniqueId: 13463002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 13463002 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320869 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320868 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320871 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320870 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320873 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320872 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320875 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 1330751 defineId: 701023 experience: 0 heroUniqueId: 3113003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 3113003 } gainTime: 0 loveLevel: 0 } equipInfoList { uniqueId: 4320874 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320877 defineId: 701001 experience: 0 heroUniqueId: 14513089 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 14513089 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320876 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320879 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320878 defineId: 701001 experience: 0 heroUniqueId: 18943081 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 18943081 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320881 defineId: 703020 experience: 30695 heroUniqueId: 13033030 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 13033030 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320880 defineId: 703020 experience: 0 heroUniqueId: 6853044 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 6853044 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320883 defineId: 703020 experience: 30695 heroUniqueId: 6853046 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6853046 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320882 defineId: 703020 experience: 30695 heroUniqueId: 29563059 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29563059 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320885 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320884 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320887 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320886 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320889 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320888 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320891 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320890 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320892 defineId: 701009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320894 defineId: 701009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320769 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320768 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320771 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320770 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320773 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320772 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320775 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320774 defineId: 703014 experience: 0 heroUniqueId: 19803008 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 19803008 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320781 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320780 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320783 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320782 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320789 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320788 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320791 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320790 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320797 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320796 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320799 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320798 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320801 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320800 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320803 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320802 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320805 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320804 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320807 defineId: 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sourceId: 1 heroUniqueId: 6853044 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320767 defineId: 701020 experience: 30695 heroUniqueId: 6853046 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6853046 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320766 defineId: 701020 experience: 30695 heroUniqueId: 29563059 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29563059 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 8550751 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609761255000 loveLevel: 0 } equipInfoList { uniqueId: 8550752 defineId: 703026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609761255000 loveLevel: 0 } equipInfoList { uniqueId: 8550753 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609761255000 loveLevel: 0 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.48904259502888 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11240107 count: 19 lastUseTime: 1581510903000 composeCount: 0 } dataList { itemId: 11240106 count: 9 lastUseTime: 1581510995000 composeCount: 0 } dataList { itemId: 11300013 count: 99000 lastUseTime: 1581318378000 composeCount: 0 } dataList { itemId: 11240105 count: 16 lastUseTime: 1577931059000 composeCount: 0 } dataList { itemId: 11240104 count: 14 lastUseTime: 1575613074000 composeCount: 0 } dataList { itemId: 11240110 count: 5 lastUseTime: 1588845418000 composeCount: 0 } dataList { itemId: 11240109 count: 5 lastUseTime: 1588845447000 composeCount: 0 } dataList { itemId: 10000016 count: 1031 lastUseTime: 1556935270000 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count: 2 lastUseTime: 1606357438000 composeCount: 0 } dataList { itemId: 11140948 count: 1 lastUseTime: 1606357438000 composeCount: 0 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.48904259502888 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { 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userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 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barrierId: 10014132 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014142 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014151 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014152 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014161 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014162 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014163 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004031 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004071 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004081 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 10 hasGetBonus: 4#2054#1 bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 8 hasGetBonus: 4#2002#1 bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 8 hasGetBonus: 4#2008#1 bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 8 hasGetBonus: 4#2029#1 bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 8 hasGetBonus: 4#2035#1 bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 8 hasGetBonus: 4#2055#1 bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 8 hasGetBonus: 4#2003#1 bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 8 hasGetBonus: 4#2008#1 bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 441001 barrierId: 441001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 441001 barrierId: 441001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 441001 barrierId: 441001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 451001 barrierId: 451001011 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10007 notFirstInDungeonId: 10002 notFirstInDungeonId: 10013 notFirstInDungeonId: 10001 notFirstInDungeonId: 10004 notFirstInDungeonId: 10003 notFirstInDungeonId: 10014 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.54462699592113 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 17001009 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.54462699592113 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: false autoChange: false } scenes { id: 5 expireTime: 0 isUsing: false autoChange: false } scenes { id: 6 expireTime: 0 isUsing: true autoChange: false } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.54462699592113 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 1367355 totalPayCount: 1483455 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2022-9-14 10:31:46][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.59062249585986 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2022-9-14 10:31:46][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz [INFO:2022-9-14 10:31:46][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2022-9-14 10:31:46][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=46,cmd=1,size=219 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 11 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 13 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:290: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:244: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:31:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:46][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:31:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 19 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.077875100076199 移走了序号= 1 的消息,当前队列数量= 13 || 0 SubmitClientDataReply 15 1 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=44 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=176 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10001 tag: 5 num: 30 makeCount: 99 } food { foodId: 10101 tag: 5 num: 0 makeCount: 8 } food { foodId: 11401 tag: 5 num: 0 makeCount: 11 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.11151260137558 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetFoodReply 16 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 6853054 cookBookId: 0 num: 0 beginTime: 1609812434000 endTime: 1609812434000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 13683008 cookBookId: 0 num: 0 beginTime: 1609810534000 endTime: 1609810534000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 13033030 cookBookId: 0 num: 0 beginTime: 1609810358000 endTime: 1609810358000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 13463092 cookBookId: 0 num: 0 beginTime: 1636968628000 endTime: 1636968628000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 23813008 cookBookId: 10201 num: 30 beginTime: 1639607151000 endTime: 1639609251000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.11151260137558 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetKitchenReply 17 1 [INFO:2022-9-14 10:31:46][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-9-14 10:31:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.11151260137558 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetPopUpMessageReply 18 1 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=11274 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=3637 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=22 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=171 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=1348 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=2576 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=10 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:31:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:46][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:31:46][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:31:46]DestroyUnusedResources:15,2,time=,paths: [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1564045058 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470814 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1605958544 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470987 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000004 state: 0 heroUniqueId: 0 heroId: 2003 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1607149612 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1607142168 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1631244338 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470966 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000010 state: 0 heroUniqueId: 0 heroId: 2009 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1570528016 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1564045058 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1609467252 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470762 doneCount: 1 lastFinishedTime: 1607212173 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1564045058 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000017 state: 0 heroUniqueId: 0 heroId: 2016 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1577549021 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470438 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470925 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000021 state: 0 heroUniqueId: 0 heroId: 2020 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000023 state: 0 heroUniqueId: 0 heroId: 2022 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000022 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000025 state: 0 heroUniqueId: 0 heroId: 2024 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470438 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470438 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000026 state: 0 heroUniqueId: 0 heroId: 2025 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471000 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000028 state: 0 heroUniqueId: 0 heroId: 2027 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1611799874 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000031 state: 0 heroUniqueId: 0 heroId: 2030 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000030 state: 0 heroUniqueId: 0 heroId: 2029 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000033 state: 0 heroUniqueId: 0 heroId: 2032 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000035 state: 0 heroUniqueId: 0 heroId: 2034 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000034 state: 0 heroUniqueId: 0 heroId: 2033 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000037 state: 0 heroUniqueId: 0 heroId: 2036 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1569488224 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000036 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470438 doneCount: 2 lastFinishedTime: 1647930971 } taskInfos { taskId: 63000039 state: 0 heroUniqueId: 0 heroId: 2038 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1612786048 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000038 state: 0 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replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } infos { id: 5 value: 1 time: 0 } infos { id: 6 value: 1 time: 0 } replaceAll: false } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.28880299627781 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetRedDotInfosReply 20 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 15241 friendIds: 15948 friendIds: 21741 friendIds: 23951 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.28880299627781 移走了序号= 1 的消息,当前队列数量= 7 || 0 LoadFriendInfosReply 21 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 1704 name: mw003 cliqueId: 1 purpose: heroId: 9997 level: 1 liveness: 40 memberCount: 5 auditJoin: false leaderMember { userId: 15444 nickName: 伊清南 position: 1 liveness: 40 isOnline: true datetime: 1663974136 portrait: 11100151 frame: 11110181 level: 77 banChatTime: 0 gender: 2 isReturn: true } myMember { userId: 15444 nickName: 伊清南 position: 1 liveness: 40 isOnline: true datetime: 1663974136 portrait: 11100151 frame: 11110181 level: 77 banChatTime: 0 gender: 2 isReturn: true } extInfo { } capital: 200 geCapital: 200 createTime: 1607242937 mergeTime: 1648037528 skinId: 100112 } createSNCount: 0 leaveTime: 1607242920 joinTime: 1607242937 leaveReason: 2 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.4522980004549 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuildGetReply 22 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.4522980004549 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuildGetJoinOfflineReply 23 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140034 expirySeconds: 0 isView: true } skinInfos { skinId: 140035 expirySeconds: 0 isView: true } skinInfos { skinId: 140033 expirySeconds: 0 isView: true } skinInfos { skinId: 140038 expirySeconds: 0 isView: true } skinInfos { 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{ skillId: 220411 intValue: 100 nextValue: 110 } skills { skillId: 220413 intValue: 20 nextValue: 22 } skills { skillId: 220412 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1051 level: 0 createTime: 0 skills { skillId: 220023 intValue: 20 nextValue: 22 } skills { skillId: 220022 intValue: 10 nextValue: 11 } skills { skillId: 220021 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1052 level: 0 createTime: 0 skills { skillId: 220051 intValue: 100 nextValue: 110 } skills { skillId: 220053 intValue: 20 nextValue: 22 } skills { skillId: 220052 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1053 level: 0 createTime: 0 skills { skillId: 220151 intValue: 100 nextValue: 110 } skills { skillId: 220153 intValue: 20 nextValue: 22 } skills { skillId: 220152 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1054 level: 0 createTime: 0 skills { skillId: 220063 intValue: 20 nextValue: 22 } skills { skillId: 220062 intValue: 10 nextValue: 11 } skills { skillId: 220061 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1055 level: 0 createTime: 0 skills { skillId: 220103 intValue: 20 nextValue: 22 } skills { skillId: 220102 intValue: 10 nextValue: 11 } skills { skillId: 220101 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2001 level: 0 createTime: 0 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 1 createTime: 1640912115 skills { skillId: 6 intValue: 3 nextValue: 6 } } bondCardInfos { defineId: 2003 level: 0 createTime: 0 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 1 createTime: 1644733087 skills { skillId: 10 intValue: 3 nextValue: 6 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 0 createTime: 0 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 0 createTime: 0 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 0 createTime: 0 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 0 createTime: 0 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 1001 level: 0 createTime: 0 skills { skillId: 220003 intValue: 20 nextValue: 22 } skills { skillId: 220002 intValue: 10 nextValue: 11 } skills { skillId: 220001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1002 level: 0 createTime: 0 skills { skillId: 220033 intValue: 20 nextValue: 22 } skills { skillId: 220032 intValue: 10 nextValue: 11 } skills { skillId: 220031 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1003 level: 0 createTime: 0 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 0 createTime: 0 skills { skillId: 220123 intValue: 20 nextValue: 22 } skills { skillId: 220122 intValue: 10 nextValue: 11 } skills { skillId: 220121 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1005 level: 0 createTime: 0 skills { skillId: 220171 intValue: 100 nextValue: 110 } skills { skillId: 220173 intValue: 20 nextValue: 22 } skills { skillId: 220172 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1006 level: 0 createTime: 0 skills { skillId: 220211 intValue: 100 nextValue: 110 } skills { skillId: 220213 intValue: 20 nextValue: 22 } skills { skillId: 220212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1007 level: 0 createTime: 0 skills { skillId: 220223 intValue: 20 nextValue: 22 } skills { skillId: 220222 intValue: 10 nextValue: 11 } skills { skillId: 220221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1008 level: 0 createTime: 0 skills { skillId: 220071 intValue: 100 nextValue: 110 } skills { skillId: 220073 intValue: 20 nextValue: 22 } skills { skillId: 220072 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1009 level: 0 createTime: 0 skills { skillId: 221191 intValue: 100 nextValue: 110 } skills { skillId: 221193 intValue: 20 nextValue: 22 } skills { skillId: 221192 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1010 level: 0 createTime: 0 skills { skillId: 221223 intValue: 20 nextValue: 22 } skills { skillId: 221222 intValue: 10 nextValue: 11 } skills { skillId: 221221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1011 level: 0 createTime: 0 skills { skillId: 220091 intValue: 100 nextValue: 110 } skills { skillId: 220093 intValue: 20 nextValue: 22 } skills { skillId: 220092 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1012 level: 0 createTime: 0 skills { skillId: 220163 intValue: 20 nextValue: 22 } skills { skillId: 220162 intValue: 10 nextValue: 11 } skills { skillId: 220161 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1013 level: 0 createTime: 0 skills { skillId: 220531 intValue: 100 nextValue: 110 } skills { skillId: 220533 intValue: 20 nextValue: 22 } skills { skillId: 220532 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1014 level: 0 createTime: 0 skills { skillId: 220611 intValue: 100 nextValue: 110 } skills { skillId: 220613 intValue: 20 nextValue: 22 } skills { skillId: 220612 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1015 level: 0 createTime: 0 skills { skillId: 220343 intValue: 20 nextValue: 22 } skills { skillId: 220342 intValue: 10 nextValue: 11 } skills { skillId: 220341 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 0 createTime: 0 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 0 createTime: 0 skills { skillId: 220763 intValue: 20 nextValue: 22 } skills { skillId: 220762 intValue: 10 nextValue: 11 } skills { skillId: 220761 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1023 level: 0 createTime: 0 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.55660259723663 移走了序号= 1 的消息,当前队列数量= 3 || 0 BondCardInfoReply 25 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 13 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.55660259723663 移走了序号= 1 的消息,当前队列数量= 2 || 0 LoadingBgGetReply 26 1 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10301 buyCount: 0 expiredTime: 0 } infos { id: 10302 buyCount: 1 expiredTime: 0 } infos { id: 10303 buyCount: 1 expiredTime: 0 } infos { id: 10304 buyCount: 1 expiredTime: 0 } infos { id: 10305 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10306 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10307 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10308 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10309 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10310 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10311 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10312 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10313 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10314 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10315 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10316 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 2 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.55660259723663 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGiftBagInfoReply 27 1 [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 2 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:46]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:31:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:46]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:31:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:31:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.070440899580717 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 29 1 [INFO:2022-9-14 10:31:47][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-9-14 10:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:47][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-9-14 10:31:47][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid nil [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 15444 [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid nil [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid nil [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid Guest [INFO:2022-9-14 10:31:47]ProgramVersion:1.0.0.0 [INFO:2022-9-14 10:31:47]LocalSourceVersion:1.0.0.1 [INFO:2022-9-14 10:31:47]PackageSourceVersion:1.0.0.1 [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-9-14 10:31:47][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2022-9-14 10:31:47][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2022-9-14 10:31:47][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:31:47][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.21268180012703 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 30 1 [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=30 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.21268180012703 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 31 1 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.21268180012703 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 32 1 [INFO:2022-9-14 10:31:47]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:31:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=37 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:31:47]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.30036939680576 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 33 1 [INFO:2022-9-14 10:31:47][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo { masterUserId: 0 mentorTime: 1607217282 doneTime: 1623622441 useLendHeroEx: false finishMasterUserIds: 311642 } [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.30036939680576 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 34 1 [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 1 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 1 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 1 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 1 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 1 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } infos { topupId: 9101 buyCount: 0 } infos { topupId: 9102 buyCount: 0 } infos { topupId: 9103 buyCount: 0 } infos { topupId: 9104 buyCount: 0 } infos { topupId: 9105 buyCount: 0 } infos { topupId: 9106 buyCount: 0 } infos { topupId: 7101 buyCount: 0 } infos { topupId: 7102 buyCount: 0 } infos { topupId: 7103 buyCount: 0 } infos { topupId: 7104 buyCount: 0 } infos { topupId: 7105 buyCount: 0 } infos { topupId: 7106 buyCount: 0 } infos { topupId: 7107 buyCount: 0 } infos { topupId: 7108 buyCount: 0 } infos { topupId: 7109 buyCount: 0 } infos { topupId: 7110 buyCount: 0 } infos { topupId: 7111 buyCount: 0 } infos { topupId: 7112 buyCount: 0 } infos { topupId: 7113 buyCount: 0 } infos { topupId: 7114 buyCount: 0 } infos { topupId: 1001 buyCount: 1 } infos { topupId: 1002 buyCount: 1 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 30 } infos { topupId: 1008 buyCount: 1 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 9202 buyCount: 0 } infos { topupId: 9203 buyCount: 0 } infos { topupId: 9204 buyCount: 0 } infos { topupId: 9205 buyCount: 0 } infos { topupId: 9206 buyCount: 0 } infos { topupId: 9207 buyCount: 0 } infos { topupId: 9208 buyCount: 0 } infos { topupId: 9209 buyCount: 0 } infos { topupId: 9210 buyCount: 0 } infos { topupId: 9211 buyCount: 0 } infos { topupId: 9212 buyCount: 0 } infos { topupId: 9213 buyCount: 0 } infos { topupId: 9214 buyCount: 0 } infos { topupId: 9215 buyCount: 0 } infos { topupId: 1024 buyCount: 1 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 6 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 2 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 4 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 buyCount: 2 } infos { topupId: 9304 buyCount: 0 } infos { topupId: 1113 buyCount: 1 } infos { topupId: 9305 buyCount: 0 } infos { topupId: 1114 buyCount: 1 } infos { topupId: 9306 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 1117 buyCount: 3 } infos { topupId: 7300 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 1205 buyCount: 0 } infos { topupId: 5301 buyCount: 0 } infos { topupId: 1206 buyCount: 0 } infos { topupId: 5302 buyCount: 0 } infos { topupId: 1207 buyCount: 0 } infos { topupId: 5303 buyCount: 0 } infos { topupId: 5304 buyCount: 0 } infos { topupId: 1209 buyCount: 0 } infos { topupId: 5305 buyCount: 0 } infos { topupId: 9401 buyCount: 0 } infos { topupId: 1218 buyCount: 0 } infos { topupId: 1219 buyCount: 0 } infos { topupId: 1220 buyCount: 0 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 0 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1304 buyCount: 0 } infos { topupId: 1305 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activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:31:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:31:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.49760539829731 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 37 1 [INFO:2022-9-14 10:31:48]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11 [INFO:2022-9-14 10:31:48]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-9-14 10:31:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:48]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:48]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12 [INFO:2022-9-14 10:31:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:48]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2022-9-14 10:31:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.49760539829731 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 38 1 [INFO:2022-9-14 10:31:48][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:31:48]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=249 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 34 expiredTime: 0 } infos { id: 5 expiredTime: 0 } infos { id: 26 expiredTime: 0 } infos { id: 30 expiredTime: 1663981359601 } [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.59275079518557 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetCustomizedGiftBagInfoReply 39 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.59275079518557 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 40 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.59275079518557 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 41 1 [INFO:2022-9-14 10:31:48]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:31:48]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-9-14 10:31:48]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=12 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.62645969539881 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 42 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.62645969539881 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 43 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663975617000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.41377789527178 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 44 1 [INFO:2022-9-14 10:31:48][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:31:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.16218739748001 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 45 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 201 startExploreTime: 1655023803000 finishExploreTime: 1655025603000 exploreTeamHeroIds: 23423003 exploreId: 1 recommendHero: 2003 recommendHero: 2006 recommendHero: 2017 recommendHero: 2048 recommendHero: 2001 } exploreInfos { id: 301 startExploreTime: 1655023794000 finishExploreTime: 1655025594000 exploreTeamHeroIds: 423192 exploreId: 2 recommendHero: 2026 recommendHero: 2054 recommendHero: 2013 recommendHero: 2042 recommendHero: 2045 } exploreInfos { id: 401 startExploreTime: 1655023799000 finishExploreTime: 1655025599000 exploreTeamHeroIds: 6853052 exploreTeamHeroIds: 18943081 exploreTeamHeroIds: 6853059 exploreTeamHeroIds: 13533046 exploreId: 3 recommendHero: 2020 recommendHero: 2055 recommendHero: 2043 recommendHero: 2027 recommendHero: 2030 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2040 recommendHero: 2038 recommendHero: 2025 recommendHero: 2023 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2014 recommendHero: 2018 recommendHero: 2000 recommendHero: 2056 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2028 recommendHero: 2056 recommendHero: 2023 recommendHero: 2052 recommendHero: 2005 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2010 recommendHero: 2040 recommendHero: 2033 recommendHero: 2001 recommendHero: 2002 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.16218739748001 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 46 1 [INFO:2022-9-14 10:31:48][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-9-14 10:31:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663975773740 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.16218739748001 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 47 1 [INFO:2022-9-14 10:31:48][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:31:48][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 313 找到: true [INFO:2022-9-14 10:31:48][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 313 挂点: ui_luwu_shuijiao_p1 zoneId: 20506 zoneName: g-s10_zjm_p6 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 1552 updateTime: 1663975771 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.19552099704742 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 48 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120 hasGetIds: 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.19552099704742 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get105InfoReply 49 1 [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:48]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2022-9-14 10:31:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:48]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=12234 [INFO:2022-9-14 10:31:48]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 42635914 mailId: 99 params: attachment: state: 1 createTime: 1646119148000 isCollection: false } userMail { incrId: 33275903 mailId: 309202 params: 伊清南 attachment: 1#11240092#3 state: 1 createTime: 1626408909000 isCollection: false } userMail { incrId: 33275902 mailId: 309201 params: 伊清南 attachment: 1#11240092#2 state: 1 createTime: 1626408898000 isCollection: false } userMail { incrId: 50545925 mailId: 20361 params: attachment: state: 0 createTime: 1662241760000 isCollection: false } userMail { incrId: 49415907 mailId: 29 params: attachment: 2#6#10|2#2#1000|2#4#20|1#11070001#500|1#11070002#400 state: 0 createTime: 1661422777000 isCollection: false } userMail { incrId: 21165910 mailId: 310401 params: 伊清南 attachment: 1#11240104#2 state: 1 createTime: 1607149068000 isCollection: false } userMail { incrId: 21165911 mailId: 310402 params: 伊清南 attachment: 1#11240104#3 state: 1 createTime: 1607149081000 isCollection: false } userMail { incrId: 49415908 mailId: 20363 params: attachment: 1#10000017#3|1#11050016#50|1#11040003#10|1#11050008#50|1#11060006#100|1#11050012#50|2#6#1000|2#37#10|2#2#1000000|2#1#888|1#11050004#50|1#11141181#1|1#11160003#3 state: 0 createTime: 1661422777000 isCollection: false } userMail { incrId: 21165912 mailId: 310403 params: 伊清南 attachment: 1#11240104#4 state: 1 createTime: 1607149094000 isCollection: false } userMail { incrId: 21165913 mailId: 310404 params: 伊清南 attachment: 1#11240104#5 state: 1 createTime: 1607149106000 isCollection: false } userMail { incrId: 23275903 mailId: 301104 params: 伊清南 attachment: 1#11240011#5 state: 1 createTime: 1609761297000 isCollection: false } userMail { incrId: 23275902 mailId: 301103 params: 伊清南 attachment: 1#11240011#4 state: 1 createTime: 1609761282000 isCollection: false } userMail { incrId: 49565905 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 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userMail { incrId: 36505910 mailId: 312101 params: 伊清南 attachment: 1#11240121#2 state: 1 createTime: 1631244430000 isCollection: false } userMail { incrId: 36505907 mailId: 300403 params: 伊清南 attachment: 1#11240004#4 state: 1 createTime: 1631244430000 isCollection: false } userMail { incrId: 36655920 mailId: 311002 params: 伊清南 attachment: 1#11240110#3 state: 1 createTime: 1632311195000 isCollection: false } userMail { incrId: 48595916 mailId: 311603 params: 伊清南 attachment: 1#11240116#4 state: 1 createTime: 1658521005000 isCollection: false } userMail { incrId: 40985921 mailId: 305802 params: 伊清南 attachment: 1#11240058#3 state: 1 createTime: 1641437537000 isCollection: false } userMail { incrId: 40985920 mailId: 305801 params: 伊清南 attachment: 1#11240058#2 state: 1 createTime: 1641437525000 isCollection: false } userMail { incrId: 40985923 mailId: 302502 params: 伊清南 attachment: 1#11240025#3 state: 1 createTime: 1641437560000 isCollection: false } userMail { incrId: 40985922 mailId: 302501 params: 伊清南 attachment: 1#11240025#2 state: 1 createTime: 1641437550000 isCollection: false } userMail { incrId: 48935902 mailId: 29 params: attachment: 2#6#10|2#1#10|1#11070002#400|2#4#20|1#11070001#500 state: 0 createTime: 1659632797000 isCollection: false } userMail { incrId: 25545924 mailId: 302401 params: 伊清南 attachment: 1#11240024#2 state: 1 createTime: 1612684339000 isCollection: false } userMail { incrId: 28955902 mailId: 303701 params: 伊清南 attachment: 1#11240037#2 state: 1 createTime: 1618715632000 isCollection: false } userMail { incrId: 49535913 mailId: 29 params: attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#6#10 state: 0 createTime: 1661577530000 isCollection: false } userMail { incrId: 29716137 mailId: 310901 params: 伊清南 attachment: 1#11240109#2 state: 1 createTime: 1620381443000 isCollection: false } userMail { incrId: 36505920 mailId: 312104 params: 伊清南 attachment: 1#11240121#5 state: 1 createTime: 1631244433000 isCollection: false } userMail { incrId: 29716136 mailId: 311001 params: 伊清南 attachment: 1#11240110#2 state: 1 createTime: 1620381413000 isCollection: false } userMail { incrId: 51425918 mailId: 20081 params: 月下诗情 attachment: 1#11040002#6 state: 0 createTime: 1663306496000 isCollection: false } userMail { incrId: 51425919 mailId: 29 params: attachment: 2#1#10|2#2#1000|1#11070001#500|1#11070002#400|2#4#20|2#6#10 state: 0 createTime: 1663306496000 isCollection: false } userMail { incrId: 29716138 mailId: 310902 params: 伊清南 attachment: 1#11240109#3 state: 1 createTime: 1620381454000 isCollection: false } userMail { incrId: 31565927 mailId: 307302 params: 伊清南 attachment: 1#11240073#3 state: 1 createTime: 1623378031000 isCollection: false } userMail { incrId: 31565926 mailId: 307301 params: 伊清南 attachment: 1#11240073#2 state: 1 createTime: 1623378012000 isCollection: false } userMail { incrId: 48045905 mailId: 301501 params: 伊清南 attachment: 1#11240015#2 state: 1 createTime: 1656649953000 isCollection: false } userMail { incrId: 39145924 mailId: 307202 params: 伊清南 attachment: 1#11240072#3 state: 1 createTime: 1637894343000 isCollection: false } userMail { incrId: 39145927 mailId: 307204 params: 伊清南 attachment: 1#11240072#5 state: 1 createTime: 1637894367000 isCollection: false } userMail { incrId: 39145926 mailId: 307203 params: 伊清南 attachment: 1#11240072#4 state: 1 createTime: 1637894355000 isCollection: false } userMail { incrId: 39145921 mailId: 306803 params: 伊清南 attachment: 1#11240068#4 state: 1 createTime: 1637893779000 isCollection: false } userMail { incrId: 39145920 mailId: 306802 params: 伊清南 attachment: 1#11240068#3 state: 1 createTime: 1637893767000 isCollection: false } userMail { incrId: 50785936 mailId: 29 params: attachment: 2#1#10|2#2#1000|2#4#20|2#6#10|1#11070002#400|1#11070001#500 state: 0 createTime: 1662337617000 isCollection: false } userMail { incrId: 39145923 mailId: 307201 params: 伊清南 attachment: 1#11240072#2 state: 1 createTime: 1637894182000 isCollection: false } userMail { incrId: 39145922 mailId: 306804 params: 伊清南 attachment: 1#11240068#5 state: 1 createTime: 1637893791000 isCollection: false } userMail { incrId: 39145933 mailId: 307803 params: 伊清南 attachment: 1#11240078#4 state: 1 createTime: 1637894665000 isCollection: false } userMail { incrId: 39145932 mailId: 307802 params: 伊清南 attachment: 1#11240078#3 state: 1 createTime: 1637894654000 isCollection: false } userMail { incrId: 39145934 mailId: 307804 params: 伊清南 attachment: 1#11240078#5 state: 1 createTime: 1637894679000 isCollection: false } userMail { incrId: 39145931 mailId: 307801 params: 伊清南 attachment: 1#11240078#2 state: 1 createTime: 1637894644000 isCollection: false } userMail { incrId: 50335904 mailId: 29 params: attachment: 2#1#10|2#2#1000|1#11070001#500|2#4#20|2#6#10|1#11070002#400 state: 0 createTime: 1661217721000 isCollection: false } userMail { incrId: 50785959 mailId: 1145031 params: 伊清南 attachment: 1#10000247#1 state: 1 createTime: 1662354488000 isCollection: false } userMail { incrId: 49155910 mailId: 29 params: attachment: 1#11070002#400|1#11070001#500|2#4#20|2#1#10|2#2#1000|2#6#10 state: 0 createTime: 1660683906000 isCollection: false } userMail { incrId: 49155908 mailId: 20005 params: 3880 attachment: 2#12#40|1#11190004#1|1#11249999#5|2#2#70000 state: 0 createTime: 1660683906000 isCollection: false } userMail { incrId: 49155909 mailId: 20005 params: 6880 attachment: 2#12#50|1#11249999#5|2#2#80000|2#6#1800 state: 0 createTime: 1660683906000 isCollection: false } userMail { incrId: 49155906 mailId: 20005 params: 1280 attachment: 2#12#20|1#11190024#2|2#2#40000|2#6#1800 state: 0 createTime: 1660683906000 isCollection: false } userMail { incrId: 49155907 mailId: 20005 params: 1980 attachment: 2#12#25|1#11190004#1|1#11190024#5|2#2#50000 state: 0 createTime: 1660683906000 isCollection: false } userMail { incrId: 49155904 mailId: 20035 params: 真金砝码#贝币 attachment: 2#2#1720 state: 0 createTime: 1660683906000 isCollection: false } userMail { incrId: 50785960 mailId: 1145032 params: 伊清南 attachment: 1#10000247#1 state: 1 createTime: 1662354495000 isCollection: false } userMail { incrId: 49155905 mailId: 20005 params: 680 attachment: 2#12#15|1#11190024#1|2#2#30000 state: 0 createTime: 1660683906000 isCollection: false } userMail { incrId: 49795911 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1660753924000 isCollection: false } userMail { incrId: 36695966 mailId: 1145020 params: 伊清南 attachment: 1#10000177#1 state: 1 createTime: 1631959017000 isCollection: false } userMail { incrId: 50785972 mailId: 313804 params: 伊清南 attachment: 1#11240138#5 state: 1 createTime: 1662360467000 isCollection: false } userMail { incrId: 49305923 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1660361149000 isCollection: false } userMail { incrId: 50785970 mailId: 313802 params: 伊清南 attachment: 1#11240138#3 state: 1 createTime: 1662360434000 isCollection: false } userMail { incrId: 50785971 mailId: 313803 params: 伊清南 attachment: 1#11240138#4 state: 1 createTime: 1662360451000 isCollection: false } userMail { incrId: 21105908 mailId: 310301 params: 伊清南 attachment: 1#11240103#2 state: 1 createTime: 1607135908000 isCollection: false } userMail { incrId: 50785969 mailId: 313801 params: 伊清南 attachment: 1#11240138#2 state: 1 createTime: 1662360412000 isCollection: false } userMail { incrId: 50785981 mailId: 29 params: attachment: 2#1#10|2#2#1000|2#4#20|2#6#10|1#11070002#400|1#11070001#500 state: 0 createTime: 1662566391000 isCollection: false } userMail { incrId: 49005904 mailId: 29 params: attachment: 2#4#20|2#2#1000|2#1#10|2#6#10|1#11070002#400|1#11070001#500 state: 0 createTime: 1659646801000 isCollection: false } userMail { incrId: 50785977 mailId: 300301 params: 伊清南 attachment: 1#11240003#2 state: 1 createTime: 1662365388000 isCollection: false } userMail { incrId: 49795912 mailId: 20009 params: 81928 attachment: 2#1#100|2#2#10000|2#8#340 state: 0 createTime: 1660752110000 isCollection: false } userMail { incrId: 39275906 mailId: 312504 params: 伊清南 attachment: 1#11240125#5 state: 1 createTime: 1638597926000 isCollection: false } userMail { incrId: 50786012 mailId: 29 params: attachment: 2#1#10|2#2#1000|2#4#20|2#6#10|1#11070002#400|1#11070001#500 state: 0 createTime: 1662603604000 isCollection: false } userMail { incrId: 50525918 mailId: 29 params: attachment: 1#11070002#400|1#11070001#500|2#1#10|2#2#1000|2#6#10|2#4#20 state: 0 createTime: 1661893218000 isCollection: false } userMail { incrId: 39145909 mailId: 302903 params: 伊清南 attachment: 1#11240029#4 state: 1 createTime: 1637892415000 isCollection: false } userMail { incrId: 39145908 mailId: 302902 params: 伊清南 attachment: 1#11240029#3 state: 1 createTime: 1637892405000 isCollection: false } userMail { incrId: 39145911 mailId: 312501 params: 伊清南 attachment: 1#11240125#2 state: 1 createTime: 1637892471000 isCollection: false } userMail { incrId: 39145910 mailId: 302904 params: 伊清南 attachment: 1#11240029#5 state: 1 createTime: 1637892425000 isCollection: false } userMail { incrId: 39145905 mailId: 305603 params: 伊清南 attachment: 1#11240056#4 state: 1 createTime: 1637892364000 isCollection: false } userMail { incrId: 39145904 mailId: 305602 params: 伊清南 attachment: 1#11240056#3 state: 1 createTime: 1637892352000 isCollection: false } userMail { incrId: 39145907 mailId: 302901 params: 伊清南 attachment: 1#11240029#2 state: 1 createTime: 1637892392000 isCollection: false } userMail { incrId: 39145906 mailId: 305604 params: 伊清南 attachment: 1#11240056#5 state: 1 createTime: 1637892375000 isCollection: false } userMail { incrId: 39145916 mailId: 304303 params: 伊清南 attachment: 1#11240043#4 state: 1 createTime: 1637892698000 isCollection: false } userMail { incrId: 39145919 mailId: 306801 params: 伊清南 attachment: 1#11240068#2 state: 1 createTime: 1637893753000 isCollection: false } userMail { incrId: 39145913 mailId: 312503 params: 伊清南 attachment: 1#11240125#4 state: 1 createTime: 1637892493000 isCollection: false } userMail { incrId: 39145912 mailId: 312502 params: 伊清南 attachment: 1#11240125#3 state: 1 createTime: 1637892482000 isCollection: false } userMail { incrId: 39145915 mailId: 304302 params: 伊清南 attachment: 1#11240043#3 state: 1 createTime: 1637892675000 isCollection: false } userMail { incrId: 39145914 mailId: 304301 params: 伊清南 attachment: 1#11240043#2 state: 1 createTime: 1637892663000 isCollection: false } userMail { incrId: 25335926 mailId: 310703 params: 伊清南 attachment: 1#11240107#4 state: 1 createTime: 1613046926000 isCollection: false } userMail { incrId: 25335927 mailId: 310704 params: 伊清南 attachment: 1#11240107#5 state: 1 createTime: 1613046938000 isCollection: false } userMail { incrId: 25335924 mailId: 310701 params: 伊清南 attachment: 1#11240107#2 state: 1 createTime: 1613046899000 isCollection: false } userMail { incrId: 25335925 mailId: 310702 params: 伊清南 attachment: 1#11240107#3 state: 1 createTime: 1613046913000 isCollection: false } userMail { incrId: 25335930 mailId: 310603 params: 伊清南 attachment: 1#11240106#4 state: 1 createTime: 1613047052000 isCollection: false } userMail { incrId: 25335931 mailId: 310604 params: 伊清南 attachment: 1#11240107#5 state: 1 createTime: 1613047068000 isCollection: false } userMail { incrId: 25335928 mailId: 310601 params: 伊清南 attachment: 1#11240106#2 state: 1 createTime: 1613046989000 isCollection: false } userMail { incrId: 39145903 mailId: 305601 params: 伊清南 attachment: 1#11240056#2 state: 1 createTime: 1637892341000 isCollection: false } userMail { incrId: 33275904 mailId: 309203 params: 伊清南 attachment: 1#11240092#4 state: 1 createTime: 1626408921000 isCollection: false } userMail { incrId: 25335929 mailId: 310602 params: 伊清南 attachment: 1#11240106#3 state: 1 createTime: 1613047038000 isCollection: false } [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.066667098551989 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 50 1 [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:31:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 51 1 [INFO:2022-9-14 10:31:48][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:303: in function [INFO:2022-9-14 10:31:48][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-9-14 10:31:48][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:31:48][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:48][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: naotou.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:31:48][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:48][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:31:48][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:31:48][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:48][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:31:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:48][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:31:48][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:31:48][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:31:49][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:49]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:31:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:49]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:31:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:49]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:31:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.076751500368118 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 52 1 [INFO:2022-9-14 10:31:49]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:31:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:31:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.11008480191231 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 53 1 [INFO:2022-9-14 10:31:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:31:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:31:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:51]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:31:51]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:51]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:31:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:31:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:31:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.10015619918704 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 54 1 [INFO:2022-9-14 10:31:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 6 当前队列数量= 1 [INFO:2022-9-14 10:31:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackListRequest [INFO:2022-9-14 10:31:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 36 [INFO:2022-9-14 10:31:55]==> Sender Auto Serialize Message,extId=62,cmd=6,size=11 [INFO:2022-9-14 10:31:55]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:56]<== Receiver Message, socketClient version=1,extId=62,cmd=6,status=0,size=60 [INFO:2022-9-14 10:31:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}users { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110010 isReturn: true mentorRoleId: 0 signature: chatBubbleId: 11640001 } [INFO:2022-9-14 10:31:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackListReply <--- [INFO:2022-9-14 10:31:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 6 所需时间单位秒 = 0.10029789805412 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackListReply 55 1 [INFO:2022-9-14 10:31:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 7 当前队列数量= 1 [INFO:2022-9-14 10:31:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackDataRequest [INFO:2022-9-14 10:31:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}targetId: 15444 battleType: 2 [INFO:2022-9-14 10:31:56]==> Sender Auto Serialize Message,extId=62,cmd=7,size=14 [INFO:2022-9-14 10:31:56]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:56]<== Receiver Message, socketClient version=1,extId=62,cmd=7,status=0,size=2658 [INFO:2022-9-14 10:31:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playback { battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 10074 thp: 10074 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 16372 thp: 16372 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 8398 thp: 8398 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 8971 thp: 8971 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15444 } defender { units { id: 5 modelId: 2015 skinId: 100004 position: 1 baseAttributes { hp: 3780 thp: 3780 atk: 324 def: 299 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2043 skinId: 100045 position: 2 baseAttributes { hp: 3545 thp: 3545 atk: 321 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204307 position: 1 CD: 0 } skillInfo { skillId: 41204308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204309 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2010 skinId: 100016 position: 3 baseAttributes { hp: 3588 thp: 3588 atk: 324 def: 334 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2031 skinId: 100033 position: 4 baseAttributes { hp: 3755 thp: 3755 atk: 313 def: 337 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 5 effectType: 2 effectNum: 1407 additional: 2373 additional2: 1407 additional3: 1407 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 9067 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 5 effectType: 3 effectNum: 4080 additional: 0 additional2: 4080 additional3: 4080 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 6 effectType: 2 effectNum: 983 additional: 2562 additional2: 983 additional3: 983 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 6 effectType: 2 effectNum: 651 additional: 1911 additional2: 651 additional3: 651 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 130 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 14 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41204308 actEffect { targetId: 1 effectType: 2 effectNum: 142 additional: 8925 additional2: 142 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 73 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 94 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 2 effectType: 3 effectNum: 150 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 4 effectType: 3 effectNum: 140 additional: 8971 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 16 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 16 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1392 additional: 519 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 7918 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4338 additional: 0 additional2: 4338 additional3: 4338 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 16 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 19 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1575 additional: 2180 additional2: 1575 additional3: 1575 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 16 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210405 actEffect { targetId: 8 effectType: 2 effectNum: 915 additional: 1265 additional2: 915 additional3: 915 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210405 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1072 additional: 193 additional2: 1072 additional3: 1072 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 214 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203108 actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41203108 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 21 } } actEffect { targetId: 8 effectType: 4 effectNum: 3755 additional: 3755 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 14 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41203109 actEffect { targetId: 4 effectType: 3 effectNum: 1139 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 24 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1392 additional: 2363 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 6911 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1626 additional: 737 additional2: 1626 additional3: 1626 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 26 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 27 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } reliveData { isFinish: true } } round0 { roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 9 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 10 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 13 } } targetId: 0 } isFinish: false } reliveData { isFinish: false } } } [INFO:2022-9-14 10:31:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackDataReply <--- [INFO:2022-9-14 10:31:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 7 所需时间单位秒 = 0.10072740167379 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackDataReply 56 1 [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2010 isShaping:false skinId:100016 otherSkillId:nil skills:[41201007,41201008,41201009] otherSkills:null allSkillActions:[10002108,10002109,10002107] allNormalActions:{} [INFO:2022-9-14 10:31:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2031 isShaping:false skinId:100033 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} [INFO:2022-9-14 10:31:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:31:57][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220023 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:162: in function 'load' logic/extensions/battle/context/BattleContext:210: in function 'loadScene' logic/extensions/climbtower/controller/ClimbTowerFbBattleContext:45: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:31:57][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:31:57][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:31:57][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:57][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:31:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:57][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220023 [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_1_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_2_2043,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_3_2010,加载的特效[总数=]9,路径=["effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_4_2031,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:31:57][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:31:57][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220023 [INFO:2022-9-14 10:31:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2022-9-14 10:31:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2022-9-14 10:31:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:57]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2022-9-14 10:31:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:31:57][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:31:57][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002301个地图区域]加载完毕! [INFO:2022-9-14 10:31:57][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:31:57]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2022-9-14 10:31:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:31:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2022-9-14 10:31:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.16665449738503 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 58 1 [INFO:2022-9-14 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:31:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:31:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:31:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:31:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的模型 [INFO:2022-9-14 10:31:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool [INFO:2022-9-14 10:31:58][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab"] [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的头顶ui [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的头顶ui [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的头顶ui [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的头顶ui [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的模型 [INFO:2022-9-14 10:31:59][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill2.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill3.prefab effect obj pool [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab"] [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的模型 [INFO:2022-9-14 10:31:59][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/atk_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1_02.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill1.prefab effect obj pool [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab"] [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的模型 [INFO:2022-9-14 10:31:59][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:31:59][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:31:59][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:31:59][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220023,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:31:59][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始录放 (回合数:3)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":10074, "thp":10074, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":16372, "thp":16372, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":8398, "thp":8398, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":8971, "thp":8971, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":2015, "skinId":100004, "position":1, "baseAttributes": { "hp":3780, "thp":3780, "atk":324, "def":299, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2043, "skinId":100045, "position":2, "baseAttributes": { "hp":3545, "thp":3545, "atk":321, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204307, "position":1, "CD":0 }, { "skillId":41204308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204309, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2010, "skinId":100016, "position":3, "baseAttributes": { "hp":3588, "thp":3588, "atk":324, "def":334, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201007, "position":1, "CD":0 }, { "skillId":41201008, "position":2, "CD":0 }, { "skillId":41201009, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2031, "skinId":100033, "position":4, "baseAttributes": { "hp":3755, "thp":3755, "atk":313, "def":337, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:31:59][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:31:59][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:31:59][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:31:59][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:31:59][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":10, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:32:0][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:32:0][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:32:0][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:32:0][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:32:0][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:32:0][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 4 nil [INFO:2022-9-14 10:32:0][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:0][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41213807, "actEffect": [ { "additional":2373, "targetId":5, "multipleEffectNumReal":0, "additional3":1407, "effectNum":1407, "multipleEffectNum":0, "effectType":2, "additional2":1407 }, { "additional":9067, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3780/3780 原来有盾: 0 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1407/1407 本段飘:1407 本段扣血:1407 本段扣盾:0 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 2373/3780 剩余盾: 0 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10074/10074 原来有盾: 0 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:32:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9067/10074 剩余盾: 0 [WARN:2022-9-14 10:32:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":4080, "effectNum":4080, "multipleEffectNum":0, "effectType":3, "additional2":4080 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 2373/3780 原来有盾: 0 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4080/4080 本段飘:4080 本段扣血:4080 本段扣盾:0 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3780 剩余盾: 0 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:1][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210404, "actEffect": [ { "additional":2562, "targetId":6, "multipleEffectNumReal":0, "additional3":983, "effectNum":983, "multipleEffectNum":0, "effectType":2, "additional2":983 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3545/3545 原来有盾: 0 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:491/983 本段飘:491 本段扣血:491 本段扣盾:0 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3054/3545 剩余盾: 0 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3054/3545 原来有盾: 0 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:983/983 本段飘:492 本段扣血:492 本段扣盾:0 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2562/3545 剩余盾: 0 [WARN:2022-9-14 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41211504, "actEffect": [ { "additional":1911, "targetId":6, "multipleEffectNumReal":0, "additional3":651, "effectNum":651, "multipleEffectNum":0, "effectType":2, "additional2":651 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_180036213 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2562/3545 原来有盾: 0 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:651/651 本段飘:651 本段扣血:651 本段扣盾:0 [INFO:2022-9-14 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1911/3545 剩余盾: 0 [WARN:2022-9-14 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":130, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 130 血 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:32:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:32:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204308, "actEffect": [ { "additional":8925, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41204308, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2022-9-14 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2022-9-14 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_180036213][2] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9067/10074 原来有盾: 0 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8925/10074 剩余盾: 0 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2100 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:0 本段扣盾:73 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 2027 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2100 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:0 本段扣盾:94 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2006 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2100 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:0 本段扣盾:68 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2032 [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_180036213][2] 使用技能 41204308 ,令到 6[Monster_6_2_180036213][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201007, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":150, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201007 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201007[10002107] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2027 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:60/150 本段飘:60 本段扣血:0 本段扣盾:60 [INFO:2022-9-14 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1967 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1967 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:150/150 本段飘:90 本段扣血:0 本段扣盾:90 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1877 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_180036213][3] 用 41201007 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301023] [INFO:2022-9-14 10:32:7][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201008, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201008 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201008[10002108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_180036213][3] 使用技能 41201008 令到 2[MyRole_2_2][2] 的buff [301023] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203107, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203107[10003007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2032 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:0 本段扣盾:140 [INFO:2022-9-14 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1892 [WARN:2022-9-14 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:32:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:8][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:3 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301023 持续时间:1 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 3 nil [INFO:2022-9-14 10:32:9][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:9][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":7918, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1911/3545 原来有盾: 0 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 519/3545 剩余盾: 0 [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8925/10074 原来有盾: 0 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7918/10074 剩余盾: 0 [WARN:2022-9-14 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4338, "effectNum":4338, "multipleEffectNum":0, "effectType":3, "additional2":4338 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 519/3545 原来有盾: 0 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4338/4338 本段飘:4338 本段扣血:4338 本段扣盾:0 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3545 剩余盾: 0 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_3_180036213][3] 一下 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3588/3588 原来有盾: 0 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3588 剩余盾: 0 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":2180, "targetId":8, "multipleEffectNumReal":0, "additional3":1575, "effectNum":1575, "multipleEffectNum":0, "effectType":2, "additional2":1575 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1575/1575 本段飘:1575 本段扣血:1575 本段扣盾:0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2180/3755 剩余盾: 0 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:32:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301020 effect/prefabs/battle_sleep.prefab [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301400 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210405, "actEffect": [ { "additional":1265, "targetId":8, "multipleEffectNumReal":0, "additional3":915, "effectNum":915, "multipleEffectNum":0, "effectType":2, "additional2":915 }, { "additional":41210405, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210405 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210405[10011008] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_180036213 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_180036213 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2180/3755 原来有盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:91/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2089/3755 剩余盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2089/3755 原来有盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:182/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1998/3755 剩余盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1998/3755 原来有盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:273/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1907/3755 剩余盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1907/3755 原来有盾: 0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:455/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1725/3755 剩余盾: 0 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1725/3755 原来有盾: 0 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:637/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1543/3755 剩余盾: 0 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1543/3755 原来有盾: 0 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:915/915 本段飘:278 本段扣血:278 本段扣盾:0 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1265/3755 剩余盾: 0 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41210405 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":193, "targetId":8, "multipleEffectNumReal":0, "additional3":1072, "effectNum":1072, "multipleEffectNum":0, "effectType":2, "additional2":1072 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1265/3755 原来有盾: 0 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1072/1072 本段飘:1072 本段扣血:1072 本段扣盾:0 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 193/3755 剩余盾: 0 [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":214, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 214 血 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203108, "actEffect": [ { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:32:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203108 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203108[10003008] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2022-9-14 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } [WARN:2022-9-14 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203108 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_180036213][4] 用 41203108 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301003] [INFO:2022-9-14 10:32:14][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2022-9-14 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 193 血 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 3755 血 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 3755 血 [WARN:2022-9-14 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2022-9-14 10:32:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2022-9-14 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203109, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1139, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":41203109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:32:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203109 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203109[10003009] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1892 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:227/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1665 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1665 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:454/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1438 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1438 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:681/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1211 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1211 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:908/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 984 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 135 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 984 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1139/1139 本段飘:231 本段扣血:0 本段扣盾:231 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 753 [WARN:2022-9-14 10:32:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203109 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2022-9-14 10:32:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:32:20][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1139 [INFO:2022-9-14 10:32:20][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:32:20][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:2 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301023 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:2 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:2 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 2 nil [INFO:2022-9-14 10:32:22][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:22][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":2363, "targetId":8, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":6911, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2363/3755 剩余盾: 0 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7918/10074 原来有盾: 0 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6911/10074 剩余盾: 0 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":737, "targetId":8, "multipleEffectNumReal":0, "additional3":1626, "effectNum":1626, "multipleEffectNum":0, "effectType":2, "additional2":1626 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301213, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2363/3755 原来有盾: 0 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1626/1626 本段飘:1626 本段扣血:1626 本段扣盾:0 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 737/3755 剩余盾: 0 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301213] [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 737/3755 原来有盾: 0 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3755 剩余盾: 0 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-9-14 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2022-9-14 10:32:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果 [WARN:2022-9-14 10:32:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:32:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2022-9-14 10:32:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:24][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:28 buffId:301400 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:1 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:1 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:1 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [WARN:2022-9-14 10:32:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 1 nil [INFO:2022-9-14 10:32:24][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:24][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:24][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:32:24][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:32:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/climbtower/controller/ClimbTowerController:220: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/climbtower/controller/ClimbTowerController:234: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:32:25][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:32:25][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220023 [INFO:2022-9-14 10:32:25][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:25][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:25][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:32:25][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:32:26]DestroyUnusedResources:162,2,time=,paths: [INFO:2022-9-14 10:32:26][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:32:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:32:26]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:32:26]||||| Sender socketClient version=1 [INFO:2022-9-14 10:32:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:32:26]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:32:26]||||| Sender socketClient version=1 [INFO:2022-9-14 10:32:26]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:32:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.075067698955536 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 61 1 [INFO:2022-9-14 10:32:26]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:32:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10876780003309 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 62 1 [INFO:2022-9-14 10:32:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:32:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:32:26][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:32:26][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:32:26][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:32:26]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:32:26]||||| Sender socketClient version=1 [INFO:2022-9-14 10:32:26][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:27]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:32:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:32:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:32:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.066667497158051 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 63 1 [INFO:2022-9-14 10:32:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2022-9-14 10:32:27][@logic/extensions/fb/config/FbSceneViewConfig.lua:413]:{closure}判定是否是录像 bRecord = true [INFO:2022-9-14 10:32:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:28][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:32:28][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:29][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:32:29]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:32:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 7 当前队列数量= 1 [INFO:2022-9-14 10:32:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackDataRequest [INFO:2022-9-14 10:32:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}targetId: 15444 battleType: 2 [INFO:2022-9-14 10:32:30]==> Sender Auto Serialize Message,extId=62,cmd=7,size=14 [INFO:2022-9-14 10:32:30]||||| Sender socketClient version=1 [INFO:2022-9-14 10:32:30]<== Receiver Message, socketClient version=1,extId=62,cmd=7,status=0,size=2658 [INFO:2022-9-14 10:32:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playback { battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 10074 thp: 10074 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 16372 thp: 16372 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 8398 thp: 8398 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 8971 thp: 8971 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15444 } defender { units { id: 5 modelId: 2015 skinId: 100004 position: 1 baseAttributes { hp: 3780 thp: 3780 atk: 324 def: 299 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2043 skinId: 100045 position: 2 baseAttributes { hp: 3545 thp: 3545 atk: 321 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204307 position: 1 CD: 0 } skillInfo { skillId: 41204308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204309 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2010 skinId: 100016 position: 3 baseAttributes { hp: 3588 thp: 3588 atk: 324 def: 334 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2031 skinId: 100033 position: 4 baseAttributes { hp: 3755 thp: 3755 atk: 313 def: 337 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 5 effectType: 2 effectNum: 1407 additional: 2373 additional2: 1407 additional3: 1407 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 9067 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 5 effectType: 3 effectNum: 4080 additional: 0 additional2: 4080 additional3: 4080 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 6 effectType: 2 effectNum: 983 additional: 2562 additional2: 983 additional3: 983 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 6 effectType: 2 effectNum: 651 additional: 1911 additional2: 651 additional3: 651 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 130 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 14 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41204308 actEffect { targetId: 1 effectType: 2 effectNum: 142 additional: 8925 additional2: 142 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 73 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 94 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 2 effectType: 3 effectNum: 150 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 4 effectType: 3 effectNum: 140 additional: 8971 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 16 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 16 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1392 additional: 519 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 7918 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4338 additional: 0 additional2: 4338 additional3: 4338 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 16 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 19 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1575 additional: 2180 additional2: 1575 additional3: 1575 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 16 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210405 actEffect { targetId: 8 effectType: 2 effectNum: 915 additional: 1265 additional2: 915 additional3: 915 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210405 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1072 additional: 193 additional2: 1072 additional3: 1072 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 214 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203108 actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41203108 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 21 } } actEffect { targetId: 8 effectType: 4 effectNum: 3755 additional: 3755 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 14 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41203109 actEffect { targetId: 4 effectType: 3 effectNum: 1139 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 24 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1392 additional: 2363 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 6911 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1626 additional: 737 additional2: 1626 additional3: 1626 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 26 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 27 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } reliveData { isFinish: true } } round0 { roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 9 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 10 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 13 } } targetId: 0 } isFinish: false } reliveData { isFinish: false } } } [INFO:2022-9-14 10:32:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackDataReply <--- [INFO:2022-9-14 10:32:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 7 所需时间单位秒 = 0.10030930116773 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackDataReply 64 1 [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2010 isShaping:false skinId:100016 otherSkillId:nil skills:[41201007,41201008,41201009] otherSkills:null allSkillActions:[10002108,10002109,10002107] allNormalActions:{} [INFO:2022-9-14 10:32:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2031 isShaping:false skinId:100033 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} [INFO:2022-9-14 10:32:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:30][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220023 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:162: in function 'load' logic/extensions/battle/context/BattleContext:210: in function 'loadScene' logic/extensions/climbtower/controller/ClimbTowerFbBattleContext:45: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:32:30][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:32:30][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:32:30][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:30][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:32:30][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:30][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220023 [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_1_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_2_2043,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_3_2010,加载的特效[总数=]9,路径=["effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_4_2031,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:32:30][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:32:30][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220023 [INFO:2022-9-14 10:32:30][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:32:30][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002301个地图区域]加载完毕! [INFO:2022-9-14 10:32:30][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:32:30][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:32:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:32:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:32:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:32:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的模型 [INFO:2022-9-14 10:32:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab"] [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的头顶ui [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的头顶ui [INFO:2022-9-14 10:32:31][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的头顶ui [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的头顶ui [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的模型 [INFO:2022-9-14 10:32:32][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill2.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill3.prefab effect obj pool [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab"] [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的模型 [INFO:2022-9-14 10:32:32][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/atk_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1_02.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill1.prefab effect obj pool [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab"] [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的模型 [INFO:2022-9-14 10:32:32][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:32:32][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:32:32][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:32:32][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220023,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:32:32][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始录放 (回合数:3)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":10074, "thp":10074, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":16372, "thp":16372, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":8398, "thp":8398, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":8971, "thp":8971, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":2015, "skinId":100004, "position":1, "baseAttributes": { "hp":3780, "thp":3780, "atk":324, "def":299, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2043, "skinId":100045, "position":2, "baseAttributes": { "hp":3545, "thp":3545, "atk":321, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204307, "position":1, "CD":0 }, { "skillId":41204308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204309, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2010, "skinId":100016, "position":3, "baseAttributes": { "hp":3588, "thp":3588, "atk":324, "def":334, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201007, "position":1, "CD":0 }, { "skillId":41201008, "position":2, "CD":0 }, { "skillId":41201009, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2031, "skinId":100033, "position":4, "baseAttributes": { "hp":3755, "thp":3755, "atk":313, "def":337, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:32:32][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:32:32][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:32:32][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:32][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:32:32][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":10, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:32:33][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:32:33][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:32:33][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:32:33][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:32:33][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:32:33][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:32:33][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:32:33]DestroyUnusedResources:37,2,time=,paths: [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 4 nil [INFO:2022-9-14 10:32:33][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:33][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41213807, "actEffect": [ { "additional":2373, "targetId":5, "multipleEffectNumReal":0, "additional3":1407, "effectNum":1407, "multipleEffectNum":0, "effectType":2, "additional2":1407 }, { "additional":9067, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3780/3780 原来有盾: 0 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1407/1407 本段飘:1407 本段扣血:1407 本段扣盾:0 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 2373/3780 剩余盾: 0 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10074/10074 原来有盾: 0 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:32:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9067/10074 剩余盾: 0 [WARN:2022-9-14 10:32:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":4080, "effectNum":4080, "multipleEffectNum":0, "effectType":3, "additional2":4080 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 2373/3780 原来有盾: 0 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4080/4080 本段飘:4080 本段扣血:4080 本段扣盾:0 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3780 剩余盾: 0 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:34][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210404, "actEffect": [ { "additional":2562, "targetId":6, "multipleEffectNumReal":0, "additional3":983, "effectNum":983, "multipleEffectNum":0, "effectType":2, "additional2":983 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3545/3545 原来有盾: 0 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:491/983 本段飘:491 本段扣血:491 本段扣盾:0 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3054/3545 剩余盾: 0 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3054/3545 原来有盾: 0 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:983/983 本段飘:492 本段扣血:492 本段扣盾:0 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2562/3545 剩余盾: 0 [WARN:2022-9-14 10:32:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41211504, "actEffect": [ { "additional":1911, "targetId":6, "multipleEffectNumReal":0, "additional3":651, "effectNum":651, "multipleEffectNum":0, "effectType":2, "additional2":651 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_180036213 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2562/3545 原来有盾: 0 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:651/651 本段飘:651 本段扣血:651 本段扣盾:0 [INFO:2022-9-14 10:32:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1911/3545 剩余盾: 0 [WARN:2022-9-14 10:32:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":130, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:32:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 130 血 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:32:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:32:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:32:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:32:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:32:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204308, "actEffect": [ { "additional":8925, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41204308, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2022-9-14 10:32:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:32:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:32:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2022-9-14 10:32:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_180036213][2] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9067/10074 原来有盾: 0 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8925/10074 剩余盾: 0 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2100 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:0 本段扣盾:73 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 2027 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2100 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:0 本段扣盾:94 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2006 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2100 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:0 本段扣盾:68 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2032 [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_180036213][2] 使用技能 41204308 ,令到 6[Monster_6_2_180036213][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201007, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":150, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201007 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201007[10002107] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2027 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:60/150 本段飘:60 本段扣血:0 本段扣盾:60 [INFO:2022-9-14 10:32:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1967 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1967 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:150/150 本段飘:90 本段扣血:0 本段扣盾:90 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1877 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_180036213][3] 用 41201007 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301023] [INFO:2022-9-14 10:32:40][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201008, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201008 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201008[10002108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_180036213][3] 使用技能 41201008 令到 2[MyRole_2_2][2] 的buff [301023] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203107, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203107[10003007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2032 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:0 本段扣盾:140 [INFO:2022-9-14 10:32:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1892 [WARN:2022-9-14 10:32:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:32:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:32:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:41][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:3 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301023 持续时间:1 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 3 nil [INFO:2022-9-14 10:32:42][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:42][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":7918, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1911/3545 原来有盾: 0 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 519/3545 剩余盾: 0 [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8925/10074 原来有盾: 0 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:32:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7918/10074 剩余盾: 0 [WARN:2022-9-14 10:32:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4338, "effectNum":4338, "multipleEffectNum":0, "effectType":3, "additional2":4338 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 519/3545 原来有盾: 0 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4338/4338 本段飘:4338 本段扣血:4338 本段扣盾:0 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3545 剩余盾: 0 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_3_180036213][3] 一下 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3588/3588 原来有盾: 0 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3588 剩余盾: 0 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":2180, "targetId":8, "multipleEffectNumReal":0, "additional3":1575, "effectNum":1575, "multipleEffectNum":0, "effectType":2, "additional2":1575 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1575/1575 本段飘:1575 本段扣血:1575 本段扣盾:0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2180/3755 剩余盾: 0 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:32:44][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301020 effect/prefabs/battle_sleep.prefab [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:44][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301400 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210405, "actEffect": [ { "additional":1265, "targetId":8, "multipleEffectNumReal":0, "additional3":915, "effectNum":915, "multipleEffectNum":0, "effectType":2, "additional2":915 }, { "additional":41210405, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210405 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210405[10011008] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_180036213 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_180036213 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2180/3755 原来有盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:91/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2089/3755 剩余盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2089/3755 原来有盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:182/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1998/3755 剩余盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1998/3755 原来有盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:273/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1907/3755 剩余盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1907/3755 原来有盾: 0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:455/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:32:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1725/3755 剩余盾: 0 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1725/3755 原来有盾: 0 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:637/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1543/3755 剩余盾: 0 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1543/3755 原来有盾: 0 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:915/915 本段飘:278 本段扣血:278 本段扣盾:0 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1265/3755 剩余盾: 0 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41210405 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":193, "targetId":8, "multipleEffectNumReal":0, "additional3":1072, "effectNum":1072, "multipleEffectNum":0, "effectType":2, "additional2":1072 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:32:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1265/3755 原来有盾: 0 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1072/1072 本段飘:1072 本段扣血:1072 本段扣盾:0 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 193/3755 剩余盾: 0 [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":214, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 214 血 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203108, "actEffect": [ { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:32:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203108 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203108[10003008] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2022-9-14 10:32:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } [WARN:2022-9-14 10:32:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203108 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_180036213][4] 用 41203108 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301003] [INFO:2022-9-14 10:32:47][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2022-9-14 10:32:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:32:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 193 血 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 3755 血 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 3755 血 [WARN:2022-9-14 10:32:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:32:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:32:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:32:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:32:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2022-9-14 10:32:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2022-9-14 10:32:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203109, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1139, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":41203109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:32:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:32:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203109 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:32:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203109[10003009] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1892 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:227/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1665 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1665 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:454/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1438 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1438 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:681/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1211 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1211 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:908/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 984 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 135 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 984 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1139/1139 本段飘:231 本段扣血:0 本段扣盾:231 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 753 [WARN:2022-9-14 10:32:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203109 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:32:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2022-9-14 10:32:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:32:53][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1139 [INFO:2022-9-14 10:32:53][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:32:53][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:32:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:32:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:32:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:2 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301023 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:2 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:2 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 2 nil [INFO:2022-9-14 10:32:55][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:55][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":2363, "targetId":8, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":6911, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2363/3755 剩余盾: 0 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7918/10074 原来有盾: 0 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6911/10074 剩余盾: 0 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":737, "targetId":8, "multipleEffectNumReal":0, "additional3":1626, "effectNum":1626, "multipleEffectNum":0, "effectType":2, "additional2":1626 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301213, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2363/3755 原来有盾: 0 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1626/1626 本段飘:1626 本段扣血:1626 本段扣盾:0 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 737/3755 剩余盾: 0 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301213] [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 737/3755 原来有盾: 0 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3755 剩余盾: 0 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-9-14 10:32:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2022-9-14 10:32:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果 [WARN:2022-9-14 10:32:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:32:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2022-9-14 10:32:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:32:57][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:28 buffId:301400 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:1 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:1 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:1 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:32:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [WARN:2022-9-14 10:32:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 1 nil [INFO:2022-9-14 10:32:57][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:32:57][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:32:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:57][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:32:57][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:32:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/climbtower/controller/ClimbTowerController:220: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/climbtower/controller/ClimbTowerController:234: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:32:58][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:32:58][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220023 [INFO:2022-9-14 10:32:58][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:32:59][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:32:59][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:32:59][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:32:59]DestroyUnusedResources:99,2,time=,paths: [INFO:2022-9-14 10:32:59][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:32:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:32:59]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:32:59]||||| Sender socketClient version=1 [INFO:2022-9-14 10:32:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:32:59]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:32:59]||||| Sender socketClient version=1 [INFO:2022-9-14 10:32:59]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:32:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.07243949919939 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 68 1 [INFO:2022-9-14 10:32:59]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:32:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10577379912138 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 69 1 [INFO:2022-9-14 10:32:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:32:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:32:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:32:59]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:32:59]||||| Sender socketClient version=1 [INFO:2022-9-14 10:32:59][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:32:59][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:32:59][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:32:59][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:0]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:33:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:33:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:33:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.06681689992547 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 70 1 [INFO:2022-9-14 10:33:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2022-9-14 10:33:0][@logic/extensions/fb/config/FbSceneViewConfig.lua:413]:{closure}判定是否是录像 bRecord = true [INFO:2022-9-14 10:33:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:1][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:33:1][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 7 当前队列数量= 1 [INFO:2022-9-14 10:33:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackDataRequest [INFO:2022-9-14 10:33:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}targetId: 15444 battleType: 2 [INFO:2022-9-14 10:33:1]==> Sender Auto Serialize Message,extId=62,cmd=7,size=14 [INFO:2022-9-14 10:33:1]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:1]<== Receiver Message, socketClient version=1,extId=62,cmd=7,status=0,size=2658 [INFO:2022-9-14 10:33:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playback { battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 10074 thp: 10074 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 16372 thp: 16372 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 8398 thp: 8398 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 8971 thp: 8971 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15444 } defender { units { id: 5 modelId: 2015 skinId: 100004 position: 1 baseAttributes { hp: 3780 thp: 3780 atk: 324 def: 299 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2043 skinId: 100045 position: 2 baseAttributes { hp: 3545 thp: 3545 atk: 321 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204307 position: 1 CD: 0 } skillInfo { skillId: 41204308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204309 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2010 skinId: 100016 position: 3 baseAttributes { hp: 3588 thp: 3588 atk: 324 def: 334 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2031 skinId: 100033 position: 4 baseAttributes { hp: 3755 thp: 3755 atk: 313 def: 337 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 5 effectType: 2 effectNum: 1407 additional: 2373 additional2: 1407 additional3: 1407 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 9067 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 5 effectType: 3 effectNum: 4080 additional: 0 additional2: 4080 additional3: 4080 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 6 effectType: 2 effectNum: 983 additional: 2562 additional2: 983 additional3: 983 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 6 effectType: 2 effectNum: 651 additional: 1911 additional2: 651 additional3: 651 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 130 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 14 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41204308 actEffect { targetId: 1 effectType: 2 effectNum: 142 additional: 8925 additional2: 142 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 73 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 94 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 2 effectType: 3 effectNum: 150 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 4 effectType: 3 effectNum: 140 additional: 8971 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 16 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 16 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1392 additional: 519 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 7918 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4338 additional: 0 additional2: 4338 additional3: 4338 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 16 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 19 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1575 additional: 2180 additional2: 1575 additional3: 1575 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 16 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210405 actEffect { targetId: 8 effectType: 2 effectNum: 915 additional: 1265 additional2: 915 additional3: 915 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210405 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1072 additional: 193 additional2: 1072 additional3: 1072 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 214 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203108 actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41203108 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 21 } } actEffect { targetId: 8 effectType: 4 effectNum: 3755 additional: 3755 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 14 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41203109 actEffect { targetId: 4 effectType: 3 effectNum: 1139 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 24 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1392 additional: 2363 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 6911 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1626 additional: 737 additional2: 1626 additional3: 1626 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 26 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 27 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } reliveData { isFinish: true } } round0 { roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 9 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 10 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 13 } } targetId: 0 } isFinish: false } reliveData { isFinish: false } } } [INFO:2022-9-14 10:33:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackDataReply <--- [INFO:2022-9-14 10:33:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 7 所需时间单位秒 = 0.10035849735141 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackDataReply 71 1 [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2010 isShaping:false skinId:100016 otherSkillId:nil skills:[41201007,41201008,41201009] otherSkills:null allSkillActions:[10002108,10002109,10002107] allNormalActions:{} [INFO:2022-9-14 10:33:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2031 isShaping:false skinId:100033 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} [INFO:2022-9-14 10:33:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:2][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220023 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:162: in function 'load' logic/extensions/battle/context/BattleContext:210: in function 'loadScene' logic/extensions/climbtower/controller/ClimbTowerFbBattleContext:45: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:33:2][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:33:2][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:33:2][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:2][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:33:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:2][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220023 [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_1_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_2_2043,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_3_2010,加载的特效[总数=]9,路径=["effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_4_2031,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:33:2][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220023 [INFO:2022-9-14 10:33:2][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:33:2][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002301个地图区域]加载完毕! [INFO:2022-9-14 10:33:2][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:33:2][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:33:2][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:33:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:33:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:33:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的模型 [INFO:2022-9-14 10:33:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab"] [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的头顶ui [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的头顶ui [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的头顶ui [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的头顶ui [INFO:2022-9-14 10:33:3][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的模型 [INFO:2022-9-14 10:33:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill2.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill3.prefab effect obj pool [INFO:2022-9-14 10:33:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab"] [INFO:2022-9-14 10:33:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的模型 [INFO:2022-9-14 10:33:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/atk_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1_02.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill1.prefab effect obj pool [INFO:2022-9-14 10:33:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab"] [INFO:2022-9-14 10:33:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的模型 [INFO:2022-9-14 10:33:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:33:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:33:4][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:33:4][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:33:4][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220023,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:33:4][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始录放 (回合数:3)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":10074, "thp":10074, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":16372, "thp":16372, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":8398, "thp":8398, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":8971, "thp":8971, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":2015, "skinId":100004, "position":1, "baseAttributes": { "hp":3780, "thp":3780, "atk":324, "def":299, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2043, "skinId":100045, "position":2, "baseAttributes": { "hp":3545, "thp":3545, "atk":321, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204307, "position":1, "CD":0 }, { "skillId":41204308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204309, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2010, "skinId":100016, "position":3, "baseAttributes": { "hp":3588, "thp":3588, "atk":324, "def":334, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201007, "position":1, "CD":0 }, { "skillId":41201008, "position":2, "CD":0 }, { "skillId":41201009, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2031, "skinId":100033, "position":4, "baseAttributes": { "hp":3755, "thp":3755, "atk":313, "def":337, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:33:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:33:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:33:4][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:4][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:33:4][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:33:4][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":10, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:33:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:33:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:33:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:33:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:33:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:33:4][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:33:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:33:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:33:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:33:5][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:33:5]DestroyUnusedResources:37,2,time=,paths: [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 4 nil [INFO:2022-9-14 10:33:5][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:33:5][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41213807, "actEffect": [ { "additional":2373, "targetId":5, "multipleEffectNumReal":0, "additional3":1407, "effectNum":1407, "multipleEffectNum":0, "effectType":2, "additional2":1407 }, { "additional":9067, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3780/3780 原来有盾: 0 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1407/1407 本段飘:1407 本段扣血:1407 本段扣盾:0 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 2373/3780 剩余盾: 0 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10074/10074 原来有盾: 0 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:33:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9067/10074 剩余盾: 0 [WARN:2022-9-14 10:33:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":4080, "effectNum":4080, "multipleEffectNum":0, "effectType":3, "additional2":4080 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 2373/3780 原来有盾: 0 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4080/4080 本段飘:4080 本段扣血:4080 本段扣盾:0 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3780 剩余盾: 0 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:33:6][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210404, "actEffect": [ { "additional":2562, "targetId":6, "multipleEffectNumReal":0, "additional3":983, "effectNum":983, "multipleEffectNum":0, "effectType":2, "additional2":983 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3545/3545 原来有盾: 0 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:491/983 本段飘:491 本段扣血:491 本段扣盾:0 [INFO:2022-9-14 10:33:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3054/3545 剩余盾: 0 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3054/3545 原来有盾: 0 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:983/983 本段飘:492 本段扣血:492 本段扣盾:0 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2562/3545 剩余盾: 0 [WARN:2022-9-14 10:33:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41211504, "actEffect": [ { "additional":1911, "targetId":6, "multipleEffectNumReal":0, "additional3":651, "effectNum":651, "multipleEffectNum":0, "effectType":2, "additional2":651 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:33:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_180036213 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2562/3545 原来有盾: 0 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:651/651 本段飘:651 本段扣血:651 本段扣盾:0 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1911/3545 剩余盾: 0 [WARN:2022-9-14 10:33:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:33:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":130, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:33:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 130 血 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:33:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:33:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:33:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:33:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:33:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204308, "actEffect": [ { "additional":8925, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41204308, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2022-9-14 10:33:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:33:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:33:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_180036213][2] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9067/10074 原来有盾: 0 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8925/10074 剩余盾: 0 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2100 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:0 本段扣盾:73 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 2027 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2100 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:0 本段扣盾:94 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2006 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2100 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:0 本段扣盾:68 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2032 [WARN:2022-9-14 10:33:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:33:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:33:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_180036213][2] 使用技能 41204308 ,令到 6[Monster_6_2_180036213][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:33:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201007, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":150, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201007 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201007[10002107] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2027 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:60/150 本段飘:60 本段扣血:0 本段扣盾:60 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1967 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1967 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:150/150 本段飘:90 本段扣血:0 本段扣盾:90 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1877 [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:33:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_180036213][3] 用 41201007 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301023] [INFO:2022-9-14 10:33:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-9-14 10:33:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201008, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201008 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201008[10002108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_180036213][3] 使用技能 41201008 令到 2[MyRole_2_2][2] 的buff [301023] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203107, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203107[10003007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2032 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:0 本段扣盾:140 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1892 [WARN:2022-9-14 10:33:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:33:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:13][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:3 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301023 持续时间:1 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 3 nil [INFO:2022-9-14 10:33:13][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:33:13][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":7918, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1911/3545 原来有盾: 0 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 519/3545 剩余盾: 0 [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8925/10074 原来有盾: 0 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7918/10074 剩余盾: 0 [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4338, "effectNum":4338, "multipleEffectNum":0, "effectType":3, "additional2":4338 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:33:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 519/3545 原来有盾: 0 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4338/4338 本段飘:4338 本段扣血:4338 本段扣盾:0 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3545 剩余盾: 0 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:33:15][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_3_180036213][3] 一下 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3588/3588 原来有盾: 0 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3588 剩余盾: 0 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:33:15][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":2180, "targetId":8, "multipleEffectNumReal":0, "additional3":1575, "effectNum":1575, "multipleEffectNum":0, "effectType":2, "additional2":1575 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1575/1575 本段飘:1575 本段扣血:1575 本段扣盾:0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2180/3755 剩余盾: 0 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:33:16][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301020 effect/prefabs/battle_sleep.prefab [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:33:16][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301400 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210405, "actEffect": [ { "additional":1265, "targetId":8, "multipleEffectNumReal":0, "additional3":915, "effectNum":915, "multipleEffectNum":0, "effectType":2, "additional2":915 }, { "additional":41210405, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210405 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210405[10011008] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_180036213 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_180036213 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2180/3755 原来有盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:91/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2089/3755 剩余盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2089/3755 原来有盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:182/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1998/3755 剩余盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1998/3755 原来有盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:273/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1907/3755 剩余盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1907/3755 原来有盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:455/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1725/3755 剩余盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1725/3755 原来有盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:637/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1543/3755 剩余盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1543/3755 原来有盾: 0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:915/915 本段飘:278 本段扣血:278 本段扣盾:0 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1265/3755 剩余盾: 0 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:33:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41210405 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:33:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:33:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2022-9-14 10:33:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":193, "targetId":8, "multipleEffectNumReal":0, "additional3":1072, "effectNum":1072, "multipleEffectNum":0, "effectType":2, "additional2":1072 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:33:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:33:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1265/3755 原来有盾: 0 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1072/1072 本段飘:1072 本段扣血:1072 本段扣盾:0 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 193/3755 剩余盾: 0 [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":214, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 214 血 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203108, "actEffect": [ { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:33:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203108 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203108[10003008] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2022-9-14 10:33:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } [WARN:2022-9-14 10:33:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203108 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_180036213][4] 用 41203108 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301003] [INFO:2022-9-14 10:33:19][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2022-9-14 10:33:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:33:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 193 血 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 3755 血 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 3755 血 [WARN:2022-9-14 10:33:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:33:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:33:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:33:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:33:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:33:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:33:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:33:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:33:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:33:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:33:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:33:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2022-9-14 10:33:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2022-9-14 10:33:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203109, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1139, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":41203109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:33:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:33:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203109 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:33:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203109[10003009] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1892 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:227/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1665 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1665 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:454/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:33:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1438 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1438 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:681/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1211 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1211 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:908/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 984 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 135 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 984 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1139/1139 本段飘:231 本段扣血:0 本段扣盾:231 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 753 [WARN:2022-9-14 10:33:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203109 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:33:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2022-9-14 10:33:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:33:25][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1139 [INFO:2022-9-14 10:33:25][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:33:25][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:2 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301023 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:2 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:2 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 2 nil [INFO:2022-9-14 10:33:26][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:33:26][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":2363, "targetId":8, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":6911, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2363/3755 剩余盾: 0 [WARN:2022-9-14 10:33:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7918/10074 原来有盾: 0 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6911/10074 剩余盾: 0 [WARN:2022-9-14 10:33:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":737, "targetId":8, "multipleEffectNumReal":0, "additional3":1626, "effectNum":1626, "multipleEffectNum":0, "effectType":2, "additional2":1626 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301213, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:33:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2363/3755 原来有盾: 0 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1626/1626 本段飘:1626 本段扣血:1626 本段扣盾:0 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 737/3755 剩余盾: 0 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301213] [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 737/3755 原来有盾: 0 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3755 剩余盾: 0 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2022-9-14 10:33:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2022-9-14 10:33:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:33:29][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:28 buffId:301400 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:1 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:1 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:1 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:33:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [WARN:2022-9-14 10:33:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 1 nil [INFO:2022-9-14 10:33:29][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:33:29][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:33:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:29][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:33:29][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:33:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/climbtower/controller/ClimbTowerController:220: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/climbtower/controller/ClimbTowerController:234: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:33:30][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:33:30][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220023 [INFO:2022-9-14 10:33:30][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:33:30][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:30][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:33:30][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:33:30]DestroyUnusedResources:99,2,time=,paths: [INFO:2022-9-14 10:33:31][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:33:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:31]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:33:31]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:31]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:33:31]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:31]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:33:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.12740160152316 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 75 1 [INFO:2022-9-14 10:33:31]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:33:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.16073510050774 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 76 1 [INFO:2022-9-14 10:33:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:33:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:31]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:33:31]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:31][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:33:31][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:33:31][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:33:31][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:32]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:33:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:33:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:33:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.066671099513769 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 77 1 [INFO:2022-9-14 10:33:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2022-9-14 10:33:32][@logic/extensions/fb/config/FbSceneViewConfig.lua:413]:{closure}判定是否是录像 bRecord = true [INFO:2022-9-14 10:33:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:32][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:33:32][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:34][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:33:34]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:33:34][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:33:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 23 time: 103000 [INFO:2022-9-14 10:33:35]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 10:33:35]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:35]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:33:35]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 3 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:35]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:33:35]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:35]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:33:35]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:33:35]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:33:35][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10024970024824 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 78 1 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:33:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.10024970024824 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 79 1 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:33:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:33:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.13375959917903 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 80 1 [INFO:2022-9-14 10:33:35][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:35][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2022-9-14 10:33:35][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:33:35][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:33:35][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:35][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:35][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:35][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:33:35][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:33:35]DestroyUnusedResources:37,2,time=,paths: [INFO:2022-9-14 10:33:36][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-9-14 10:33:36][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-9-14 10:33:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:36][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-9-14 10:33:36][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:33:36][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-9-14 10:33:36][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [WARN:2022-9-14 10:33:36][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-9-14 10:33:36][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:157: in function 'playVoice' logic/extensions/main/view/MainCharacterView:142: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:33:36][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:33:36][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:33:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:33:36][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:33:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.14905349910259 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 81 1 [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:33:36]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:33:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.18238839879632 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetWeeklyCardInfoReply 82 1 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663975882367 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.18238839879632 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get103InfosReply 83 1 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 1 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 1 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 1 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 1 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 1 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } infos { topupId: 9101 buyCount: 0 } infos { topupId: 9102 buyCount: 0 } infos { topupId: 9103 buyCount: 0 } infos { topupId: 9104 buyCount: 0 } infos { topupId: 9105 buyCount: 0 } infos { topupId: 9106 buyCount: 0 } infos { topupId: 7101 buyCount: 0 } infos { topupId: 7102 buyCount: 0 } infos { topupId: 7103 buyCount: 0 } infos { topupId: 7104 buyCount: 0 } infos { topupId: 7105 buyCount: 0 } infos { topupId: 7106 buyCount: 0 } infos { topupId: 7107 buyCount: 0 } infos { topupId: 7108 buyCount: 0 } infos { topupId: 7109 buyCount: 0 } infos { topupId: 7110 buyCount: 0 } infos { topupId: 7111 buyCount: 0 } infos { topupId: 7112 buyCount: 0 } infos { topupId: 7113 buyCount: 0 } infos { topupId: 7114 buyCount: 0 } infos { topupId: 1001 buyCount: 1 } infos { topupId: 1002 buyCount: 1 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 30 } infos { topupId: 1008 buyCount: 1 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 9202 buyCount: 0 } infos { topupId: 9203 buyCount: 0 } infos { topupId: 9204 buyCount: 0 } infos { topupId: 9205 buyCount: 0 } infos { topupId: 9206 buyCount: 0 } infos { topupId: 9207 buyCount: 0 } infos { topupId: 9208 buyCount: 0 } infos { topupId: 9209 buyCount: 0 } infos { topupId: 9210 buyCount: 0 } infos { topupId: 9211 buyCount: 0 } infos { topupId: 9212 buyCount: 0 } infos { topupId: 9213 buyCount: 0 } infos { topupId: 9214 buyCount: 0 } infos { topupId: 9215 buyCount: 0 } infos { topupId: 1024 buyCount: 1 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 6 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 2 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 4 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 buyCount: 2 } infos { topupId: 9304 buyCount: 0 } infos { topupId: 1113 buyCount: 1 } infos { topupId: 9305 buyCount: 0 } infos { topupId: 1114 buyCount: 1 } infos { topupId: 9306 buyCount: 0 } infos { topupId: 1115 buyCount: 0 } infos { topupId: 1116 buyCount: 0 } infos { topupId: 1117 buyCount: 3 } infos { topupId: 7300 buyCount: 0 } infos { topupId: 1201 buyCount: 0 } infos { topupId: 1202 buyCount: 0 } infos { topupId: 1205 buyCount: 0 } infos { topupId: 5301 buyCount: 0 } infos { topupId: 1206 buyCount: 0 } infos { topupId: 5302 buyCount: 0 } infos { topupId: 1207 buyCount: 0 } infos { topupId: 5303 buyCount: 0 } infos { topupId: 5304 buyCount: 0 } infos { topupId: 1209 buyCount: 0 } infos { topupId: 5305 buyCount: 0 } infos { topupId: 9401 buyCount: 0 } infos { topupId: 1218 buyCount: 0 } infos { topupId: 1219 buyCount: 0 } infos { topupId: 1220 buyCount: 0 } infos { topupId: 1301 buyCount: 0 } infos { topupId: 1302 buyCount: 0 } infos { topupId: 1303 buyCount: 0 } infos { topupId: 1304 buyCount: 0 } infos { topupId: 1305 buyCount: 0 } infos { topupId: 1306 buyCount: 0 } infos { topupId: 1307 buyCount: 0 } infos { topupId: 1308 buyCount: 0 } infos { topupId: 1309 buyCount: 0 } infos { topupId: 1310 buyCount: 0 } infos { topupId: 1311 buyCount: 0 } infos { topupId: 1312 buyCount: 0 } infos { topupId: 1313 buyCount: 0 } infos { topupId: 1317 buyCount: 0 } infos { topupId: 1318 buyCount: 0 } infos { topupId: 5414 buyCount: 0 } infos { topupId: 1319 buyCount: 0 } infos { topupId: 5415 buyCount: 0 } infos { topupId: 1320 buyCount: 0 } infos { topupId: 1321 buyCount: 0 } infos { topupId: 1323 buyCount: 0 } infos { topupId: 9515 buyCount: 0 } infos { topupId: 1324 buyCount: 0 } infos { topupId: 9516 buyCount: 0 } infos { topupId: 1325 buyCount: 0 } infos { topupId: 9517 buyCount: 0 } infos { topupId: 1326 buyCount: 0 } infos { topupId: 9518 buyCount: 0 } infos { topupId: 9519 buyCount: 0 } 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extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.26347429677844 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 87 1 [INFO:2022-9-14 10:33:36][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):sanxian.mtn,default:nil stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:33:36][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:33:36]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.4250816963613 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 88 1 [INFO:2022-9-14 10:33:36][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:33:36][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 313 找到: true [INFO:2022-9-14 10:33:36][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 313 挂点: ui_luwu_shuijiao_p1 zoneId: 20506 zoneName: g-s10_zjm_p6 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.4250816963613 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 89 1 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:33:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:33:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.4250816963613 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 90 1 [INFO:2022-9-14 10:33:36][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663975617000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.3093634955585 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 91 1 [INFO:2022-9-14 10:33:37][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:33:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.19494269788265 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 93 1 [INFO:2022-9-14 10:33:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:37]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2022-9-14 10:33:37]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:37]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.066667400300503 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 94 1 [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:37]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2022-9-14 10:33:37]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:37]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066667500883341 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 95 1 [INFO:2022-9-14 10:33:37][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: sanxian.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:33:37][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 313 go: SceneTrigger_313_0 [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:37]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2022-9-14 10:33:37]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:37]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=19 [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 expiredTime: 1653408000 } [INFO:2022-9-14 10:33:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2022-9-14 10:33:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.066821500658989 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 96 1 [WARN:2022-9-14 10:33:38][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-9-14 10:33:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15 [INFO:2022-9-14 10:33:38]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:33:38]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:38]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:33:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10023949667811 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 97 1 [INFO:2022-9-14 10:33:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-9-14 10:33:38]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2022-9-14 10:33:38]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:38]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=2685 [INFO:2022-9-14 10:33:38]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=131 [INFO:2022-9-14 10:33:38]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 101 infos { id: 23453030 value: 0 time: 0 } infos { id: 3113003 value: 0 time: 0 } infos { id: 27503014 value: 0 time: 0 } infos { id: 23453027 value: 0 time: 0 } infos { id: 27503013 value: 0 time: 0 } infos { id: 15653094 value: 0 time: 0 } infos { id: 15653118 value: 0 time: 0 } infos { id: 15653109 value: 0 time: 0 } infos { id: 15653104 value: 0 time: 0 } infos { id: 15653105 value: 0 time: 0 } infos { id: 15653069 value: 0 time: 0 } infos { id: 26203048 value: 0 time: 0 } infos { id: 21873002 value: 0 time: 0 } infos { id: 15653063 value: 0 time: 0 } infos { id: 15653060 value: 0 time: 0 } infos { id: 26203067 value: 0 time: 0 } infos { id: 15653076 value: 0 time: 0 } infos { id: 13843182 value: 0 time: 0 } infos { id: 14903005 value: 0 time: 0 } infos { id: 26203057 value: 0 time: 0 } infos { id: 14903004 value: 0 time: 0 } infos { id: 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13683008 value: 0 time: 0 } infos { id: 13533038 value: 0 time: 0 } infos { id: 26943037 value: 0 time: 0 } infos { id: 26943025 value: 0 time: 0 } infos { id: 6853059 value: 0 time: 0 } infos { id: 6853060 value: 0 time: 0 } infos { id: 28013060 value: 0 time: 0 } infos { id: 6853084 value: 0 time: 0 } infos { id: 6853085 value: 0 time: 0 } infos { id: 13533046 value: 0 time: 0 } infos { id: 26943015 value: 0 time: 0 } infos { id: 15583023 value: 0 time: 0 } infos { id: 15583017 value: 0 time: 0 } infos { id: 15583018 value: 0 time: 0 } infos { id: 6853024 value: 0 time: 0 } infos { id: 13733145 value: 0 time: 0 } infos { id: 15583012 value: 0 time: 0 } infos { id: 13733147 value: 0 time: 0 } infos { id: 18943211 value: 0 time: 0 } infos { id: 13733146 value: 0 time: 0 } infos { id: 15653154 value: 0 time: 0 } infos { id: 18943214 value: 0 time: 0 } infos { id: 15903009 value: 0 time: 0 } infos { id: 6853052 value: 0 time: 0 } infos { id: 6853054 value: 0 time: 0 } infos { id: 6853055 value: 0 time: 0 } infos { id: 6853041 value: 0 time: 0 } infos { id: 6853042 value: 0 time: 0 } infos { id: 6853044 value: 0 time: 0 } infos { id: 26943047 value: 0 time: 0 } infos { id: 27643003 value: 0 time: 0 } infos { id: 6853046 value: 0 time: 0 } infos { id: 15583026 value: 0 time: 0 } infos { id: 6853006 value: 0 time: 0 } infos { id: 17933558 value: 0 time: 0 } infos { id: 543201 value: 0 time: 0 } infos { id: 18943181 value: 0 time: 0 } infos { id: 24523416 value: 0 time: 0 } infos { id: 24523417 value: 0 time: 0 } infos { id: 23823002 value: 0 time: 0 } infos { id: 6853017 value: 0 time: 0 } infos { id: 4803002 value: 0 time: 0 } infos { id: 6853021 value: 0 time: 0 } infos { id: 6853008 value: 0 time: 0 } infos { id: 24523406 value: 0 time: 0 } infos { id: 6853011 value: 0 time: 0 } infos { id: 6853013 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:33:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 98 1 [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 16591393 equipUniqueIds: 16591392 equipUniqueIds: 16591394 } formationHeros { index: 1 typeId: 1 heroUniqueId: 29563059 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 13033031 equipUniqueIds: 4320847 equipUniqueIds: 4290787 equipUniqueIds: 4290815 } formationHeros { index: 3 typeId: 1 heroUniqueId: 19803008 equipUniqueIds: 4320774 equipUniqueIds: 4320899 equipUniqueIds: 4320956 } state: 1 name: 八仙1 typeId: 1 seq: 3 } [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-9-14 10:33:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 99 1 [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-9-14 10:33:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2022-9-14 10:33:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.087592300027609 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 100 1 [INFO:2022-9-14 10:33:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:33:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:33:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-9-14 10:33:41]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:33:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:41]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:33:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:33:41]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:33:41][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10042469576001 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 101 1 [INFO:2022-9-14 10:33:41]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:33:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:33:41][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13387209549546 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 102 1 [INFO:2022-9-14 10:33:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:34:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:34:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 12 time: 49000 [INFO:2022-9-14 10:34:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:30]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 10:34:30]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:30]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:34:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:34:30][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10019990056753 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 107 1 [INFO:2022-9-14 10:34:31][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:34:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:34:32]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:34:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-9-14 10:34:32]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:34:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:32]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:34:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.11258289963007 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 109 1 [INFO:2022-9-14 10:34:32]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:34:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.14591569826007 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 110 1 [INFO:2022-9-14 10:34:44][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:34:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:34:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 12 time: 13000 [INFO:2022-9-14 10:34:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:45]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:34:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:45]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:34:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:34:45][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10005529969931 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 112 1 [INFO:2022-9-14 10:34:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:34:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2022-9-14 10:34:46]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:34:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:46]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:34:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:46]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:34:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.11333910003304 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 113 1 [INFO:2022-9-14 10:34:46]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:34:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.14685380086303 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 114 1 [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 12 time: 3000 [INFO:2022-9-14 10:34:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10031159967184 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 115 1 [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2022-9-14 10:34:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 3 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:34:49][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:34:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 4 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:34:49][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 7 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 8 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10 [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.072511300444603 移走了序号= 1 的消息,当前队列数量= 10 || 0 SystemEnterLogReply 116 1 [INFO:2022-9-14 10:34:49][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.10584710165858 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 117 1 [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:34:49]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:34:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.10584710165858 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 118 1 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663975955516 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.10584710165858 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 119 1 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 1 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 1 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 1 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 1 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 1 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } infos { topupId: 9101 buyCount: 0 } infos { topupId: 9102 buyCount: 0 } infos { topupId: 9103 buyCount: 0 } infos { topupId: 9104 buyCount: 0 } infos { topupId: 9105 buyCount: 0 } infos { topupId: 9106 buyCount: 0 } infos { topupId: 7101 buyCount: 0 } infos { topupId: 7102 buyCount: 0 } infos { topupId: 7103 buyCount: 0 } infos { topupId: 7104 buyCount: 0 } infos { topupId: 7105 buyCount: 0 } infos { topupId: 7106 buyCount: 0 } infos { topupId: 7107 buyCount: 0 } infos { topupId: 7108 buyCount: 0 } infos { topupId: 7109 buyCount: 0 } infos { topupId: 7110 buyCount: 0 } infos { topupId: 7111 buyCount: 0 } infos { topupId: 7112 buyCount: 0 } infos { topupId: 7113 buyCount: 0 } infos { topupId: 7114 buyCount: 0 } infos { topupId: 1001 buyCount: 1 } infos { topupId: 1002 buyCount: 1 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 30 } infos { topupId: 1008 buyCount: 1 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 9202 buyCount: 0 } infos { topupId: 9203 buyCount: 0 } infos { topupId: 9204 buyCount: 0 } infos { topupId: 9205 buyCount: 0 } infos { topupId: 9206 buyCount: 0 } infos { topupId: 9207 buyCount: 0 } infos { topupId: 9208 buyCount: 0 } infos { topupId: 9209 buyCount: 0 } infos { topupId: 9210 buyCount: 0 } infos { topupId: 9211 buyCount: 0 } infos { topupId: 9212 buyCount: 0 } infos { topupId: 9213 buyCount: 0 } infos { topupId: 9214 buyCount: 0 } infos { topupId: 9215 buyCount: 0 } infos { topupId: 1024 buyCount: 1 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } infos { topupId: 1026 buyCount: 0 } infos { topupId: 1027 buyCount: 0 } infos { topupId: 1028 buyCount: 6 } infos { topupId: 7201 buyCount: 0 } infos { topupId: 7202 buyCount: 0 } infos { topupId: 7203 buyCount: 0 } infos { topupId: 7204 buyCount: 0 } infos { topupId: 7205 buyCount: 0 } infos { topupId: 7206 buyCount: 0 } infos { topupId: 1101 buyCount: 0 } infos { topupId: 1102 buyCount: 0 } infos { topupId: 1103 buyCount: 0 } infos { topupId: 1104 buyCount: 2 } infos { topupId: 1105 buyCount: 0 } infos { topupId: 1106 buyCount: 0 } infos { topupId: 1107 buyCount: 0 } infos { topupId: 1108 buyCount: 0 } infos { topupId: 1109 buyCount: 0 } infos { topupId: 9301 buyCount: 0 } infos { topupId: 1110 buyCount: 0 } infos { topupId: 9302 buyCount: 0 } infos { topupId: 1111 buyCount: 4 } infos { topupId: 9303 buyCount: 0 } infos { topupId: 1112 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extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.17262649908662 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 123 1 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.17262649908662 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 124 1 [INFO:2022-9-14 10:34:49][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.17262649908662 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 125 1 [INFO:2022-9-14 10:34:49]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.20604759827256 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 126 1 [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663975917000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.10020049661398 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 127 1 [INFO:2022-9-14 10:34:49][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:34:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066753197461367 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 0 1 [INFO:2022-9-14 10:34:50][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:50][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:303: in function [INFO:2022-9-14 10:34:50][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-9-14 10:34:50][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:34:50][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:50][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:50][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:50][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:34:50][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:34:50]DestroyUnusedResources:61,2,time=,paths: [INFO:2022-9-14 10:34:51][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:34:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:51][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:34:51][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:34:51][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:34:51][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:51]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:34:51]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:51]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:34:51]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:51]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:34:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.067069102078676 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 1 1 [INFO:2022-9-14 10:34:51]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:34:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10040290281177 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 2 1 [INFO:2022-9-14 10:34:52][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:34:52]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 54 [INFO:2022-9-14 10:34:53]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:34:53]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:53]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10035229846835 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 3 1 [INFO:2022-9-14 10:34:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 1 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:53]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:34:53]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 2 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:53]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9 [INFO:2022-9-14 10:34:53]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:53]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.08750019967556 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 4 1 [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 38 [INFO:2022-9-14 10:34:53]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:34:53]||||| Sender socketClient version=1 [INFO:2022-9-14 10:34:53]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=673 [INFO:2022-9-14 10:34:53]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 768442 state: 1 maxFightCount: 5 remainFightCount: 5 remainBuyFightCount: 10 maxRefreshEnemyCount: 5 remainRefreshEnemyCount: 5 score: 1000 bestScore: 1384 rank: 0 defenseTeamHeroIds: 1733002 defenseTeamHeroIds: 423191 defenseTeamHeroIds: 543201 defenseTeamHeroIds: 423192 enemyInfos { id: 18142 name: wiky1 level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 1 todayWinCount: 0 canFight: false isFriend: false guildName: 88 } enemyInfos { id: 327145 name: 伊婴诗 level: 100 portrait: 11100101 frame: 11110001 score: 2000 rank: 2 todayWinCount: 0 canFight: false isFriend: false guildName: GM-9271 } enemyInfos { id: 324142 name: 萌新玩家 level: 100 portrait: 11100259 frame: 11110236 score: 2000 rank: 3 todayWinCount: 0 canFight: false isFriend: false guildName: GM-GM49639 } enemyInfos { id: 328944 name: sausage level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 4 todayWinCount: 0 canFight: false isFriend: false guildName: ghxtest } enemyInfos { id: 292042 name: coji1 level: 100 portrait: 11100001 frame: 11110163 score: 2000 rank: 5 todayWinCount: 0 canFight: false isFriend: false guildName: ptIDIP-GM88278 } enemyInfos { id: 286042 name: cjw01 level: 77 portrait: 11100001 frame: 11110027 score: 2000 rank: 6 todayWinCount: 0 canFight: false isFriend: false guildName: 协会合并一下 } enemyInfos { id: -911 name: 伊萍尤 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 7 todayWinCount: 0 canFight: false } enemyInfos { id: -936 name: 伊英斜 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 8 todayWinCount: 0 canFight: false } enemyInfos { id: -84840 name: 伊起炫 level: 20 portrait: 11100002 frame: 11110001 score: 1039 rank: 87065 todayWinCount: 0 canFight: true } enemyInfos { id: -65490 name: 伊冷果 level: 20 portrait: 11100002 frame: 11110001 score: 1036 rank: 87970 todayWinCount: 0 canFight: true } enemyInfos { id: -39564 name: 伊莺苍 level: 20 portrait: 11100002 frame: 11110001 score: 1026 rank: 91279 todayWinCount: 0 canFight: true } enemyInfos { id: -29815 name: 伊沂英 level: 20 portrait: 11100002 frame: 11110001 score: 1003 rank: 98795 todayWinCount: 0 canFight: true } bonusInfos { id: 1 state: 2 } bonusInfos { id: 2 state: 2 } bonusInfos { id: 3 state: 0 } bonusInfos { id: 4 state: 0 } bonusInfos { id: 5 state: 0 } bonusInfos { id: 6 state: 0 } bonusInfos { id: 7 state: 0 } remainFightTime: 743241 hasExtraFightCount: false [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <--- [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.25440219789743 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetPVPInfoReply 5 1 [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:34:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:34:53][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16690199822187 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 6 1 [INFO:2022-9-14 10:34:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:34:58][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:34:59][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:34:59][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 8 当前队列数量= 1 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartPVPFightRequest [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -84840 rank: 87065 teamId: 1 [INFO:2022-9-14 10:35:0]==> Sender Auto Serialize Message,extId=14,cmd=8,size=26 [INFO:2022-9-14 10:35:0]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:0]<== Receiver Message, socketClient version=1,extId=14,cmd=8,status=0,size=8 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartPVPFightReply <--- [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 8 所需时间单位秒 = 0.10011480003595 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartPVPFightReply 8 1 [INFO:2022-9-14 10:35:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:0]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-9-14 10:35:0]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:0]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=1199 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 12088 thp: 12088 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 19646 thp: 19646 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 10077 thp: 10077 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 10765 thp: 10765 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22227 skinId: 100067 position: 0 baseAttributes { hp: 12088 thp: 12088 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: 15444 } defender { units { id: 6 modelId: 2030 skinId: 100032 position: 1 baseAttributes { hp: 3569 thp: 3569 atk: 257 def: 267 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203000 position: 1 CD: 0 } skillInfo { skillId: 41203001 position: 2 CD: 0 } skillInfo { skillId: 41203002 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: -84840 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2005 skinId: 100010 position: 2 baseAttributes { hp: 3170 thp: 3170 atk: 236 def: 273 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200500 position: 1 CD: 0 } skillInfo { skillId: 41200501 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200503 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: -84840 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2041 skinId: 100043 position: 3 baseAttributes { hp: 3343 thp: 3343 atk: 253 def: 239 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204100 position: 1 CD: 0 } skillInfo { skillId: 41204101 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204102 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: -84840 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2034 skinId: 100036 position: 4 baseAttributes { hp: 3119 thp: 3119 atk: 216 def: 243 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203400 position: 1 CD: 0 } skillInfo { skillId: 41203401 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203402 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: -84840 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: -84840 } curRound: 1 maxRound: 20 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 13 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 14 } } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.066845700144768 移走了序号= 1 的消息,当前队列数量= 0 || 0 EnterBattleReply 9 1 [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2030 isShaping:false skinId:100032 otherSkillId:nil skills:[41203000,41203001,41203002] otherSkills:null allSkillActions:[10003207,10003208,10003209] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2005 isShaping:false skinId:100010 otherSkillId:nil skills:[41200500,41200501,41200503] otherSkills:null allSkillActions:[10001007,10001009,10001008] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2041 isShaping:false skinId:100043 otherSkillId:nil skills:[41204100,41204101,41204102] otherSkills:null allSkillActions:[10003808,10003807,10003809] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2034 isShaping:false skinId:100036 otherSkillId:nil skills:[41203400,41203401,41203402] otherSkills:null allSkillActions:[10003908,10003909,10003907] allNormalActions:{} [INFO:2022-9-14 10:35:0][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220017 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/core/core/behavior/action/BBEnterSceneBattle:84: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:21: in function 'onStart' frameworkext/ai/workflow/flow/FlowSingle:21: in function 'onStart' frameworkext/ai/workflow/WorkFlow:45: in function 'start' logic/extensions/qualifying/control/PvpSpace:32: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'beginPVP' ... logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart' logic/extensions/battle/agent/BattleAgent:22: in function '_enterBattleReply' logic/extensions/battle/agent/BattleAgent:17: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2022-9-14 10:35:0]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:35:0]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 2 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 3 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:0]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:35:0]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:0]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9 [INFO:2022-9-14 10:35:0]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:0][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:35:0][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:35:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:0][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 2; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginPVP' logic/extensions/qualifying/control/QualifyingController:119: in function '_openQualifyingSpace' logic/extensions/qualifying/control/QualifyingController:494: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart' logic/extensions/battle/agent/BattleAgent:22: in function '_enterBattleReply' logic/extensions/battle/agent/BattleAgent:17: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:35:0]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.072948198765516 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 10 1 [INFO:2022-9-14 10:35:0]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:35:0]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=673 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.10627890005708 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 11 1 [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 768434 state: 1 maxFightCount: 5 remainFightCount: 4 remainBuyFightCount: 10 maxRefreshEnemyCount: 5 remainRefreshEnemyCount: 5 score: 1000 bestScore: 1384 rank: 0 defenseTeamHeroIds: 1733002 defenseTeamHeroIds: 423191 defenseTeamHeroIds: 543201 defenseTeamHeroIds: 423192 enemyInfos { id: 18142 name: wiky1 level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 1 todayWinCount: 0 canFight: false isFriend: false guildName: 88 } enemyInfos { id: 327145 name: 伊婴诗 level: 100 portrait: 11100101 frame: 11110001 score: 2000 rank: 2 todayWinCount: 0 canFight: false isFriend: false guildName: GM-9271 } enemyInfos { id: 324142 name: 萌新玩家 level: 100 portrait: 11100259 frame: 11110236 score: 2000 rank: 3 todayWinCount: 0 canFight: false isFriend: false guildName: GM-GM49639 } enemyInfos { id: 328944 name: sausage level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 4 todayWinCount: 0 canFight: false isFriend: false guildName: ghxtest } enemyInfos { id: 292042 name: coji1 level: 100 portrait: 11100001 frame: 11110163 score: 2000 rank: 5 todayWinCount: 0 canFight: false isFriend: false guildName: ptIDIP-GM88278 } enemyInfos { id: 286042 name: cjw01 level: 77 portrait: 11100001 frame: 11110027 score: 2000 rank: 6 todayWinCount: 0 canFight: false isFriend: false guildName: 协会合并一下 } enemyInfos { id: -911 name: 伊萍尤 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 7 todayWinCount: 0 canFight: false } enemyInfos { id: -936 name: 伊英斜 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 8 todayWinCount: 0 canFight: false } enemyInfos { id: -84840 name: 伊起炫 level: 20 portrait: 11100002 frame: 11110001 score: 1039 rank: 87065 todayWinCount: 0 canFight: true } enemyInfos { id: -65490 name: 伊冷果 level: 20 portrait: 11100002 frame: 11110001 score: 1036 rank: 87970 todayWinCount: 0 canFight: true } enemyInfos { id: -39564 name: 伊莺苍 level: 20 portrait: 11100002 frame: 11110001 score: 1026 rank: 91279 todayWinCount: 0 canFight: true } enemyInfos { id: -29815 name: 伊沂英 level: 20 portrait: 11100002 frame: 11110001 score: 1003 rank: 98795 todayWinCount: 0 canFight: true } bonusInfos { id: 1 state: 2 } bonusInfos { id: 2 state: 2 } bonusInfos { id: 3 state: 0 } bonusInfos { id: 4 state: 0 } bonusInfos { id: 5 state: 0 } bonusInfos { id: 6 state: 0 } bonusInfos { id: 7 state: 0 } remainFightTime: 743233 hasExtraFightCount: false [INFO:2022-9-14 10:35:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <--- [INFO:2022-9-14 10:35:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.10627890005708 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPInfoReply 12 1 [INFO:2022-9-14 10:35:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:0][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:35:0][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:35:0]DestroyUnusedResources:43,2,time=,paths: [INFO:2022-9-14 10:35:0][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220017 [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22227_5,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2030_1,加载的特效[总数=]7,路径=["effect\/prefabs\/show_xihucuyu_skill2.prefab","effect\/prefabs\/show_xihucuyu_skill3.prefab","effect\/prefabs\/atk_xihucuyu_skill3.prefab","effect\/prefabs\/hit_xihucuyu_skill1.prefab","effect\/prefabs\/atk_xihucuyu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2005_2,加载的特效[总数=]7,路径=["effect\/prefabs\/show_daibazhouzi_skill3.prefab","effect\/prefabs\/atk_daibazhouzi_skill3.prefab","effect\/prefabs\/show_daibazhouzi_skill2.prefab","effect\/prefabs\/hit_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2041_3,加载的特效[总数=]8,路径=["effect\/prefabs\/atk_taijiyuni_skill3.prefab","effect\/prefabs\/show_taijiyuni_skill3.prefab","effect\/prefabs\/show_taijiyuni_skill2.prefab","effect\/prefabs\/hit_taijiyuni_skill2.prefab","effect\/prefabs\/show_taijiyuni_skill1.prefab","effect\/prefabs\/hit_taijiyuni_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2034_4,加载的特效[总数=]7,路径=["effect\/prefabs\/hit_bingtanghulu_skill1.prefab","effect\/prefabs\/hit_bingtanghulu_skill2.prefab","effect\/prefabs\/show_bingtanghulu_skill2.prefab","effect\/prefabs\/atk_bingtanghulu_skill3.prefab","effect\/prefabs\/show_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:0][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:35:0][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220017 [INFO:2022-9-14 10:35:0][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:35:0][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001701个地图区域]加载完毕! [INFO:2022-9-14 10:35:0][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:35:0][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:35:1][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:35:1][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的头顶ui [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:35:1][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:35:1][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:35:1][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的模型 [INFO:2022-9-14 10:35:1][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2030_1 ====== Monster_2030_1 怪物的模型 [INFO:2022-9-14 10:35:2][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_xihucuyu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xihucuyu_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_xihucuyu_skill3.prefab effect obj pool create effect/prefabs/hit_xihucuyu_skill1.prefab effect obj pool create effect/prefabs/show_xihucuyu_skill2.prefab effect obj pool [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2030_1 ====== Monster_2030_1 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_xihucuyu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xihucuyu_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_xihucuyu_skill3.prefab","effect\/prefabs\/hit_xihucuyu_skill1.prefab","effect\/prefabs\/show_xihucuyu_skill2.prefab"] [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2030_1 ====== Monster_2030_1 怪物的头顶ui [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2005_2 ====== Monster_2005_2 怪物的头顶ui [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2041_3 ====== Monster_2041_3 怪物的头顶ui [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2034_4 ====== Monster_2034_4 怪物的头顶ui [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2005_2 ====== Monster_2005_2 怪物的模型 [INFO:2022-9-14 10:35:2][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_daibazhouzi_skill1.prefab effect obj pool create effect/prefabs/show_daibazhouzi_skill3.prefab effect obj pool create effect/prefabs/atk_daibazhouzi_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_daibazhouzi_skill1.prefab effect obj pool create effect/prefabs/show_daibazhouzi_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2005_2 ====== Monster_2005_2 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill3.prefab","effect\/prefabs\/atk_daibazhouzi_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_daibazhouzi_skill1.prefab","effect\/prefabs\/show_daibazhouzi_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2041_3 ====== Monster_2041_3 怪物的模型 [INFO:2022-9-14 10:35:2][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_taijiyuni_skill1.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_taijiyuni_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill2.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill3.prefab effect obj pool create effect/prefabs/atk_taijiyuni_skill3.prefab effect obj pool [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2041_3 ====== Monster_2041_3 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_taijiyuni_skill1.prefab","effect\/prefabs\/show_taijiyuni_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_taijiyuni_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyuni_skill2.prefab","effect\/prefabs\/show_taijiyuni_skill3.prefab","effect\/prefabs\/atk_taijiyuni_skill3.prefab"] [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2034_4 ====== Monster_2034_4 怪物的模型 [INFO:2022-9-14 10:35:2][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_bingtanghulu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_bingtanghulu_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bingtanghulu_skill2.prefab effect obj pool create effect/prefabs/hit_bingtanghulu_skill2.prefab effect obj pool create effect/prefabs/hit_bingtanghulu_skill1.prefab effect obj pool [INFO:2022-9-14 10:35:2][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2034_4 ====== Monster_2034_4 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_bingtanghulu_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bingtanghulu_skill2.prefab","effect\/prefabs\/hit_bingtanghulu_skill2.prefab","effect\/prefabs\/hit_bingtanghulu_skill1.prefab"] [INFO:2022-9-14 10:35:2][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:35:2][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:35:2][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220017,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:35:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:2][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:35:2][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:35:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:2][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:35:3][logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}battleview _________BBOpenView检查界面打开完毕没 -> false [INFO:2022-9-14 10:35:3][logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}battleview _________BBOpenView检查界面打开完毕没 -> true [INFO:2022-9-14 10:35:3][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":12088, "thp":12088, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":19646, "thp":19646, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":10077, "thp":10077, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":10765, "thp":10765, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [ { "id":5, "modelId":22227, "skinId":100067, "position":0, "baseAttributes": { "hp":12088, "thp":12088, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40300022, "position":1, "CD":3, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":6, "modelId":2030, "skinId":100032, "position":1, "baseAttributes": { "hp":3569, "thp":3569, "atk":257, "def":267, "critic":115, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203000, "position":1, "CD":0 }, { "skillId":41203001, "position":2, "CD":0 }, { "skillId":41203002, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-84840", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2005, "skinId":100010, "position":2, "baseAttributes": { "hp":3170, "thp":3170, "atk":236, "def":273, "critic":80, "critic_dmg":500, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200500, "position":1, "CD":0 }, { "skillId":41200501, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200503, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-84840", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2041, "skinId":100043, "position":3, "baseAttributes": { "hp":3343, "thp":3343, "atk":253, "def":239, "critic":80, "critic_dmg":660, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204100, "position":1, "CD":0 }, { "skillId":41204101, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204102, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"-84840", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":9, "modelId":2034, "skinId":100036, "position":4, "baseAttributes": { "hp":3119, "thp":3119, "atk":216, "def":243, "critic":115, "critic_dmg":500, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203400, "position":1, "CD":0 }, { "skillId":41203401, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203402, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-84840", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "-84840" ] }, "curRound":1, "maxRound":20, "isFinish":false } [INFO:2022-9-14 10:35:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 6 当前队列数量= 1 [INFO:2022-9-14 10:35:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPEnemyDetailInfoRequest [INFO:2022-9-14 10:35:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -84840 [INFO:2022-9-14 10:35:3][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2022-9-14 10:35:3][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 117 找到: true [INFO:2022-9-14 10:35:3][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 118 找到: true [INFO:2022-9-14 10:35:3][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 118 挂点: zdcjpvp_zdl_01_p_1 zoneId: 22001701 zoneName: g-s01_pvp_p [INFO:2022-9-14 10:35:3][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 117 挂点: zdcjpvp_ydl_02_p_1 zoneId: 22001701 zoneName: g-s01_pvp_p [INFO:2022-9-14 10:35:3]==> Sender Auto Serialize Message,extId=14,cmd=6,size=20 [INFO:2022-9-14 10:35:3]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:3][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 118 go: SceneTrigger_118_4 [INFO:2022-9-14 10:35:3]<== Receiver Message, socketClient version=1,extId=14,cmd=6,status=0,size=227 [INFO:2022-9-14 10:35:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -84840 heros { heroId: 1 heroTypeIdx: 2030 level: 23 rank: 2 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } skinId: 100032 breakthroughCnt: 0 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } heros { heroId: 2 heroTypeIdx: 2005 level: 20 rank: 2 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200503 strengthenLevel: 2 } skinId: 100010 breakthroughCnt: 1 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } heros { heroId: 3 heroTypeIdx: 2041 level: 25 rank: 2 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } skinId: 100043 breakthroughCnt: 0 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } heros { heroId: 4 heroTypeIdx: 2034 level: 21 rank: 2 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } skinId: 100036 breakthroughCnt: 0 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } [INFO:2022-9-14 10:35:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPEnemyDetailInfoReply <--- [INFO:2022-9-14 10:35:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 6 所需时间单位秒 = 0.066667802631855 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPEnemyDetailInfoReply 13 1 [INFO:2022-9-14 10:35:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:3][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 117 go: SceneTrigger_117_4 [INFO:2022-9-14 10:35:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:3][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:35:4]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:35:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:5][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:35:5][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":13, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:35:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:35:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:35:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:35:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:35:5][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:35:6][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:35:6][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:35:6][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2022-9-14 10:35:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:35:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2022-9-14 10:35:6][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:35:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:6]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:35:6]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:6]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:35:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066667400300503 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 15 1 [INFO:2022-9-14 10:35:6][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:35:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:6]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:35:6]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:6]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2022-9-14 10:35:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:35:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667400300503 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 16 1 [INFO:2022-9-14 10:35:6][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:35:6][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2022-9-14 10:35:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:35:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:35:9][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":6, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":6, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":6, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":6, "targetId2":0 } ] } [INFO:2022-9-14 10:35:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:35:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:35:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 6 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 6 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 6 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 6 targetId2: 0 } [INFO:2022-9-14 10:35:9]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:35:9]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:9]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=632 [INFO:2022-9-14 10:35:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1619 additional: 1950 additional2: 1619 additional3: 1619 } actEffect { targetId: 1 effectType: 17 effectNum: 1208 additional: 10880 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4359 additional: 0 additional2: 4359 additional3: 4359 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 7 effectType: 2 effectNum: 1005 additional: 2165 additional2: 1005 additional3: 1005 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 7 effectType: 2 effectNum: 731 additional: 1434 additional2: 731 additional3: 731 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 146 additional: 10765 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 15 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 7 actorId: 41200501 actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301008 duration: 1 id: 16 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301002 duration: 2 id: 17 } } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41200501 } targetId: 7 } battleStep { actorType: 1 castorId: 8 actorId: 41204101 actEffect { targetId: 1 effectType: 3 effectNum: 330 additional: 10550 additional2: 330 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301017 duration: 1 id: 18 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204101 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41203402 actEffect { targetId: 7 effectType: 4 effectNum: 634 additional: 2068 } actEffect { targetId: 8 effectType: 4 effectNum: 668 additional: 3343 } actEffect { targetId: 9 effectType: 4 effectNum: 623 additional: 3119 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 19 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 20 } } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 21 } } actEffect { targetId: 9 effectType: 8 effectNum: 5 additional: 41203402 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 22 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 22 } targetId: 2 } battleStep { actorType: 2 castorId: 7 actorId: 19 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 20 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 12 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 13 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 13 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:35:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:35:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10008449852467 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 17 1 [INFO:2022-9-14 10:35:9][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1619, "additional":1950, "additional2":1619, "additional3":1619 }, { "targetId":1, "effectType":17, "effectNum":1208, "additional":10880 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":4359, "additional":0, "additional2":4359, "additional3":4359 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1005, "additional":2165, "additional2":1005, "additional3":1005 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":731, "additional":1434, "additional2":731, "additional3":731 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":146, "additional":10765 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301232, "duration":1, "id":15 } }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":1, "castorId":7, "actorId":41200501, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301008, "duration":1, "id":16 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301002, "duration":2, "id":17 } }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41200501 } ], "targetId":7 }, { "actorType":1, "castorId":8, "actorId":41204101, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":330, "additional":10550, "additional2":330, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301017, "duration":1, "id":18 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204101 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41203402, "actEffect": [ { "targetId":7, "effectType":4, "effectNum":634, "additional":2068 }, { "targetId":8, "effectType":4, "effectNum":668, "additional":3343 }, { "targetId":9, "effectType":4, "effectNum":623, "additional":3119 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":19 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":20 } }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":21 } }, { "targetId":9, "effectType":8, "effectNum":5, "additional":41203402 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":22 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":22 } ], "targetId":2 }, { "actorType":2, "castorId":7, "actorId":19, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":19 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":20, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":3, "additional":11 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":12, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":3, "additional":12 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":13, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":3, "additional":13 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":1950, "targetId":6, "multipleEffectNumReal":0, "additional3":1619, "effectNum":1619, "multipleEffectNum":0, "effectType":2, "additional2":1619 }, { "additional":10880, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1208, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:35:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3569/3569 原来有盾: 0 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1619/1619 本段飘:1619 本段扣血:1619 本段扣盾:0 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1950/3569 剩余盾: 0 [WARN:2022-9-14 10:35:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 12088/12088 原来有盾: 0 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1208/1208 本段飘:1208 本段扣血:1208 本段扣盾:0 [INFO:2022-9-14 10:35:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10880/12088 剩余盾: 0 [WARN:2022-9-14 10:35:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4359, "effectNum":4359, "multipleEffectNum":0, "effectType":3, "additional2":4359 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1950/3569 原来有盾: 0 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4359/4359 本段飘:4359 本段扣血:4359 本段扣盾:0 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3569 剩余盾: 0 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:35:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41210404, "actEffect": [ { "additional":2165, "targetId":7, "multipleEffectNumReal":0, "additional3":1005, "effectNum":1005, "multipleEffectNum":0, "effectType":2, "additional2":1005 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3170/3170 原来有盾: 0 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.5) -》 多段已飘:502/1005 本段飘:502 本段扣血:502 本段扣盾:0 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2668/3170 剩余盾: 0 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2668/3170 原来有盾: 0 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1005/1005 本段飘:503 本段扣血:503 本段扣盾:0 [INFO:2022-9-14 10:35:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2165/3170 剩余盾: 0 [WARN:2022-9-14 10:35:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41211504, "actEffect": [ { "additional":1434, "targetId":7, "multipleEffectNumReal":0, "additional3":731, "effectNum":731, "multipleEffectNum":0, "effectType":2, "additional2":731 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:35:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:35:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2165/3170 原来有盾: 0 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:731/731 本段飘:731 本段扣血:731 本段扣盾:0 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1434/3170 剩余盾: 0 [WARN:2022-9-14 10:35:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:35:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_1_0 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10765, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":146, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:35:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:35:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 10765 血 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 146 血 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 10765 血 [WARN:2022-9-14 10:35:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:35:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:35:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:35:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:35:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200501, "actEffect": [ { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":17, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200501, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:35:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:35:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200501 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_2_0][2] 用 41200501[10001008] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:35:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_2_0][2] 用 41200501 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301008] [INFO:2022-9-14 10:35:13][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_2_0][2] 用 41200501 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301002] [INFO:2022-9-14 10:35:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_2_0][2] 使用技能 41200501 ,令到 7[Monster_7_2_0][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:35:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:35:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2022-9-14 10:35:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2022-9-14 10:35:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204101, "actEffect": [ { "additional":10550, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":330, "multipleEffectNum":0, "effectType":3, "additional2":330 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301017, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204101, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:35:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:35:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:35:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204101 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_3_0][3] 用 41204101[10003808] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 46 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10880/12088 原来有盾: 0 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:330/330 本段飘:330 本段扣血:330 本段扣盾:0 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10550/12088 剩余盾: 0 [WARN:2022-9-14 10:35:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_3_0][3] 用 41204101 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301017] [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_3_0][3] 使用技能 41204101 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:35:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41203402, "actEffect": [ { "additional":2068, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":634, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3343, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":668, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3119, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":623, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203402, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2022-9-14 10:35:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2022-9-14 10:35:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 3 [WARN:2022-9-14 10:35:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 7 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203402 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}9[Monster_9_4_0][4] 用 41203402[10003909] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:35:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:35:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:35:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 3 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}7 原来有 1434 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}7 被补了 634 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}7 剩余 2068 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 3343 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 668 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 3343 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}9 原来有 3119 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}9 被补了 623 血 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}9 剩余 3119 血 [WARN:2022-9-14 10:35:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 3 [WARN:2022-9-14 10:35:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 7 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[Monster_9_4_0][4] 用 41203402 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301001] [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[Monster_9_4_0][4] 用 41203402 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301001] [INFO:2022-9-14 10:35:17][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[Monster_9_4_0][4] 用 41203402 ,令到 9[Monster_9_4_0][4] 增加了一个 buff [301001] [INFO:2022-9-14 10:35:17][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}9[Monster_9_4_0][4] 使用技能 41203402 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:35:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 7 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 145 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:35:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:35:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:35:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:35:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:35:18][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:19 buffId:301001 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:20 buffId:301001 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:13 buffId:301382 持续时间:3 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2022-9-14 10:35:18][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:35:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:35:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:35:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:35:18]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:18]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:35:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:35:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:35:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066892500966787 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 19 1 [INFO:2022-9-14 10:35:18][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:35:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:35:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:35:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:35:18]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:18]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:35:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2022-9-14 10:35:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:35:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667899489403 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 20 1 [INFO:2022-9-14 10:35:19][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:35:19][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2022-9-14 10:35:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:35:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:35:19][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":7, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":7, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":7, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":7, "targetId2":0 } ] } [INFO:2022-9-14 10:35:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:35:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:35:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 7 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 7 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 7 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 7 targetId2: 0 } [INFO:2022-9-14 10:35:19]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:35:19]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:20]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=661 [INFO:2022-9-14 10:35:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 7 effectType: 2 effectNum: 1510 additional: 558 additional2: 1510 additional3: 1510 } actEffect { targetId: 1 effectType: 17 effectNum: 1208 additional: 9342 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 2 effectNum: 1431 additional: 0 additional2: 1431 additional3: 1431 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 24 } } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 16 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 17 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1588 additional: 1755 additional2: 1588 additional3: 1588 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301153 duration: 1 id: 25 } } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 22 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 26 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4271 additional: 0 additional2: 4271 additional3: 4271 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 22 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 26 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 9 effectType: 2 effectNum: 1011 additional: 2108 additional2: 1011 additional3: 1011 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 9 effectType: 2 effectNum: 1148 additional: 960 additional2: 1148 additional3: 1148 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 229 additional: 10765 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 15 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 15 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 1 actorId: 18 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41203401 actEffect { targetId: 1 effectType: 3 effectNum: 337 additional: 9005 additional2: 337 additional3: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41203401 } targetId: 1 } battleStep { actorType: 2 castorId: 9 actorId: 21 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 29 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 29 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 25 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 25 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 12 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 13 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 13 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:35:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:35:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10021080076694 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 21 1 [INFO:2022-9-14 10:35:20][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1510, "additional":558, "additional2":1510, "additional3":1510 }, { "targetId":1, "effectType":17, "effectNum":1208, "additional":9342 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1431, "additional":0, "additional2":1431, "additional3":1431 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":24 } } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":16 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":17 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1588, "additional":1755, "additional2":1588, "additional3":1588 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301153, "duration":1, "id":25 } }, { "targetId":2, "effectType":7, "effectNum":1, "additional":22 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":24 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":26 } } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":4271, "additional":0, "additional2":4271, "additional3":4271 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":22 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":26, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":26 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1011, "additional":2108, "additional2":1011, "additional3":1011 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1148, "additional":960, "additional2":1148, "additional3":1148 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":229, "additional":10765 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":15 }, { "targetId":4, "effectType":7, "effectNum":3, "additional":15 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":1, "actorId":18, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":18 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41203401, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":337, "additional":9005, "additional2":337, "additional3":0 }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41203401 } ], "targetId":1 }, { "actorType":2, "castorId":9, "actorId":21, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":29 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":29 } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":25, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":25 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":11 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":12, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":12 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":13, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":13 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41213807, "actEffect": [ { "additional":558, "targetId":7, "multipleEffectNumReal":0, "additional3":1510, "effectNum":1510, "multipleEffectNum":0, "effectType":2, "additional2":1510 }, { "additional":9342, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1208, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2068/3170 原来有盾: 0 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1510/1510 本段飘:1510 本段扣血:1510 本段扣盾:0 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 558/3170 剩余盾: 0 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10550/12088 原来有盾: 0 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1208/1208 本段飘:1208 本段扣血:1208 本段扣盾:0 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9342/12088 剩余盾: 0 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1431, "effectNum":1431, "multipleEffectNum":0, "effectType":2, "additional2":1431 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 558/3170 原来有盾: 0 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1431/1431 本段飘:1431 本段扣血:1431 本段扣盾:0 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3170 剩余盾: 0 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_2_0][2] 覆盖移除了一个 buff[301008],不提示id不需要播放效果 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_2_0][2] 覆盖移除了一个 buff[301002],不提示id不需要播放效果 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:35:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":1755, "targetId":8, "multipleEffectNumReal":0, "additional3":1588, "effectNum":1588, "multipleEffectNum":0, "effectType":2, "additional2":1588 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":25, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3343/3343 原来有盾: 0 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1588/1588 本段飘:1588 本段扣血:1588 本段扣盾:0 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1755/3343 剩余盾: 0 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_3_0][3] 增加了一个 buff [301153] [INFO:2022-9-14 10:35:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301153 effect/prefabs/buff_death_forbid.prefab [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:35:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:35:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:35:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/buff_death_forbid.prefab effect obj pool [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":4271, "effectNum":4271, "multipleEffectNum":0, "effectType":3, "additional2":4271 }, { "additional":22, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_2_0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1755/3343 原来有盾: 0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:4271/4271 本段飘:4271 本段扣血:4271 本段扣盾:0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3343 剩余盾: 0 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:35:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":26, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:26 buffId:301400 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41210404, "actEffect": [ { "additional":2108, "targetId":9, "multipleEffectNumReal":0, "additional3":1011, "effectNum":1011, "multipleEffectNum":0, "effectType":2, "additional2":1011 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 3119/3119 原来有盾: 0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:0.5) -》 多段已飘:505/1011 本段飘:505 本段扣血:505 本段扣盾:0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 2614/3119 剩余盾: 0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 2614/3119 原来有盾: 0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:1011/1011 本段飘:506 本段扣血:506 本段扣盾:0 [INFO:2022-9-14 10:35:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 2108/3119 剩余盾: 0 [WARN:2022-9-14 10:35:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41211504, "actEffect": [ { "additional":960, "targetId":9, "multipleEffectNumReal":0, "additional3":1148, "effectNum":1148, "multipleEffectNum":0, "effectType":2, "additional2":1148 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:35:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:35:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 9[Monster_9_4_0][4] 一下 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}9 -> 原来有血: 2108/3119 原来有盾: 0 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}9 受到攻击(比率:1) -》 多段已飘:1148/1148 本段飘:1148 本段扣血:1148 本段扣盾:0 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}9 -> 剩余血: 960/3119 剩余盾: 0 [WARN:2022-9-14 10:35:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:35:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10765, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":229, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:35:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:35:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 10765 血 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 229 血 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 10765 血 [WARN:2022-9-14 10:35:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":15, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:35:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:35:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:35:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_3_0 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:35:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:35:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":18, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:18 buffId:301017 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41203401, "actEffect": [ { "additional":9005, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":337, "multipleEffectNum":0, "effectType":3, "additional2":337 }, { "additional":41203401, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2022-9-14 10:35:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:35:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203401 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}9[Monster_9_4_0][4] 用 41203401[10003908] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:35:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9342/12088 原来有盾: 0 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:337/337 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9005/12088 剩余盾: 0 [WARN:2022-9-14 10:35:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:35:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}9[Monster_9_4_0][4] 使用技能 41203401 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:35:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":21, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:21 buffId:301001 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":29, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":29, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:35:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:35:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:35:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:35:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:35:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":25, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:25 buffId:301153 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:11 buffId:301382 持续时间:2 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:12 buffId:301382 持续时间:2 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:13 buffId:301382 持续时间:2 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:35:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [INFO:2022-9-14 10:35:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:35:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:35:27]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:35:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066958699375391 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 23 1 [INFO:2022-9-14 10:35:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:35:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:35:27]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:27]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2022-9-14 10:35:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:35:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667199134827 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 24 1 [INFO:2022-9-14 10:35:27][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:35:27][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2022-9-14 10:35:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:35:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:35:29][logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41212607 cellPos:(-113.000000,50.600014), targetIds:table: 0x019d816735d8 [INFO:2022-9-14 10:35:29][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:9, isTargetAttacker:false [WARN:2022-9-14 10:35:30][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 2 [WARN:2022-9-14 10:35:30][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:35:30][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:35:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:45]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-9-14 10:35:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:45]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=18 [INFO:2022-9-14 10:35:45]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=34 [INFO:2022-9-14 10:35:45]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21 [INFO:2022-9-14 10:35:45]<== Receiver Message, socketClient version=1,extId=14,cmd=10,status=0,size=98 [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 8 change: 50 count: 1007009 } [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-9-14 10:35:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 26 1 [INFO:2022-9-14 10:35:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62042003 progress: 73 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042004 progress: 73 reachTime: 0 isGainBonus: false } [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-9-14 10:35:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 27 1 [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000016 progress: 1 hasFinished: false donCount: 1 } [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-9-14 10:35:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 28 1 [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: false oldScore: 1000 oldRank: 0 newScore: 1000 newRank: 0 bonus { materilType: 2 materilId: 8 change: 50 } endResult: true teamDamage { teamTypeId: 1 teamDamage: 18673 teamGetDamage: 3083 unitDamages { position: 1 damage: 3129 getDamage: 3083 unqiueId: 29113106 } unitDamages { position: 2 damage: 11649 getDamage: 0 unqiueId: 29563059 } unitDamages { position: 3 damage: 2016 getDamage: 0 unqiueId: 13033031 } unitDamages { position: 4 damage: 1879 getDamage: 0 unqiueId: 19803008 } } [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndPVPFightPush <--- [INFO:2022-9-14 10:35:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 14 10 || 0 EndPVPFightPush 29 1 [INFO:2022-9-14 10:35:45][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"18673", "teamGetDamage":"3083", "unitDamages": [ { "position":1, "damage":"3129", "getDamage":"3083", "unqiueId":"29113106" }, { "position":2, "damage":"11649", "getDamage":"0", "unqiueId":"29563059" }, { "position":3, "damage":"2016", "getDamage":"0", "unqiueId":"13033031" }, { "position":4, "damage":"1879", "getDamage":"0", "unqiueId":"19803008" } ] } [INFO:2022-9-14 10:35:45]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-9-14 10:35:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.20047860220075 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 30 1 [WARN:2022-9-14 10:35:45][@logic/extensions/battle/model/BattleMO.lua:323]:{endBattle}BattleMO:endBattle -> battle round is not finish,are you aborting the battle? [INFO:2022-9-14 10:35:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 2; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/qualifying/control/PvpSpace:38: in function 'onStop' logic/extensions/battle/ecs/BattleContextBase:205: in function 'finish' logic/extensions/qualifying/control/PvpSpace:51: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/ai/workflow/work/WorkBase:34: in function 'onDone' frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/qualifying/control/flow/BBQualifyingResult:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/qualifying/view/PvpResultView:154: in function [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/qualifying/control/PvpSpace:53: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/ai/workflow/work/WorkBase:34: in function 'onDone' frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/qualifying/control/flow/BBQualifyingResult:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/qualifying/view/PvpResultView:154: in function [INFO:2022-9-14 10:35:48][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:35:48][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220017 [INFO:2022-9-14 10:35:48][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:35:48][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:48][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:35:48][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:35:48]DestroyUnusedResources:122,2,time=,paths: [INFO:2022-9-14 10:35:48][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:35:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:49]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:35:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:49]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:35:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:49]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.076691899448633 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 32 1 [INFO:2022-9-14 10:35:49]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.11002559959888 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 33 1 [INFO:2022-9-14 10:35:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 1 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:49]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:35:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 2 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:49]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9 [INFO:2022-9-14 10:35:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:49][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:35:49][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:35:49][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:35:49][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:35:49]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.091642398387194 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 34 1 [INFO:2022-9-14 10:35:49]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=673 [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 768386 state: 1 maxFightCount: 5 remainFightCount: 4 remainBuyFightCount: 10 maxRefreshEnemyCount: 5 remainRefreshEnemyCount: 5 score: 1000 bestScore: 1384 rank: 0 defenseTeamHeroIds: 1733002 defenseTeamHeroIds: 423191 defenseTeamHeroIds: 543201 defenseTeamHeroIds: 423192 enemyInfos { id: 18142 name: wiky1 level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 1 todayWinCount: 0 canFight: false isFriend: false guildName: 88 } enemyInfos { id: 327145 name: 伊婴诗 level: 100 portrait: 11100101 frame: 11110001 score: 2000 rank: 2 todayWinCount: 0 canFight: false isFriend: false guildName: GM-9271 } enemyInfos { id: 324142 name: 萌新玩家 level: 100 portrait: 11100259 frame: 11110236 score: 2000 rank: 3 todayWinCount: 0 canFight: false isFriend: false guildName: GM-GM49639 } enemyInfos { id: 328944 name: sausage level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 4 todayWinCount: 0 canFight: false isFriend: false guildName: ghxtest } enemyInfos { id: 292042 name: coji1 level: 100 portrait: 11100001 frame: 11110163 score: 2000 rank: 5 todayWinCount: 0 canFight: false isFriend: false guildName: ptIDIP-GM88278 } enemyInfos { id: 286042 name: cjw01 level: 77 portrait: 11100001 frame: 11110027 score: 2000 rank: 6 todayWinCount: 0 canFight: false isFriend: false guildName: 协会合并一下 } enemyInfos { id: -911 name: 伊萍尤 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 7 todayWinCount: 0 canFight: false } enemyInfos { id: -936 name: 伊英斜 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 8 todayWinCount: 0 canFight: false } enemyInfos { id: -44623 name: 伊邪强 level: 20 portrait: 11100002 frame: 11110001 score: 1039 rank: 86917 todayWinCount: 0 canFight: true } enemyInfos { id: -54275 name: 伊萤远 level: 20 portrait: 11100002 frame: 11110001 score: 1037 rank: 87602 todayWinCount: 0 canFight: true } enemyInfos { id: -73102 name: 伊樱凝 level: 20 portrait: 11100001 frame: 11110001 score: 1017 rank: 94345 todayWinCount: 0 canFight: true } enemyInfos { id: -78334 name: 伊婴莞 level: 20 portrait: 11100001 frame: 11110001 score: 1004 rank: 98616 todayWinCount: 0 canFight: true } bonusInfos { id: 1 state: 2 } bonusInfos { id: 2 state: 2 } bonusInfos { id: 3 state: 0 } bonusInfos { id: 4 state: 0 } bonusInfos { id: 5 state: 0 } bonusInfos { id: 6 state: 0 } bonusInfos { id: 7 state: 0 } remainFightTime: 743185 hasExtraFightCount: false [INFO:2022-9-14 10:35:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <--- [INFO:2022-9-14 10:35:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.15862400084734 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPInfoReply 35 1 [INFO:2022-9-14 10:35:50][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:35:50]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:35:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:35:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1 [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:54]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-9-14 10:35:54]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2022-9-14 10:35:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:35:54]||||| Sender socketClient version=1 [INFO:2022-9-14 10:35:54]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=11180 [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 1077 injuredNum: 1 voice: 1044047 voice: 1044060 voice: 1044059 voice: 1044058 voice: 1044057 voice: 1044053 voice: 1044052 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044012 voice: 1044009 voice: 1044008 voice: 1044007 voice: 1044006 voice: 1044005 voice: 1044004 voice: 1044003 voice: 1044002 voice: 1044001 voice: 1044000 voice: 1044028 voice: 1044026 voice: 1044025 voice: 1044024 voice: 1044023 voice: 1044016 infos: 1000294 infos: 1000295 unreadInfos: 1000294 unreadInfos: 1000295 usingSkinId: 140101 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 5 maxLevel: 82 contractUnlockTime: 1607176702 contractLevel: 0 contractValues { conditionId: 9 value: 82 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 100 injuredNum: 0 voice: 1050032 voice: 1050034 voice: 1050003 voice: 1050004 voice: 1050005 voice: 1050037 voice: 1050006 voice: 1050038 voice: 1050007 voice: 1050039 voice: 1050008 voice: 1050040 voice: 1050009 voice: 1050012 voice: 1050013 voice: 1050014 voice: 1050015 voice: 1050023 voice: 1050027 voice: 1050028 voice: 1050029 infos: 1000300 infos: 1000306 unreadInfos: 1000300 unreadInfos: 1000306 usingSkinId: 140194 hasShowInjureView: true storyId: 2049001 maxBreakthroughCount: 4 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2050 exp: 0 injuredNum: 0 voice: 1048015 voice: 1048014 voice: 1048013 voice: 1048012 voice: 1048009 voice: 1048023 voice: 1048006 voice: 1048005 voice: 1048004 voice: 1048003 infos: 1000306 infos: 1000312 unreadInfos: 1000306 unreadInfos: 1000312 usingSkinId: 100055 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 200 injuredNum: 0 voice: 1052023 voice: 1052028 voice: 1052000 voice: 1052001 voice: 1052003 voice: 1052004 voice: 1052005 voice: 1052006 voice: 1052008 voice: 1052009 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 140177 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 120 injuredNum: 0 voice: 1049013 voice: 1049014 voice: 1049015 voice: 1049000 voice: 1049001 voice: 1049002 voice: 1049003 voice: 1049004 voice: 1049006 voiceHeard: 1049013 voiceHeard: 1049014 voiceHeard: 1049015 voiceHeard: 1049003 infos: 1000318 infos: 1000324 unreadInfos: 1000318 unreadInfos: 1000324 usingSkinId: 100054 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2053 exp: 0 injuredNum: 0 voice: 1074003 voice: 1074023 voice: 1074013 voice: 1074014 voice: 1074015 infos: 1000324 unreadInfos: 1000324 usingSkinId: 100082 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047023 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 infos: 1000330 infos: 1000336 unreadInfos: 1000330 unreadInfos: 1000336 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045023 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 infos: 1000336 infos: 1000342 unreadInfos: 1000336 unreadInfos: 1000342 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046012 voice: 1046009 voice: 1046023 voice: 1046006 voice: 1046005 voice: 1046004 voice: 1046003 infos: 1000342 infos: 1000348 unreadInfos: 1000342 unreadInfos: 1000348 usingSkinId: 100057 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2057 exp: 0 injuredNum: 0 voice: 1056003 voice: 1056004 voice: 1056006 voice: 1056009 voice: 1056027 voice: 1056012 voice: 1056013 voice: 1056014 voice: 1056015 infos: 1000354 infos: 1000348 unreadInfos: 1000354 unreadInfos: 1000348 usingSkinId: 140160 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2058 exp: 0 injuredNum: 0 voice: 1055009 voice: 1055012 voice: 1055013 voice: 1055014 voice: 1055015 voice: 1055003 voice: 1055004 voice: 1055005 voice: 1055006 voice: 1055023 infos: 1000354 infos: 1000360 unreadInfos: 1000354 unreadInfos: 1000360 usingSkinId: 100059 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 3 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2059 exp: 0 injuredNum: 0 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065023 infos: 1000360 unreadInfos: 1000360 usingSkinId: 100073 hasShowInjureView: false maxBreakthroughCount: 3 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2060 exp: 0 injuredNum: 0 voice: 1066003 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2061 exp: 0 injuredNum: 0 voice: 1073013 voice: 1073014 voice: 1073015 voice: 1073003 voice: 1073023 infos: 1000372 unreadInfos: 1000372 usingSkinId: 100081 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9997 exp: 33 injuredNum: 0 voice: 1104003 voice: 1104004 voice: 1104025 voice: 1104010 voice: 1104013 voice: 1104014 voice: 1104015 infos: 1000006 infos: 1000636 unreadInfos: 1000006 unreadInfos: 1000636 usingSkinId: 100112 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2063 exp: 0 injuredNum: 0 voice: 1094003 voice: 1094004 voice: 1094006 voice: 1094023 voice: 1094027 voice: 1094012 voice: 1094013 voice: 1094014 voice: 1094015 infos: 1000384 unreadInfos: 1000384 usingSkinId: 140212 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2064 exp: 0 injuredNum: 0 voice: 1088003 voice: 1088023 voice: 1088013 voice: 1088014 voice: 1088015 infos: 1000390 unreadInfos: 1000390 usingSkinId: 100097 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2065 exp: 0 injuredNum: 0 voice: 1069013 voice: 1069014 voice: 1069015 voice: 1069003 infos: 1000402 infos: 1000396 unreadInfos: 1000402 unreadInfos: 1000396 usingSkinId: 100077 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2066 exp: 10150 injuredNum: 4 voice: 1070032 voice: 1070033 voice: 1070036 voice: 1070037 voice: 1070038 voice: 1070039 voice: 1070040 voice: 1070041 voice: 1070042 voice: 1070043 voice: 1070046 voice: 1070047 voice: 1070016 voice: 1070017 voice: 1070018 voice: 1070019 voice: 1070022 voice: 1070023 voice: 1070024 voice: 1070025 voice: 1070026 voice: 1070027 voice: 1070031 voice: 1070003 voice: 1070004 voice: 1070005 voice: 1070006 voice: 1070007 voice: 1070008 voice: 1070009 voice: 1070010 voice: 1070011 voice: 1070012 voice: 1070013 voice: 1070014 voice: 1070015 voice: 1070048 voice: 1070049 voice: 1070050 voice: 1070051 voice: 1070052 voice: 1070053 voice: 1070054 voice: 1070055 voice: 1070056 voice: 1070057 voiceHeard: 1070032 voiceHeard: 1070033 voiceHeard: 1070039 voiceHeard: 1070040 voiceHeard: 1070046 voiceHeard: 1070047 voiceHeard: 1070016 voiceHeard: 1070017 voiceHeard: 1070019 voiceHeard: 1070031 voiceHeard: 1070004 voiceHeard: 1070005 voiceHeard: 1070006 voiceHeard: 1070007 voiceHeard: 1070008 voiceHeard: 1070013 voiceHeard: 1070014 voiceHeard: 1070015 voiceHeard: 1070048 voiceHeard: 1070049 voiceHeard: 1070050 voiceHeard: 1070051 voiceHeard: 1070052 voiceHeard: 1070053 voiceHeard: 1070054 voiceHeard: 1070056 voiceHeard: 1070057 infos: 1000408 infos: 1000402 infos: 1000403 infos: 1000404 infos: 1000405 unreadInfos: 1000408 usingSkinId: 140123 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1615860564 contractLevel: 30 contractValues { conditionId: 4 value: 1 } contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 10 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2067 exp: 0 injuredNum: 0 voice: 1071013 voice: 1071014 voice: 1071015 voice: 1071003 infos: 1000408 unreadInfos: 1000408 usingSkinId: 100079 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2068 exp: 0 injuredNum: 1 voice: 1060050 voice: 1060051 voice: 1060052 voice: 1060053 voice: 1060054 voice: 1060056 voice: 1060057 voice: 1060058 voice: 1060059 voice: 1060060 voice: 1060061 voice: 1060062 voice: 1060063 voice: 1060032 voice: 1060033 voice: 1060037 voice: 1060038 voice: 1060039 voice: 1060046 voice: 1060047 voice: 1060023 voice: 1060026 voice: 1060027 voice: 1060064 voice: 1060003 voice: 1060004 voice: 1060005 voice: 1060006 voice: 1060007 voice: 1060012 voice: 1060013 voice: 1060014 voice: 1060015 voiceHeard: 1060064 infos: 1000414 unreadInfos: 1000414 usingSkinId: 140129 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 80 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 80 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2069 exp: 0 injuredNum: 0 voice: 1057013 voice: 1057014 voice: 1057015 voice: 1057003 infos: 1000426 infos: 1000420 unreadInfos: 1000426 unreadInfos: 1000420 usingSkinId: 100064 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2070 exp: 0 injuredNum: 0 voice: 1058003 voice: 1058023 voice: 1058013 voice: 1058014 voice: 1058015 infos: 1000432 infos: 1000426 unreadInfos: 1000432 unreadInfos: 1000426 usingSkinId: 100062 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2071 exp: 0 injuredNum: 0 voice: 1081009 voice: 1081012 voice: 1081013 voice: 1081014 voice: 1081046 voice: 1081015 voice: 1081052 voice: 1081023 voice: 1081055 voice: 1081056 voice: 1081057 voice: 1081058 voice: 1081027 voice: 1081004 voice: 1081037 voice: 1081038 voice: 1081006 voice: 1081039 infos: 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1000004 voice: 1000003 voice: 1000002 voice: 1000000 voice: 1000023 infos: 1000006 infos: 1000012 unreadInfos: 1000006 unreadInfos: 1000012 usingSkinId: 140042 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 1 maxLevel: 12 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2001 exp: 19 injuredNum: 0 voice: 1001006 voice: 1001005 voice: 1001004 voice: 1001003 voice: 1001028 voice: 1001026 voice: 1001024 voice: 1001016 voice: 1001015 voice: 1001014 voice: 1001013 voice: 1001012 voice: 1001009 infos: 1000018 infos: 1000012 unreadInfos: 1000018 unreadInfos: 1000012 usingSkinId: 140112 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002023 voice: 1002003 infos: 1000018 infos: 1000024 unreadInfos: 1000018 unreadInfos: 1000024 usingSkinId: 100002 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2003 exp: 0 injuredNum: 0 voice: 1003023 voice: 1003007 voice: 1003006 voice: 1003005 voice: 1003004 voice: 1003003 voice: 1003015 voice: 1003014 voice: 1003013 voice: 1003028 voice: 1003012 voice: 1003008 infos: 1000024 infos: 1000030 unreadInfos: 1000024 unreadInfos: 1000030 usingSkinId: 100009 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2004 exp: 0 injuredNum: 1 voice: 1004039 voice: 1004038 voice: 1004037 voice: 1004036 voice: 1004035 voice: 1004034 voice: 1004033 voice: 1004032 voice: 1004015 voice: 1004079 voice: 1004014 voice: 1004078 voice: 1004013 voice: 1004077 voice: 1004012 voice: 1004009 voice: 1004073 voice: 1004008 voice: 1004007 voice: 1004006 voice: 1004005 voice: 1004004 voice: 1004068 voice: 1004003 voice: 1004067 voice: 1004031 voice: 1004027 voice: 1004026 voice: 1004023 infos: 1000030 infos: 1000036 unreadInfos: 1000030 unreadInfos: 1000036 usingSkinId: 140158 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2005 exp: 0 injuredNum: 0 voice: 1005023 voice: 1005006 voice: 1005003 voice: 1005015 voice: 1005014 voice: 1005013 infos: 1000042 infos: 1000036 unreadInfos: 1000042 unreadInfos: 1000036 usingSkinId: 100010 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2006 exp: 0 injuredNum: 0 voice: 1006015 voice: 1006014 voice: 1006013 voice: 1006023 voice: 1006003 infos: 1000048 infos: 1000042 unreadInfos: 1000048 unreadInfos: 1000042 usingSkinId: 100008 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2007 exp: 0 injuredNum: 0 voice: 1007070 voice: 1007003 voice: 1007066 voice: 1007015 voice: 1007014 voice: 1007078 voice: 1007013 voice: 1007077 voice: 1007076 infos: 1000048 unreadInfos: 1000048 usingSkinId: 140237 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2008 exp: 0 injuredNum: 0 voice: 1008015 voice: 1008014 voice: 1008013 voice: 1008023 voice: 1008006 voice: 1008003 infos: 1000054 infos: 1000060 unreadInfos: 1000054 unreadInfos: 1000060 usingSkinId: 100006 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2009 exp: 450 injuredNum: 0 voice: 1009007 voice: 1009039 voice: 1009006 voice: 1009038 voice: 1009005 voice: 1009004 voice: 1009003 voice: 1009000 voice: 1009028 voice: 1009024 voice: 1009023 voice: 1009016 voice: 1009015 voice: 1009047 voice: 1009014 voice: 1009013 voice: 1009012 voice: 1009009 voice: 1009041 voice: 1009008 voice: 1009040 infos: 1000060 infos: 1000066 unreadInfos: 1000060 unreadInfos: 1000066 usingSkinId: 140137 hasShowInjureView: true maxBreakthroughCount: 4 maxRank: 4 maxLevel: 60 contractUnlockTime: 1623134613 contractLevel: 1 contractValues { conditionId: 9 value: 60 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2010 exp: 0 injuredNum: 0 voice: 1010027 voice: 1010023 voice: 1010015 voice: 1010014 voice: 1010013 voice: 1010012 voice: 1010009 voice: 1010008 voice: 1010007 voice: 1010006 voice: 1010005 voice: 1010004 voice: 1010003 infos: 1000066 infos: 1000072 unreadInfos: 1000066 unreadInfos: 1000072 usingSkinId: 140020 hasShowInjureView: true maxBreakthroughCount: 4 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2011 exp: 0 injuredNum: 0 voice: 1011023 voice: 1011007 voice: 1011006 voice: 1011005 voice: 1011004 voice: 1011003 voice: 1011015 voice: 1011014 voice: 1011013 voice: 1011012 voice: 1011027 voice: 1011009 infos: 1000072 unreadInfos: 1000072 usingSkinId: 100011 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014028 voice: 1014027 voice: 1014010 voice: 1014006 voice: 1014004 voice: 1014003 infos: 1000078 infos: 1000084 unreadInfos: 1000078 unreadInfos: 1000084 usingSkinId: 140219 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 10 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 infos: 1000090 unreadInfos: 1000084 unreadInfos: 1000090 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2014 exp: 22 injuredNum: 0 voice: 1013007 voice: 1013006 voice: 1013005 voice: 1013004 voice: 1013003 voice: 1013027 voice: 1013025 voice: 1013023 voice: 1013015 voice: 1013014 voice: 1013013 voice: 1013012 voice: 1013010 voice: 1013009 voice: 1013008 infos: 1000090 infos: 1000096 usingSkinId: 100020 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2015 exp: 0 injuredNum: 0 voice: 1016015 voice: 1016014 voice: 1016013 voice: 1016012 voice: 1016023 voice: 1016006 voice: 1016005 voice: 1016004 voice: 1016003 infos: 1000096 infos: 1000102 unreadInfos: 1000096 unreadInfos: 1000102 usingSkinId: 100004 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2016 exp: 0 injuredNum: 0 voice: 1018015 voice: 1018014 voice: 1018013 voice: 1018023 voice: 1018003 infos: 1000102 infos: 1000108 unreadInfos: 1000102 unreadInfos: 1000108 usingSkinId: 100022 hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2017 exp: 0 injuredNum: 0 voice: 1027023 voice: 1027003 voice: 1027015 voice: 1027014 voice: 1027013 infos: 1000108 infos: 1000114 unreadInfos: 1000108 unreadInfos: 1000114 usingSkinId: 100023 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2018 exp: 0 injuredNum: 0 voice: 1028015 voice: 1028014 voice: 1028013 voice: 1028009 voice: 1028023 voice: 1028006 voice: 1028004 voice: 1028003 infos: 1000114 infos: 1000120 unreadInfos: 1000114 unreadInfos: 1000120 usingSkinId: 100021 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 5 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2020 exp: 0 injuredNum: 0 voice: 1022015 voice: 1022014 voice: 1022013 voice: 1022027 voice: 1022009 voice: 1022023 voice: 1022006 voice: 1022004 voice: 1022003 infos: 1000126 infos: 1000132 unreadInfos: 1000126 unreadInfos: 1000132 usingSkinId: 140230 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2021 exp: 500 injuredNum: 0 voice: 1021007 voice: 1021006 voice: 1021005 voice: 1021004 voice: 1021003 voice: 1021002 voice: 1021000 voice: 1021024 voice: 1021023 voice: 1021016 voice: 1021015 voice: 1021047 voice: 1021014 voice: 1021013 voice: 1021012 voice: 1021011 voice: 1021009 infos: 1000132 infos: 1000138 unreadInfos: 1000132 unreadInfos: 1000138 usingSkinId: 140106 hasShowInjureView: false storyId: 2021001 maxBreakthroughCount: 4 maxRank: 5 maxLevel: 100 contractUnlockTime: 1609467463 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 0 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034023 voice: 1034003 infos: 1000138 infos: 1000144 unreadInfos: 1000138 unreadInfos: 1000144 usingSkinId: 100024 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 0 injuredNum: 0 voice: 1033023 voice: 1033006 voice: 1033005 voice: 1033004 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 voice: 1033010 infos: 1000144 infos: 1000150 unreadInfos: 1000144 unreadInfos: 1000150 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 14 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 0 injuredNum: 0 voice: 1039023 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 voice: 1039012 infos: 1000150 infos: 1000156 unreadInfos: 1000150 unreadInfos: 1000156 usingSkinId: 100026 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 0 injuredNum: 0 voice: 1015023 voice: 1015006 voice: 1015005 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 voice: 1015012 voice: 1015009 infos: 1000156 infos: 1000162 unreadInfos: 1000156 unreadInfos: 1000162 usingSkinId: 100027 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038023 voice: 1038004 voice: 1038003 infos: 1000162 infos: 1000168 unreadInfos: 1000162 unreadInfos: 1000168 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 0 injuredNum: 0 voice: 1041023 voice: 1041006 voice: 1041005 voice: 1041004 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041012 voice: 1041009 voice: 1041008 infos: 1000168 unreadInfos: 1000168 usingSkinId: 100029 hasShowInjureView: true maxBreakthroughCount: 3 maxRank: 2 maxLevel: 21 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 422 injuredNum: 0 voice: 1035023 voice: 1035016 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035011 voice: 1035009 voice: 1035008 voice: 1035007 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035000 voice: 1035029 voice: 1035028 voice: 1035025 voice: 1035024 infos: 1000174 infos: 1000180 unreadInfos: 1000174 unreadInfos: 1000180 usingSkinId: 140114 hasShowInjureView: true maxBreakthroughCount: 2 maxRank: 2 maxLevel: 27 contractUnlockTime: 1612673384 contractLevel: 3 contractValues { conditionId: 9 value: 27 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032012 voice: 1032009 voice: 1032023 voice: 1032006 voice: 1032005 voice: 1032004 voice: 1032003 infos: 1000180 infos: 1000186 unreadInfos: 1000180 unreadInfos: 1000186 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 0 injuredNum: 0 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026003 infos: 1000186 infos: 1000192 unreadInfos: 1000186 unreadInfos: 1000192 usingSkinId: 100032 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040012 voice: 1040023 voice: 1040006 voice: 1040004 voice: 1040003 infos: 1000198 infos: 1000204 unreadInfos: 1000198 unreadInfos: 1000204 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 0 injuredNum: 0 voice: 1023023 voice: 1023003 voice: 1023015 voice: 1023014 voice: 1023030 voice: 1023013 voice: 1023010 infos: 1000204 infos: 1000210 unreadInfos: 1000204 unreadInfos: 1000210 usingSkinId: 100035 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024023 voice: 1024005 voice: 1024004 voice: 1024003 infos: 1000210 infos: 1000216 unreadInfos: 1000210 unreadInfos: 1000216 usingSkinId: 100036 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 30000 injuredNum: 1 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042012 voice: 1042011 voice: 1042010 voice: 1042009 voice: 1042008 voice: 1042007 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 voice: 1042002 voice: 1042001 voice: 1042000 voice: 1042027 voice: 1042026 voice: 1042025 voice: 1042024 voice: 1042023 voice: 1042022 voice: 1042021 voice: 1042020 voice: 1042019 voice: 1042018 voice: 1042017 voice: 1042016 voiceHeard: 1042027 voiceHeard: 1042026 voiceHeard: 1042025 voiceHeard: 1042023 voiceHeard: 1042015 voiceHeard: 1042014 voiceHeard: 1042013 voiceHeard: 1042011 voiceHeard: 1042009 voiceHeard: 1042008 voiceHeard: 1042007 voiceHeard: 1042005 voiceHeard: 1042004 voiceHeard: 1042003 infos: 1000216 infos: 1000222 infos: 1000221 infos: 1000220 infos: 1000219 infos: 1000218 infos: 1000217 unreadInfos: 1000216 unreadInfos: 1000222 unreadInfos: 1000221 unreadInfos: 1000220 unreadInfos: 1000219 unreadInfos: 1000218 unreadInfos: 1000217 usingSkinId: 140122 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 voice: 1061023 infos: 1000222 infos: 1000228 unreadInfos: 1000222 unreadInfos: 1000228 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 160 injuredNum: 0 voice: 1031023 voice: 1031015 voice: 1031014 voice: 1031013 voice: 1031012 voice: 1031009 voice: 1031008 voice: 1031006 voice: 1031005 voice: 1031004 voice: 1031003 voice: 1031002 voice: 1031001 voice: 1031000 voice: 1031027 voiceHeard: 1031027 infos: 1000228 infos: 1000234 unreadInfos: 1000228 unreadInfos: 1000234 usingSkinId: 140128 hasShowInjureView: true maxBreakthroughCount: 1 maxRank: 2 maxLevel: 36 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019023 voice: 1019006 voice: 1019005 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 infos: 1000246 unreadInfos: 1000240 unreadInfos: 1000246 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017023 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017029 infos: 1000246 infos: 1000252 unreadInfos: 1000246 unreadInfos: 1000252 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020009 voice: 1020023 voice: 1020006 voice: 1020004 voice: 1020003 infos: 1000252 infos: 1000258 unreadInfos: 1000252 unreadInfos: 1000258 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 14 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 0 injuredNum: 0 voice: 1086003 voice: 1086013 voice: 1086014 voice: 1086015 infos: 1000258 unreadInfos: 1000258 usingSkinId: 100044 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 0 injuredNum: 0 voice: 1036015 voice: 1036047 voice: 1036014 voice: 1036013 voice: 1036012 voice: 1036059 voice: 1036058 voice: 1036057 voice: 1036053 voice: 1036052 voice: 1036003 voice: 1036051 infos: 1000264 unreadInfos: 1000264 usingSkinId: 140181 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 60 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 infos: 1000270 infos: 1000276 unreadInfos: 1000270 unreadInfos: 1000276 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 0 injuredNum: 0 voice: 1100003 voice: 1100004 voice: 1100023 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 infos: 1000282 infos: 1000276 unreadInfos: 1000282 unreadInfos: 1000276 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 voice: 1051004 voice: 1051023 infos: 1000282 infos: 1000288 unreadInfos: 1000282 unreadInfos: 1000288 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2047 exp: 120 injuredNum: 1 voice: 1080023 voice: 1080027 voice: 1080000 voice: 1080002 voice: 1080003 voice: 1080004 voice: 1080005 voice: 1080006 voice: 1080007 voice: 1080008 voice: 1080009 voice: 1080012 voice: 1080013 voice: 1080014 voice: 1080015 infos: 1000288 unreadInfos: 1000288 usingSkinId: 140111 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-9-14 10:35:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.066923499107361 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 36 1 [INFO:2022-9-14 10:35:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:35:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:35:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:35:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:35:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:35:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:35:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:35:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:35:54][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:35:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:35:54]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:35:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:35:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10319169983268 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 37 1 [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14 time: 12000 [INFO:2022-9-14 10:36:5]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:36:5]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 6853017 formationId: 1 index: 2 typeId: 1 [INFO:2022-9-14 10:36:5]==> Sender Auto Serialize Message,extId=8,cmd=2,size=20 [INFO:2022-9-14 10:36:5]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:5]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10058449953794 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 39 1 [INFO:2022-9-14 10:36:5]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=116 [INFO:2022-9-14 10:36:5]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=219 [INFO:2022-9-14 10:36:5]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53 [INFO:2022-9-14 10:36:5]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=221 [INFO:2022-9-14 10:36:5]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2022-9-14 10:36:5]<== Receiver Message, socketClient version=1,extId=8,cmd=2,status=0,size=8 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 16591393 equipUniqueIds: 16591392 equipUniqueIds: 16591394 } formationHeros { index: 1 typeId: 1 heroUniqueId: 29563059 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 6853017 } formationHeros { index: 3 typeId: 1 heroUniqueId: 19803008 equipUniqueIds: 4320774 equipUniqueIds: 4320899 equipUniqueIds: 4320956 } state: 1 name: 八仙1 typeId: 1 seq: 3 } [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 40 1 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 6853017 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437748 rank: 1 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140206 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 41 1 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 29563063 value: 0 time: 0 } infos { id: 29563052 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 6853017 value: 1 time: 0 } replaceAll: false } [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 42 1 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 13033031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2104 baseAttr { hp: 6718 atk: 806 def: 640 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543955 rank: 5 luck: 6 sks { skillId: 41210404 strengthenLevel: 2 } sks { skillId: 41210405 strengthenLevel: 2 } sks { skillId: 41210406 strengthenLevel: 3 } exp: 1165466 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140247 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 43 1 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 13033031 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 44 1 [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <--- [INFO:2022-9-14 10:36:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.1675425991416 移走了序号= 1 的消息,当前队列数量= 0 || 0 AddHeroToFormationReply 45 1 [WARN:2022-9-14 10:36:5][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0 [INFO:2022-9-14 10:36:6][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:36:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-9-14 10:36:7]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:36:7]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:7]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:36:7]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:7]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:36:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10062240064144 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 46 1 [INFO:2022-9-14 10:36:7]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:36:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.14628250151873 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 47 1 [INFO:2022-9-14 10:36:7][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:36:7]DestroyUnusedResources:17,2,time=,paths: [INFO:2022-9-14 10:36:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 1 [INFO:2022-9-14 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2022-9-14 10:36:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 5 [INFO:2022-9-14 10:36:8]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2022-9-14 10:36:8]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:8]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=501 [INFO:2022-9-14 10:36:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 5 ids: 1 ids: 2 ids: 3 ids: 4 ids: 5 ids: 6 ids: 7 ids: 8 ids: 9 ids: 10 ids: 11 ids: 12 ids: 13 ids: 14 ids: 15 ids: 16 ids: 17 ids: 18 ids: 19 ids: 20 ids: 21 ids: 25 ids: 26 ids: 27 ids: 28 ids: 29 ids: 30 ids: 31 ids: 32 ids: 33 ids: 34 ids: 35 ids: 36 ids: 37 ids: 40 ids: 41 ids: 42 ids: 43 ids: 44 ids: 45 ids: 46 ids: 47 ids: 48 ids: 49 ids: 50 ids: 51 ids: 55 ids: 56 ids: 57 ids: 58 ids: 59 ids: 60 ids: 61 ids: 62 ids: 63 ids: 67 ids: 68 ids: 69 ids: 70 ids: 71 ids: 72 ids: 73 ids: 74 ids: 75 ids: 76 ids: 77 ids: 78 ids: 79 ids: 80 ids: 81 ids: 82 ids: 83 ids: 84 ids: 85 ids: 88 ids: 89 ids: 90 ids: 91 ids: 92 ids: 93 ids: 95 ids: 98 ids: 109 ids: 117 ids: 126 ids: 130 ids: 131 ids: 132 ids: 133 ids: 134 ids: 135 ids: 136 ids: 137 ids: 138 ids: 139 ids: 140 ids: 141 hasGainBonus { id: 1 hasGain: false } hasGainBonus { id: 2 hasGain: false } hasGainBonus { id: 3 hasGain: false } hasGainBonus { id: 4 hasGain: false } hasGainBonus { id: 5 hasGain: false } hasGainBonus { id: 6 hasGain: false } hasGainBonus { id: 7 hasGain: false } hasGainBonus { id: 8 hasGain: false } hasGainBonus { id: 9 hasGain: false } hasGainBonus { id: 10 hasGain: false } hasGainBonus { id: 11 hasGain: false } hasGainBonus { id: 12 hasGain: false } hasGainBonus { id: 13 hasGain: false } hasGainBonus { id: 14 hasGain: false } hasGainBonus { id: 15 hasGain: false } hasGainBonus { id: 16 hasGain: false } hasGainBonus { id: 17 hasGain: false } hasGainBonus { id: 18 hasGain: false } hasGainBonus { id: 19 hasGain: false } hasGainBonus { id: 20 hasGain: false } hasGainBonus { id: 21 hasGain: false } hasGainBonus { id: 22 hasGain: false } hasGainBonus { id: 23 hasGain: false } hasGainBonus { id: 24 hasGain: false } hasGainBonus { id: 25 hasGain: false } hasGainBonus { id: 26 hasGain: false } hasGainBonus { id: 27 hasGain: false } hasGainBonus { id: 28 hasGain: false } hasGainBonus { id: 29 hasGain: false } hasGainBonus { id: 30 hasGain: false } hasGainBonus { id: 31 hasGain: false } hasGainBonus { id: 32 hasGain: false } hasGainBonus { id: 33 hasGain: false } hasGainBonus { id: 34 hasGain: false } hasGainBonus { id: 35 hasGain: false } hasGainBonus { id: 36 hasGain: false } hasGainBonus { id: 37 hasGain: false } hasGainBonus { id: 38 hasGain: false } hasGainBonus { id: 39 hasGain: false } hasGainBonus { id: 40 hasGain: false } hasGainBonus { id: 41 hasGain: false } hasGainBonus { id: 42 hasGain: false } hasGainBonus { id: 43 hasGain: false } hasGainBonus { id: 44 hasGain: false } hasGainBonus { id: 45 hasGain: false } hasGainBonus { id: 46 hasGain: false } hasGainBonus { id: 47 hasGain: false } } [INFO:2022-9-14 10:36:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2022-9-14 10:36:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.066887103021145 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 48 1 [INFO:2022-9-14 10:36:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 5 当前队列数量= 1 [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipWieldRequest [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}uniqueIds: 12960752 uniqueIds: 12960753 uniqueIds: 12960754 heroUniqueId: 6853017 sourceId: 1 [INFO:2022-9-14 10:36:12]==> Sender Auto Serialize Message,extId=51,cmd=5,size=31 [INFO:2022-9-14 10:36:12]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:12]<== Receiver Message, socketClient version=1,extId=51,cmd=2,status=0,size=134 [INFO:2022-9-14 10:36:12]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=432 [INFO:2022-9-14 10:36:12]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=36 [INFO:2022-9-14 10:36:12]<== Receiver Message, socketClient version=1,extId=51,cmd=5,status=0,size=28 [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 12960753 defineId: 702020 experience: 30695 heroUniqueId: 6853017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6853017 } gainTime: 1631244742000 loveLevel: 0 } equipInfoList { uniqueId: 12960752 defineId: 701020 experience: 30695 heroUniqueId: 6853017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6853017 } gainTime: 1631244742000 loveLevel: 0 } equipInfoList { uniqueId: 12960754 defineId: 703020 experience: 30695 heroUniqueId: 6853017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6853017 } gainTime: 1631244742000 loveLevel: 0 } [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoUpdatePush <--- [INFO:2022-9-14 10:36:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 51 2 || 0 EquipInfoUpdatePush 50 1 [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 6853017 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437748 rank: 1 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140206 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 21953002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2123 baseAttr { hp: 2910 atk: 241 def: 305 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632975983077 rank: 2 luck: 6 sks { skillId: 41212307 strengthenLevel: 3 } sks { skillId: 41212308 strengthenLevel: 3 } sks { skillId: 41212309 strengthenLevel: 4 } exp: 9520 state: 161 strengthenRate: 0 breakthroughCnt: 7 skinId: 140173 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-9-14 10:36:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 51 1 [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 101 infos { id: 6853017 value: 0 time: 0 } infos { id: 21953002 value: 1 time: 0 } replaceAll: false } [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:36:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 52 1 [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}uniqueIds: 12960752 uniqueIds: 12960753 uniqueIds: 12960754 heroUniqueId: 6853017 [INFO:2022-9-14 10:36:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipWieldResponse <--- [INFO:2022-9-14 10:36:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 5 所需时间单位秒 = 0.14507370069623 移走了序号= 1 的消息,当前队列数量= 0 || 0 EquipWieldResponse 53 1 [INFO:2022-9-14 10:36:12][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:36:13][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [WARN:2022-9-14 10:36:13][@logic/extensions/team/agent/TeamAgent.lua:113]:{sendUpdateFormationEquipRequest}sendUpdateFormationEquipRequest 1 6853017 [INFO:2022-9-14 10:36:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 8 当前队列数量= 1 [INFO:2022-9-14 10:36:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = UpdateFormationEquipRequest [INFO:2022-9-14 10:36:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 heroUniqueId: 6853017 [INFO:2022-9-14 10:36:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:13]==> Sender Auto Serialize Message,extId=8,cmd=8,size=16 [INFO:2022-9-14 10:36:13]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:13]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=131 [INFO:2022-9-14 10:36:13]<== Receiver Message, socketClient version=1,extId=8,cmd=8,status=0,size=15 [INFO:2022-9-14 10:36:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 16591393 equipUniqueIds: 16591392 equipUniqueIds: 16591394 } formationHeros { index: 1 typeId: 1 heroUniqueId: 29563059 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 6853017 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } formationHeros { index: 3 typeId: 1 heroUniqueId: 19803008 equipUniqueIds: 4320774 equipUniqueIds: 4320899 equipUniqueIds: 4320956 } state: 1 name: 八仙1 typeId: 1 seq: 3 } [INFO:2022-9-14 10:36:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-9-14 10:36:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 54 1 [INFO:2022-9-14 10:36:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 heroUniqueId: 6853017 [INFO:2022-9-14 10:36:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateFormationEquipReply <--- [INFO:2022-9-14 10:36:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 8 所需时间单位秒 = 0.10057990252972 移走了序号= 1 的消息,当前队列数量= 0 || 0 UpdateFormationEquipReply 55 1 [INFO:2022-9-14 10:36:14][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:36:15][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:36:15]DestroyUnusedResources:21,2,time=,paths: [INFO:2022-9-14 10:36:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:36:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-9-14 10:36:15]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:36:15]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:15]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:36:15]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:15]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:36:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16557360067964 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 56 1 [INFO:2022-9-14 10:36:15]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:36:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.19890709966421 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 57 1 [INFO:2022-9-14 10:36:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:36:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:36:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:36:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:36:17]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:17]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:36:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:36:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.1002237983048 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 58 1 [INFO:2022-9-14 10:36:19][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:36:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 8 当前队列数量= 1 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartPVPFightRequest [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -44623 rank: 86917 teamId: 1 [INFO:2022-9-14 10:36:20]==> Sender Auto Serialize Message,extId=14,cmd=8,size=26 [INFO:2022-9-14 10:36:20]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:20]<== Receiver Message, socketClient version=1,extId=14,cmd=8,status=0,size=8 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartPVPFightReply <--- [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 8 所需时间单位秒 = 0.10023590177298 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartPVPFightReply 59 1 [INFO:2022-9-14 10:36:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:20]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-9-14 10:36:20]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:20]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=1198 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 12088 thp: 12088 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 19646 thp: 19646 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2026 skinId: 140206 position: 3 baseAttributes { hp: 9604 thp: 9604 atk: 1069 def: 558 critic: 515 critic_dmg: 1060 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202607 position: 1 CD: 0 } skillInfo { skillId: 41202608 position: 2 CD: 0 } skillInfo { skillId: 41202609 position: 3 CD: 0 maxCD: 4 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 10765 thp: 10765 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22227 skinId: 100067 position: 0 baseAttributes { hp: 12088 thp: 12088 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: 15444 } defender { units { id: 6 modelId: 2037 skinId: 100039 position: 1 baseAttributes { hp: 3279 thp: 3279 atk: 247 def: 238 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203700 position: 1 CD: 0 } skillInfo { skillId: 41203701 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203703 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: -44623 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2000 skinId: 100001 position: 2 baseAttributes { hp: 3255 thp: 3255 atk: 248 def: 204 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200000 position: 1 CD: 0 } skillInfo { skillId: 41200001 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41200003 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: -44623 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2022 skinId: 100024 position: 3 baseAttributes { hp: 2619 thp: 2619 atk: 241 def: 191 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202200 position: 1 CD: 0 } skillInfo { skillId: 41202201 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41202202 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: -44623 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2018 skinId: 100021 position: 4 baseAttributes { hp: 2585 thp: 2585 atk: 250 def: 211 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201800 position: 1 CD: 0 } skillInfo { skillId: 41201801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201802 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: -44623 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: -44623 } curRound: 1 maxRound: 20 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 13 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 14 } } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.066734101623297 移走了序号= 1 的消息,当前队列数量= 0 || 0 EnterBattleReply 60 1 [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2026 isShaping:false skinId:140206 otherSkillId:nil skills:[41202607,41202608,41202609] otherSkills:null allSkillActions:[10004008,10004007,10004009] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2037 isShaping:false skinId:100039 otherSkillId:nil skills:[41203700,41203701,41203703] otherSkills:null allSkillActions:[10002707,10002709,10002708] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200000,41200001,41200003] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2022 isShaping:false skinId:100024 otherSkillId:nil skills:[41202200,41202201,41202202] otherSkills:null allSkillActions:[10004108,10004109,10004107] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2018 isShaping:false skinId:100021 otherSkillId:nil skills:[41201800,41201801,41201802] otherSkills:null allSkillActions:[10002408,10002407,10002409] allNormalActions:{} [INFO:2022-9-14 10:36:20][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220017 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/core/core/behavior/action/BBEnterSceneBattle:84: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:21: in function 'onStart' frameworkext/ai/workflow/flow/FlowSingle:21: in function 'onStart' frameworkext/ai/workflow/WorkFlow:45: in function 'start' logic/extensions/qualifying/control/PvpSpace:32: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'beginPVP' ... logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart' logic/extensions/battle/agent/BattleAgent:22: in function '_enterBattleReply' logic/extensions/battle/agent/BattleAgent:17: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:36:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 1 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:20]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 2 [INFO:2022-9-14 10:36:20]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:20]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9 [INFO:2022-9-14 10:36:20]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:20][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:36:20][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:36:20][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:36:20][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:36:20][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:36:20][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 2; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginPVP' logic/extensions/qualifying/control/QualifyingController:119: in function '_openQualifyingSpace' logic/extensions/qualifying/control/QualifyingController:494: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart' logic/extensions/battle/agent/BattleAgent:22: in function '_enterBattleReply' logic/extensions/battle/agent/BattleAgent:17: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:36:20]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.068047899752855 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 61 1 [INFO:2022-9-14 10:36:20]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=673 [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 768354 state: 1 maxFightCount: 5 remainFightCount: 3 remainBuyFightCount: 10 maxRefreshEnemyCount: 5 remainRefreshEnemyCount: 5 score: 1000 bestScore: 1384 rank: 0 defenseTeamHeroIds: 1733002 defenseTeamHeroIds: 423191 defenseTeamHeroIds: 543201 defenseTeamHeroIds: 423192 enemyInfos { id: 18142 name: wiky1 level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 1 todayWinCount: 0 canFight: false isFriend: false guildName: 88 } enemyInfos { id: 327145 name: 伊婴诗 level: 100 portrait: 11100101 frame: 11110001 score: 2000 rank: 2 todayWinCount: 0 canFight: false isFriend: false guildName: GM-9271 } enemyInfos { id: 324142 name: 萌新玩家 level: 100 portrait: 11100259 frame: 11110236 score: 2000 rank: 3 todayWinCount: 0 canFight: false isFriend: false guildName: GM-GM49639 } enemyInfos { id: 328944 name: sausage level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 4 todayWinCount: 0 canFight: false isFriend: false guildName: ghxtest } enemyInfos { id: 292042 name: coji1 level: 100 portrait: 11100001 frame: 11110163 score: 2000 rank: 5 todayWinCount: 0 canFight: false isFriend: false guildName: ptIDIP-GM88278 } enemyInfos { id: 286042 name: cjw01 level: 77 portrait: 11100001 frame: 11110027 score: 2000 rank: 6 todayWinCount: 0 canFight: false isFriend: false guildName: 协会合并一下 } enemyInfos { id: -911 name: 伊萍尤 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 7 todayWinCount: 0 canFight: false } enemyInfos { id: -936 name: 伊英斜 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 8 todayWinCount: 0 canFight: false } enemyInfos { id: -44623 name: 伊邪强 level: 20 portrait: 11100002 frame: 11110001 score: 1039 rank: 86917 todayWinCount: 0 canFight: true } enemyInfos { id: -54275 name: 伊萤远 level: 20 portrait: 11100002 frame: 11110001 score: 1037 rank: 87602 todayWinCount: 0 canFight: true } enemyInfos { id: -73102 name: 伊樱凝 level: 20 portrait: 11100001 frame: 11110001 score: 1017 rank: 94345 todayWinCount: 0 canFight: true } enemyInfos { id: -78334 name: 伊婴莞 level: 20 portrait: 11100001 frame: 11110001 score: 1004 rank: 98616 todayWinCount: 0 canFight: true } bonusInfos { id: 1 state: 2 } bonusInfos { id: 2 state: 2 } bonusInfos { id: 3 state: 0 } bonusInfos { id: 4 state: 0 } bonusInfos { id: 5 state: 0 } bonusInfos { id: 6 state: 0 } bonusInfos { id: 7 state: 0 } remainFightTime: 743153 hasExtraFightCount: false [INFO:2022-9-14 10:36:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <--- [INFO:2022-9-14 10:36:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.10141550004482 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPInfoReply 62 1 [INFO:2022-9-14 10:36:20][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:36:20][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:36:20][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:36:20]DestroyUnusedResources:51,2,time=,paths: [INFO:2022-9-14 10:36:21][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220017 [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2026_3,加载的特效[总数=]5,路径=["effect\/prefabs\/show_lvdagun_skill1.prefab","effect\/prefabs\/show_lvdagun_skill3.prefab","effect\/prefabs\/hit_lvdagun_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=0_11_22227_5,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2037_1,加载的特效[总数=]7,路径=["effect\/prefabs\/show_gongbaojidin_skill2.prefab","effect\/prefabs\/hit_gongbaojidin_skill1.prefab","effect\/prefabs\/hit_gongbaojidin_skill2.prefab","effect\/prefabs\/atk_gongbaojidin_skill3.prefab","effect\/prefabs\/show_gongbaojidin_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2000_2,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2022_3,加载的特效[总数=]7,路径=["effect\/prefabs\/show_chunjuan_skill3.prefab","effect\/prefabs\/hit_chunjuan_skill1.prefab","effect\/prefabs\/hit_chunjuan_skill2.prefab","effect\/prefabs\/hit_chunjuan_skill3.prefab","effect\/prefabs\/show_chunjuan_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=2018_4,加载的特效[总数=]9,路径=["effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:36:21][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220017 [INFO:2022-9-14 10:36:21][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:36:21][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001701个地图区域]加载完毕! [INFO:2022-9-14 10:36:21][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:36:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:36:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2026_3 ====== MyRole_2026_3 英雄的头顶ui [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的头顶ui [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:36:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2026_3 ====== MyRole_2026_3 英雄的模型 [INFO:2022-9-14 10:36:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lvdagun_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_lvdagun_skill1.prefab effect obj pool create effect/prefabs/show_lvdagun_skill1.prefab effect obj pool [INFO:2022-9-14 10:36:21][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2026_3 ====== MyRole_2026_3 英雄的特效总数[5],全部加载好的路径["effect\/prefabs\/show_lvdagun_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_lvdagun_skill1.prefab","effect\/prefabs\/show_lvdagun_skill1.prefab"] [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:36:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 0_11_22227_5 ====== MyRole_0_11_22227_5 英雄的模型 [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2037_1 ====== Monster_2037_1 怪物的模型 [INFO:2022-9-14 10:36:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_gongbaojidin_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_gongbaojidin_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_gongbaojidin_skill2.prefab effect obj pool create effect/prefabs/hit_gongbaojidin_skill1.prefab effect obj pool create effect/prefabs/show_gongbaojidin_skill2.prefab effect obj pool [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2037_1 ====== Monster_2037_1 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_gongbaojidin_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_gongbaojidin_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_gongbaojidin_skill2.prefab","effect\/prefabs\/hit_gongbaojidin_skill1.prefab","effect\/prefabs\/show_gongbaojidin_skill2.prefab"] [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2037_1 ====== Monster_2037_1 怪物的头顶ui [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2000_2 ====== Monster_2000_2 怪物的头顶ui [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2022_3 ====== Monster_2022_3 怪物的头顶ui [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 2018_4 ====== Monster_2018_4 怪物的头顶ui [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2000_2 ====== Monster_2000_2 怪物的模型 [INFO:2022-9-14 10:36:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2000_2 ====== Monster_2000_2 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"] [INFO:2022-9-14 10:36:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2022_3 ====== Monster_2022_3 怪物的模型 [INFO:2022-9-14 10:36:23][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chunjuan_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_chunjuan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_chunjuan_skill3.prefab effect obj pool create effect/prefabs/hit_chunjuan_skill2.prefab effect obj pool create effect/prefabs/hit_chunjuan_skill1.prefab effect obj pool [INFO:2022-9-14 10:36:23][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2022_3 ====== Monster_2022_3 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_chunjuan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_chunjuan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_chunjuan_skill3.prefab","effect\/prefabs\/hit_chunjuan_skill2.prefab","effect\/prefabs\/hit_chunjuan_skill1.prefab"] [INFO:2022-9-14 10:36:23][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 2018_4 ====== Monster_2018_4 怪物的模型 [INFO:2022-9-14 10:36:23][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/atk_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill2.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill2.prefab effect obj pool [INFO:2022-9-14 10:36:23][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 2018_4 ====== Monster_2018_4 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab"] [INFO:2022-9-14 10:36:23][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:36:23][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:36:23][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220017,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:36:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:23][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:36:23][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:36:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:36:23][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:36:23][logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}battleview _________BBOpenView检查界面打开完毕没 -> false [INFO:2022-9-14 10:36:23][logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}battleview _________BBOpenView检查界面打开完毕没 -> true [INFO:2022-9-14 10:36:23][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":12088, "thp":12088, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":19646, "thp":19646, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2026, "skinId":140206, "position":3, "baseAttributes": { "hp":9604, "thp":9604, "atk":1069, "def":558, "critic":515, "critic_dmg":1060, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202607, "position":1, "CD":0 }, { "skillId":41202608, "position":2, "CD":0 }, { "skillId":41202609, "position":3, "CD":0, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":10765, "thp":10765, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [ { "id":5, "modelId":22227, "skinId":100067, "position":0, "baseAttributes": { "hp":12088, "thp":12088, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40300022, "position":1, "CD":3, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":6, "modelId":2037, "skinId":100039, "position":1, "baseAttributes": { "hp":3279, "thp":3279, "atk":247, "def":238, "critic":115, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203700, "position":1, "CD":0 }, { "skillId":41203701, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203703, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-44623", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2000, "skinId":100001, "position":2, "baseAttributes": { "hp":3255, "thp":3255, "atk":248, "def":204, "critic":80, "critic_dmg":660, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200000, "position":1, "CD":0 }, { "skillId":41200001, "position":2, "CD":0, "maxCD":3 }, { "skillId":41200003, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-44623", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2022, "skinId":100024, "position":3, "baseAttributes": { "hp":2619, "thp":2619, "atk":241, "def":191, "critic":115, "critic_dmg":500, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202200, "position":1, "CD":0 }, { "skillId":41202201, "position":2, "CD":0, "maxCD":4 }, { "skillId":41202202, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-44623", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":9, "modelId":2018, "skinId":100021, "position":4, "baseAttributes": { "hp":2585, "thp":2585, "atk":250, "def":211, "critic":80, "critic_dmg":660, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201800, "position":1, "CD":0 }, { "skillId":41201801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201802, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":1, "userId":"-44623", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "-44623" ] }, "curRound":1, "maxRound":20, "isFinish":false } [INFO:2022-9-14 10:36:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 6 当前队列数量= 1 [INFO:2022-9-14 10:36:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPEnemyDetailInfoRequest [INFO:2022-9-14 10:36:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -44623 [INFO:2022-9-14 10:36:23][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2022-9-14 10:36:23][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 117 找到: true [INFO:2022-9-14 10:36:23]==> Sender Auto Serialize Message,extId=14,cmd=6,size=20 [INFO:2022-9-14 10:36:23][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 118 找到: true [INFO:2022-9-14 10:36:23]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:23][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 118 挂点: zdcjpvp_zdl_01_p_1 zoneId: 22001701 zoneName: g-s01_pvp_p [INFO:2022-9-14 10:36:23][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 117 挂点: zdcjpvp_ydl_02_p_1 zoneId: 22001701 zoneName: g-s01_pvp_p [INFO:2022-9-14 10:36:23]<== Receiver Message, socketClient version=1,extId=14,cmd=6,status=0,size=227 [INFO:2022-9-14 10:36:23][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 118 go: SceneTrigger_118_4 [INFO:2022-9-14 10:36:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -44623 heros { heroId: 1 heroTypeIdx: 2037 level: 20 rank: 2 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203703 strengthenLevel: 2 } skinId: 100039 breakthroughCnt: 1 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } heros { heroId: 2 heroTypeIdx: 2000 level: 23 rank: 2 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } heros { heroId: 3 heroTypeIdx: 2022 level: 21 rank: 2 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } skinId: 100024 breakthroughCnt: 0 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } heros { heroId: 4 heroTypeIdx: 2018 level: 20 rank: 2 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } skinId: 100021 breakthroughCnt: 0 quality: 0 state: 0 contractUnlock: false contractLevel: 0 } [INFO:2022-9-14 10:36:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPEnemyDetailInfoReply <--- [INFO:2022-9-14 10:36:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 6 所需时间单位秒 = 0.066952899098396 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPEnemyDetailInfoReply 64 1 [INFO:2022-9-14 10:36:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:23][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 117 go: SceneTrigger_117_4 [INFO:2022-9-14 10:36:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:24][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:36:24]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:36:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:25][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:36:25][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":13, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:36:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:36:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:36:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:36:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:36:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:36:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2022-9-14 10:36:26][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:36:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:26]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:36:26]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:26]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:36:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066717900335789 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 65 1 [INFO:2022-9-14 10:36:26][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:36:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:36:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:36:26]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:26]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2022-9-14 10:36:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:36:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.06685059890151 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 66 1 [INFO:2022-9-14 10:36:26][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:36:26][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:36:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:36:27][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":6, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":6, "targetId2":0 }, { "skillId":41202607, "castorId":3, "targetId":6, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":6, "targetId2":0 } ] } [INFO:2022-9-14 10:36:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:36:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:36:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:36:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 6 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 6 targetId2: 0 } target { skillId: 41202607 castorId: 3 targetId: 6 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 6 targetId2: 0 } [INFO:2022-9-14 10:36:27]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:36:27]||||| Sender socketClient version=1 [INFO:2022-9-14 10:36:27]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=572 [INFO:2022-9-14 10:36:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 3 effectNum: 2010 additional: 1269 additional2: 2010 additional3: 2010 } actEffect { targetId: 1 effectType: 17 effectNum: 1208 additional: 10880 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4482 additional: 0 additional2: 4482 additional3: 4482 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202607 actEffect { targetId: 7 effectType: 3 effectNum: 2210 additional: 1045 additional2: 2210 additional3: 2210 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 15 } } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41202608 targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41202607 actEffect { targetId: 7 effectType: 2 effectNum: 1240 additional: 0 additional2: 1240 additional3: 1240 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 15 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 732 additional: 1887 additional2: 732 additional3: 732 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 146 additional: 10765 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 16 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41202201 actEffect { targetId: 4 effectType: 2 effectNum: 81 additional: 10765 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41202201 } targetId: 4 } battleStep { actorType: 1 castorId: 9 actorId: 41201801 actEffect { targetId: 4 effectType: 2 effectNum: 78 additional: 10765 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301022 duration: 2 id: 17 } } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41201801 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 16 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 18 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 12 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 13 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 13 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:36:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:36:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10029910132289 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 67 1 [INFO:2022-9-14 10:36:27][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":2010, "additional":1269, "additional2":2010, "additional3":2010 }, { "targetId":1, "effectType":17, "effectNum":1208, "additional":10880 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":4482, "additional":0, "additional2":4482, "additional3":4482 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202607, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2210, "additional":1045, "additional2":2210, "additional3":2210 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":15 } }, { "targetId":3, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41202608, "actEffect": [], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41202607, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1240, "additional":0, "additional2":1240, "additional3":1240 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":15 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":732, "additional":1887, "additional2":732, "additional3":732 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":146, "additional":10765 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301232, "duration":1, "id":16 } }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":41202201, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":81, "additional":10765, "additional2":0, "additional3":0 }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41202201 } ], "targetId":4 }, { "actorType":1, "castorId":9, "actorId":41201801, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":78, "additional":10765, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301022, "duration":2, "id":17 } }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41201801 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":16 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":18 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":18 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":3, "additional":11 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":12, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":3, "additional":12 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":13, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":3, "additional":13 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/15 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":1269, "targetId":6, "multipleEffectNumReal":0, "additional3":2010, "effectNum":2010, "multipleEffectNum":0, "effectType":3, "additional2":2010 }, { "additional":10880, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1208, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:36:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:36:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:36:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:36:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3279/3279 原来有盾: 0 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:2010/2010 本段飘:2010 本段扣血:2010 本段扣盾:0 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1269/3279 剩余盾: 0 [WARN:2022-9-14 10:36:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:36:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 12088/12088 原来有盾: 0 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1208/1208 本段飘:1208 本段扣血:1208 本段扣盾:0 [INFO:2022-9-14 10:36:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10880/12088 剩余盾: 0 [WARN:2022-9-14 10:36:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/15, next step [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/15 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4482, "effectNum":4482, "multipleEffectNum":0, "effectType":3, "additional2":4482 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_1_0][1] 一下 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1269/3279 原来有盾: 0 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4482/4482 本段飘:4482 本段扣血:4482 本段扣盾:0 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3279 剩余盾: 0 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/15, next step [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/15 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:36:28][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/15, next step [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/15 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202607, "actEffect": [ { "additional":1045, "targetId":7, "multipleEffectNumReal":0, "additional3":2210, "effectNum":2210, "multipleEffectNum":0, "effectType":3, "additional2":2210 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:36:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202607[10004007] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3255/3255 原来有盾: 0 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:2210/2210 本段飘:2210 本段扣血:2210 本段扣盾:0 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1045/3255 剩余盾: 0 [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202607 ,令到 7[Monster_7_2_0][2] 增加了一个 buff [301015] [INFO:2022-9-14 10:36:29][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/15, next step [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/15 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202608, "actEffect": [], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 0 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202608 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/15, next step [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/15 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1240, "effectNum":1240, "multipleEffectNum":0, "effectType":2, "additional2":1240 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:36:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202607[10004007] 不是aoe 干了 7[Monster_7_2_0][2] 一下 [INFO:2022-9-14 10:36:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_1_0 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1045/3255 原来有盾: 0 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1240/1240 本段飘:1240 本段扣血:1240 本段扣盾:0 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3255 剩余盾: 0 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/15, next step [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/15 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_2_0][2] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:36:30][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/15, next step [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/15 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":1887, "targetId":8, "multipleEffectNumReal":0, "additional3":732, "effectNum":732, "multipleEffectNum":0, "effectType":2, "additional2":732 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:36:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_3_0][3] 一下 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2619/2619 原来有盾: 0 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:732/732 本段飘:732 本段扣血:732 本段扣盾:0 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1887/2619 剩余盾: 0 [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/15, next step [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/15 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10765, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":146, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 10765 血 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 146 血 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 10765 血 [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/15, next step [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/15 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:36:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:36:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_2_0 [INFO:2022-9-14 10:36:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:36:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:36:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:36:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:36:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:36:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/15, next step [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/15 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41202201, "actEffect": [ { "additional":10765, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41202201, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:36:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:36:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:36:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202201 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_3_0][3] 用 41202201[10004108] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 48 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:36:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10765/10765 原来有盾: 2100 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:81/81 本段飘:81 本段扣血:0 本段扣盾:81 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10765/10765 剩余盾: 2019 [WARN:2022-9-14 10:36:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:36:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:36:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_3_0][3] 使用技能 41202201 ,令到 8[Monster_8_3_0][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:36:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/15, next step [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/15 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201801, "actEffect": [ { "additional":10765, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":78, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":17, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201801, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201801 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}9[Monster_9_4_0][4] 用 41201801[10002408] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10765/10765 原来有盾: 2019 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:78/78 本段飘:78 本段扣血:0 本段扣盾:78 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10765/10765 剩余盾: 1941 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[Monster_9_4_0][4] 用 41201801 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301022] [INFO:2022-9-14 10:36:34][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}9[Monster_9_4_0][4] 使用技能 41201801 ,令到 9[Monster_9_4_0][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/15, next step [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/15 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:36:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:36:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301232],不提示id不需要播放效果 [WARN:2022-9-14 10:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/15, next step [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/15 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:36:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:36:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:36:35][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:36:35]GameDevice isFront = False [INFO:2022-9-14 10:37:11]GameDevice isFront = True [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/15, next step [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/15 [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:13 buffId:301382 持续时间:3 [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:37:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:15/15, round done [INFO:2022-9-14 10:37:11][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:37:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:37:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:37:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:11]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:37:11]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:11]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:37:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:37:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:37:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066878102719784 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 70 1 [INFO:2022-9-14 10:37:12][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:37:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:37:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:37:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:12]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:37:12]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:12]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:37:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2022-9-14 10:37:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:37:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066868498921394 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 71 1 [INFO:2022-9-14 10:37:12][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:37:12][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2022-9-14 10:37:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:37:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:37:12]GameDevice isFront = False [INFO:2022-9-14 10:37:17]GameDevice isFront = True [INFO:2022-9-14 10:37:18]GameDevice isFront = False [INFO:2022-9-14 10:37:45]GameDevice isFront = True [INFO:2022-9-14 10:37:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-9-14 10:37:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-9-14 10:37:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:49]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-9-14 10:37:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:49]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=18 [INFO:2022-9-14 10:37:49]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=34 [INFO:2022-9-14 10:37:49]<== Receiver Message, socketClient version=1,extId=14,cmd=10,status=0,size=98 [INFO:2022-9-14 10:37:49]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 8 change: 50 count: 1007059 } [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-9-14 10:37:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 73 1 [INFO:2022-9-14 10:37:50][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62042003 progress: 74 reachTime: 0 isGainBonus: false } achievementInfos { id: 62042004 progress: 74 reachTime: 0 isGainBonus: false } [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2022-9-14 10:37:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 74 1 [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: false oldScore: 1000 oldRank: 0 newScore: 1000 newRank: 0 bonus { materilType: 2 materilId: 8 change: 50 } endResult: true teamDamage { teamTypeId: 1 teamDamage: 10674 teamGetDamage: 1367 unitDamages { position: 1 damage: 2010 getDamage: 1208 unqiueId: 29113106 } unitDamages { position: 2 damage: 4482 getDamage: 0 unqiueId: 29563059 } unitDamages { position: 3 damage: 3450 getDamage: 0 unqiueId: 6853017 } unitDamages { position: 4 damage: 732 getDamage: 159 unqiueId: 19803008 } } [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndPVPFightPush <--- [INFO:2022-9-14 10:37:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 14 10 || 0 EndPVPFightPush 75 1 [INFO:2022-9-14 10:37:50][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"10674", "teamGetDamage":"1367", "unitDamages": [ { "position":1, "damage":"2010", "getDamage":"1208", "unqiueId":"29113106" }, { "position":2, "damage":"4482", "getDamage":"0", "unqiueId":"29563059" }, { "position":3, "damage":"3450", "getDamage":"0", "unqiueId":"6853017" }, { "position":4, "damage":"732", "getDamage":"159", "unqiueId":"19803008" } ] } [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-9-14 10:37:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13374680280685 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 76 1 [WARN:2022-9-14 10:37:50][@logic/extensions/battle/model/BattleMO.lua:323]:{endBattle}BattleMO:endBattle -> battle round is not finish,are you aborting the battle? [INFO:2022-9-14 10:37:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 2; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/qualifying/control/PvpSpace:38: in function 'onStop' logic/extensions/battle/ecs/BattleContextBase:205: in function 'finish' logic/extensions/qualifying/control/PvpSpace:51: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/ai/workflow/work/WorkBase:34: in function 'onDone' frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/qualifying/control/flow/BBQualifyingResult:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/qualifying/view/PvpResultView:154: in function [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/qualifying/control/PvpSpace:53: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/ai/workflow/work/WorkBase:34: in function 'onDone' frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/qualifying/control/flow/BBQualifyingResult:27: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/qualifying/view/PvpResultView:154: in function [INFO:2022-9-14 10:37:53][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:37:53][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220017 [INFO:2022-9-14 10:37:53][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:37:53][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:37:53][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:37:53][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:37:53]DestroyUnusedResources:112,2,time=,paths: [INFO:2022-9-14 10:37:54][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:37:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:54]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:37:54]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:54]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:37:54]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:54]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.090417098253965 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 77 1 [INFO:2022-9-14 10:37:54]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.12375079840422 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 78 1 [INFO:2022-9-14 10:37:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 1 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:54]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:37:54]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 2 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:54]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9 [INFO:2022-9-14 10:37:54]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:54][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:37:54][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:37:54][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:37:54][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:37:54]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.093374602496624 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 79 1 [INFO:2022-9-14 10:37:54]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=673 [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 768260 state: 1 maxFightCount: 5 remainFightCount: 3 remainBuyFightCount: 10 maxRefreshEnemyCount: 5 remainRefreshEnemyCount: 5 score: 1000 bestScore: 1384 rank: 0 defenseTeamHeroIds: 1733002 defenseTeamHeroIds: 423191 defenseTeamHeroIds: 543201 defenseTeamHeroIds: 423192 enemyInfos { id: 18142 name: wiky1 level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 1 todayWinCount: 0 canFight: false isFriend: false guildName: 88 } enemyInfos { id: 327145 name: 伊婴诗 level: 100 portrait: 11100101 frame: 11110001 score: 2000 rank: 2 todayWinCount: 0 canFight: false isFriend: false guildName: GM-9271 } enemyInfos { id: 324142 name: 萌新玩家 level: 100 portrait: 11100259 frame: 11110236 score: 2000 rank: 3 todayWinCount: 0 canFight: false isFriend: false guildName: GM-GM49639 } enemyInfos { id: 328944 name: sausage level: 100 portrait: 11100002 frame: 11110001 score: 2000 rank: 4 todayWinCount: 0 canFight: false isFriend: false guildName: ghxtest } enemyInfos { id: 292042 name: coji1 level: 100 portrait: 11100001 frame: 11110163 score: 2000 rank: 5 todayWinCount: 0 canFight: false isFriend: false guildName: ptIDIP-GM88278 } enemyInfos { id: 286042 name: cjw01 level: 77 portrait: 11100001 frame: 11110027 score: 2000 rank: 6 todayWinCount: 0 canFight: false isFriend: false guildName: 协会合并一下 } enemyInfos { id: -911 name: 伊萍尤 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 7 todayWinCount: 0 canFight: false } enemyInfos { id: -936 name: 伊英斜 level: 23 portrait: 11100002 frame: 11110001 score: 1500 rank: 8 todayWinCount: 0 canFight: false } enemyInfos { id: -95016 name: 伊贞三 level: 21 portrait: 11100002 frame: 11110001 score: 1038 rank: 87422 todayWinCount: 0 canFight: true } enemyInfos { id: -63395 name: 伊雨阳 level: 20 portrait: 11100002 frame: 11110001 score: 1037 rank: 87635 todayWinCount: 0 canFight: true } enemyInfos { id: -24164 name: 伊行嵩 level: 21 portrait: 11100002 frame: 11110001 score: 1019 rank: 93520 todayWinCount: 0 canFight: true } enemyInfos { id: -93385 name: 伊稚香 level: 21 portrait: 11100001 frame: 11110001 score: 1004 rank: 98666 todayWinCount: 0 canFight: true } bonusInfos { id: 1 state: 2 } bonusInfos { id: 2 state: 2 } bonusInfos { id: 3 state: 0 } bonusInfos { id: 4 state: 0 } bonusInfos { id: 5 state: 0 } bonusInfos { id: 6 state: 0 } bonusInfos { id: 7 state: 0 } remainFightTime: 743059 hasExtraFightCount: false [INFO:2022-9-14 10:37:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <--- [INFO:2022-9-14 10:37:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.1612232029438 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPInfoReply 80 1 [INFO:2022-9-14 10:37:55][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:37:55]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:37:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 22 time: 183000 [INFO:2022-9-14 10:37:56]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 10:37:56]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:56]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:37:56]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 3 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:56]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:37:56]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:56]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:56]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:37:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10029700025916 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 81 1 [INFO:2022-9-14 10:37:56]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13370789960027 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 82 1 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.13370789960027 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 83 1 [INFO:2022-9-14 10:37:56][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2022-9-14 10:37:56][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:37:56][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:37:56][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:37:56][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:37:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:37:57][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:37:57][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:37:57]DestroyUnusedResources:29,2,time=,paths: [INFO:2022-9-14 10:37:57][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-9-14 10:37:57][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-9-14 10:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:57][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-9-14 10:37:57][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:37:57][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-9-14 10:37:57][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [WARN:2022-9-14 10:37:57][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-9-14 10:37:57][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:157: in function 'playVoice' logic/extensions/main/view/MainCharacterView:142: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:37:57][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:37:57][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:37:57][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13879559934139 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 84 1 [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:37:57]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:37:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.17240680009127 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetWeeklyCardInfoReply 85 1 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663976143611 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.17240680009127 移走了序号= 1 的消息,当前队列数量= 9 || 0 Get103InfosReply 86 1 [INFO:2022-9-14 10:37:57]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 1 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 1 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 1 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 1 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 1 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } infos { topupId: 9101 buyCount: 0 } infos { topupId: 9102 buyCount: 0 } infos { topupId: 9103 buyCount: 0 } infos { topupId: 9104 buyCount: 0 } infos { topupId: 9105 buyCount: 0 } infos { topupId: 9106 buyCount: 0 } infos { topupId: 7101 buyCount: 0 } infos { topupId: 7102 buyCount: 0 } infos { topupId: 7103 buyCount: 0 } infos { topupId: 7104 buyCount: 0 } infos { topupId: 7105 buyCount: 0 } infos { topupId: 7106 buyCount: 0 } infos { topupId: 7107 buyCount: 0 } infos { topupId: 7108 buyCount: 0 } infos { topupId: 7109 buyCount: 0 } infos { topupId: 7110 buyCount: 0 } infos { topupId: 7111 buyCount: 0 } infos { topupId: 7112 buyCount: 0 } infos { topupId: 7113 buyCount: 0 } infos { topupId: 7114 buyCount: 0 } 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10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.25298079848289 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetGiftBagInfoReply 88 1 [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 8 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:58]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:37:58]||||| Sender socketClient version=1 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.25298079848289 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetJinyumantangInfoReply 89 1 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.25298079848289 移走了序号= 1 的消息,当前队列数量= 6 || 0 SummonPoolReply 90 1 [INFO:2022-9-14 10:37:58][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):sanxian.mtn,default:nil stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:37:58][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:37:58]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.41090360283852 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetUnReadNewspaperReply 91 1 [INFO:2022-9-14 10:37:58][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:37:58][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 313 找到: true [INFO:2022-9-14 10:37:58][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 313 挂点: ui_luwu_shuijiao_p1 zoneId: 20506 zoneName: g-s10_zjm_p6 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.41090360283852 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMysteryStoreInfoReply 92 1 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.41090360283852 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get137InfosReply 93 1 [INFO:2022-9-14 10:37:58][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663975917000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.30544350296259 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 94 1 [INFO:2022-9-14 10:37:58][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:37:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.19125830382109 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 96 1 [WARN:2022-9-14 10:37:58][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-9-14 10:37:58][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: sanxian.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:37:58][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 313 go: SceneTrigger_313_0 [INFO:2022-9-14 10:37:59][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:303: in function [INFO:2022-9-14 10:38:0][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-9-14 10:38:0][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:38:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:0][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:38:0][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:38:0]DestroyUnusedResources:30,2,time=,paths: [INFO:2022-9-14 10:38:0][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:38:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:0][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:38:0][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:38:0][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:38:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:38:0]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:38:0]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:38:0]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:38:0]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:0]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:38:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.068628899753094 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 97 1 [INFO:2022-9-14 10:38:0]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:38:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:38:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10196319967508 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 98 1 [INFO:2022-9-14 10:38:1][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:38:1]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:38:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:38:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:38:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:38:4]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:38:4]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:4]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:38:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:38:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:38:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.10008209943771 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 99 1 [INFO:2022-9-14 10:38:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 6 当前队列数量= 1 [INFO:2022-9-14 10:38:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackListRequest [INFO:2022-9-14 10:38:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 36 [INFO:2022-9-14 10:38:7]==> Sender Auto Serialize Message,extId=62,cmd=6,size=11 [INFO:2022-9-14 10:38:7]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:7]<== Receiver Message, socketClient version=1,extId=62,cmd=6,status=0,size=60 [INFO:2022-9-14 10:38:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}users { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110010 isReturn: true mentorRoleId: 0 signature: chatBubbleId: 11640001 } [INFO:2022-9-14 10:38:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackListReply <--- [INFO:2022-9-14 10:38:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 6 所需时间单位秒 = 0.10026489943266 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackListReply 100 1 [INFO:2022-9-14 10:38:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 7 当前队列数量= 1 [INFO:2022-9-14 10:38:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackDataRequest [INFO:2022-9-14 10:38:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}targetId: 15444 battleType: 2 [INFO:2022-9-14 10:38:8]==> Sender Auto Serialize Message,extId=62,cmd=7,size=14 [INFO:2022-9-14 10:38:8]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:8]<== Receiver Message, socketClient version=1,extId=62,cmd=7,status=0,size=2658 [INFO:2022-9-14 10:38:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playback { battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 10074 thp: 10074 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 16372 thp: 16372 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 8398 thp: 8398 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 8971 thp: 8971 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15444 } defender { units { id: 5 modelId: 2015 skinId: 100004 position: 1 baseAttributes { hp: 3780 thp: 3780 atk: 324 def: 299 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2043 skinId: 100045 position: 2 baseAttributes { hp: 3545 thp: 3545 atk: 321 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204307 position: 1 CD: 0 } skillInfo { skillId: 41204308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204309 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2010 skinId: 100016 position: 3 baseAttributes { hp: 3588 thp: 3588 atk: 324 def: 334 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2031 skinId: 100033 position: 4 baseAttributes { hp: 3755 thp: 3755 atk: 313 def: 337 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 5 effectType: 2 effectNum: 1407 additional: 2373 additional2: 1407 additional3: 1407 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 9067 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 5 effectType: 3 effectNum: 4080 additional: 0 additional2: 4080 additional3: 4080 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 6 effectType: 2 effectNum: 983 additional: 2562 additional2: 983 additional3: 983 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 6 effectType: 2 effectNum: 651 additional: 1911 additional2: 651 additional3: 651 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 130 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 14 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41204308 actEffect { targetId: 1 effectType: 2 effectNum: 142 additional: 8925 additional2: 142 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 73 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 94 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 2 effectType: 3 effectNum: 150 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 4 effectType: 3 effectNum: 140 additional: 8971 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 16 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 16 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1392 additional: 519 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 7918 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4338 additional: 0 additional2: 4338 additional3: 4338 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 16 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 19 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1575 additional: 2180 additional2: 1575 additional3: 1575 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 16 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210405 actEffect { targetId: 8 effectType: 2 effectNum: 915 additional: 1265 additional2: 915 additional3: 915 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210405 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1072 additional: 193 additional2: 1072 additional3: 1072 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 214 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203108 actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41203108 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 21 } } actEffect { targetId: 8 effectType: 4 effectNum: 3755 additional: 3755 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 14 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41203109 actEffect { targetId: 4 effectType: 3 effectNum: 1139 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 24 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1392 additional: 2363 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 6911 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1626 additional: 737 additional2: 1626 additional3: 1626 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 26 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 27 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } reliveData { isFinish: true } } round0 { roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 9 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 10 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 13 } } targetId: 0 } isFinish: false } reliveData { isFinish: false } } } [INFO:2022-9-14 10:38:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackDataReply <--- [INFO:2022-9-14 10:38:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 7 所需时间单位秒 = 0.10031029954553 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackDataReply 101 1 [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2010 isShaping:false skinId:100016 otherSkillId:nil skills:[41201007,41201008,41201009] otherSkills:null allSkillActions:[10002108,10002109,10002107] allNormalActions:{} [INFO:2022-9-14 10:38:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2031 isShaping:false skinId:100033 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} [INFO:2022-9-14 10:38:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:8][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220023 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:162: in function 'load' logic/extensions/battle/context/BattleContext:210: in function 'loadScene' logic/extensions/climbtower/controller/ClimbTowerFbBattleContext:45: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:38:8][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:38:8][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:38:8][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:8][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:38:8][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:8][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220023 [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_1_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_2_2043,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_3_2010,加载的特效[总数=]9,路径=["effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_4_2031,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:8][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:38:8][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220023 [INFO:2022-9-14 10:38:8][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:38:8][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002301个地图区域]加载完毕! [INFO:2022-9-14 10:38:8][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:38:9][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:38:9][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:38:9][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:38:9][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:38:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的模型 [INFO:2022-9-14 10:38:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab"] [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的头顶ui [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的头顶ui [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的头顶ui [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的头顶ui [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的模型 [INFO:2022-9-14 10:38:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill2.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill3.prefab effect obj pool [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab"] [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的模型 [INFO:2022-9-14 10:38:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/atk_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1_02.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill1.prefab effect obj pool [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab"] [INFO:2022-9-14 10:38:10][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的模型 [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:38:11][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:38:11][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:38:11][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220023,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:38:11][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始录放 (回合数:3)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":10074, "thp":10074, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":16372, "thp":16372, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":8398, "thp":8398, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":8971, "thp":8971, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":2015, "skinId":100004, "position":1, "baseAttributes": { "hp":3780, "thp":3780, "atk":324, "def":299, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2043, "skinId":100045, "position":2, "baseAttributes": { "hp":3545, "thp":3545, "atk":321, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204307, "position":1, "CD":0 }, { "skillId":41204308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204309, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2010, "skinId":100016, "position":3, "baseAttributes": { "hp":3588, "thp":3588, "atk":324, "def":334, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201007, "position":1, "CD":0 }, { "skillId":41201008, "position":2, "CD":0 }, { "skillId":41201009, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2031, "skinId":100033, "position":4, "baseAttributes": { "hp":3755, "thp":3755, "atk":313, "def":337, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:38:11][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:38:11][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:38:11][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:11][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:38:11][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:38:11][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":10, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:38:11][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:38:11][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:38:11][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 4 nil [INFO:2022-9-14 10:38:11][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:38:11][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41213807, "actEffect": [ { "additional":2373, "targetId":5, "multipleEffectNumReal":0, "additional3":1407, "effectNum":1407, "multipleEffectNum":0, "effectType":2, "additional2":1407 }, { "additional":9067, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:38:12][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:38:12]DestroyUnusedResources:37,2,time=,paths: [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3780/3780 原来有盾: 0 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1407/1407 本段飘:1407 本段扣血:1407 本段扣盾:0 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 2373/3780 剩余盾: 0 [WARN:2022-9-14 10:38:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10074/10074 原来有盾: 0 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9067/10074 剩余盾: 0 [WARN:2022-9-14 10:38:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":4080, "effectNum":4080, "multipleEffectNum":0, "effectType":3, "additional2":4080 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 2373/3780 原来有盾: 0 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4080/4080 本段飘:4080 本段扣血:4080 本段扣盾:0 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3780 剩余盾: 0 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:38:13][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210404, "actEffect": [ { "additional":2562, "targetId":6, "multipleEffectNumReal":0, "additional3":983, "effectNum":983, "multipleEffectNum":0, "effectType":2, "additional2":983 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3545/3545 原来有盾: 0 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:491/983 本段飘:491 本段扣血:491 本段扣盾:0 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3054/3545 剩余盾: 0 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3054/3545 原来有盾: 0 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:983/983 本段飘:492 本段扣血:492 本段扣盾:0 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2562/3545 剩余盾: 0 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41211504, "actEffect": [ { "additional":1911, "targetId":6, "multipleEffectNumReal":0, "additional3":651, "effectNum":651, "multipleEffectNum":0, "effectType":2, "additional2":651 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:38:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_180036213 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2562/3545 原来有盾: 0 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:651/651 本段飘:651 本段扣血:651 本段扣盾:0 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1911/3545 剩余盾: 0 [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":130, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 130 血 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:38:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:38:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:38:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:38:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:38:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:38:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:38:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204308, "actEffect": [ { "additional":8925, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41204308, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2022-9-14 10:38:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:38:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:38:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2022-9-14 10:38:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_180036213][2] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9067/10074 原来有盾: 0 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8925/10074 剩余盾: 0 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2100 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:0 本段扣盾:73 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 2027 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2100 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:0 本段扣盾:94 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2006 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2100 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:0 本段扣盾:68 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2032 [WARN:2022-9-14 10:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_180036213][2] 使用技能 41204308 ,令到 6[Monster_6_2_180036213][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201007, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":150, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201007 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201007[10002107] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2027 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:60/150 本段飘:60 本段扣血:0 本段扣盾:60 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1967 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1967 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:150/150 本段飘:90 本段扣血:0 本段扣盾:90 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1877 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_180036213][3] 用 41201007 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301023] [INFO:2022-9-14 10:38:18][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201008, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201008 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201008[10002108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_180036213][3] 使用技能 41201008 令到 2[MyRole_2_2][2] 的buff [301023] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203107, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203107[10003007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2032 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:0 本段扣盾:140 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1892 [WARN:2022-9-14 10:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:20][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:3 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301023 持续时间:1 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 3 nil [INFO:2022-9-14 10:38:20][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:38:20][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":7918, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1911/3545 原来有盾: 0 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 519/3545 剩余盾: 0 [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8925/10074 原来有盾: 0 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:38:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7918/10074 剩余盾: 0 [WARN:2022-9-14 10:38:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4338, "effectNum":4338, "multipleEffectNum":0, "effectType":3, "additional2":4338 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 519/3545 原来有盾: 0 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4338/4338 本段飘:4338 本段扣血:4338 本段扣盾:0 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3545 剩余盾: 0 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:38:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:38:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_3_180036213][3] 一下 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3588/3588 原来有盾: 0 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3588 剩余盾: 0 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:38:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":2180, "targetId":8, "multipleEffectNumReal":0, "additional3":1575, "effectNum":1575, "multipleEffectNum":0, "effectType":2, "additional2":1575 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1575/1575 本段飘:1575 本段扣血:1575 本段扣盾:0 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2180/3755 剩余盾: 0 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:38:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301020 effect/prefabs/battle_sleep.prefab [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:38:22][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301400 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210405, "actEffect": [ { "additional":1265, "targetId":8, "multipleEffectNumReal":0, "additional3":915, "effectNum":915, "multipleEffectNum":0, "effectType":2, "additional2":915 }, { "additional":41210405, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210405 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210405[10011008] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:38:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_180036213 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_180036213 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2180/3755 原来有盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:91/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2089/3755 剩余盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2089/3755 原来有盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:182/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1998/3755 剩余盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1998/3755 原来有盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:273/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1907/3755 剩余盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1907/3755 原来有盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:455/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1725/3755 剩余盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1725/3755 原来有盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:637/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1543/3755 剩余盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1543/3755 原来有盾: 0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:915/915 本段飘:278 本段扣血:278 本段扣盾:0 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1265/3755 剩余盾: 0 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41210405 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:38:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2022-9-14 10:38:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":193, "targetId":8, "multipleEffectNumReal":0, "additional3":1072, "effectNum":1072, "multipleEffectNum":0, "effectType":2, "additional2":1072 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1265/3755 原来有盾: 0 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1072/1072 本段飘:1072 本段扣血:1072 本段扣盾:0 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 193/3755 剩余盾: 0 [WARN:2022-9-14 10:38:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:38:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":214, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 214 血 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203108, "actEffect": [ { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:38:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203108 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203108[10003008] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 2 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:25][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}锁定:被敌方锁定,无法闪避 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2022-9-14 10:38:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } [WARN:2022-9-14 10:38:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203108 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_180036213][4] 用 41203108 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301003] [INFO:2022-9-14 10:38:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2022-9-14 10:38:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:38:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 193 血 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 3755 血 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 3755 血 [WARN:2022-9-14 10:38:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:38:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:38:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:38:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:38:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:38:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:38:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:38:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:38:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:38:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:38:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2022-9-14 10:38:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203109, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1139, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":41203109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:38:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203109 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203109[10003009] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1892 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:227/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:38:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1665 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1665 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:454/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1438 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1438 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:681/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1211 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1211 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:908/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:38:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 984 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 135 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 984 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1139/1139 本段飘:231 本段扣血:0 本段扣盾:231 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 753 [WARN:2022-9-14 10:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203109 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2022-9-14 10:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1139 [INFO:2022-9-14 10:38:32][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:38:32][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}锁定:被敌方锁定,无法闪避 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}锁定:被敌方锁定,无法闪避 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:2 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}锁定:被敌方锁定,无法闪避 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301023 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:2 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:2 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 2 nil [INFO:2022-9-14 10:38:33][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:38:33][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":2363, "targetId":8, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":6911, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2363/3755 剩余盾: 0 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7918/10074 原来有盾: 0 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6911/10074 剩余盾: 0 [WARN:2022-9-14 10:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":737, "targetId":8, "multipleEffectNumReal":0, "additional3":1626, "effectNum":1626, "multipleEffectNum":0, "effectType":2, "additional2":1626 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301213, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2363/3755 原来有盾: 0 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1626/1626 本段飘:1626 本段扣血:1626 本段扣盾:0 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 737/3755 剩余盾: 0 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301213] [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:38:34][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 737/3755 原来有盾: 0 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3755 剩余盾: 0 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:38:35][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:28 buffId:301400 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:1 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:1 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:1 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [WARN:2022-9-14 10:38:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 1 nil [INFO:2022-9-14 10:38:35][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:38:35][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}防御护盾:护盾优先承受伤害,不可驱散 [WARN:2022-9-14 10:38:35][@logic/extensions/battle/view/BattleViewPresentor.lua:125]:{getInfoList}弦音:上限3层 [INFO:2022-9-14 10:38:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:35][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:38:35][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:38:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:36]GameDevice isFront = False [INFO:2022-9-14 10:38:42]GameDevice isFront = True [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/climbtower/controller/ClimbTowerController:220: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/climbtower/controller/ClimbTowerController:234: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:38:43][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:38:43][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220023 [INFO:2022-9-14 10:38:43][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:38:43][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:43][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:38:43][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:38:43]DestroyUnusedResources:102,2,time=,paths: [INFO:2022-9-14 10:38:43][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:38:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:38:44]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:38:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:38:44]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:38:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:44]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:38:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.071218397468328 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 106 1 [INFO:2022-9-14 10:38:44]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:38:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10455209761858 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 107 1 [INFO:2022-9-14 10:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:38:44][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:38:44]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:38:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:44][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:38:44][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:38:44][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:44]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:38:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:38:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.076424300670624 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 108 1 [INFO:2022-9-14 10:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2022-9-14 10:38:44][@logic/extensions/fb/config/FbSceneViewConfig.lua:413]:{closure}判定是否是录像 bRecord = true [INFO:2022-9-14 10:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:45][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:38:45][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 7 当前队列数量= 1 [INFO:2022-9-14 10:38:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackDataRequest [INFO:2022-9-14 10:38:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}targetId: 15444 battleType: 2 [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:38:46]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:38:46]==> Sender Auto Serialize Message,extId=62,cmd=7,size=14 [INFO:2022-9-14 10:38:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:38:46]<== Receiver Message, socketClient version=1,extId=62,cmd=7,status=0,size=2658 [INFO:2022-9-14 10:38:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playback { battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 10074 thp: 10074 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 16372 thp: 16372 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 8398 thp: 8398 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 8971 thp: 8971 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15444 } defender { units { id: 5 modelId: 2015 skinId: 100004 position: 1 baseAttributes { hp: 3780 thp: 3780 atk: 324 def: 299 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2043 skinId: 100045 position: 2 baseAttributes { hp: 3545 thp: 3545 atk: 321 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204307 position: 1 CD: 0 } skillInfo { skillId: 41204308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204309 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2010 skinId: 100016 position: 3 baseAttributes { hp: 3588 thp: 3588 atk: 324 def: 334 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2031 skinId: 100033 position: 4 baseAttributes { hp: 3755 thp: 3755 atk: 313 def: 337 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 5 effectType: 2 effectNum: 1407 additional: 2373 additional2: 1407 additional3: 1407 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 9067 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 5 effectType: 3 effectNum: 4080 additional: 0 additional2: 4080 additional3: 4080 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 6 effectType: 2 effectNum: 983 additional: 2562 additional2: 983 additional3: 983 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 6 effectType: 2 effectNum: 651 additional: 1911 additional2: 651 additional3: 651 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 130 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 14 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41204308 actEffect { targetId: 1 effectType: 2 effectNum: 142 additional: 8925 additional2: 142 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 73 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 94 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 2 effectType: 3 effectNum: 150 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 4 effectType: 3 effectNum: 140 additional: 8971 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 16 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 16 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1392 additional: 519 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 7918 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4338 additional: 0 additional2: 4338 additional3: 4338 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 16 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 19 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1575 additional: 2180 additional2: 1575 additional3: 1575 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 16 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210405 actEffect { targetId: 8 effectType: 2 effectNum: 915 additional: 1265 additional2: 915 additional3: 915 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210405 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1072 additional: 193 additional2: 1072 additional3: 1072 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 214 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203108 actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41203108 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 21 } } actEffect { targetId: 8 effectType: 4 effectNum: 3755 additional: 3755 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 14 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41203109 actEffect { targetId: 4 effectType: 3 effectNum: 1139 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 24 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1392 additional: 2363 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 6911 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1626 additional: 737 additional2: 1626 additional3: 1626 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 26 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 27 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } reliveData { isFinish: true } } round0 { roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 9 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 10 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 13 } } targetId: 0 } isFinish: false } reliveData { isFinish: false } } } [INFO:2022-9-14 10:38:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackDataReply <--- [INFO:2022-9-14 10:38:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 7 所需时间单位秒 = 0.033674500882626 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackDataReply 109 1 [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2010 isShaping:false skinId:100016 otherSkillId:nil skills:[41201007,41201008,41201009] otherSkills:null allSkillActions:[10002108,10002109,10002107] allNormalActions:{} [INFO:2022-9-14 10:38:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2031 isShaping:false skinId:100033 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} [INFO:2022-9-14 10:38:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:38:46][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220023 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:162: in function 'load' logic/extensions/battle/context/BattleContext:210: in function 'loadScene' logic/extensions/climbtower/controller/ClimbTowerFbBattleContext:45: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:38:46][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:38:46][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:38:46][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:46][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:38:46][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:46][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220023 [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_1_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_2_2043,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_3_2010,加载的特效[总数=]9,路径=["effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_4_2031,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:38:46][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:38:46][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220023 [INFO:2022-9-14 10:38:47][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:38:47][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002301个地图区域]加载完毕! [INFO:2022-9-14 10:38:47][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:38:47][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:38:47][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:38:47][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:38:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:38:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的模型 [INFO:2022-9-14 10:38:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab"] [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的头顶ui [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的头顶ui [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的头顶ui [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的头顶ui [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的模型 [INFO:2022-9-14 10:38:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill2.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill3.prefab effect obj pool [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab"] [INFO:2022-9-14 10:38:48][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的模型 [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/atk_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1_02.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill1.prefab effect obj pool [INFO:2022-9-14 10:38:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab"] [INFO:2022-9-14 10:38:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的模型 [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:38:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:38:49][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:38:49][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220023,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:38:49][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始录放 (回合数:3)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":10074, "thp":10074, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":16372, "thp":16372, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":8398, "thp":8398, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":8971, "thp":8971, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":2015, "skinId":100004, "position":1, "baseAttributes": { "hp":3780, "thp":3780, "atk":324, "def":299, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2043, "skinId":100045, "position":2, "baseAttributes": { "hp":3545, "thp":3545, "atk":321, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204307, "position":1, "CD":0 }, { "skillId":41204308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204309, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2010, "skinId":100016, "position":3, "baseAttributes": { "hp":3588, "thp":3588, "atk":324, "def":334, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201007, "position":1, "CD":0 }, { "skillId":41201008, "position":2, "CD":0 }, { "skillId":41201009, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2031, "skinId":100033, "position":4, "baseAttributes": { "hp":3755, "thp":3755, "atk":313, "def":337, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:38:49][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:38:49][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:38:49][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:49][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:38:49][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:38:49][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":10, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:38:49][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:38:49][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:38:49][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:38:49][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 4 nil [INFO:2022-9-14 10:38:50][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:38:50][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41213807, "actEffect": [ { "additional":2373, "targetId":5, "multipleEffectNumReal":0, "additional3":1407, "effectNum":1407, "multipleEffectNum":0, "effectType":2, "additional2":1407 }, { "additional":9067, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:38:50][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:38:50]DestroyUnusedResources:37,2,time=,paths: [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3780/3780 原来有盾: 0 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1407/1407 本段飘:1407 本段扣血:1407 本段扣盾:0 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 2373/3780 剩余盾: 0 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10074/10074 原来有盾: 0 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9067/10074 剩余盾: 0 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":4080, "effectNum":4080, "multipleEffectNum":0, "effectType":3, "additional2":4080 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 2373/3780 原来有盾: 0 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4080/4080 本段飘:4080 本段扣血:4080 本段扣盾:0 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3780 剩余盾: 0 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:38:51][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210404, "actEffect": [ { "additional":2562, "targetId":6, "multipleEffectNumReal":0, "additional3":983, "effectNum":983, "multipleEffectNum":0, "effectType":2, "additional2":983 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3545/3545 原来有盾: 0 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:491/983 本段飘:491 本段扣血:491 本段扣盾:0 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3054/3545 剩余盾: 0 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3054/3545 原来有盾: 0 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:983/983 本段飘:492 本段扣血:492 本段扣盾:0 [INFO:2022-9-14 10:38:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2562/3545 剩余盾: 0 [WARN:2022-9-14 10:38:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41211504, "actEffect": [ { "additional":1911, "targetId":6, "multipleEffectNumReal":0, "additional3":651, "effectNum":651, "multipleEffectNum":0, "effectType":2, "additional2":651 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_180036213 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2562/3545 原来有盾: 0 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:651/651 本段飘:651 本段扣血:651 本段扣盾:0 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1911/3545 剩余盾: 0 [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":130, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 130 血 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:38:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:38:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:38:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204308, "actEffect": [ { "additional":8925, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41204308, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2022-9-14 10:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2022-9-14 10:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_180036213][2] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9067/10074 原来有盾: 0 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8925/10074 剩余盾: 0 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2100 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:0 本段扣盾:73 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 2027 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2100 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:0 本段扣盾:94 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2006 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2100 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:0 本段扣盾:68 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2032 [WARN:2022-9-14 10:38:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:38:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:38:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_180036213][2] 使用技能 41204308 ,令到 6[Monster_6_2_180036213][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:38:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201007, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":150, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201007 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201007[10002107] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2027 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:60/150 本段飘:60 本段扣血:0 本段扣盾:60 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1967 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1967 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:150/150 本段飘:90 本段扣血:0 本段扣盾:90 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1877 [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_180036213][3] 用 41201007 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301023] [INFO:2022-9-14 10:38:56][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201008, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201008 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201008[10002108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_180036213][3] 使用技能 41201008 令到 2[MyRole_2_2][2] 的buff [301023] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203107, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203107[10003007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2032 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:0 本段扣盾:140 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1892 [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:38:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:38:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:38:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:38:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:38:58][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:38:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:38:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:38:58][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:38:58]GameDevice isFront = False [INFO:2022-9-14 10:39:6]GameDevice isFront = True [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:3 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301023 持续时间:1 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [WARN:2022-9-14 10:39:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 3 nil [INFO:2022-9-14 10:39:6][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:39:6][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":7918, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:39:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:39:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:39:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:39:6]GameDevice isFront = False [INFO:2022-9-14 10:40:3]GameDevice isFront = True [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1911/3545 原来有盾: 0 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 519/3545 剩余盾: 0 [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8925/10074 原来有盾: 0 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7918/10074 剩余盾: 0 [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4338, "effectNum":4338, "multipleEffectNum":0, "effectType":3, "additional2":4338 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:40:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:40:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 519/3545 原来有盾: 0 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4338/4338 本段飘:4338 本段扣血:4338 本段扣盾:0 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3545 剩余盾: 0 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:40:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:40:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:40:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_3_180036213][3] 一下 [INFO:2022-9-14 10:40:4]GameDevice isFront = False [INFO:2022-9-14 10:40:9]GameDevice isFront = True [INFO:2022-9-14 10:40:9]GameDevice isFront = False [INFO:2022-9-14 10:41:24]GameDevice isFront = True [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3588/3588 原来有盾: 0 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3588 剩余盾: 0 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:41:24][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":2180, "targetId":8, "multipleEffectNumReal":0, "additional3":1575, "effectNum":1575, "multipleEffectNum":0, "effectType":2, "additional2":1575 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1575/1575 本段飘:1575 本段扣血:1575 本段扣盾:0 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2180/3755 剩余盾: 0 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:41:24][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301020 effect/prefabs/battle_sleep.prefab [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:41:24][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301400 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210405, "actEffect": [ { "additional":1265, "targetId":8, "multipleEffectNumReal":0, "additional3":915, "effectNum":915, "multipleEffectNum":0, "effectType":2, "additional2":915 }, { "additional":41210405, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:41:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210405 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210405[10011008] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_180036213 [INFO:2022-9-14 10:41:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_180036213 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2180/3755 原来有盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:91/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2089/3755 剩余盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2089/3755 原来有盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:182/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1998/3755 剩余盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1998/3755 原来有盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:273/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1907/3755 剩余盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1907/3755 原来有盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:455/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1725/3755 剩余盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1725/3755 原来有盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:637/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1543/3755 剩余盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1543/3755 原来有盾: 0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:915/915 本段飘:278 本段扣血:278 本段扣盾:0 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1265/3755 剩余盾: 0 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:41:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41210405 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:41:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:41:25]GameDevice isFront = False [INFO:2022-9-14 10:41:28]GameDevice isFront = True [INFO:2022-9-14 10:41:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2022-9-14 10:41:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:41:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:41:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:41:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:41:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:41:29][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:41:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:41:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:41:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:41:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2022-9-14 10:41:29]GameDevice isFront = False [INFO:2022-9-14 10:43:34]GameDevice isFront = True [WARN:2022-9-14 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:43:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:43:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:43:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":193, "targetId":8, "multipleEffectNumReal":0, "additional3":1072, "effectNum":1072, "multipleEffectNum":0, "effectType":2, "additional2":1072 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1265/3755 原来有盾: 0 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1072/1072 本段飘:1072 本段扣血:1072 本段扣盾:0 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 193/3755 剩余盾: 0 [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":214, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 214 血 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203108, "actEffect": [ { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203108 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203108[10003008] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2022-9-14 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } [WARN:2022-9-14 10:43:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203108 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_180036213][4] 用 41203108 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301003] [INFO:2022-9-14 10:43:36][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2022-9-14 10:43:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:43:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 193 血 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 3755 血 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 3755 血 [WARN:2022-9-14 10:43:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:43:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:43:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:43:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:37][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:43:37][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:43:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/climbtower/controller/ClimbTowerController:220: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:50: in function [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/climbtower/controller/ClimbTowerController:234: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:50: in function [INFO:2022-9-14 10:43:38][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:43:38][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220023 [INFO:2022-9-14 10:43:38][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:43:38][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:38][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:43:38][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:43:38]DestroyUnusedResources:94,2,time=,paths: [INFO:2022-9-14 10:43:39][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:43:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:39]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:43:39]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:39]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:43:39]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:39]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:43:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.073614902794361 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 114 1 [INFO:2022-9-14 10:43:39]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:43:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10694550350308 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 115 1 [INFO:2022-9-14 10:43:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:39][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:43:39]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:43:39][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:43:39]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:39][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:43:39][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:39]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:43:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:43:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.067296598106623 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 116 1 [INFO:2022-9-14 10:43:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2022-9-14 10:43:39][@logic/extensions/fb/config/FbSceneViewConfig.lua:413]:{closure}判定是否是录像 bRecord = true [INFO:2022-9-14 10:43:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:40][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:43:40][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:41][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:43:41]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:43:42][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:43:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 23 time: 339000 [INFO:2022-9-14 10:43:43]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 10:43:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 2 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:43]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:43:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 3 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:43]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:43:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:43]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:43:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.1000006981194 移走了序号= 1 的消息,当前队列数量= 2 || 0 SystemEnterLogReply 117 1 [INFO:2022-9-14 10:43:43]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:43:43]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:43:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.13337599858642 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 118 1 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:43:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:43:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.13337599858642 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 119 1 [INFO:2022-9-14 10:43:44][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:44][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2022-9-14 10:43:44][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:43:44][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:43:44][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:44][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:44][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:44][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:43:44][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:43:44]DestroyUnusedResources:37,2,time=,paths: [INFO:2022-9-14 10:43:44][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-9-14 10:43:44][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-9-14 10:43:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:45][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-9-14 10:43:45][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:43:45][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-9-14 10:43:45][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [WARN:2022-9-14 10:43:45][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-9-14 10:43:45][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:157: in function 'playVoice' logic/extensions/main/view/MainCharacterView:142: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:43:45][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:43:45][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:43:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:43:45][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.1372653990984 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 120 1 [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.17060069739819 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 121 1 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663976491232 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.17060069739819 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 122 1 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 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23:59:59",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6116,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6117,"topupco":[6117,"龙吟周末超值魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6117,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4081,"topupco":[4081,"空桑钱庄",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4081,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4082,"topupco":[4082,"十连召唤包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":1}] [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10301 buyCount: 0 expiredTime: 0 } infos { id: 10302 buyCount: 1 expiredTime: 0 } infos { id: 10303 buyCount: 1 expiredTime: 0 } infos { id: 10304 buyCount: 1 expiredTime: 0 } infos { id: 10305 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10306 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10307 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10308 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10309 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10310 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10311 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10312 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10313 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10314 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10315 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10316 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 2 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.24948889762163 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 124 1 [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:43:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.24948889762163 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 125 1 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.24948889762163 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 126 1 [INFO:2022-9-14 10:43:45][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):sanxian.mtn,default:nil stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:43:45][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:43:45]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.41030209511518 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 127 1 [INFO:2022-9-14 10:43:45][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:43:45][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 313 找到: true [INFO:2022-9-14 10:43:45][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 313 挂点: ui_luwu_shuijiao_p1 zoneId: 20506 zoneName: g-s10_zjm_p6 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.41030209511518 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 0 1 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.41030209511518 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 1 1 [INFO:2022-9-14 10:43:45][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663976217000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.30637189745903 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 2 1 [INFO:2022-9-14 10:43:45][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:43:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:43:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:43:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.19414839893579 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 3 1 [WARN:2022-9-14 10:43:46][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-9-14 10:43:46][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: sanxian.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:43:46][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 313 go: SceneTrigger_313_0 [INFO:2022-9-14 10:43:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:43:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:43:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15 [INFO:2022-9-14 10:43:47]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:43:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:47]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:43:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:43:47][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10018490254879 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 5 1 [INFO:2022-9-14 10:43:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:43:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:43:49]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:43:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2022-9-14 10:43:49]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:43:49]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:49]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:43:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.1003422960639 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 6 1 [INFO:2022-9-14 10:43:49]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:43:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13367599621415 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 7 1 [INFO:2022-9-14 10:43:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:43:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:43:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 12 time: 5000 [INFO:2022-9-14 10:43:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:43:54]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:54]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:43:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:43:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10030379891396 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 8 1 [INFO:2022-9-14 10:43:54][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:43:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2022-9-14 10:43:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 1000 [INFO:2022-9-14 10:43:55]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:43:55]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:55]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:43:55]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:55]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:43:55][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10016949847341 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 9 1 [INFO:2022-9-14 10:43:55]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:43:55][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13392159715295 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 10 1 [INFO:2022-9-14 10:43:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:43:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:43:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 12 time: 4000 [INFO:2022-9-14 10:43:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:43:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:43:59]||||| Sender socketClient version=1 [INFO:2022-9-14 10:43:59]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:43:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:43:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:43:59][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10040750354528 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 12 1 [INFO:2022-9-14 10:43:59][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:44:0][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:44:0]GameDevice isFront = False [INFO:2022-9-14 10:44:17]GameDevice isFront = True [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 23000 [INFO:2022-9-14 10:44:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 3 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:44:22][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:44:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 4 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:44:22][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 7 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 8 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:44:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.070757500827312 移走了序号= 1 的消息,当前队列数量= 10 || 0 SystemEnterLogReply 14 1 [INFO:2022-9-14 10:44:22][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.10409200191498 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 15 1 [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.10409200191498 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 16 1 [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663976527870 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.10409200191498 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 17 1 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { 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23:59:59",328,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6113,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6114,"topupco":[6114,"豪华调料礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6114,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6115,"topupco":[6115,"豪华膳具礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6115,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6116,"topupco":[6116,"龙吟周末特惠魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6116,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6117,"topupco":[6117,"龙吟周末超值魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6117,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4081,"topupco":[4081,"空桑钱庄",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4081,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4082,"topupco":[4082,"十连召唤包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":1}] [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10301 buyCount: 0 expiredTime: 0 } infos { id: 10302 buyCount: 1 expiredTime: 0 } infos { id: 10303 buyCount: 1 expiredTime: 0 } infos { id: 10304 buyCount: 1 expiredTime: 0 } infos { id: 10305 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10306 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10307 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10308 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10309 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10310 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10311 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10312 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10313 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10314 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10315 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10316 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 2 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.13767090067267 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 19 1 [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:44:22]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.13767090067267 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 20 1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.17100290209055 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 21 1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.17100290209055 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 22 1 [INFO:2022-9-14 10:44:22][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.17100290209055 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 23 1 [INFO:2022-9-14 10:44:22]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.20433780178428 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 24 1 [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663976517000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.1002457998693 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 25 1 [INFO:2022-9-14 10:44:22][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:44:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066666901111603 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 26 1 [INFO:2022-9-14 10:44:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:44:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 21 当前队列数量= 1 [INFO:2022-9-14 10:44:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = UnlockActivityBarrierStartStoryRequest [INFO:2022-9-14 10:44:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2003600 dungeonId: 451001 [INFO:2022-9-14 10:44:26]==> Sender Auto Serialize Message,extId=31,cmd=21,size=17 [INFO:2022-9-14 10:44:26]||||| Sender socketClient version=1 [INFO:2022-9-14 10:44:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26]<== Receiver Message, socketClient version=1,extId=31,cmd=21,status=0,size=16 [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2003600 dungeonId: 451001 [INFO:2022-9-14 10:44:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UnlockActivityBarrierStartStoryReply <--- [INFO:2022-9-14 10:44:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 21 所需时间单位秒 = 0.033334098756313 移走了序号= 1 的消息,当前队列数量= 0 || 0 UnlockActivityBarrierStartStoryReply 27 1 [INFO:2022-9-14 10:44:32][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:32][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:35][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:36][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:36][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:38][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:39][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:40][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:40][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):toutong.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:75: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:40][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:75: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:40][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:toutong.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:75: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:40][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: toutong.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:44:41][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:41][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:41][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:41][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:41][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:42][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:42][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):naotou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:42][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:42][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:mangran.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:44:42][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: naotou.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:44:43][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:52][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:54][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:44:58][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:0][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:8][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:12][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:12][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:12][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function '_org_getres' logic/common/logic/FrameworkReLogicMgr:456: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:12][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:12][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:hunong.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:14][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:14][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:14][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:14][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:14][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:15][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:15][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):naotou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:15][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: naotou.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function '_org_getres' logic/common/logic/FrameworkReLogicMgr:456: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:15][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:15][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:mangran.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:16][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:16][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):yaotou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:16][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:16][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:16][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: yaotou.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:45:19][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-9-14 10:45:20][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:20][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:20][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:20][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:20][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:hunong.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:21][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:21][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):yaotou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:21][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: yaotou.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1076: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1062: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:21][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/story/view/StoryDialogView:1088: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:21][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:117: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1090: in function '_playExp' logic/extensions/story/view/StoryDialogView:1063: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2022-9-14 10:45:24][logic/extensions/audioout/config/AudiooutConfig.lua:147]:{isAudiooutFileExists}检查的外部语音包的语音在开发环境的路径===,是否存在这个本地文件=== ../FmodProj/Build/Mobile/speech_plot_yhfz-audioout-zh.bank true [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:45:33][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:45:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:45:33][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:45:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:45:33][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=64,id=220047 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fbactivity/controller/FbYingShanController:80: in function '_realEnterGameScene' logic/extensions/fbactivity/controller/FbYingShanController:45: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:201: in function 'trulyFinish' logic/extensions/story/controller/StoryController:191: in function 'finish' logic/extensions/story/controller/StoryController:109: in function 'execute' logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback' logic/extensions/story/view/StorySwitchView:247: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:45:33][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-9-14 10:45:33][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:45:33][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:45:33][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:45:33]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.050529301166534 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 34 1 [INFO:2022-9-14 10:45:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:45:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:45:33]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:45:33]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:33]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:45:33]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:45:33]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:45:33]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:45:33]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:45:34]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:45:34]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:45:34]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.0838643014431 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 35 1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663976599630 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.0838643014431 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 36 1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 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23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6114,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6115,"topupco":[6115,"豪华膳具礼包",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6115,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6116,"topupco":[6116,"龙吟周末特惠魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6116,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":6117,"topupco":[6117,"龙吟周末超值魂芯",1,"2020-08-04 00:10:00","2028-12-16 23:59:59",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":6117,"buyCount":1},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4081,"topupco":[4081,"空桑钱庄",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4081,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4082,"topupco":[4082,"十连召唤包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":1}] [INFO:2022-9-14 10:45:34]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:45:34]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-9-14 10:45:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:45:34][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:45:34][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:45:34]DestroyUnusedResources:81,2,time=,paths: [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10301 buyCount: 0 expiredTime: 0 } infos { id: 10302 buyCount: 1 expiredTime: 0 } infos { id: 10303 buyCount: 1 expiredTime: 0 } infos { id: 10304 buyCount: 1 expiredTime: 0 } infos { id: 10305 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10306 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10307 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10308 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10309 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10310 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10311 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10312 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10313 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10314 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10315 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10316 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 2 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.11719780042768 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 38 1 [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:34]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:45:34]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.11719780042768 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 39 1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.11719780042768 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 40 1 [INFO:2022-9-14 10:45:34]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.30960080400109 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 41 1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.30960080400109 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 42 1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.30960080400109 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 43 1 [INFO:2022-9-14 10:45:34][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=64,id=220047 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663976517000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.35997410491109 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 44 1 [INFO:2022-9-14 10:45:34][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:45:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.29330560564995 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 45 1 [INFO:2022-9-14 10:45:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:34][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=64,id=220047,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/yingshan/stage/YingShanSceneStage:24: in function '_onAllResLoaded' logic/scene/yingshan/stage/YingShanSceneStage:39: in function [INFO:2022-9-14 10:45:34][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:45:34][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:45:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:45:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 40 [INFO:2022-9-14 10:45:34]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11 [INFO:2022-9-14 10:45:34]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:34]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=70 [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 40 expiredTime: 1664985599 damage: 0 challenge: 3 } actBossUser { defineId: 40 expiredTime: 1664985599 damage: 0 challenge: 0 dailyDamage: 0 dailyChallenge: 0 updateTime: 1663976600 allDamage: 0 allRoundCount: 0 allConfigModelThp: 0 maxDamage: 0 passedDays: 0 } dailyBonusCount: 0 helpHeroInfo { defineId: 40 subId: 40003 damageAddRate: 0 helpBossId: 0 } [INFO:2022-9-14 10:45:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <--- [INFO:2022-9-14 10:45:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.066751901060343 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 47 1 [INFO:2022-9-14 10:45:35][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:45:35]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:45:40][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbYingShanController:108: in function 'exitGameScene' logic/extensions/fbactivity/view/FbYingShanView:125: in function [INFO:2022-9-14 10:45:40][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=64,id=220047 [INFO:2022-9-14 10:45:40][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:45:40][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:45:40][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:45:40][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:45:40][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:45:40]DestroyUnusedResources:9,2,time=,paths: [INFO:2022-9-14 10:45:41][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2022-9-14 10:45:41][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-9-14 10:45:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:41][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-9-14 10:45:41][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:45:41][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-9-14 10:45:41][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [WARN:2022-9-14 10:45:41][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2022-9-14 10:45:41][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:157: in function 'playVoice' logic/extensions/main/view/MainCharacterView:142: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:45:41][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:45:41][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:45:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:45:41][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13505020737648 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 48 1 [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.16838520765305 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 49 1 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663976607208 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.16838520765305 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 50 1 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 1 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 1 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 1 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 1 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 1 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } 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10:45:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:45:41]||||| Sender socketClient version=1 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.23414440453053 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 53 1 [INFO:2022-9-14 10:45:41][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):sanxian.mtn,default:nil stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:45:41][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:45:41]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.40753281116486 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 54 1 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.40753281116486 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 55 1 [INFO:2022-9-14 10:45:41][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:45:41][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 313 找到: true [INFO:2022-9-14 10:45:41][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 313 挂点: ui_luwu_shuijiao_p1 zoneId: 20506 zoneName: g-s10_zjm_p6 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.40753281116486 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 56 1 [INFO:2022-9-14 10:45:41][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.4408680126071 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 57 1 [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663976517000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.30581780523062 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 58 1 [INFO:2022-9-14 10:45:41][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:45:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:45:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:45:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.20672360807657 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 59 1 [WARN:2022-9-14 10:45:42][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2022-9-14 10:45:42][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: sanxian.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:45:42][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 313 go: SceneTrigger_313_0 [INFO:2022-9-14 10:45:44]GameDevice isFront = False [INFO:2022-9-14 10:46:25]GameDevice isFront = True [INFO:2022-9-14 10:46:26][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-9-14 10:46:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:28]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:46:28]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:28]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:46:28]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:28]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10496 startTime: 1661380200000 endTime: 1693497599000 } activityInfos { id: 10499 startTime: 1662598800000 endTime: 1664985599000 } activityInfos { id: 10500 startTime: 1663171800000 endTime: 1665158399000 } activityInfos { id: 10503 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10504 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10505 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10506 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10508 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10512 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:46:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.066980600357056 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 61 1 [INFO:2022-9-14 10:46:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 65 [INFO:2022-9-14 10:46:28]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-9-14 10:46:28]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:28]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10496 startTime: 1661380200000 endTime: 1693497599000 } activityInfos { id: 10499 startTime: 1662598800000 endTime: 1664985599000 } activityInfos { id: 10500 startTime: 1663171800000 endTime: 1665158399000 } activityInfos { id: 10503 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10504 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10505 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10506 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10508 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10512 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:46:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10030870139599 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 62 1 [INFO:2022-9-14 10:46:28]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 65 getBonusCount: 1 } [INFO:2022-9-14 10:46:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-9-14 10:46:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.066662602126598 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 63 1 [INFO:2022-9-14 10:46:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 585 [INFO:2022-9-14 10:46:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:29]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2022-9-14 10:46:29]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:29]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:46:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.066686499863863 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 64 1 [INFO:2022-9-14 10:46:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 106 1 当前队列数量= 1 [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get106InfoRequest [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10504 [INFO:2022-9-14 10:46:29]==> Sender Auto Serialize Message,extId=106,cmd=1,size=12 [INFO:2022-9-14 10:46:29]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:29]<== Receiver Message, socketClient version=1,extId=106,cmd=1,status=0,size=115 [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { defineId: 1 status: 2 extStatus: 1 } info { defineId: 2 status: 2 extStatus: 1 } info { defineId: 3 status: 2 extStatus: 1 } info { defineId: 4 status: 2 extStatus: 1 } info { defineId: 5 status: 2 extStatus: 1 } info { defineId: 6 status: 2 extStatus: 1 } info { defineId: 7 status: 1 extStatus: 1 } info { defineId: 8 status: 2 extStatus: 1 } info { defineId: 9 status: 0 extStatus: 0 } info { defineId: 10 status: 0 extStatus: 0 } info { defineId: 11 status: 0 extStatus: 0 } info { defineId: 12 status: 0 extStatus: 0 } info { defineId: 13 status: 0 extStatus: 0 } amount: 7760 [INFO:2022-9-14 10:46:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get106InfoReply <--- [INFO:2022-9-14 10:46:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 106 1 所需时间单位秒 = 0.06677520275116 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get106InfoReply 65 1 [INFO:2022-9-14 10:46:29][logic/extensions/promo/controller/RechargeOpenPageController.lua:15]:{func}收到累充数据,显示拍脸图 [INFO:2022-9-14 10:46:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 106 2 当前队列数量= 1 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get106BonusRequest [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 7 activityId: 10504 [INFO:2022-9-14 10:46:30]==> Sender Auto Serialize Message,extId=106,cmd=2,size=14 [INFO:2022-9-14 10:46:30]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:30]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=44 [INFO:2022-9-14 10:46:30]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=31 [INFO:2022-9-14 10:46:30]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=2732 [INFO:2022-9-14 10:46:30]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=52 [INFO:2022-9-14 10:46:30]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=24 [INFO:2022-9-14 10:46:30]<== Receiver Message, socketClient version=1,extId=106,cmd=2,status=0,size=10 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11249999 count: 80 lastUseTime: 1575607135000 composeCount: 0 } dataList { itemId: 11190004 count: 72 lastUseTime: 1559851141000 composeCount: 0 } [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-9-14 10:46:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 66 1 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 70000 count: 32134055 } dataList { currencyId: 12 change: 40 count: 1013671 } [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-9-14 10:46:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 67 1 [INFO:2022-9-14 10:46:30][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-9-14 10:46:30][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 23453030 value: 0 time: 0 } infos { id: 3113003 value: 0 time: 0 } infos { id: 27503014 value: 0 time: 0 } infos { id: 23453027 value: 0 time: 0 } infos { id: 27503013 value: 0 time: 0 } infos { id: 15653094 value: 0 time: 0 } infos { id: 15653118 value: 0 time: 0 } infos { id: 15653109 value: 0 time: 0 } infos { id: 15653104 value: 0 time: 0 } infos { id: 15653105 value: 0 time: 0 } infos { id: 15653069 value: 0 time: 0 } infos { id: 26203048 value: 0 time: 0 } infos { id: 21873002 value: 0 time: 0 } infos { id: 15653063 value: 0 time: 0 } infos { id: 15653060 value: 0 time: 0 } infos { id: 26203067 value: 0 time: 0 } infos { id: 15653076 value: 0 time: 0 } infos { id: 13843182 value: 0 time: 0 } infos { id: 14903005 value: 0 time: 0 } infos { id: 26203057 value: 0 time: 0 } infos { id: 14903004 value: 0 time: 0 } infos { id: 13843180 value: 0 time: 0 } infos { id: 28013035 value: 0 time: 0 } infos { id: 28013034 value: 0 time: 0 } infos { id: 23243044 value: 0 time: 0 } infos { id: 15653031 value: 0 time: 0 } infos { id: 28013025 value: 0 time: 0 } infos { id: 26203077 value: 0 time: 0 } infos { id: 15653029 value: 0 time: 0 } infos { id: 23883042 value: 0 time: 0 } infos { id: 28013055 value: 0 time: 0 } infos { id: 15653049 value: 0 time: 0 } infos { id: 26203095 value: 0 time: 0 } infos { id: 26203094 value: 0 time: 0 } infos { id: 28013045 value: 0 time: 0 } infos { id: 21833004 value: 0 time: 0 } infos { id: 28013005 value: 0 time: 0 } infos { id: 21833003 value: 0 time: 0 } infos { id: 21833002 value: 0 time: 0 } infos { id: 26203111 value: 0 time: 0 } infos { id: 29553069 value: 0 time: 0 } infos { id: 28013017 value: 0 time: 0 } infos { id: 15653017 value: 0 time: 0 } infos { id: 26823138 value: 0 time: 0 } infos { id: 28013013 value: 0 time: 0 } infos { id: 27543002 value: 0 time: 0 } infos { id: 13033030 value: 0 time: 0 } infos { id: 21073345 value: 0 time: 0 } infos { id: 26933019 value: 0 time: 0 } infos { id: 13033027 value: 0 time: 0 } infos { id: 14163026 value: 0 time: 0 } infos { id: 26933009 value: 0 time: 0 } infos { id: 23723002 value: 0 time: 0 } infos { id: 28383016 value: 0 time: 0 } infos { id: 29113117 value: 0 time: 0 } infos { id: 24523223 value: 0 time: 0 } infos { id: 26933049 value: 0 time: 0 } infos { id: 29113115 value: 0 time: 0 } infos { id: 16553046 value: 0 time: 0 } infos { id: 24523229 value: 0 time: 0 } infos { id: 23453134 value: 0 time: 0 } infos { id: 19333005 value: 0 time: 0 } infos { id: 29113104 value: 0 time: 0 } infos { id: 29113105 value: 0 time: 0 } infos { id: 19803008 value: 0 time: 0 } infos { id: 29113106 value: 0 time: 0 } infos { id: 29113107 value: 0 time: 0 } infos { id: 16553036 value: 0 time: 0 } infos { id: 29113100 value: 0 time: 0 } infos { id: 29113101 value: 0 time: 0 } infos { id: 26953002 value: 0 time: 0 } infos { id: 29113102 value: 0 time: 0 } infos { id: 29113103 value: 0 time: 0 } infos { id: 29113097 value: 0 time: 0 } infos { id: 24523213 value: 0 time: 0 } infos { id: 6583002 value: 0 time: 0 } infos { id: 26933029 value: 0 time: 0 } infos { id: 6583003 value: 0 time: 0 } infos { id: 24473015 value: 0 time: 0 } infos { id: 13463051 value: 0 time: 0 } infos { id: 23473056 value: 0 time: 0 } infos { id: 23473057 value: 0 time: 0 } infos { id: 23453090 value: 0 time: 0 } infos { id: 23453103 value: 0 time: 0 } infos { id: 3033314 value: 0 time: 0 } infos { id: 13613077 value: 0 time: 0 } infos { id: 20033002 value: 0 time: 0 } infos { id: 23813007 value: 0 time: 0 } infos { id: 23453056 value: 0 time: 0 } infos { id: 27573057 value: 0 time: 0 } infos { id: 23473039 value: 0 time: 0 } infos { id: 13463072 value: 0 time: 0 } infos { id: 23453066 value: 0 time: 0 } infos { id: 13033014 value: 0 time: 0 } infos { id: 13033015 value: 0 time: 0 } infos { id: 23453076 value: 0 time: 0 } infos { id: 23473044 value: 0 time: 0 } infos { id: 23473045 value: 0 time: 0 } infos { id: 14143011 value: 0 time: 0 } infos { id: 23473043 value: 0 time: 0 } infos { id: 13463092 value: 0 time: 0 } infos { id: 23813008 value: 0 time: 0 } infos { id: 13033019 value: 0 time: 0 } infos { id: 29563074 value: 0 time: 0 } infos { id: 15383017 value: 0 time: 0 } infos { id: 24523386 value: 0 time: 0 } infos { id: 14513101 value: 0 time: 0 } infos { id: 423191 value: 0 time: 0 } infos { id: 24523364 value: 0 time: 0 } infos { id: 3123002 value: 0 time: 0 } infos { id: 21053015 value: 0 time: 0 } infos { id: 24523373 value: 0 time: 0 } infos { id: 14513089 value: 0 time: 0 } infos { id: 423192 value: 0 time: 0 } infos { id: 13463020 value: 0 time: 0 } infos { id: 13613036 value: 0 time: 0 } infos { id: 13463022 value: 0 time: 0 } infos { id: 24523358 value: 0 time: 0 } infos { id: 27623054 value: 0 time: 0 } infos { id: 6983002 value: 0 time: 0 } infos { id: 13463032 value: 0 time: 0 } infos { id: 24523328 value: 0 time: 0 } infos { id: 27603102 value: 0 time: 0 } infos { id: 24523338 value: 0 time: 0 } infos { id: 14513122 value: 0 time: 0 } infos { id: 29563010 value: 0 time: 0 } infos { id: 18943074 value: 0 time: 0 } infos { id: 29563015 value: 0 time: 0 } infos { id: 29563014 value: 0 time: 0 } infos { id: 18943079 value: 0 time: 0 } infos { id: 18943081 value: 0 time: 0 } infos { id: 29563019 value: 0 time: 0 } infos { id: 29563018 value: 0 time: 0 } infos { id: 29563017 value: 0 time: 0 } infos { id: 29563016 value: 0 time: 0 } infos { id: 29563023 value: 0 time: 0 } infos { id: 29563022 value: 0 time: 0 } infos { id: 29113073 value: 0 time: 0 } infos { id: 25293007 value: 0 time: 0 } infos { id: 29113074 value: 0 time: 0 } infos { id: 29563021 value: 0 time: 0 } infos { id: 29563020 value: 0 time: 0 } infos { id: 29563027 value: 0 time: 0 } infos { id: 29563026 value: 0 time: 0 } infos { id: 29563025 value: 0 time: 0 } infos { id: 29563024 value: 0 time: 0 } infos { id: 29563031 value: 0 time: 0 } infos { id: 29563030 value: 0 time: 0 } infos { id: 29563029 value: 0 time: 0 } infos { id: 14533002 value: 0 time: 0 } infos { id: 29563028 value: 0 time: 0 } infos { id: 29563035 value: 0 time: 0 } infos { id: 29563034 value: 0 time: 0 } infos { id: 29563033 value: 0 time: 0 } infos { id: 29563032 value: 0 time: 0 } infos { id: 29563039 value: 0 time: 0 } infos { id: 29563038 value: 0 time: 0 } infos { id: 29563037 value: 0 time: 0 } infos { id: 29563036 value: 0 time: 0 } infos { id: 14513085 value: 0 time: 0 } infos { id: 29563043 value: 0 time: 0 } infos { id: 29563042 value: 0 time: 0 } infos { id: 29563041 value: 0 time: 0 } infos { id: 29563040 value: 0 time: 0 } infos { id: 29563047 value: 0 time: 0 } infos { id: 29563046 value: 0 time: 0 } infos { id: 29563045 value: 0 time: 0 } infos { id: 29563044 value: 0 time: 0 } infos { id: 29563051 value: 0 time: 0 } infos { id: 24523294 value: 0 time: 0 } infos { id: 29563050 value: 0 time: 0 } infos { id: 29563049 value: 0 time: 0 } infos { id: 29563048 value: 0 time: 0 } infos { id: 29563055 value: 0 time: 0 } infos { id: 29563054 value: 0 time: 0 } infos { id: 29563053 value: 0 time: 0 } infos { id: 24523288 value: 0 time: 0 } infos { id: 27533002 value: 0 time: 0 } infos { id: 29563059 value: 0 time: 0 } infos { id: 29563058 value: 0 time: 0 } infos { id: 14513068 value: 0 time: 0 } infos { id: 29563057 value: 0 time: 0 } infos { id: 29563056 value: 0 time: 0 } infos { id: 29563062 value: 0 time: 0 } infos { id: 29563061 value: 0 time: 0 } infos { id: 29563060 value: 0 time: 0 } infos { id: 29563066 value: 0 time: 0 } infos { id: 18943067 value: 0 time: 0 } infos { id: 24523277 value: 0 time: 0 } infos { id: 23423003 value: 0 time: 0 } infos { id: 28013102 value: 0 time: 0 } infos { id: 26943005 value: 0 time: 0 } infos { id: 6853088 value: 0 time: 0 } infos { id: 6853089 value: 0 time: 0 } infos { id: 18943144 value: 0 time: 0 } infos { id: 6853091 value: 0 time: 0 } infos { id: 6853095 value: 0 time: 0 } infos { id: 13683008 value: 0 time: 0 } infos { id: 1733002 value: 0 time: 0 } infos { id: 28013110 value: 0 time: 0 } infos { id: 13533038 value: 0 time: 0 } infos { id: 26943037 value: 0 time: 0 } infos { id: 26943025 value: 0 time: 0 } infos { id: 6853059 value: 0 time: 0 } infos { id: 6853060 value: 0 time: 0 } infos { id: 28013060 value: 0 time: 0 } infos { id: 6853084 value: 0 time: 0 } infos { id: 6853085 value: 0 time: 0 } infos { id: 13533046 value: 0 time: 0 } infos { id: 26943015 value: 0 time: 0 } infos { id: 15583023 value: 0 time: 0 } infos { id: 15583017 value: 0 time: 0 } infos { id: 15583018 value: 0 time: 0 } infos { id: 13733145 value: 0 time: 0 } infos { id: 6853024 value: 0 time: 0 } infos { id: 15583012 value: 0 time: 0 } infos { id: 18943211 value: 0 time: 0 } infos { id: 13733147 value: 0 time: 0 } infos { id: 13733146 value: 0 time: 0 } infos { id: 15653154 value: 0 time: 0 } infos { id: 18943214 value: 0 time: 0 } infos { id: 15903009 value: 0 time: 0 } infos { id: 6853052 value: 0 time: 0 } infos { id: 6853054 value: 0 time: 0 } infos { id: 6853055 value: 0 time: 0 } infos { id: 6853041 value: 0 time: 0 } infos { id: 6853042 value: 0 time: 0 } infos { id: 26943047 value: 0 time: 0 } infos { id: 6853044 value: 0 time: 0 } infos { id: 27643003 value: 0 time: 0 } infos { id: 15583026 value: 0 time: 0 } infos { id: 6853006 value: 0 time: 0 } infos { id: 17933558 value: 0 time: 0 } infos { id: 543201 value: 0 time: 0 } infos { id: 18943181 value: 0 time: 0 } infos { id: 24523416 value: 0 time: 0 } infos { id: 24523417 value: 0 time: 0 } infos { id: 23033007 value: 0 time: 0 } infos { id: 23823002 value: 0 time: 0 } infos { id: 23033006 value: 0 time: 0 } infos { id: 4803002 value: 0 time: 0 } infos { id: 6853021 value: 0 time: 0 } infos { id: 24523406 value: 0 time: 0 } infos { id: 6853008 value: 0 time: 0 } infos { id: 6853011 value: 0 time: 0 } infos { id: 6853013 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:46:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 68 1 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 1 materilId: 11190004 change: 1 } dataList { materilType: 2 materilId: 12 change: 40 } dataList { materilType: 1 materilId: 11249999 change: 5 } dataList { materilType: 2 materilId: 2 change: 70000 } getApproach: 42 getApproachSubId: 7 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2022-9-14 10:46:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 69 1 [INFO:2022-9-14 10:46:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 654 infos { id: 10504 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:46:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 70 1 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 7 [INFO:2022-9-14 10:46:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get106BonusReply <--- [INFO:2022-9-14 10:46:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 106 2 所需时间单位秒 = 0.13355479761958 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get106BonusReply 71 1 [INFO:2022-9-14 10:46:30][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2022-9-14 10:46:30][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2022-9-14 10:46:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:32][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][logic/extensions/store/view/StoreView.lua:254]:{_selectByShopId}_selectByShopId 6 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 16 当前队列数量= 2 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StoreIconClickLogRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}pageId: 1 [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=46,cmd=16,size=11 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 3 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 4 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4 [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [WARN:2022-9-14 10:46:32][@logic/extensions/store/view/StoreRmbGiftPackView.lua:63]:{onEnter}firstTabId 1 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 5 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 11 storeIds: 74 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 62 当前队列数量= 6 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClientRecordRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=41,cmd=1,size=13 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=20,cmd=62,size=9 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 7 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: true [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 16 当前队列数量= 10 [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAutoSubscriptionGiftBagRequest [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 19 当前队列数量= 11 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXDayGiftBagInfoRequest [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=53,cmd=16,size=9 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 12 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=53,cmd=19,size=9 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.10730339959264 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetEmojiPackInfoReply 72 1 [WARN:2022-9-14 10:46:32][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=46,cmd=16,status=0,size=8 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=20,cmd=15,status=0,size=671 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=354 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=41,cmd=1,status=0,size=278 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=20,cmd=62,status=0,size=202 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StoreIconClickLogReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 16 所需时间单位秒 = 0.14063720032573 移走了序号= 1 的消息,当前队列数量= 10 || 0 StoreIconClickLogReply 73 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11110191 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110048 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110181 isUsing: true expiredTime: 0 hasView: false } facades { facadeId: 11110182 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110201 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120059 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100092 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100084 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110027 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110155 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110156 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100172 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100175 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100047 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110147 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100162 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110150 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100166 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110169 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120029 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110172 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110047 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110174 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11130001 isUsing: true expiredTime: 0 hasView: false } facades { facadeId: 11100048 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11130002 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11120023 isUsing: true expiredTime: 0 hasView: false } facades { facadeId: 11100001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110240 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100128 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100131 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100258 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100135 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110140 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110002 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100151 isUsing: true expiredTime: 0 hasView: false } facades { facadeId: 11100150 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110088 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110218 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110209 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11640001 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110233 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110235 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100124 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110238 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110225 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110226 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11110229 isUsing: false expiredTime: 0 hasView: false } facades { facadeId: 11100117 isUsing: false expiredTime: 0 hasView: false } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.14063720032573 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetFacadeReply 74 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 4 ids: 512 ids: 1 ids: 3 ids: 771 ids: 6 ids: 518 ids: 7 ids: 8 ids: 520 ids: 9 ids: 10 ids: 522 ids: 778 ids: 11 ids: 523 ids: 524 ids: 13 ids: 14 ids: 15 ids: 16 ids: 17 ids: 785 ids: 18 ids: 19 ids: 788 ids: 791 ids: 793 ids: 794 ids: 29 ids: 797 ids: 30 ids: 34 ids: 803 ids: 804 ids: 810 ids: 813 ids: 814 ids: 304 ids: 816 ids: 305 ids: 306 ids: 307 ids: 819 ids: 310 ids: 311 ids: 312 ids: 313 ids: 314 ids: 315 ids: 316 ids: 317 ids: 829 ids: 318 ids: 319 ids: 320 ids: 321 ids: 322 ids: 323 ids: 324 ids: 325 ids: 122 ids: 937 ids: 939 ids: 432 ids: 433 ids: 434 ids: 435 ids: 436 ids: 437 ids: 438 ids: 439 ids: 440 ids: 441 ids: 442 ids: 443 ids: 444 ids: 445 ids: 446 ids: 447 ids: 703 ids: 448 ids: 704 ids: 449 ids: 450 ids: 707 ids: 451 ids: 708 ids: 452 ids: 709 ids: 453 ids: 710 ids: 711 ids: 712 ids: 713 ids: 458 ids: 714 ids: 715 ids: 716 ids: 717 ids: 718 ids: 463 ids: 719 ids: 720 ids: 721 ids: 722 ids: 723 ids: 724 ids: 725 ids: 726 ids: 727 ids: 728 ids: 729 ids: 478 ids: 481 ids: 482 ids: 488 ids: 491 ids: 492 ids: 493 ids: 499 } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.14063720032573 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetIllustrationsReply 75 1 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=53,cmd=16,status=0,size=15 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=53,cmd=19,status=0,size=20 [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeInfos { id: 11 nextRefreshTime: 0 goodsInfos { index: 5 goodsId: 11021 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 6 goodsId: 11014 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 7 goodsId: 11013 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 8 goodsId: 11012 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 9 goodsId: 11010 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 10 goodsId: 11011 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 11 goodsId: 11006 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 12 goodsId: 11007 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 13 goodsId: 11005 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 14 goodsId: 11004 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 15 goodsId: 11001 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 16 goodsId: 11002 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 17 goodsId: 11003 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 18 goodsId: 11020 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 19 goodsId: 11022 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 20 goodsId: 11023 buyCount: 0 offlineTime: 1866643199000 buyOffPriceCount: 0 } goodsInfos { index: 22 goodsId: 11025 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 24 goodsId: 11027 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } offlineTime: 0 refreshedCount: 0 } storeInfos { id: 74 nextRefreshTime: 0 offlineTime: 0 refreshedCount: 0 } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.17396980151534 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetStoreInfosReply 76 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}recordInfos { primaryId: 3 secondaryId1: 1 secondaryId2: 0 doneCount: 1 } recordInfos { primaryId: 1 secondaryId1: 2076 secondaryId2: 0 doneCount: 1 } recordInfos { primaryId: 1 secondaryId1: 2009 secondaryId2: 0 doneCount: 1 } recordInfos { primaryId: 1 secondaryId1: 2072 secondaryId2: 0 doneCount: 1 } recordInfos { primaryId: 2 secondaryId1: 11026 secondaryId2: 0 doneCount: 1648656600 } recordInfos { primaryId: 2 secondaryId1: 11027 secondaryId2: 0 doneCount: 1662266872 } recordInfos { primaryId: 2 secondaryId1: 11018 secondaryId2: 0 doneCount: 1661997600 } recordInfos { primaryId: 2 secondaryId1: 11019 secondaryId2: 0 doneCount: 1643594400 } recordInfos { primaryId: 6 secondaryId1: 74005 secondaryId2: 0 doneCount: 1660752000 } recordInfos { primaryId: 2 secondaryId1: 11024 secondaryId2: 0 doneCount: 1630548000 } recordInfos { primaryId: 2 secondaryId1: 11025 secondaryId2: 0 doneCount: 1643165640 } recordInfos { primaryId: 2 secondaryId1: 11023 secondaryId2: 0 doneCount: 1612404000 } recordInfos { primaryId: 2 secondaryId1: 11016 secondaryId2: 0 doneCount: 1661997600 } recordInfos { primaryId: 2 secondaryId1: 11017 secondaryId2: 0 doneCount: 1661997600 } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClientRecordReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 62 所需时间单位秒 = 0.17396980151534 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetClientRecordReply 77 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.10000220313668 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetMonthCardInfoReply 78 1 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 6 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 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00:00:00",128,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4082,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4083,"topupco":[4083,"1元礼包",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4084,"topupco":[4084,"改名卡",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",28,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001","",0],"id":4084,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":[4085,"普通特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":1}] [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10301 buyCount: 0 expiredTime: 0 } infos { id: 10302 buyCount: 1 expiredTime: 0 } infos { id: 10303 buyCount: 1 expiredTime: 0 } infos { id: 10304 buyCount: 1 expiredTime: 0 } infos { id: 10305 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10306 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10307 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10308 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10309 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10310 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10311 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10312 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10313 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10314 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10315 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10316 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 2 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.13333510234952 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetGiftBagInfoReply 80 1 [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 5 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:46:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 5002 hasFirstBonus: true } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAutoSubscriptionGiftBagReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 16 所需时间单位秒 = 0.13333510234952 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetAutoSubscriptionGiftBagReply 81 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}giftbags { id: 11702 topupId: 10303 remainBonusCount: 4 todayHasGetBonus: true } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXDayGiftBagInfoReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 19 所需时间单位秒 = 0.18024620041251 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetXDayGiftBagInfoReply 82 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.18024620041251 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetWeeklyCardInfoReply 83 1 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3123 lastRecoverTime: 1663976517000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.080243997275829 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 84 1 [INFO:2022-9-14 10:46:32][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:46:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:46:32]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:46:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.080497298389673 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 85 1 [INFO:2022-9-14 10:46:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 6 当前队列数量= 1 [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainStoreFreeGiftBagRequest [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2022-9-14 10:46:34]==> Sender Auto Serialize Message,extId=41,cmd=6,size=11 [INFO:2022-9-14 10:46:34]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:34]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2022-9-14 10:46:34]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=21 [INFO:2022-9-14 10:46:34]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2022-9-14 10:46:34]<== Receiver Message, socketClient version=1,extId=41,cmd=6,status=0,size=18 [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 2457 count: 32136512 } [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-9-14 10:46:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 86 1 [INFO:2022-9-14 10:46:34][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { materilType: 2 materilId: 2 change: 2457 } getApproach: 85 getApproachSubId: 0 [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <--- [INFO:2022-9-14 10:46:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 87 1 [INFO:2022-9-14 10:46:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:34][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2022-9-14 10:46:34][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 164 infos { id: 6 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:46:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 88 1 [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { id: 1 todayHasGain: true currentRound: 1 currentHasGain: 48 } [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainStoreFreeGiftBagReply <--- [INFO:2022-9-14 10:46:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 6 所需时间单位秒 = 0.13378470018506 移走了序号= 1 的消息,当前队列数量= 0 || 0 GainStoreFreeGiftBagReply 89 1 [INFO:2022-9-14 10:46:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 1 [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:34]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:46:34]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:34]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: true currentRound: 1 currentHasGain: 48 } [INFO:2022-9-14 10:46:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:46:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.067025601863861 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 90 1 [INFO:2022-9-14 10:46:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 106 1 当前队列数量= 1 [INFO:2022-9-14 10:46:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get106InfoRequest [INFO:2022-9-14 10:46:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10504 [INFO:2022-9-14 10:46:35]==> Sender Auto Serialize Message,extId=106,cmd=1,size=12 [INFO:2022-9-14 10:46:35]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:35]<== Receiver Message, socketClient version=1,extId=106,cmd=1,status=0,size=115 [INFO:2022-9-14 10:46:35][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:46:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { defineId: 1 status: 2 extStatus: 1 } info { defineId: 2 status: 2 extStatus: 1 } info { defineId: 3 status: 2 extStatus: 1 } info { defineId: 4 status: 2 extStatus: 1 } info { defineId: 5 status: 2 extStatus: 1 } info { defineId: 6 status: 2 extStatus: 1 } info { defineId: 7 status: 2 extStatus: 1 } info { defineId: 8 status: 2 extStatus: 1 } info { defineId: 9 status: 0 extStatus: 0 } info { defineId: 10 status: 0 extStatus: 0 } info { defineId: 11 status: 0 extStatus: 0 } info { defineId: 12 status: 0 extStatus: 0 } info { defineId: 13 status: 0 extStatus: 0 } amount: 7760 [INFO:2022-9-14 10:46:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get106InfoReply <--- [INFO:2022-9-14 10:46:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 106 1 所需时间单位秒 = 0.10062289983034 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get106InfoReply 91 1 [INFO:2022-9-14 10:46:35][logic/extensions/promo/controller/RechargeOpenPageController.lua:15]:{func}收到累充数据,显示拍脸图 [INFO:2022-9-14 10:46:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:46:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:46:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:36]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10496 startTime: 1661380200000 endTime: 1693497599000 } activityInfos { id: 10499 startTime: 1662598800000 endTime: 1664985599000 } activityInfos { id: 10500 startTime: 1663171800000 endTime: 1665158399000 } activityInfos { id: 10503 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10504 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10505 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10506 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10508 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10512 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:46:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.10045159608126 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 92 1 [INFO:2022-9-14 10:46:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 65 [INFO:2022-9-14 10:46:36]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2022-9-14 10:46:36]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:36]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10496 startTime: 1661380200000 endTime: 1693497599000 } activityInfos { id: 10499 startTime: 1662598800000 endTime: 1664985599000 } activityInfos { id: 10500 startTime: 1663171800000 endTime: 1665158399000 } activityInfos { id: 10503 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10504 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10505 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10506 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10508 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10512 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:46:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13378409668803 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 93 1 [INFO:2022-9-14 10:46:36]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 65 getBonusCount: 1 } [INFO:2022-9-14 10:46:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2022-9-14 10:46:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.066994000226259 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 94 1 [INFO:2022-9-14 10:46:36][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:46:37][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:46:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:46:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:46:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 584 [INFO:2022-9-14 10:46:37]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2022-9-14 10:46:37]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:37]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:46:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:46:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:46:37][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10032369941473 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 96 1 [INFO:2022-9-14 10:46:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:46:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 1 [INFO:2022-9-14 10:46:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 10:46:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 10:46:37]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 10:46:37]||||| Sender socketClient version=1 [INFO:2022-9-14 10:46:37]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 10:46:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 3 maxScore: 0 [INFO:2022-9-14 10:46:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 10:46:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.082968600094318 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 97 1 [WARN:2022-9-14 10:46:38][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 3 maxScore: 0 [INFO:2022-9-14 10:46:44]GameDevice isFront = False [INFO:2022-9-14 10:46:46]GameDevice isFront = True [INFO:2022-9-14 10:46:47]GameDevice isFront = False [ERROR:2022-9-14 10:47:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:47:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:48:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:49:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:50:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:51:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:52:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:53:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:54:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:55:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:56:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:57:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:58:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 10:59:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:0:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:1:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:47][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:48][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:49][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:50][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:51][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:52][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:53][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:54][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:55][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:56][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:57][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:58][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:2:59][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:0][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:1][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:2][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:3][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:4][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:5][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:6][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:7][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:8][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:9][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:10][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:11][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:12][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:13][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:14][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:15][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:16][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:17][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:18][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:19][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:20][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:21][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:22][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:23][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:24][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:25][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:26][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:27][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:28][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:29][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:30][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:31][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:32][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:33][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:34][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:35][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:36][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:37][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:38][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:39][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:40][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:41][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:42][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:43][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:44][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [ERROR:2022-9-14 11:3:45][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [INFO:2022-9-14 11:3:45]GameDevice isFront = True [ERROR:2022-9-14 11:3:46][FMOD] OutputWASAPI::mixerThread : GetCurrentPadding returned 0x88890004. Device was unplugged! UnityEngine.Debug:LogError (object) FMODUnity.RuntimeUtils:DebugLogError (string) (at Assets/ThirdParty/FMOD/src/RuntimeUtils.cs:549) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at Assets/ThirdParty/FMOD/src/RuntimeManager.cs:86) [INFO:2022-9-14 11:3:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 38 当前队列数量= 1 [INFO:2022-9-14 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameStartRequest [INFO:2022-9-14 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 isTry: false [INFO:2022-9-14 11:3:50]==> Sender Auto Serialize Message,extId=50,cmd=38,size=14 [INFO:2022-9-14 11:3:50]||||| Sender socketClient version=1 [INFO:2022-9-14 11:3:50]<== Receiver Message, socketClient version=1,extId=50,cmd=38,status=0,size=20 [INFO:2022-9-14 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 isTry: false endTime: 1663977995725 [INFO:2022-9-14 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameStartReply <--- [INFO:2022-9-14 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 38 所需时间单位秒 = 0.10012370347977 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameStartReply 99 1 [WARN:2022-9-14 11:3:50][@logic/extensions/minigameext/agent/MiniGameAgent.lua:39]:{func}handleScoreGameStartReply activityId: 10508 isTry: false endTime: 1663977995725 [INFO:2022-9-14 11:4:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 39 当前队列数量= 1 [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameEndRequest [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 score: 0 [INFO:2022-9-14 11:4:4]==> Sender Auto Serialize Message,extId=50,cmd=39,size=14 [INFO:2022-9-14 11:4:4]||||| Sender socketClient version=1 [INFO:2022-9-14 11:4:4]<== Receiver Message, socketClient version=1,extId=50,cmd=39,status=0,size=19 [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 score: 0 isTry: false isNewRecord: false maxScore: 0 [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameEndReply <--- [INFO:2022-9-14 11:4:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 39 所需时间单位秒 = 0.10021129995584 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameEndReply 101 1 [WARN:2022-9-14 11:4:4][@logic/extensions/minigameext/agent/MiniGameAgent.lua:63]:{func}handleScoreGameEndReply activityId: 10508 score: 0 isTry: false isNewRecord: false maxScore: 0 [INFO:2022-9-14 11:4:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 1 [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 11:4:4]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 11:4:4]||||| Sender socketClient version=1 [INFO:2022-9-14 11:4:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:4]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 2 maxScore: 0 [INFO:2022-9-14 11:4:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 11:4:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.066667098551989 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 102 1 [WARN:2022-9-14 11:4:4][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 2 maxScore: 0 [INFO:2022-9-14 11:4:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:6][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 11:4:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 11:4:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 11:4:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 38 [INFO:2022-9-14 11:4:7]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 11:4:7]||||| Sender socketClient version=1 [INFO:2022-9-14 11:4:7]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 11:4:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:4:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 11:4:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.066689200699329 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 103 1 [INFO:2022-9-14 11:4:9][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 11:4:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:20][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 11:4:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:4:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 38 当前队列数量= 1 [INFO:2022-9-14 11:4:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameStartRequest [INFO:2022-9-14 11:4:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 isTry: true [INFO:2022-9-14 11:4:21]==> Sender Auto Serialize Message,extId=50,cmd=38,size=14 [INFO:2022-9-14 11:4:21]||||| Sender socketClient version=1 [INFO:2022-9-14 11:4:21]<== Receiver Message, socketClient version=1,extId=50,cmd=38,status=0,size=20 [INFO:2022-9-14 11:4:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 isTry: true endTime: 1663978027154 [INFO:2022-9-14 11:4:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameStartReply <--- [INFO:2022-9-14 11:4:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 38 所需时间单位秒 = 0.10044730082154 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameStartReply 106 1 [WARN:2022-9-14 11:4:21][@logic/extensions/minigameext/agent/MiniGameAgent.lua:39]:{func}handleScoreGameStartReply activityId: 10508 isTry: true endTime: 1663978027154 [INFO:2022-9-14 11:9:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 39 当前队列数量= 1 [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameEndRequest [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 score: 55 [INFO:2022-9-14 11:9:37]==> Sender Auto Serialize Message,extId=50,cmd=39,size=14 [INFO:2022-9-14 11:9:37]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:37]<== Receiver Message, socketClient version=1,extId=50,cmd=39,status=0,size=19 [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 score: 55 isTry: true isNewRecord: true maxScore: 55 [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameEndReply <--- [INFO:2022-9-14 11:9:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 39 所需时间单位秒 = 0.066875599324703 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameEndReply 7 1 [WARN:2022-9-14 11:9:37][@logic/extensions/minigameext/agent/MiniGameAgent.lua:63]:{func}handleScoreGameEndReply activityId: 10508 score: 55 isTry: true isNewRecord: true maxScore: 55 [INFO:2022-9-14 11:9:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 1 [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 11:9:37]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 11:9:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:37]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:37]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:9:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 11:9:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.066666301339865 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 8 1 [WARN:2022-9-14 11:9:37][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:9:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:39][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 11:9:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 1 count: 10 [INFO:2022-9-14 11:9:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:42]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:9:42]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:42]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=841 [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 324142 subId: 0 rankValue: 370 mainPlayer { userId: 324142 name: 萌新玩家 portrait: 11100259 level: 100 frame: 11110236 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110009 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 2 id: 288142 subId: 0 rankValue: 320 mainPlayer { userId: 288142 name: 99999 portrait: 11100175 level: 80 frame: 11110226 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 866 guidName: ptIDIP-GM101426 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 3 id: 283742 subId: 0 rankValue: 315 mainPlayer { userId: 283742 name: 伊寄涔 portrait: 11100260 level: 91 frame: 11110240 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1792 guidName: 2113131 } usingSkinId: 110105 isReturn: true signature: 喵喵喵喵喵喵喵喵喵 chatBubbleId: 11640001 } } rankInfos { rank: 4 id: 373742 subId: 0 rankValue: 315 mainPlayer { userId: 373742 name: felix portrait: 11100002 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 5 id: 340542 subId: 0 rankValue: 240 mainPlayer { userId: 340542 name: 伊芝妍 portrait: 11100002 level: 100 frame: 11110172 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 378 guidName: GM-GM54199 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 6 id: 324842 subId: 0 rankValue: 210 mainPlayer { userId: 324842 name: 伊芷琦 portrait: 11100101 level: 80 frame: 11110154 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1982 guidName: 111tes } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 7 id: 15642 subId: 0 rankValue: 195 mainPlayer { userId: 15642 name: LALALA portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 8 id: 292042 subId: 0 rankValue: 145 mainPlayer { userId: 292042 name: coji1 portrait: 11100001 level: 100 frame: 11110163 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 693 guidName: ptIDIP-GM88278 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 9 id: 333142 subId: 0 rankValue: 120 mainPlayer { userId: 333142 name: 伊莺惮 portrait: 11100002 level: 80 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110106 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 10 id: 338842 subId: 0 rankValue: 120 mainPlayer { userId: 338842 name: 伊嫣娆 portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } myRankInfo { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:9:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.12900890037417 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 10 1 [INFO:2022-9-14 11:9:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 133 time: 1384000 [INFO:2022-9-14 11:9:42]==> Sender Auto Serialize Message,extId=46,cmd=2,size=16 [INFO:2022-9-14 11:9:42]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:42]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:9:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 11:9:42][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.15289359912276 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 11 1 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d86022610 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d86022610 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7812.593262,9.645927) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [831,324,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7812.593262,9.645927) [ERROR:2022-9-14 11:9:43]11:09:43.686-968: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.686-968: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d881a2b90 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d881a2b90 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7824.536133,-16.076551) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [818,296,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7824.536133,-16.076551) [ERROR:2022-9-14 11:9:43]11:09:43.718-969: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.718-969: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d869247d0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d869247d0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7833.722656,-42.717712) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [808,267,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7833.722656,-42.717712) [ERROR:2022-9-14 11:9:43]11:09:43.752-970: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.752-970: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87d05be8 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87d05be8 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7844.746094,-82.220085) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [796,224,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7844.746094,-82.220085) [ERROR:2022-9-14 11:9:43]11:09:43.784-971: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.784-971: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87a183a8 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87a183a8 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7851.177246,-113.454529) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [789,190,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7851.177246,-113.454529) [ERROR:2022-9-14 11:9:43]11:09:43.817-972: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.817-972: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d86930c68 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d86930c68 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7851.177246,-125.397133) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [789,177,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7851.177246,-125.397133) [ERROR:2022-9-14 11:9:43]11:09:43.851-973: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.851-973: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d8814e558 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d8814e558 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7859.445313,-147.444962) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [780,153,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7859.445313,-147.444962) [ERROR:2022-9-14 11:9:43]11:09:43.885-974: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.885-974: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d8282e700 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d8282e700 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7870.468750,-180.516708) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [768,117,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7870.468750,-180.516708) [ERROR:2022-9-14 11:9:43]11:09:43.917-975: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.917-975: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d853304d8 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d853304d8 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7871.387695,-192.459305) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [767,104,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7871.387695,-192.459305) [ERROR:2022-9-14 11:9:43]11:09:43.951-976: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.951-976: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d8209f708 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d8209f708 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7871.387695,-192.459305) [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [767,104,0] [INFO:2022-9-14 11:9:43][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7871.387695,-192.459305) [ERROR:2022-9-14 11:9:43]11:09:43.984-977: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]11:09:43.984-977: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:43]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d834676a0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d834676a0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7871.387695,-192.459305) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [767,104,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7871.387695,-192.459305) [ERROR:2022-9-14 11:9:44]11:09:44.18-978: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.18-978: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d806ef068 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d806ef068 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7871.387695,-192.459305) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [767,104,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7871.387695,-192.459305) [ERROR:2022-9-14 11:9:44]11:09:44.72-979: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.72-979: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d818df8d8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d818df8d8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7871.387695,-192.459305) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [767,104,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7871.387695,-192.459305) [ERROR:2022-9-14 11:9:44]11:09:44.89-980: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.89-980: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d856ec130 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d856ec130 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7871.387695,-192.459305) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [767,104,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7871.387695,-192.459305) [ERROR:2022-9-14 11:9:44]11:09:44.121-981: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.121-981: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d801ca678 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d801ca678 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7871.387695,-191.540634) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [767,105,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7871.387695,-191.540634) [ERROR:2022-9-14 11:9:44]11:09:44.155-982: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.155-982: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d85d9b8e8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d85d9b8e8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7867.713379,-177.760773) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [771,120,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7867.713379,-177.760773) [ERROR:2022-9-14 11:9:44]11:09:44.188-983: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.188-983: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d8696f288 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d8696f288 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7866.794434,-176.842102) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [772,121,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7866.794434,-176.842102) [ERROR:2022-9-14 11:9:44]11:09:44.222-984: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.222-984: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d876f8d68 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d876f8d68 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7866.794434,-176.842102) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [772,121,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7866.794434,-176.842102) [ERROR:2022-9-14 11:9:44]11:09:44.254-985: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.254-985: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d85e8c0c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d85e8c0c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7866.794434,-175.923447) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [772,122,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7866.794434,-175.923447) [ERROR:2022-9-14 11:9:44]11:09:44.288-986: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.288-986: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d875ccf20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d875ccf20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7858.526855,-165.818192) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [781,133,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7858.526855,-165.818192) [ERROR:2022-9-14 11:9:44]11:09:44.322-987: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.322-987: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87f6b490 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87f6b490 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7855.770508,-160.306198) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [784,139,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7855.770508,-160.306198) [ERROR:2022-9-14 11:9:44]11:09:44.355-988: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.355-988: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d876c45a8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d876c45a8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.389-989: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.389-989: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87b433c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87b433c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.422-990: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.422-990: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87d1c010 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87d1c010 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.455-991: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.455-991: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d88152458 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d88152458 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.490-992: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.490-992: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d830158c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d830158c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.522-993: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.522-993: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d88118ea8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d88118ea8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.556-994: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.556-994: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d8695ae60 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d8695ae60 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.589-995: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.589-995: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87cecb20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87cecb20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.627-996: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.627-996: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87814f00 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87814f00 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.656-997: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.656-997: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d86a1afc0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d86a1afc0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.690-998: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.690-998: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d88b88178 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d88b88178 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.723-0: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.723-0: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87acfac8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87acfac8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.757-1: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.757-1: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87cd2b08 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87cd2b08 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.790-2: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.790-2: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d877463e0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d877463e0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.824-3: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.824-3: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87bdb618 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87bdb618 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7854.851563,-159.387558) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [785,140,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7854.851563,-159.387558) [ERROR:2022-9-14 11:9:44]11:09:44.857-4: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.857-4: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d877b11c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d877b11c8 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7853.014160,-157.550232) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [787,142,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7853.014160,-157.550232) [ERROR:2022-9-14 11:9:44]11:09:44.891-5: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.891-5: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87b4ea20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87b4ea20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7826.373535,-112.535889) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [816,191,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7826.373535,-112.535889) [ERROR:2022-9-14 11:9:44]11:09:44.923-6: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.923-6: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87693838 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87693838 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7759.311035,-2.296657) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [889,311,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7759.311035,-2.296657) [ERROR:2022-9-14 11:9:44]11:09:44.957-7: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.957-7: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d87b36360 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d87b36360 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7721.645996,62.009590) [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [930,381,0] [INFO:2022-9-14 11:9:44][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7721.645996,62.009590) [ERROR:2022-9-14 11:9:44]11:09:44.991-8: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]11:09:44.991-8: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:44]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/promo280/controller/Promo280Controller]:156 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index local 'head' (a nil value) [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: direction, v: (0.000000,-1.000000) [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: cellList, v: table: 0x019d8780ca18 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/promo280/controller/Promo280Controller]:149 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: cellList, v: table: 0x019d8780ca18 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x019d7cd23fb0 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/promo280/view/Promo280PlayView]:152 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: pos, v: (-7714.296875,81.301430) [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:84]:{logValues}[logVals l:5]upVals k: checkDis, v: 1156 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/extensions/promo280/view/Promo280PlayView]:91 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x019d796fd600 [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: position, v: [938,402,0] [INFO:2022-9-14 11:9:45][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: localPos, v: (-7714.296875,81.301430) [ERROR:2022-9-14 11:9:45]11:09:45.24-9: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:45]11:09:45.24-9: [@logic/extensions/promo280/controller/Promo280Controller.lua:156]:logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) stack traceback: bootstrap/starter_lua.lua:21: in function '__index' logic/extensions/promo280/controller/Promo280Controller:156: in function '_tryGetNeighbour' logic/extensions/promo280/controller/Promo280Controller:149: in function 'getLineHeadNeighbours' logic/extensions/promo280/view/Promo280PlayView:152: in function '_getHoveringGrid' logic/extensions/promo280/view/Promo280PlayView:91: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:45]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [ERROR:2022-9-14 11:9:45]LuaException: logic/extensions/promo280/controller/Promo280Controller:156: attempt to index local 'head' (a nil value) LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onDrag(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:163) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:296) [INFO:2022-9-14 11:9:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 3 当前队列数量= 1 [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CloseRankPanelRequest [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:9:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:58]==> Sender Auto Serialize Message,extId=12,cmd=3,size=9 [INFO:2022-9-14 11:9:58]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 2 [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 11:9:58]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 11:9:58]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:58]<== Receiver Message, socketClient version=1,extId=12,cmd=3,status=0,size=8 [INFO:2022-9-14 11:9:58]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CloseRankPanelReply <--- [INFO:2022-9-14 11:9:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 3 所需时间单位秒 = 0.10041220113635 移走了序号= 1 的消息,当前队列数量= 1 || 0 CloseRankPanelReply 13 1 [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:9:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 11:9:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.13377400115132 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 14 1 [WARN:2022-9-14 11:9:58][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:9:58][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 11:9:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 1 count: 10 [INFO:2022-9-14 11:9:59]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:9:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:9:59]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:59]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=841 [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 324142 subId: 0 rankValue: 370 mainPlayer { userId: 324142 name: 萌新玩家 portrait: 11100259 level: 100 frame: 11110236 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110009 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 2 id: 288142 subId: 0 rankValue: 320 mainPlayer { userId: 288142 name: 99999 portrait: 11100175 level: 80 frame: 11110226 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 866 guidName: ptIDIP-GM101426 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 3 id: 283742 subId: 0 rankValue: 315 mainPlayer { userId: 283742 name: 伊寄涔 portrait: 11100260 level: 91 frame: 11110240 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1792 guidName: 2113131 } usingSkinId: 110105 isReturn: true signature: 喵喵喵喵喵喵喵喵喵 chatBubbleId: 11640001 } } rankInfos { rank: 4 id: 373742 subId: 0 rankValue: 315 mainPlayer { userId: 373742 name: felix portrait: 11100002 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 5 id: 340542 subId: 0 rankValue: 240 mainPlayer { userId: 340542 name: 伊芝妍 portrait: 11100002 level: 100 frame: 11110172 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 378 guidName: GM-GM54199 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 6 id: 324842 subId: 0 rankValue: 210 mainPlayer { userId: 324842 name: 伊芷琦 portrait: 11100101 level: 80 frame: 11110154 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1982 guidName: 111tes } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 7 id: 15642 subId: 0 rankValue: 195 mainPlayer { userId: 15642 name: LALALA portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 8 id: 292042 subId: 0 rankValue: 145 mainPlayer { userId: 292042 name: coji1 portrait: 11100001 level: 100 frame: 11110163 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 693 guidName: ptIDIP-GM88278 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 9 id: 333142 subId: 0 rankValue: 120 mainPlayer { userId: 333142 name: 伊莺惮 portrait: 11100002 level: 80 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110106 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 10 id: 338842 subId: 0 rankValue: 120 mainPlayer { userId: 338842 name: 伊嫣娆 portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } myRankInfo { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:9:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.10742980241776 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 15 1 [INFO:2022-9-14 11:9:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 133 time: 1000 [INFO:2022-9-14 11:9:59]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 11:9:59]||||| Sender socketClient version=1 [INFO:2022-9-14 11:9:59]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:9:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 11:9:59][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066875401884317 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 16 1 [INFO:2022-9-14 11:10:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 11 count: 10 [INFO:2022-9-14 11:10:0]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:0]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:0]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=723 [INFO:2022-9-14 11:10:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 11 id: 86742 subId: 0 rankValue: 95 mainPlayer { userId: 86742 name: pvp4 portrait: 11100001 level: 60 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 12 id: 307742 subId: 0 rankValue: 90 mainPlayer { userId: 307742 name: jianwei portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1284 guidName: ptIDIP-GM123824 } usingSkinId: 110008 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 13 id: 338642 subId: 0 rankValue: 90 mainPlayer { userId: 338642 name: huangzhi portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 14 id: 325442 subId: 0 rankValue: 70 mainPlayer { userId: 325442 name: 伊莆彤 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 405 guidName: GM-GM54426 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 15 id: 328944 subId: 0 rankValue: 70 mainPlayer { userId: 328944 name: sausage portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1992 guidName: ghxtest } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 17 id: 370342 subId: 0 rankValue: 50 mainPlayer { userId: 370342 name: 圆不圆不圆 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 964 guidName: ptIDIP-GM129479 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 18 id: 320542 subId: 0 rankValue: 50 mainPlayer { userId: 320542 name: 伊绫夏 portrait: 11100001 level: 47 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 19 id: 18142 subId: 0 rankValue: 40 mainPlayer { userId: 18142 name: wiky1 portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 99 guidName: 88 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 20 id: 18942 subId: 0 rankValue: 5 mainPlayer { userId: 18942 name: pvp2 portrait: 11100181 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 42 guidName: 佛跳墙后援会 } usingSkinId: 110015 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066667497158051 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 18 1 [INFO:2022-9-14 11:10:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:1]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:1]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:1]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066800501197577 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 19 1 [INFO:2022-9-14 11:10:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:2]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:2]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:2]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066770400851965 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 20 1 [INFO:2022-9-14 11:10:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:2]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:2]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:2]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.06674350053072 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 21 1 [INFO:2022-9-14 11:10:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:3]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:3]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:3]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066667299717665 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 22 1 [INFO:2022-9-14 11:10:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 3 当前队列数量= 1 [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CloseRankPanelRequest [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:6]==> Sender Auto Serialize Message,extId=12,cmd=3,size=9 [INFO:2022-9-14 11:10:6]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 2 [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 11:10:6]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 11:10:6]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:6]<== Receiver Message, socketClient version=1,extId=12,cmd=3,status=0,size=8 [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CloseRankPanelReply <--- [INFO:2022-9-14 11:10:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 3 所需时间单位秒 = 0.1004328019917 移走了序号= 1 的消息,当前队列数量= 1 || 0 CloseRankPanelReply 23 1 [INFO:2022-9-14 11:10:6]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:10:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 11:10:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.13376400247216 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 24 1 [WARN:2022-9-14 11:10:6][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:10:7][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 11:10:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 1 count: 10 [INFO:2022-9-14 11:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:10]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:10]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:11]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=841 [INFO:2022-9-14 11:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 324142 subId: 0 rankValue: 370 mainPlayer { userId: 324142 name: 萌新玩家 portrait: 11100259 level: 100 frame: 11110236 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110009 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 2 id: 288142 subId: 0 rankValue: 320 mainPlayer { userId: 288142 name: 99999 portrait: 11100175 level: 80 frame: 11110226 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 866 guidName: ptIDIP-GM101426 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 3 id: 283742 subId: 0 rankValue: 315 mainPlayer { userId: 283742 name: 伊寄涔 portrait: 11100260 level: 91 frame: 11110240 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1792 guidName: 2113131 } usingSkinId: 110105 isReturn: true signature: 喵喵喵喵喵喵喵喵喵 chatBubbleId: 11640001 } } rankInfos { rank: 4 id: 373742 subId: 0 rankValue: 315 mainPlayer { userId: 373742 name: felix portrait: 11100002 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 5 id: 340542 subId: 0 rankValue: 240 mainPlayer { userId: 340542 name: 伊芝妍 portrait: 11100002 level: 100 frame: 11110172 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 378 guidName: GM-GM54199 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 6 id: 324842 subId: 0 rankValue: 210 mainPlayer { userId: 324842 name: 伊芷琦 portrait: 11100101 level: 80 frame: 11110154 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1982 guidName: 111tes } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 7 id: 15642 subId: 0 rankValue: 195 mainPlayer { userId: 15642 name: LALALA portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 8 id: 292042 subId: 0 rankValue: 145 mainPlayer { userId: 292042 name: coji1 portrait: 11100001 level: 100 frame: 11110163 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 693 guidName: ptIDIP-GM88278 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 9 id: 333142 subId: 0 rankValue: 120 mainPlayer { userId: 333142 name: 伊莺惮 portrait: 11100002 level: 80 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110106 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 10 id: 338842 subId: 0 rankValue: 120 mainPlayer { userId: 338842 name: 伊嫣娆 portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } myRankInfo { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.10761369764805 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 25 1 [INFO:2022-9-14 11:10:11][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 11:10:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 11:10:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 11:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 133 time: 5000 [INFO:2022-9-14 11:10:11]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 11:10:11]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:11]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 11:10:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 11:10:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066914401948452 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 26 1 [INFO:2022-9-14 11:10:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 11 count: 10 [INFO:2022-9-14 11:10:12]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:12]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:12]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=723 [INFO:2022-9-14 11:10:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 11 id: 86742 subId: 0 rankValue: 95 mainPlayer { userId: 86742 name: pvp4 portrait: 11100001 level: 60 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 12 id: 307742 subId: 0 rankValue: 90 mainPlayer { userId: 307742 name: jianwei portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1284 guidName: ptIDIP-GM123824 } usingSkinId: 110008 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 13 id: 338642 subId: 0 rankValue: 90 mainPlayer { userId: 338642 name: huangzhi portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 14 id: 325442 subId: 0 rankValue: 70 mainPlayer { userId: 325442 name: 伊莆彤 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 405 guidName: GM-GM54426 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 15 id: 328944 subId: 0 rankValue: 70 mainPlayer { userId: 328944 name: sausage portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1992 guidName: ghxtest } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 17 id: 370342 subId: 0 rankValue: 50 mainPlayer { userId: 370342 name: 圆不圆不圆 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 964 guidName: ptIDIP-GM129479 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 18 id: 320542 subId: 0 rankValue: 50 mainPlayer { userId: 320542 name: 伊绫夏 portrait: 11100001 level: 47 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 19 id: 18142 subId: 0 rankValue: 40 mainPlayer { userId: 18142 name: wiky1 portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 99 guidName: 88 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 20 id: 18942 subId: 0 rankValue: 5 mainPlayer { userId: 18942 name: pvp2 portrait: 11100181 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 42 guidName: 佛跳墙后援会 } usingSkinId: 110015 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066840399056673 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 28 1 [INFO:2022-9-14 11:10:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:14]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:14]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:14]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.06679579988122 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 29 1 [INFO:2022-9-14 11:10:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 3 当前队列数量= 1 [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CloseRankPanelRequest [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:15]==> Sender Auto Serialize Message,extId=12,cmd=3,size=9 [INFO:2022-9-14 11:10:15]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 2 [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 11:10:15]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 11:10:15]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:15]<== Receiver Message, socketClient version=1,extId=12,cmd=3,status=0,size=8 [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CloseRankPanelReply <--- [INFO:2022-9-14 11:10:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 3 所需时间单位秒 = 0.1002908013761 移走了序号= 1 的消息,当前队列数量= 1 || 0 CloseRankPanelReply 30 1 [INFO:2022-9-14 11:10:15]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:10:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 11:10:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.13387340307236 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 31 1 [WARN:2022-9-14 11:10:15][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 2 maxScore: 55 [INFO:2022-9-14 11:10:16][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 11:10:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 38 当前队列数量= 1 [INFO:2022-9-14 11:10:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameStartRequest [INFO:2022-9-14 11:10:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 isTry: false [INFO:2022-9-14 11:10:16]==> Sender Auto Serialize Message,extId=50,cmd=38,size=14 [INFO:2022-9-14 11:10:16]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:16]<== Receiver Message, socketClient version=1,extId=50,cmd=38,status=0,size=20 [INFO:2022-9-14 11:10:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 isTry: false endTime: 1663978382349 [INFO:2022-9-14 11:10:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameStartReply <--- [INFO:2022-9-14 11:10:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 38 所需时间单位秒 = 0.10009219869971 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameStartReply 32 1 [WARN:2022-9-14 11:10:16][@logic/extensions/minigameext/agent/MiniGameAgent.lua:39]:{func}handleScoreGameStartReply activityId: 10508 isTry: false endTime: 1663978382349 [INFO:2022-9-14 11:10:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 39 当前队列数量= 1 [INFO:2022-9-14 11:10:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameEndRequest [INFO:2022-9-14 11:10:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 score: 5 [INFO:2022-9-14 11:10:28]==> Sender Auto Serialize Message,extId=50,cmd=39,size=14 [INFO:2022-9-14 11:10:28]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:29]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26 [INFO:2022-9-14 11:10:29]<== Receiver Message, socketClient version=1,extId=66,cmd=8,status=0,size=23 [INFO:2022-9-14 11:10:29]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=29 [INFO:2022-9-14 11:10:29]<== Receiver Message, socketClient version=1,extId=50,cmd=39,status=0,size=47 [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000253 count: 10 lastUseTime: 1632442094649 composeCount: 0 } [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-9-14 11:10:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 34 1 [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}treasures { id: 130 tabId: 1 isNew: true unlockTime: 1663978094 } [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewTreasurePush <--- [INFO:2022-9-14 11:10:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 66 8 || 0 NewTreasurePush 35 1 [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1000 count: 32137512 } dataList { currencyId: 4 change: 5 count: 3128 } [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-9-14 11:10:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 36 1 [INFO:2022-9-14 11:10:29][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-9-14 11:10:29][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 11:10:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 bonus { materilType: 2 materilId: 2 change: 1000 } bonus { materilType: 1 materilId: 10000253 change: 10 } bonus { materilType: 2 materilId: 4 change: 5 } score: 5 isTry: false isNewRecord: false maxScore: 55 [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameEndReply <--- [INFO:2022-9-14 11:10:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 39 所需时间单位秒 = 0.13352909684181 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameEndReply 37 1 [WARN:2022-9-14 11:10:29][@logic/extensions/minigameext/agent/MiniGameAgent.lua:63]:{func}handleScoreGameEndReply activityId: 10508 bonus { materilType: 2 materilId: 2 change: 1000 } bonus { materilType: 1 materilId: 10000253 change: 10 } bonus { materilType: 2 materilId: 4 change: 5 } score: 5 isTry: false isNewRecord: false maxScore: 55 [INFO:2022-9-14 11:10:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 1 [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 11:10:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:29]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 11:10:29]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:29]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 1 maxScore: 55 [INFO:2022-9-14 11:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 11:10:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.066994700580835 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 38 1 [WARN:2022-9-14 11:10:29][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 1 maxScore: 55 [INFO:2022-9-14 11:10:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:32][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 11:10:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 1 count: 10 [INFO:2022-9-14 11:10:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:32]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:32]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:32]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=841 [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 324142 subId: 0 rankValue: 370 mainPlayer { userId: 324142 name: 萌新玩家 portrait: 11100259 level: 100 frame: 11110236 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110009 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 2 id: 288142 subId: 0 rankValue: 320 mainPlayer { userId: 288142 name: 99999 portrait: 11100175 level: 80 frame: 11110226 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 866 guidName: ptIDIP-GM101426 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 3 id: 283742 subId: 0 rankValue: 315 mainPlayer { userId: 283742 name: 伊寄涔 portrait: 11100260 level: 91 frame: 11110240 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1792 guidName: 2113131 } usingSkinId: 110105 isReturn: true signature: 喵喵喵喵喵喵喵喵喵 chatBubbleId: 11640001 } } rankInfos { rank: 4 id: 373742 subId: 0 rankValue: 315 mainPlayer { userId: 373742 name: felix portrait: 11100002 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 5 id: 340542 subId: 0 rankValue: 240 mainPlayer { userId: 340542 name: 伊芝妍 portrait: 11100002 level: 100 frame: 11110172 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 378 guidName: GM-GM54199 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 6 id: 324842 subId: 0 rankValue: 210 mainPlayer { userId: 324842 name: 伊芷琦 portrait: 11100101 level: 80 frame: 11110154 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1982 guidName: 111tes } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 7 id: 15642 subId: 0 rankValue: 195 mainPlayer { userId: 15642 name: LALALA portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 8 id: 292042 subId: 0 rankValue: 145 mainPlayer { userId: 292042 name: coji1 portrait: 11100001 level: 100 frame: 11110163 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 693 guidName: ptIDIP-GM88278 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 9 id: 333142 subId: 0 rankValue: 120 mainPlayer { userId: 333142 name: 伊莺惮 portrait: 11100002 level: 80 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110106 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 10 id: 338842 subId: 0 rankValue: 120 mainPlayer { userId: 338842 name: 伊嫣娆 portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } myRankInfo { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.1098939999938 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 39 1 [INFO:2022-9-14 11:10:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 133 time: 18000 [INFO:2022-9-14 11:10:32]==> Sender Auto Serialize Message,extId=46,cmd=2,size=16 [INFO:2022-9-14 11:10:32]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:32]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 11:10:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066766299307346 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 40 1 [INFO:2022-9-14 11:10:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 11 count: 10 [INFO:2022-9-14 11:10:34]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:34]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:34]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=723 [INFO:2022-9-14 11:10:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 11 id: 86742 subId: 0 rankValue: 95 mainPlayer { userId: 86742 name: pvp4 portrait: 11100001 level: 60 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 12 id: 307742 subId: 0 rankValue: 90 mainPlayer { userId: 307742 name: jianwei portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1284 guidName: ptIDIP-GM123824 } usingSkinId: 110008 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 13 id: 338642 subId: 0 rankValue: 90 mainPlayer { userId: 338642 name: huangzhi portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 14 id: 325442 subId: 0 rankValue: 70 mainPlayer { userId: 325442 name: 伊莆彤 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 405 guidName: GM-GM54426 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 15 id: 328944 subId: 0 rankValue: 70 mainPlayer { userId: 328944 name: sausage portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1992 guidName: ghxtest } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 17 id: 370342 subId: 0 rankValue: 50 mainPlayer { userId: 370342 name: 圆不圆不圆 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 964 guidName: ptIDIP-GM129479 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 18 id: 320542 subId: 0 rankValue: 50 mainPlayer { userId: 320542 name: 伊绫夏 portrait: 11100001 level: 47 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 19 id: 18142 subId: 0 rankValue: 40 mainPlayer { userId: 18142 name: wiky1 portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 99 guidName: 88 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 20 id: 18942 subId: 0 rankValue: 5 mainPlayer { userId: 18942 name: pvp2 portrait: 11100181 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 42 guidName: 佛跳墙后援会 } usingSkinId: 110015 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066755902022123 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 42 1 [INFO:2022-9-14 11:10:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:35]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:35]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:35]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066703300923109 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 43 1 [INFO:2022-9-14 11:10:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:36]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:36]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:36]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066756397485733 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 44 1 [INFO:2022-9-14 11:10:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 59 [INFO:2022-9-14 11:10:39]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 11:10:39]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 2 当前队列数量= 2 [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFriendRankInfosRequest [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 0 count: 10 [INFO:2022-9-14 11:10:39]==> Sender Auto Serialize Message,extId=12,cmd=2,size=16 [INFO:2022-9-14 11:10:39]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:39]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 11:10:39][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10037249699235 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 45 1 [INFO:2022-9-14 11:10:39]<== Receiver Message, socketClient version=1,extId=12,cmd=2,status=0,size=155 [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } myRankInfo { rank: 1 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFriendRankInfosReply <--- [INFO:2022-9-14 11:10:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 2 所需时间单位秒 = 0.16727869585156 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetFriendRankInfosReply 46 1 [INFO:2022-9-14 11:10:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 1 count: 10 [INFO:2022-9-14 11:10:40]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:40]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:40]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=841 [INFO:2022-9-14 11:10:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 324142 subId: 0 rankValue: 370 mainPlayer { userId: 324142 name: 萌新玩家 portrait: 11100259 level: 100 frame: 11110236 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110009 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 2 id: 288142 subId: 0 rankValue: 320 mainPlayer { userId: 288142 name: 99999 portrait: 11100175 level: 80 frame: 11110226 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 866 guidName: ptIDIP-GM101426 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 3 id: 283742 subId: 0 rankValue: 315 mainPlayer { userId: 283742 name: 伊寄涔 portrait: 11100260 level: 91 frame: 11110240 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1792 guidName: 2113131 } usingSkinId: 110105 isReturn: true signature: 喵喵喵喵喵喵喵喵喵 chatBubbleId: 11640001 } } rankInfos { rank: 4 id: 373742 subId: 0 rankValue: 315 mainPlayer { userId: 373742 name: felix portrait: 11100002 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 5 id: 340542 subId: 0 rankValue: 240 mainPlayer { userId: 340542 name: 伊芝妍 portrait: 11100002 level: 100 frame: 11110172 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 378 guidName: GM-GM54199 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 6 id: 324842 subId: 0 rankValue: 210 mainPlayer { userId: 324842 name: 伊芷琦 portrait: 11100101 level: 80 frame: 11110154 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1982 guidName: 111tes } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 7 id: 15642 subId: 0 rankValue: 195 mainPlayer { userId: 15642 name: LALALA portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 8 id: 292042 subId: 0 rankValue: 145 mainPlayer { userId: 292042 name: coji1 portrait: 11100001 level: 100 frame: 11110163 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 693 guidName: ptIDIP-GM88278 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 9 id: 333142 subId: 0 rankValue: 120 mainPlayer { userId: 333142 name: 伊莺惮 portrait: 11100002 level: 80 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110106 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 10 id: 338842 subId: 0 rankValue: 120 mainPlayer { userId: 338842 name: 伊嫣娆 portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } myRankInfo { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.10043689981103 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 47 1 [INFO:2022-9-14 11:10:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 3 当前队列数量= 1 [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CloseRankPanelRequest [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:42]==> Sender Auto Serialize Message,extId=12,cmd=3,size=9 [INFO:2022-9-14 11:10:42]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 37 当前队列数量= 2 [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ScoreGameInfoRequest [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 [INFO:2022-9-14 11:10:42]==> Sender Auto Serialize Message,extId=50,cmd=37,size=12 [INFO:2022-9-14 11:10:42]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:42]<== Receiver Message, socketClient version=1,extId=12,cmd=3,status=0,size=8 [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:42]<== Receiver Message, socketClient version=1,extId=50,cmd=37,status=0,size=15 [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CloseRankPanelReply <--- [INFO:2022-9-14 11:10:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 3 所需时间单位秒 = 0.099997401237488 移走了序号= 1 的消息,当前队列数量= 1 || 0 CloseRankPanelReply 48 1 [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10508 freeCount: 1 maxScore: 55 [INFO:2022-9-14 11:10:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ScoreGameInfoReply <--- [INFO:2022-9-14 11:10:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 37 所需时间单位秒 = 0.13333110138774 移走了序号= 1 的消息,当前队列数量= 0 || 0 ScoreGameInfoReply 49 1 [WARN:2022-9-14 11:10:42][@logic/extensions/minigameext/agent/MiniGameAgent.lua:16]:{func}handleScoreGameInfoReply activityId: 10508 freeCount: 1 maxScore: 55 [INFO:2022-9-14 11:10:43][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 11:10:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 1 count: 10 [INFO:2022-9-14 11:10:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:49]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:49]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:49]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=841 [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 324142 subId: 0 rankValue: 370 mainPlayer { userId: 324142 name: 萌新玩家 portrait: 11100259 level: 100 frame: 11110236 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110009 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 2 id: 288142 subId: 0 rankValue: 320 mainPlayer { userId: 288142 name: 99999 portrait: 11100175 level: 80 frame: 11110226 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 866 guidName: ptIDIP-GM101426 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 3 id: 283742 subId: 0 rankValue: 315 mainPlayer { userId: 283742 name: 伊寄涔 portrait: 11100260 level: 91 frame: 11110240 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1792 guidName: 2113131 } usingSkinId: 110105 isReturn: true signature: 喵喵喵喵喵喵喵喵喵 chatBubbleId: 11640001 } } rankInfos { rank: 4 id: 373742 subId: 0 rankValue: 315 mainPlayer { userId: 373742 name: felix portrait: 11100002 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 5 id: 340542 subId: 0 rankValue: 240 mainPlayer { userId: 340542 name: 伊芝妍 portrait: 11100002 level: 100 frame: 11110172 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 378 guidName: GM-GM54199 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 6 id: 324842 subId: 0 rankValue: 210 mainPlayer { userId: 324842 name: 伊芷琦 portrait: 11100101 level: 80 frame: 11110154 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1982 guidName: 111tes } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 7 id: 15642 subId: 0 rankValue: 195 mainPlayer { userId: 15642 name: LALALA portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 8 id: 292042 subId: 0 rankValue: 145 mainPlayer { userId: 292042 name: coji1 portrait: 11100001 level: 100 frame: 11110163 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 693 guidName: ptIDIP-GM88278 } usingSkinId: 110011 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 9 id: 333142 subId: 0 rankValue: 120 mainPlayer { userId: 333142 name: 伊莺惮 portrait: 11100002 level: 80 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 318 guidName: GM-GM49639 } usingSkinId: 110106 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 10 id: 338842 subId: 0 rankValue: 120 mainPlayer { userId: 338842 name: 伊嫣娆 portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } myRankInfo { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.10864819958806 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 51 1 [INFO:2022-9-14 11:10:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 133 time: 8000 [INFO:2022-9-14 11:10:49]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 11:10:49]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:49]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 11:10:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 11:10:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066670000553131 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 52 1 [INFO:2022-9-14 11:10:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 11 count: 10 [INFO:2022-9-14 11:10:51]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:51]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:51]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=723 [INFO:2022-9-14 11:10:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 11 id: 86742 subId: 0 rankValue: 95 mainPlayer { userId: 86742 name: pvp4 portrait: 11100001 level: 60 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 12 id: 307742 subId: 0 rankValue: 90 mainPlayer { userId: 307742 name: jianwei portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1284 guidName: ptIDIP-GM123824 } usingSkinId: 110008 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 13 id: 338642 subId: 0 rankValue: 90 mainPlayer { userId: 338642 name: huangzhi portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 14 id: 325442 subId: 0 rankValue: 70 mainPlayer { userId: 325442 name: 伊莆彤 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 405 guidName: GM-GM54426 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640005 } } rankInfos { rank: 15 id: 328944 subId: 0 rankValue: 70 mainPlayer { userId: 328944 name: sausage portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 1992 guidName: ghxtest } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 16 id: 15444 subId: 0 rankValue: 55 mainPlayer { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 1704 guidName: mw003 } usingSkinId: 110010 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 17 id: 370342 subId: 0 rankValue: 50 mainPlayer { userId: 370342 name: 圆不圆不圆 portrait: 11100001 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 964 guidName: ptIDIP-GM129479 } usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 18 id: 320542 subId: 0 rankValue: 50 mainPlayer { userId: 320542 name: 伊绫夏 portrait: 11100001 level: 47 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: chatBubbleId: 11640001 } } rankInfos { rank: 19 id: 18142 subId: 0 rankValue: 40 mainPlayer { userId: 18142 name: wiky1 portrait: 11100002 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 99 guidName: 88 } usingSkinId: 110115 isReturn: true signature: chatBubbleId: 11640006 } } rankInfos { rank: 20 id: 18942 subId: 0 rankValue: 5 mainPlayer { userId: 18942 name: pvp2 portrait: 11100181 level: 100 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 42 guidName: 佛跳墙后援会 } usingSkinId: 110015 isReturn: true signature: chatBubbleId: 11640001 } } rankId: 156 [INFO:2022-9-14 11:10:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066682100296021 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 53 1 [INFO:2022-9-14 11:10:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 11:10:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2022-9-14 11:10:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2022-9-14 11:10:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 start: 21 count: 10 [INFO:2022-9-14 11:10:52]==> Sender Auto Serialize Message,extId=12,cmd=1,size=16 [INFO:2022-9-14 11:10:52]||||| Sender socketClient version=1 [INFO:2022-9-14 11:10:52]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=11 [INFO:2022-9-14 11:10:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 156 [INFO:2022-9-14 11:10:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2022-9-14 11:10:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.066666800528765 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 54 1