==================================PREV=================================== [INFO:2022-9-14 10:25:47]PJG Start [INFO:2022-9-14 10:25:47]LocalSourceVersion:1.0.0.1 [INFO:2022-9-14 10:25:47]PackageSourceVersion:1.0.0.1 [INFO:2022-9-14 10:25:47]AoUnityStarter Start [INFO:2022-9-14 10:25:47]Start App [INFO:2022-9-14 10:25:47]ResourceCache.Instance.resLoadMode=Direct [INFO:2022-9-14 10:25:47]ResourceCache.Instance.isLuaBundle=False [INFO:2022-9-14 10:25:47]AoUnityStarter StartLua [INFO:2022-9-14 10:25:49][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2022-9-14 10:25:49][tolua.lua:12]:os: Windows, arch: x64 [INFO:2022-9-14 10:25:49][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2022-9-14 10:25:49][bootstrap/BootstrapHelper.lua:71]:{closure}=======================百田渠道包======================= [WARN:2022-9-14 10:25:49][@bootstrap/BootstrapLauncher.lua:171]:{start}非腾讯渠道 初始化 Bugly [INFO:2022-9-14 10:25:49][bootstrap/BootstrapHelper.lua:407]:{initBugly}bugly 开启监听c#的异常!! [INFO:2022-9-14 10:25:49]GameDevice isFront = False [INFO:2022-9-14 10:26:35]GameDevice isFront = True [INFO:2022-9-14 10:26:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2022-9-14 10:26:35][bootstrap/check/CheckMgr.lua:248]:{_startBaitianRequestRemoteVersion}Editor跳过百田请求远端版本号 [INFO:2022-9-14 10:26:35][bootstrap/check/CheckMgr.lua:288]:{onRequestRemoteVersionSuccess}CheckMgr:onRequestRemoteVersionSuccess review nil [INFO:2022-9-14 10:26:35][bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2022-9-14 10:26:35][bootstrap/BootstrapLauncher.lua:357]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2022-9-14 10:26:35][bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2022-9-14 10:26:35][logic/logicLauncher/LogicLauncher.lua:13]:{onManifestLoaded}isGlobalPreload:false [INFO:2022-9-14 10:26:36][framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2022-9-14 10:26:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/106.75.222.243\/pjg\/static\/"} [INFO:2022-9-14 10:26:37][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2022-9-14 10:26:37][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/maiwei/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2022-9-14 10:26:37][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2022-9-14 10:26:37][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2022-9-14 10:26:37][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2022-9-14 10:26:37][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2022-9-14 10:26:38][bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2022-9-14 10:26:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2022-9-14 10:26:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -94836450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -94750050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -72494850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -72408450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -72322050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -68866050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -68779650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -68693250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -69038850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -68952450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -65842050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -65755650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -65669250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -65582850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -65496450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -65410050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -65323650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -65237250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -65150850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -65064450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -64978050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -64891650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -64805250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -64718850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -64632450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -64546050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -64459650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -64373250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -64286850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -64200450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -64114050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -64027650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -63941250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -63854850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -63768450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -63682050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -63595650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -63509250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -63422850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -63336450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -63682050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -63595650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -63509250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -62818050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -62731650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -62645250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -62558850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -62472450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -62386050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -62299650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -62213250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -62126850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -62040450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -61954050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -61867650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -61781250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -61694850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -61608450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -61522050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -61435650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -61349250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -61262850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -61176450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -61090050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -61003650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -61176450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -61090050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -59966850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -59880450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -59794050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -56942850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -55214850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -55128450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -54350850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -54264450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -52795650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -51499650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -48994050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -48302850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -46834050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -46747650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -46661250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -46574850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -45883650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -44242050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -44155650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -43464450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -41736450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -40613250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -40526850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -38885250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -38798850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -38107650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -38021250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -37934850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -36466050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -36379650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -36293250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -35602050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -34046850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -33960450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -33874050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -33182850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -33096450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -33010050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -32923650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -32837250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -32750850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -32664450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -32578050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -32491650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -32405250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -32318850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -32232450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -32146050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -32059650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -31973250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -31886850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -31800450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -31714050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -31627650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -31541250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -31454850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -31368450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -31282050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -31454850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -31368450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -31282050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -30763650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -29208450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -29122050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -29035650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -27739650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -26184450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -26098050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -26011650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -25320450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -23765250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -23678850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -23592450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -22901250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -21346050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -21259650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -21173250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -20050050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -17717250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -17630850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -17544450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -16853250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -15298050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -15211650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -15125250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -14434050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -12878850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -12792450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -12706050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -12014850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -10459650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -10373250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -10286850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -9595650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -10718850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -10632450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -10546050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -10459650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -10373250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -10286850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -10200450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -10114050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -10027650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -9941250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -9854850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -9768450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -9682050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -9595650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -9509250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -9422850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -9336450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -9250050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -9163650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -9077250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -8990850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -8904450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -8818050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -8731650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -8645250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -8558850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -8472450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -8386050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -8299650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -8213250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -8126850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -8040450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -7954050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -7867650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -7176450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -5621250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -5534850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -5448450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -4757250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -3202050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -3115650 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -3029250 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -2338050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -782850 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -696450 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -610050 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = 81150 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = 1636350 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = 1722750 [INFO:2022-9-14 10:26:38][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = 1809150 [INFO:2022-9-14 10:26:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2022-9-14 10:26:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145#1148#1149#1150#1153#1154#1155#1158#1159#1160#116111#116211#116221#116231"} [INFO:2022-9-14 10:26:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"} [INFO:2022-9-14 10:26:39]VideoMgr url = Assets/GameAssets/movie/open.mp4 [INFO:2022-9-14 10:26:39]VideoMgr 没有preload,play之前需要prepare下 [INFO:2022-9-14 10:26:39]VideoMgr play开始 [INFO:2022-9-14 10:26:39]视频已经开始播放啦 [INFO:2022-9-14 10:26:40]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2022-9-14 10:26:40][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-9-14 10:26:40]VideoMgr stop [INFO:2022-9-14 10:26:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:40]VideoMgr play完毕 [INFO:2022-9-14 10:26:40]VideoMgr stop [INFO:2022-9-14 10:26:40][logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 267 packageVersion = -1 version = -1 [INFO:2022-9-14 10:26:40][logic/extensions/noticeweb/controller/NoticeWebController.lua:215]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json [INFO:2022-9-14 10:26:40][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/pjg/static/noticeinfo/getNoticeInfo.json?packageVersion=-1&version=-1&appCode=shiwuyu&isOutSide=1&channel=267 [INFO:2022-9-14 10:26:40][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2022-9-14 10:26:41][logic/extensions/noticeweb/controller/NoticeWebController.lua:219]:{closure}NoticeWebController 使用http测试数据 isSuccess = false msg = 404 Not Found [WARN:2022-9-14 10:26:41][@logic/extensions/noticeweb/controller/NoticeWebController.lua:232]:{_onGetNoticeInfo}获取公告失败了,直接跳转到登录界面! [INFO:2022-9-14 10:26:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:41][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=mw006 [INFO:2022-9-14 10:26:41][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-9-14 10:26:41][logic/extensions/login/agent/LoginAgent.lua:224]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://106.75.222.243/login0.jsp?account=mw006&platformId=0 [INFO:2022-9-14 10:26:41][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"d8801728-1cc3-4ef6-8a3f-afc2716e5fc5"} [INFO:2022-9-14 10:26:41][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 d8801728-1cc3-4ef6-8a3f-afc2716e5fc5 [INFO:2022-9-14 10:26:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:41][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-9-14 10:26:41][logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://106.75.222.243/login.jsp?btSessionId=d8801728-1cc3-4ef6-8a3f-afc2716e5fc5&clientVersion=0.0.0&sysType=0 [INFO:2022-9-14 10:26:41][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":12,"isAdmin":false,"resultCode":0,"sessionId":"eee625f4-66b3-4ee6-b179-7097d3bec16b","userName":"0_mw006","zoneInfo":{"id":69,"name":"外网周版服","prefix":"","state":1}} [INFO:2022-9-14 10:26:42][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2022-9-14 10:26:42][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1663122402 [INFO:2022-9-14 10:26:42][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2022-9-14 10:26:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:42][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/weekly-2, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2022-9-14 10:26:42][logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://106.75.222.243/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/106.75.222.243\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":69,"sessionId":"eee625f4-66b3-4ee6-b179-7097d3bec16b","openKey":""}} [INFO:2022-9-14 10:26:42][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://106.75.222.243/startgame.jsp?pfKey=&pf=&zoneId=69&sessionId=eee625f4-66b3-4ee6-b179-7097d3bec16b&openKey= [INFO:2022-9-14 10:26:42][logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"106.75.222.243","isAdmin":false,"pid":69001,"port":9334,"resultCode":0,"state":1} [INFO:2022-9-14 10:26:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:42][logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=106.75.222.243,port=9334 [INFO:2022-9-14 10:26:42][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 106.75.222.243 9334 [INFO:2022-9-14 10:26:42]==============link network is ipv4============ [INFO:2022-9-14 10:26:42]1 status:Connecting [INFO:2022-9-14 10:26:42]1 Connect,ip=106.75.222.243,port=9334,verson=0 [INFO:2022-9-14 10:26:42][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2022-9-14 10:26:42][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2022-9-14 10:26:42]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2022-9-14 10:26:42]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2022-9-14 10:26:42]1 Same version,socket.Connected=True [INFO:2022-9-14 10:26:42]1 Do EndConnect [INFO:2022-9-14 10:26:42]1 Do EndConnect Done [INFO:2022-9-14 10:26:42]1 status:Connected [INFO:2022-9-14 10:26:42]1 ConnectSucc True [INFO:2022-9-14 10:26:42][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2022-9-14 10:26:42]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 678 } [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2022-9-14 10:26:42][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:26:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.066947299987078 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2022-9-14 10:26:42][logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2022-9-14 10:26:42][logic/extensions/main/controller/MainController.lua:231]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2022-9-14 10:26:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:42]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2022-9-14 10:26:42]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=56939 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2556 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=1667 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=11172 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=7474 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=6111 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 23453030 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891545956 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3113003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 23 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1570524092185 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 23 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27503014 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655180930561 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3113002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2078 baseAttr { hp: 6649 atk: 788 def: 610 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1570523526966 rank: 5 luck: 6 sks { skillId: 41207807 strengthenLevel: 3 } sks { skillId: 41207808 strengthenLevel: 3 } sks { skillId: 41207809 strengthenLevel: 4 } exp: 1156430 state: 129 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140182 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453027 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2099 baseAttr { hp: 1291 atk: 137 def: 116 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891545955 rank: 1 luck: 6 sks { skillId: 41209900 strengthenLevel: 1 } sks { skillId: 41209901 strengthenLevel: 1 } sks { skillId: 41209902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100106 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27503013 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655180930395 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653094 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 4778 atk: 476 def: 498 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039310047 rank: 4 luck: 6 sks { skillId: 41202507 strengthenLevel: 3 } sks { skillId: 41202508 strengthenLevel: 3 } sks { skillId: 41202509 strengthenLevel: 4 } exp: 420755 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653095 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039310048 rank: 1 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140180 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653118 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2107 baseAttr { hp: 7612 atk: 748 def: 787 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039336121 rank: 5 luck: 8 sks { skillId: 41210707 strengthenLevel: 3 } sks { skillId: 41210708 strengthenLevel: 3 } sks { skillId: 41210709 strengthenLevel: 4 } exp: 1157220 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140107 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653109 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039321129 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653104 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2003 baseAttr { hp: 2950 atk: 329 def: 306 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 6 def: 171 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 119 hit: 0 } createTime: 1613039321127 rank: 2 luck: 5 sks { skillId: 41200307 strengthenLevel: 3 } sks { skillId: 41200308 strengthenLevel: 3 } sks { skillId: 41200309 strengthenLevel: 4 } exp: 101400 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140193 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 6 def: 171 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 119 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653105 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613039321128 rank: 1 luck: 8 sks { skillId: 41200807 strengthenLevel: 3 } sks { skillId: 41200808 strengthenLevel: 3 } sks { skillId: 41200809 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653069 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038851193 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203048 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2092 baseAttr { hp: 1186 atk: 143 def: 123 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311757741 rank: 1 luck: 6 sks { skillId: 41209200 strengthenLevel: 1 } sks { skillId: 41209201 strengthenLevel: 1 } sks { skillId: 41209202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100096 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21873002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632296361943 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653063 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038851191 rank: 1 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038827161 rank: 5 luck: 6 sks { skillId: 41207604 strengthenLevel: 2 } sks { skillId: 41207605 strengthenLevel: 2 } sks { skillId: 41207606 strengthenLevel: 3 } exp: 2531010 state: 33 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140167 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203067 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311814115 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653076 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038877892 rank: 1 luck: 6 sks { skillId: 41207907 strengthenLevel: 3 } sks { skillId: 41207908 strengthenLevel: 3 } sks { skillId: 41207909 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140085 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13843182 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2039 baseAttr { hp: 1149 atk: 158 def: 122 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607255583132 rank: 1 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 440 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14903005 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609744300942 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208503 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311785164 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14903004 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609744300941 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13843180 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607255583131 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013035 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471701270 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013034 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2032 baseAttr { hp: 1248 atk: 134 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471701270 rank: 1 luck: 4 sks { skillId: 41203200 strengthenLevel: 1 } sks { skillId: 41203201 strengthenLevel: 1 } sks { skillId: 41203202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23243044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2080 baseAttr { hp: 1221 atk: 136 def: 135 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636951509588 rank: 1 luck: 6 sks { skillId: 41208000 strengthenLevel: 1 } sks { skillId: 41208001 strengthenLevel: 1 } sks { skillId: 41208002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653031 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2106 baseAttr { hp: 8418 atk: 766 def: 981 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038753349 rank: 5 luck: 6 sks { skillId: 41210607 strengthenLevel: 3 } sks { skillId: 41210608 strengthenLevel: 3 } sks { skillId: 41210609 strengthenLevel: 4 } exp: 1159545 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013025 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471685090 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203077 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311833738 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653029 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038753348 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140160 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23883042 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639821360146 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653050 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2035 baseAttr { hp: 1816 atk: 225 def: 226 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038814032 rank: 1 luck: 4 sks { skillId: 41203507 strengthenLevel: 3 } sks { skillId: 41203508 strengthenLevel: 3 } sks { skillId: 41203509 strengthenLevel: 4 } exp: 9400 state: 137 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140122 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013055 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2015 baseAttr { hp: 1259 atk: 123 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471857948 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653049 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038814031 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203095 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311889805 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203094 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311889804 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013045 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2020 baseAttr { hp: 1137 atk: 123 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471725578 rank: 1 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21833004 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631244337714 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21833003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631244337647 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013005 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2116 baseAttr { hp: 5630 atk: 578 def: 625 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471571446 rank: 4 luck: 6 sks { skillId: 41211607 strengthenLevel: 3 } sks { skillId: 41211605 strengthenLevel: 2 } sks { skillId: 41211606 strengthenLevel: 3 } exp: 422588 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140229 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21833002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1631244337606 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26203111 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2132 baseAttr { hp: 1800 atk: 168 def: 183 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649311912889 rank: 1 luck: 6 sks { skillId: 41213207 strengthenLevel: 3 } sks { skillId: 41213208 strengthenLevel: 3 } sks { skillId: 41213209 strengthenLevel: 4 } exp: 662 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140209 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29553069 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2071 baseAttr { hp: 1371 atk: 119 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663972347733 rank: 1 luck: 6 sks { skillId: 41207100 strengthenLevel: 1 } sks { skillId: 41207101 strengthenLevel: 1 } sks { skillId: 41207102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471669353 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613038738277 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26823139 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2118 baseAttr { hp: 5450 atk: 684 def: 465 critic: 190 critic_dmg: 960 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652674031101 rank: 4 luck: 6 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } exp: 421880 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140215 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26823138 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2133 baseAttr { hp: 6335 atk: 522 def: 710 critic: 80 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652673617170 rank: 4 luck: 6 sks { skillId: 41213307 strengthenLevel: 3 } sks { skillId: 41213308 strengthenLevel: 3 } sks { skillId: 41213309 strengthenLevel: 4 } exp: 421200 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140216 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27543002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2095 baseAttr { hp: 2510 atk: 282 def: 247 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 121 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 59 effect_resist: 0 hit: 0 } createTime: 1655357242414 rank: 2 luck: 6 sks { skillId: 41209500 strengthenLevel: 1 } sks { skillId: 41209501 strengthenLevel: 1 } sks { skillId: 41209502 strengthenLevel: 1 } exp: 10434 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 121 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 59 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013013 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471669351 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21073345 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2096 baseAttr { hp: 9380 atk: 1001 def: 960 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630119846009 rank: 5 luck: 6 sks { skillId: 41209607 strengthenLevel: 3 } sks { skillId: 41209608 strengthenLevel: 3 } sks { skillId: 41209609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140157 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033030 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2075 baseAttr { hp: 1275 atk: 146 def: 172 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543955 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 150 state: 133 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140171 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2104 baseAttr { hp: 6718 atk: 806 def: 640 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543955 rank: 5 luck: 6 sks { skillId: 41210404 strengthenLevel: 2 } sks { skillId: 41210405 strengthenLevel: 2 } sks { skillId: 41210406 strengthenLevel: 3 } exp: 1164806 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140247 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933019 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085128249 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033027 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2001 baseAttr { hp: 8187 atk: 815 def: 860 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543953 rank: 5 luck: 9 sks { skillId: 41200107 strengthenLevel: 3 } sks { skillId: 41200105 strengthenLevel: 2 } sks { skillId: 41200106 strengthenLevel: 3 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140110 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18993065 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2073 baseAttr { hp: 3499 atk: 434 def: 368 critic: 145 critic_dmg: 780 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623377892714 rank: 3 luck: 6 sks { skillId: 41207307 strengthenLevel: 3 } sks { skillId: 41207308 strengthenLevel: 3 } sks { skillId: 41207309 strengthenLevel: 4 } exp: 101400 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140179 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14163026 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607247705640 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933009 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2015 baseAttr { hp: 1259 atk: 123 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085069230 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23723002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1638449268022 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28383016 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1661577913401 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113117 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360319688 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523223 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432220063 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933049 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2094 baseAttr { hp: 1130 atk: 124 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085200651 rank: 1 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21953002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2123 baseAttr { hp: 2910 atk: 241 def: 305 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632975983077 rank: 2 luck: 6 sks { skillId: 41212307 strengthenLevel: 3 } sks { skillId: 41212308 strengthenLevel: 3 } sks { skillId: 41212309 strengthenLevel: 4 } exp: 9520 state: 161 strengthenRate: 0 breakthroughCnt: 7 skinId: 140173 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553049 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2101 baseAttr { hp: 8010 atk: 1048 def: 760 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615621114114 rank: 5 luck: 6 sks { skillId: 41210107 strengthenLevel: 3 } sks { skillId: 41210108 strengthenLevel: 3 } sks { skillId: 41210109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140118 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113115 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360319353 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553046 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615621114070 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140160 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 19333005 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2108 baseAttr { hp: 2020 atk: 193 def: 216 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623637175897 rank: 1 luck: 8 sks { skillId: 41210804 strengthenLevel: 2 } sks { skillId: 41210805 strengthenLevel: 2 } sks { skillId: 41210806 strengthenLevel: 3 } exp: 2184 state: 129 strengthenRate: 0 livingSks { skillId: 40300040 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453134 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2124 baseAttr { hp: 6076 atk: 644 def: 633 critic: 202 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891745360 rank: 4 luck: 5 sks { skillId: 41212407 strengthenLevel: 3 } sks { skillId: 41212405 strengthenLevel: 2 } sks { skillId: 41212406 strengthenLevel: 3 } exp: 477120 state: 129 strengthenRate: 0 breakthroughCnt: 5 skinId: 140185 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523229 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2009 baseAttr { hp: 1393 atk: 122 def: 143 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432236065 rank: 1 luck: 4 sks { skillId: 41200900 strengthenLevel: 1 } sks { skillId: 41200901 strengthenLevel: 1 } sks { skillId: 41200902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113104 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317170 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113105 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317338 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113106 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 9102 atk: 894 def: 1263 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 972 atk: 6 def: 137 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 76 hit: 0 } createTime: 1662360317506 rank: 5 luck: 6 sks { skillId: 41213807 strengthenLevel: 3 } sks { skillId: 41213808 strengthenLevel: 3 } sks { skillId: 41213809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140239 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 972 atk: 6 def: 137 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 76 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 19803008 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2115 baseAttr { hp: 8056 atk: 776 def: 750 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 150 def: 86 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625903497711 rank: 5 luck: 6 sks { skillId: 41211504 strengthenLevel: 2 } sks { skillId: 41211505 strengthenLevel: 2 } sks { skillId: 41211506 strengthenLevel: 3 } exp: 1156274 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140246 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 150 def: 86 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 29113107 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317811 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553036 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615621099328 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113100 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316540 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113101 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316710 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26953002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652337192555 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113102 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316861 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113103 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360317021 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113097 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2138 baseAttr { hp: 1242 atk: 130 def: 186 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662360316025 rank: 1 luck: 6 sks { skillId: 41213800 strengthenLevel: 1 } sks { skillId: 41213801 strengthenLevel: 1 } sks { skillId: 41213802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523213 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2127 baseAttr { hp: 2431 atk: 214 def: 253 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432204437 rank: 1 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212705 strengthenLevel: 2 } sks { skillId: 41212706 strengthenLevel: 3 } exp: 9400 state: 129 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140232 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6583002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2049 baseAttr { hp: 4113 atk: 420 def: 483 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } createTime: 1587369101515 rank: 3 luck: 6 sks { skillId: 41204904 strengthenLevel: 2 } sks { skillId: 41204905 strengthenLevel: 2 } sks { skillId: 41204906 strengthenLevel: 3 } exp: 108235 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140194 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26933029 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652085167483 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6583003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2071 baseAttr { hp: 4293 atk: 402 def: 480 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1587369136570 rank: 3 luck: 6 sks { skillId: 41207104 strengthenLevel: 2 } sks { skillId: 41207105 strengthenLevel: 2 } sks { skillId: 41207106 strengthenLevel: 3 } exp: 103346 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140210 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 16553021 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2051 baseAttr { hp: 8357 atk: 876 def: 790 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1615620753428 rank: 5 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 2531010 state: 161 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140177 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24473015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2125 baseAttr { hp: 1194 atk: 137 def: 137 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641516912319 rank: 1 luck: 6 sks { skillId: 41212500 strengthenLevel: 1 } sks { skillId: 41212511 strengthenLevel: 1 } sks { skillId: 41212502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100134 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473056 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894064116 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463051 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142409616 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 310 atk: 31 def: 25 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 30 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453090 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891658412 rank: 1 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140221 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894064871 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453103 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891690174 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3033314 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1569488224168 rank: 1 luck: 5 sks { skillId: 41203607 strengthenLevel: 3 } sks { skillId: 41203608 strengthenLevel: 3 } sks { skillId: 41203609 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13613077 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607162251181 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 20033002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2092 baseAttr { hp: 5720 atk: 636 def: 590 critic: 190 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1626408812398 rank: 4 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209206 strengthenLevel: 3 } exp: 422784 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 6 skinId: 140068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23813007 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2028 baseAttr { hp: 1404 atk: 125 def: 131 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639607088853 rank: 1 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 0 state: 8 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453056 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891604547 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27573057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656033852833 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473039 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637893662095 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463072 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142451955 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453066 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891622996 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033014 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2070 baseAttr { hp: 1173 atk: 105 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958397863 rank: 1 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140200 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453076 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891636085 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2065 baseAttr { hp: 1156 atk: 150 def: 111 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958397864 rank: 1 luck: 7 sks { skillId: 41206500 strengthenLevel: 1 } sks { skillId: 41206501 strengthenLevel: 1 } sks { skillId: 41206502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894062049 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473045 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894062188 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14143011 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2048 baseAttr { hp: 7054 atk: 931 def: 629 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 234 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607176465333 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204806 strengthenLevel: 3 } exp: 1289261 state: 129 strengthenRate: 0 breakthroughCnt: 6 skinId: 140138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 234 def: 57 critic: 27 critic_dmg: 106 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473042 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 8162 atk: 765 def: 875 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894061583 rank: 5 luck: 6 sks { skillId: 41207207 strengthenLevel: 3 } sks { skillId: 41207208 strengthenLevel: 3 } sks { skillId: 41207209 strengthenLevel: 4 } exp: 1156430 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140178 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23473043 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2072 baseAttr { hp: 1294 atk: 129 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637894061839 rank: 1 luck: 6 sks { skillId: 41207200 strengthenLevel: 1 } sks { skillId: 41207201 strengthenLevel: 1 } sks { skillId: 41207202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100089 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463092 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142485104 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23813008 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2028 baseAttr { hp: 1404 atk: 125 def: 131 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639607088954 rank: 1 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 0 state: 4 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23453086 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2125 baseAttr { hp: 7551 atk: 768 def: 819 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637891658410 rank: 5 luck: 6 sks { skillId: 41212507 strengthenLevel: 3 } sks { skillId: 41212513 strengthenLevel: 3 } sks { skillId: 41212509 strengthenLevel: 4 } exp: 1305200 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140186 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13033019 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958397868 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563074 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2126 baseAttr { hp: 1489 atk: 130 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974454930 rank: 1 luck: 6 sks { skillId: 41212600 strengthenLevel: 1 } sks { skillId: 41212601 strengthenLevel: 1 } sks { skillId: 41212602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100135 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15383017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2102 baseAttr { hp: 5514 atk: 567 def: 589 critic: 190 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610248834141 rank: 4 luck: 6 sks { skillId: 41210207 strengthenLevel: 3 } sks { skillId: 41210208 strengthenLevel: 3 } sks { skillId: 41210209 strengthenLevel: 4 } exp: 420920 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100113 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523386 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432700549 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513101 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629850640 rank: 1 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140063 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 423191 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2000 baseAttr { hp: 1939 atk: 186 def: 158 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563779159010 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 1861 state: 385 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523364 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432649079 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3123002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2009 baseAttr { hp: 5760 atk: 616 def: 605 critic: 190 critic_dmg: 960 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } createTime: 1570528016136 rank: 4 luck: 4 sks { skillId: 41200904 strengthenLevel: 2 } sks { skillId: 41200905 strengthenLevel: 2 } sks { skillId: 41200906 strengthenLevel: 3 } exp: 421428 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 92 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 80 effect_resist: 80 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 21053015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2121 baseAttr { hp: 8670 atk: 1054 def: 692 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1630056205706 rank: 5 luck: 6 sks { skillId: 41212107 strengthenLevel: 3 } sks { skillId: 41212108 strengthenLevel: 3 } sks { skillId: 41212109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140165 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2103 baseAttr { hp: 8116 atk: 865 def: 832 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2280 atk: 165 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 111 effect_resist: 139 hit: 0 } createTime: 1607135883827 rank: 5 luck: 6 sks { skillId: 41210307 strengthenLevel: 3 } sks { skillId: 41210308 strengthenLevel: 3 } sks { skillId: 41210309 strengthenLevel: 4 } exp: 1164156 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2280 atk: 165 def: 86 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 111 effect_resist: 139 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523373 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2049 baseAttr { hp: 1229 atk: 131 def: 148 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432666992 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100052 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513089 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2105 baseAttr { hp: 8567 atk: 879 def: 960 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } createTime: 1609629812589 rank: 5 luck: 6 sks { skillId: 41210504 strengthenLevel: 2 } sks { skillId: 41210505 strengthenLevel: 2 } sks { skillId: 41210506 strengthenLevel: 3 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 423192 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1657 atk: 174 def: 179 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1563779191138 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 1092 state: 273 strengthenRate: 0 breakthroughCnt: 0 skinId: 140219 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463020 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2045 baseAttr { hp: 3348 atk: 374 def: 330 critic: 145 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142140000 rank: 3 luck: 6 sks { skillId: 41204507 strengthenLevel: 3 } sks { skillId: 41204508 strengthenLevel: 3 } sks { skillId: 41204509 strengthenLevel: 4 } exp: 101400 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140226 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 13463022 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2057 baseAttr { hp: 4365 atk: 338 def: 454 critic: 80 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142140001 rank: 3 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 102995 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140160 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13613036 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607161964009 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523358 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2063 baseAttr { hp: 5565 atk: 571 def: 566 critic: 190 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432649076 rank: 4 luck: 6 sks { skillId: 41206307 strengthenLevel: 3 } sks { skillId: 41206308 strengthenLevel: 3 } sks { skillId: 41206309 strengthenLevel: 4 } exp: 421200 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140212 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27623054 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2128 baseAttr { hp: 1560 atk: 135 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656648557691 rank: 1 luck: 6 sks { skillId: 41212800 strengthenLevel: 1 } sks { skillId: 41212801 strengthenLevel: 1 } sks { skillId: 41212802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6983002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2087 baseAttr { hp: 4143 atk: 453 def: 348 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1589552005746 rank: 3 luck: 6 sks { skillId: 41208707 strengthenLevel: 3 } sks { skillId: 41208708 strengthenLevel: 3 } sks { skillId: 41208706 strengthenLevel: 3 } exp: 104978 state: 129 strengthenRate: 0 breakthroughCnt: 6 skinId: 140060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13463032 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607142167912 rank: 1 luck: 1 sks { skillId: 41200504 strengthenLevel: 2 } sks { skillId: 41200505 strengthenLevel: 2 } sks { skillId: 41200506 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15383004 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2081 baseAttr { hp: 5469 atk: 584 def: 483 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1610248543871 rank: 4 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 421600 state: 129 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 24523328 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432595368 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27603102 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2042 baseAttr { hp: 1194 atk: 141 def: 127 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656628527310 rank: 1 luck: 2 sks { skillId: 41204200 strengthenLevel: 1 } sks { skillId: 41204201 strengthenLevel: 1 } sks { skillId: 41204202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523338 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432611147 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513122 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629892638 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563010 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974146801 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943074 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127484397 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250084 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563014 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250083 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943079 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2119 baseAttr { hp: 6471 atk: 804 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127522825 rank: 5 luck: 6 sks { skillId: 41211907 strengthenLevel: 3 } sks { skillId: 41211908 strengthenLevel: 3 } sks { skillId: 41211909 strengthenLevel: 4 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943081 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2043 baseAttr { hp: 5940 atk: 567 def: 590 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } createTime: 1623127522826 rank: 4 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 421490 state: 145 strengthenRate: 0 breakthroughCnt: 0 skinId: 140181 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 6 def: 115 critic: 0 critic_dmg: 0 dodge: 11 effect_hit: 0 effect_resist: 360 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563019 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250091 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563018 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250086 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250085 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563016 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250085 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563023 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250093 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113073 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662339992129 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563022 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250093 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29113074 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662339992131 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 25293007 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2128 baseAttr { hp: 1560 atk: 135 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1645120911920 rank: 1 luck: 6 sks { skillId: 41212800 strengthenLevel: 1 } sks { skillId: 41212801 strengthenLevel: 1 } sks { skillId: 41212802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100138 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563021 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250092 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563020 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974250092 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563027 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315603 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563026 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315603 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563025 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315602 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563024 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315601 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563031 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315605 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563030 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315605 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563029 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2070 baseAttr { hp: 1173 atk: 105 def: 112 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315604 rank: 1 luck: 6 sks { skillId: 41207000 strengthenLevel: 1 } sks { skillId: 41207001 strengthenLevel: 1 } sks { skillId: 41207002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14533002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2011 baseAttr { hp: 7501 atk: 929 def: 810 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609467251550 rank: 5 luck: 2 sks { skillId: 41201107 strengthenLevel: 3 } sks { skillId: 41201108 strengthenLevel: 3 } sks { skillId: 41201109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563028 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315604 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563035 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337203 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563034 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337201 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563033 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315607 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563032 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974315606 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563039 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337206 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563038 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337205 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563037 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2119 baseAttr { hp: 1096 atk: 127 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337205 rank: 1 luck: 6 sks { skillId: 41211900 strengthenLevel: 1 } sks { skillId: 41211901 strengthenLevel: 1 } sks { skillId: 41211902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100124 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563036 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337204 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 14513085 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629812588 rank: 1 luck: 6 sks { skillId: 41206107 strengthenLevel: 3 } sks { skillId: 41206108 strengthenLevel: 3 } sks { skillId: 41206109 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563043 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337208 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563042 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337207 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563041 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337207 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563040 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974337206 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563047 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348530 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563046 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348529 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563045 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348529 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348528 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523294 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432387985 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563051 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348532 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563050 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348532 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563049 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348531 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563048 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348530 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563055 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369912 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563054 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369910 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523288 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2005 baseAttr { hp: 1149 atk: 121 def: 130 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432387983 rank: 1 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27533002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2097 baseAttr { hp: 2452 atk: 264 def: 217 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655353009375 rank: 1 luck: 6 sks { skillId: 41209700 strengthenLevel: 1 } sks { skillId: 41209701 strengthenLevel: 1 } sks { skillId: 41209702 strengthenLevel: 1 } exp: 9400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100101 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563053 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348534 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563052 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974348533 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563059 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2126 baseAttr { hp: 9262 atk: 994 def: 685 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369915 rank: 5 luck: 6 sks { skillId: 41212607 strengthenLevel: 3 } sks { skillId: 41212608 strengthenLevel: 3 } sks { skillId: 41212609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140248 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 14513068 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1609629764289 rank: 1 luck: 8 sks { skillId: 41205307 strengthenLevel: 3 } sks { skillId: 41205308 strengthenLevel: 3 } sks { skillId: 41205309 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563058 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369914 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563057 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369914 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563056 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369913 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563063 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369917 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563062 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369917 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563061 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369916 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974369916 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 29563066 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2126 baseAttr { hp: 1489 atk: 130 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1663974453561 rank: 1 luck: 6 sks { skillId: 41212600 strengthenLevel: 1 } sks { skillId: 41212601 strengthenLevel: 1 } sks { skillId: 41212602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100135 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943067 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127484394 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523277 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432374007 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23423003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 2000 atk: 200 def: 200 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1637396543909 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 9400 state: 16 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013102 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2089 baseAttr { hp: 1166 atk: 120 def: 130 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658472279492 rank: 1 luck: 6 sks { skillId: 41208900 strengthenLevel: 1 } sks { skillId: 41208901 strengthenLevel: 1 } sks { skillId: 41208902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100091 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943005 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2094 baseAttr { hp: 1130 atk: 124 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094073883 rank: 1 luck: 6 sks { skillId: 41209400 strengthenLevel: 1 } sks { skillId: 41209401 strengthenLevel: 1 } sks { skillId: 41209402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853088 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2020 baseAttr { hp: 2166 atk: 234 def: 243 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270241 rank: 1 luck: 5 sks { skillId: 41202004 strengthenLevel: 2 } sks { skillId: 41202005 strengthenLevel: 2 } sks { skillId: 41202006 strengthenLevel: 3 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140230 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853089 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2024 baseAttr { hp: 2004 atk: 243 def: 216 critic: 115 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270241 rank: 2 luck: 6 sks { skillId: 41202407 strengthenLevel: 3 } sks { skillId: 41202408 strengthenLevel: 3 } sks { skillId: 41202409 strengthenLevel: 4 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943144 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127760496 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853091 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2032 baseAttr { hp: 9632 atk: 815 def: 1030 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270242 rank: 5 luck: 4 sks { skillId: 41203207 strengthenLevel: 3 } sks { skillId: 41203208 strengthenLevel: 3 } sks { skillId: 41203209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853095 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270242 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1733002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1566437300039 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13683008 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2103 baseAttr { hp: 2446 atk: 266 def: 273 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607210076602 rank: 1 luck: 6 sks { skillId: 41210300 strengthenLevel: 1 } sks { skillId: 41210301 strengthenLevel: 1 } sks { skillId: 41210303 strengthenLevel: 2 } exp: 9310 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100110 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013110 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2136 baseAttr { hp: 4935 atk: 682 def: 575 critic: 190 critic_dmg: 1360 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658472359419 rank: 4 luck: 6 sks { skillId: 41213604 strengthenLevel: 2 } sks { skillId: 41213605 strengthenLevel: 2 } sks { skillId: 41213606 strengthenLevel: 3 } exp: 422588 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140231 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13533038 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2006 baseAttr { hp: 1310 atk: 119 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607149611803 rank: 1 luck: 5 sks { skillId: 41200604 strengthenLevel: 2 } sks { skillId: 41200605 strengthenLevel: 2 } sks { skillId: 41200606 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943037 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094482013 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943025 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094462751 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853059 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2033 baseAttr { hp: 1196 atk: 129 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270237 rank: 1 luck: 7 sks { skillId: 41203307 strengthenLevel: 3 } sks { skillId: 41203305 strengthenLevel: 2 } sks { skillId: 41203306 strengthenLevel: 3 } exp: 60 state: 17 strengthenRate: 0 breakthroughCnt: 5 skinId: 140132 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2037 baseAttr { hp: 3452 atk: 340 def: 325 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270237 rank: 2 luck: 5 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203703 strengthenLevel: 2 } exp: 72242 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 140128 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 28013060 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2044 baseAttr { hp: 1324 atk: 115 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658471857951 rank: 1 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853084 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270240 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853085 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270240 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13533046 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2034 baseAttr { hp: 1194 atk: 110 def: 122 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607149681669 rank: 1 luck: 1 sks { skillId: 41203407 strengthenLevel: 3 } sks { skillId: 41203408 strengthenLevel: 3 } sks { skillId: 41203409 strengthenLevel: 4 } exp: 60 state: 17 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140169 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943015 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094440484 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583023 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2018 baseAttr { hp: 1165 atk: 144 def: 126 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611800009512 rank: 1 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 320 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799888366 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583018 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2058 baseAttr { hp: 4183 atk: 489 def: 469 critic: 145 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799888366 rank: 3 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 420500 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140170 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853024 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2041 baseAttr { hp: 1849 atk: 176 def: 173 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470813700 rank: 1 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2941 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13733145 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607217491531 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583012 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799888363 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13733147 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607217543370 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943211 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623128273713 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 13733146 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 9997 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1607217511634 rank: 1 luck: 9 sks { skillId: 41999700 strengthenLevel: 1 } sks { skillId: 41999701 strengthenLevel: 1 } sks { skillId: 41999702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943213 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2120 baseAttr { hp: 8250 atk: 958 def: 985 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623128273714 rank: 5 luck: 6 sks { skillId: 41212007 strengthenLevel: 3 } sks { skillId: 41212008 strengthenLevel: 3 } sks { skillId: 41212009 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140143 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15653154 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 4590 atk: 968 def: 211 critic: 60 critic_dmg: 316 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1613040097745 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 3 strengthenRate: 0 breakthroughCnt: 7 skinId: 140056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 4590 atk: 968 def: 211 critic: 60 critic_dmg: 316 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2056 baseAttr { hp: 8288 atk: 890 def: 762 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470813706 rank: 5 luck: 3 sks { skillId: 41205607 strengthenLevel: 3 } sks { skillId: 41205608 strengthenLevel: 3 } sks { skillId: 41205609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140184 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943214 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623128273714 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15903009 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2038 baseAttr { hp: 1036 atk: 132 def: 125 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1612786047951 rank: 1 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853052 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2028 baseAttr { hp: 3268 atk: 300 def: 303 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 794 atk: 98 def: 46 critic: 21 critic_dmg: 85 dodge: 0 effect_hit: 38 effect_resist: 0 hit: 0 } createTime: 1588471000227 rank: 2 luck: 6 sks { skillId: 41202804 strengthenLevel: 2 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202803 strengthenLevel: 2 } exp: 27395 state: 17 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 140114 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 794 atk: 98 def: 46 critic: 21 critic_dmg: 85 dodge: 0 effect_hit: 38 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 110 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 3 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853054 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2021 baseAttr { hp: 7087 atk: 1129 def: 752 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270235 rank: 5 luck: 3 sks { skillId: 41202104 strengthenLevel: 2 } sks { skillId: 41202105 strengthenLevel: 2 } sks { skillId: 41202106 strengthenLevel: 3 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853055 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2050 baseAttr { hp: 8091 atk: 940 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588471270236 rank: 5 luck: 6 sks { skillId: 41205007 strengthenLevel: 3 } sks { skillId: 41205008 strengthenLevel: 3 } sks { skillId: 41205009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140120 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853041 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470925422 rank: 1 luck: 4 sks { skillId: 41204007 strengthenLevel: 3 } sks { skillId: 41204005 strengthenLevel: 2 } sks { skillId: 41204006 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853042 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470925423 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201703 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611800009514 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853044 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 121 def: 57 critic: 327 critic_dmg: 106 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470965513 rank: 5 luck: 7 sks { skillId: 41201004 strengthenLevel: 2 } sks { skillId: 41201005 strengthenLevel: 2 } sks { skillId: 41201006 strengthenLevel: 3 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140131 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 121 def: 57 critic: 327 critic_dmg: 106 dodge: 11 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 26943047 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652094522985 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 27643003 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2084 baseAttr { hp: 1431 atk: 144 def: 105 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1656649337140 rank: 1 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853046 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470986661 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7110 atk: 946 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583026 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611800009513 rank: 1 luck: 7 sks { skillId: 41205904 strengthenLevel: 2 } sks { skillId: 41205911 strengthenLevel: 2 } sks { skillId: 41205903 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 3 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853006 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470360763 rank: 1 luck: 4 sks { skillId: 41202207 strengthenLevel: 3 } sks { skillId: 41202208 strengthenLevel: 3 } sks { skillId: 41202209 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 17933558 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2110 baseAttr { hp: 3757 atk: 456 def: 420 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620381344047 rank: 3 luck: 7 sks { skillId: 41211007 strengthenLevel: 3 } sks { skillId: 41211008 strengthenLevel: 3 } sks { skillId: 41211009 strengthenLevel: 4 } exp: 101380 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140136 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 543201 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1564042336340 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 18943181 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1623127924660 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523416 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432738949 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523417 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2117 baseAttr { hp: 1408 atk: 117 def: 156 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432738950 rank: 1 luck: 6 sks { skillId: 41211700 strengthenLevel: 1 } sks { skillId: 41211701 strengthenLevel: 1 } sks { skillId: 41211702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100136 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 22013119 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2068 baseAttr { hp: 6868 atk: 906 def: 662 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1632989278464 rank: 5 luck: 6 sks { skillId: 41206807 strengthenLevel: 3 } sks { skillId: 41206808 strengthenLevel: 3 } sks { skillId: 41206809 strengthenLevel: 4 } exp: 1156380 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140129 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23033007 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2093 baseAttr { hp: 3660 atk: 432 def: 328 critic: 115 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636103309919 rank: 2 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209302 strengthenLevel: 1 } exp: 101400 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140174 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23033006 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2091 baseAttr { hp: 2637 atk: 303 def: 235 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636103285838 rank: 2 luck: 6 sks { skillId: 41209104 strengthenLevel: 2 } sks { skillId: 41209105 strengthenLevel: 2 } sks { skillId: 41209106 strengthenLevel: 3 } exp: 13261 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140067 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 23823002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1639043190437 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853017 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437748 rank: 1 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140206 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4803002 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1577549020760 rank: 1 luck: 5 sks { skillId: 41201604 strengthenLevel: 2 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201603 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 2 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853021 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2015 baseAttr { hp: 2473 atk: 260 def: 205 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437749 rank: 2 luck: 5 sks { skillId: 41201507 strengthenLevel: 3 } sks { skillId: 41201505 strengthenLevel: 2 } sks { skillId: 41201506 strengthenLevel: 3 } exp: 9840 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 15583002 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2027 baseAttr { hp: 2496 atk: 238 def: 291 critic: 80 critic_dmg: 500 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1611799874392 rank: 2 luck: 5 sks { skillId: 41202704 strengthenLevel: 2 } sks { skillId: 41202705 strengthenLevel: 2 } sks { skillId: 41202703 strengthenLevel: 2 } exp: 12067 state: 129 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 3 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853023 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2014 baseAttr { hp: 5045 atk: 665 def: 585 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470761786 rank: 4 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 423568 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853008 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470360763 rank: 1 luck: 4 sks { skillId: 41205507 strengthenLevel: 3 } sks { skillId: 41205508 strengthenLevel: 3 } sks { skillId: 41205509 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140220 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24523406 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1641432726485 rank: 1 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6853011 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470360764 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 17933549 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2109 baseAttr { hp: 4486 atk: 537 def: 419 critic: 145 critic_dmg: 780 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1620381315637 rank: 3 luck: 6 sks { skillId: 41210907 strengthenLevel: 3 } sks { skillId: 41210908 strengthenLevel: 3 } sks { skillId: 41210909 strengthenLevel: 4 } exp: 227580 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140223 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } heros { heroId: 6853013 isInFormation: false masterPlayerID: 15444 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1588470437745 rank: 1 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140213 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=8861 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=13 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=38 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=18 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.30058899894357 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15444 name: 伊清南 gender: 2 portrait: 11100151 exp: 1021762 signature: chefTitle: 0 roleNum: 122 heroRate: 90.4 dungeonCount: 597 longWarCount: 38 serialLoginDays: 1 totalLoginDays: 238 heroCharCover: 2126 frame: 11110181 touchCountLeft: 0 registerTime: 1563777628 lastLogoutTime: 1663972463 birthday: 9-8 pvpScore: 1000 pvpFightCount: 57 usingSkinId: 110010 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2126 lastUpdateTime: 1663974838 autoChangeDaily: false } isReturn: true mentorRoleId: 0 worldLevel: 100 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 3 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 32062255 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 1010049 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 3135 lastRecoverTime: 1663975317000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 1004414 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 966081 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 1000714 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 1006959 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 1180 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 1003326 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 1013631 lastRecoverTime: 1563777615000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 4600 lastRecoverTime: 1573454066000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1574847552000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1583997153000 dailyRecoveredCount: 0 expiredTime: 1664053200000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1583997153000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1585722068000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1588469707000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 30 lastRecoverTime: 1588469707000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1591386691000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1596353955000 dailyRecoveredCount: 0 expiredTime: 1664053200000 } currencyInfo { currencyId: 26 count: 1130 lastRecoverTime: 1596353955000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 1 lastRecoverTime: 1596353955000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 500 lastRecoverTime: 1605958315000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1607587704000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1663973022000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 159 lastRecoverTime: 1640287959000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1660792983000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 300 } simplePropertyList { id: 11 value: 300 } simplePropertyList { id: 25 value: 10036 } simplePropertyList { id: 29 value: 678 } simplePropertyList { id: 30 value: 150002 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 27 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 62 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 307 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } runHouseHeroUniqueIds: 21953002 runHouseHeroUniqueIds: 16553021 runHouseHeroUniqueIds: 15653060 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.42574510350823 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2022-9-14 10:26:43][logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-09-14 10:27:34","roleExp":1021762,"serverId":"69","registerTime":1563777628,"lastLogoutTime":"2022-09-24 06:34:23","roleId":"15444","roleCTime":1563777628,"type":2,"roleName":"伊清南","serverName":"外网周版服","roleLevel":77} [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2022-09-14 10:27:34","roleExp":1021762,"serverId":"69","registerTime":1563777628,"lastLogoutTime":"2022-09-24 06:34:23","roleId":"15444","roleCTime":1563777628,"type":2,"roleName":"伊清南","serverName":"外网周版服","roleLevel":77} [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-03 09:00:00 id = 116211 interval = 783332000 serverNow = 1663975468 noticeItem.timeStamp = 1664758800 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116211,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":783332000} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-04 09:00:00 id = 116221 interval = 869732000 serverNow = 1663975468 noticeItem.timeStamp = 1664845200 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116221,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":869732000} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-05 09:00:00 id = 116231 interval = 956132000 serverNow = 1663975468 noticeItem.timeStamp = 1664931600 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116231,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":956132000} [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 16591393 equipUniqueIds: 16591392 equipUniqueIds: 16591394 } formationHeros { index: 1 typeId: 1 heroUniqueId: 29563059 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 13033031 equipUniqueIds: 4320847 equipUniqueIds: 4290787 equipUniqueIds: 4290815 } formationHeros { index: 3 typeId: 1 heroUniqueId: 19803008 equipUniqueIds: 4320774 equipUniqueIds: 4320899 equipUniqueIds: 4320956 } state: 1 name: 八仙1 typeId: 1 seq: 3 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 6983002 } formationHeros { index: 1 typeId: 1 heroUniqueId: 6853023 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 423191 } formationHeros { index: 3 typeId: 1 heroUniqueId: 14143011 equipUniqueIds: 4320821 equipUniqueIds: 4320951 equipUniqueIds: 4290823 } state: 1 name: 杨枝2 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 4290754 equipUniqueIds: 4290771 equipUniqueIds: 4290796 } formationHeros { index: 1 typeId: 1 heroUniqueId: 13463002 equipUniqueIds: 4320862 equipUniqueIds: 4320824 equipUniqueIds: 4320943 } formationHeros { index: 2 typeId: 1 heroUniqueId: 14513089 equipUniqueIds: 4320877 equipUniqueIds: 4320963 equipUniqueIds: 4320909 } formationHeros { index: 3 typeId: 1 heroUniqueId: 6853046 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } state: 1 name: 天威3 typeId: 1 seq: 1 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 6853046 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } formationHeros { index: 1 typeId: 1 heroUniqueId: 21953002 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } formationHeros { index: 2 typeId: 1 heroUniqueId: 13033030 equipUniqueIds: 4320881 equipUniqueIds: 4290759 equipUniqueIds: 4320765 } formationHeros { index: 3 typeId: 1 heroUniqueId: 22013119 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } state: 1 name: 四 typeId: 1 seq: 4 } formationInfoList { formationId: 5 formationHeros { index: 0 typeId: 1 heroUniqueId: 16553021 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15583002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 23033006 } formationHeros { index: 3 typeId: 1 heroUniqueId: 23033007 } state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 formationHeros { index: 0 typeId: 1 heroUniqueId: 15653050 } formationHeros { index: 1 typeId: 1 heroUniqueId: 18943213 equipUniqueIds: 4320847 equipUniqueIds: 4290787 equipUniqueIds: 4290815 } formationHeros { index: 2 typeId: 1 heroUniqueId: 18993065 } formationHeros { index: 3 typeId: 1 heroUniqueId: 15653095 } state: 1 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 19333005 } formationHeros { index: 1 typeId: 1 heroUniqueId: 19803008 } formationHeros { index: 2 typeId: 1 heroUniqueId: 20033002 } formationHeros { index: 3 typeId: 1 heroUniqueId: 16553049 } state: 1 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 formationHeros { index: 0 typeId: 1 heroUniqueId: 6853031 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15583031 equipUniqueIds: 4320881 equipUniqueIds: 4290759 equipUniqueIds: 4320765 } formationHeros { index: 2 typeId: 1 heroUniqueId: 23453086 equipUniqueIds: 4320878 equipUniqueIds: 4320960 equipUniqueIds: 4320908 } formationHeros { index: 3 typeId: 1 heroUniqueId: 23453134 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } state: 1 name: 百戏上 typeId: 1 seq: 8 } formationInfoList { formationId: 9 formationHeros { index: 0 typeId: 1 heroUniqueId: 18943081 equipUniqueIds: 4320878 equipUniqueIds: 4320960 equipUniqueIds: 4320908 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3113002 equipUniqueIds: 4290754 equipUniqueIds: 4290771 equipUniqueIds: 4290796 } formationHeros { index: 2 typeId: 1 heroUniqueId: 22013119 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 3 typeId: 1 heroUniqueId: 23473042 equipUniqueIds: 4320881 equipUniqueIds: 4290759 equipUniqueIds: 4320765 } state: 1 name: 百戏上 typeId: 1 seq: 9 } formationInfoList { formationId: 10 formationHeros { index: 0 typeId: 1 heroUniqueId: 13033031 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15383004 } formationHeros { index: 2 typeId: 1 heroUniqueId: 17933549 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } formationHeros { index: 3 typeId: 1 heroUniqueId: 26823139 equipUniqueIds: 4320820 equipUniqueIds: 4320950 equipUniqueIds: 4290825 } state: 1 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 formationHeros { index: 0 typeId: 1 heroUniqueId: 17933549 equipUniqueIds: 4320883 equipUniqueIds: 4290761 equipUniqueIds: 4320767 } formationHeros { index: 1 typeId: 1 heroUniqueId: 28013005 } formationHeros { index: 2 typeId: 1 heroUniqueId: 24523213 } formationHeros { index: 3 typeId: 1 heroUniqueId: 28013110 } state: 1 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 1 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 1 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 1 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 2 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 2 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 2 name: 二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 2 name: 二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 2 name: 二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 2 name: 二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 2 name: 二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 2 name: 二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 2 name: 二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 2 name: 二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 2 name: 二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 2 name: 三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 formationHeros { index: 0 typeId: 1 heroUniqueId: 21053015 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } formationHeros { index: 1 typeId: 1 heroUniqueId: 15653154 } formationHeros { index: 2 typeId: 1 heroUniqueId: 16553049 } formationHeros { index: 3 typeId: 1 heroUniqueId: 21073345 } state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 formationHeros { index: 0 typeId: 1 heroUniqueId: 13463051 equipUniqueIds: 12960753 equipUniqueIds: 12960752 equipUniqueIds: 12960754 } state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.42574510350823 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 1077 injuredNum: 1 voice: 1044047 voice: 1044060 voice: 1044059 voice: 1044058 voice: 1044057 voice: 1044053 voice: 1044052 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044012 voice: 1044009 voice: 1044008 voice: 1044007 voice: 1044006 voice: 1044005 voice: 1044004 voice: 1044003 voice: 1044002 voice: 1044001 voice: 1044000 voice: 1044028 voice: 1044026 voice: 1044025 voice: 1044024 voice: 1044023 voice: 1044016 infos: 1000294 infos: 1000295 unreadInfos: 1000294 unreadInfos: 1000295 usingSkinId: 140101 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 5 maxLevel: 82 contractUnlockTime: 1607176702 contractLevel: 0 contractValues { conditionId: 9 value: 82 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 100 injuredNum: 0 voice: 1050032 voice: 1050034 voice: 1050003 voice: 1050004 voice: 1050005 voice: 1050037 voice: 1050006 voice: 1050038 voice: 1050007 voice: 1050039 voice: 1050008 voice: 1050040 voice: 1050009 voice: 1050012 voice: 1050013 voice: 1050014 voice: 1050015 voice: 1050023 voice: 1050027 voice: 1050028 voice: 1050029 infos: 1000300 infos: 1000306 unreadInfos: 1000300 unreadInfos: 1000306 usingSkinId: 140194 hasShowInjureView: true storyId: 2049001 maxBreakthroughCount: 4 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2050 exp: 0 injuredNum: 0 voice: 1048015 voice: 1048014 voice: 1048013 voice: 1048012 voice: 1048009 voice: 1048023 voice: 1048006 voice: 1048005 voice: 1048004 voice: 1048003 infos: 1000306 infos: 1000312 unreadInfos: 1000306 unreadInfos: 1000312 usingSkinId: 100055 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 200 injuredNum: 0 voice: 1052023 voice: 1052028 voice: 1052000 voice: 1052001 voice: 1052003 voice: 1052004 voice: 1052005 voice: 1052006 voice: 1052008 voice: 1052009 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 140177 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 120 injuredNum: 0 voice: 1049013 voice: 1049014 voice: 1049015 voice: 1049000 voice: 1049001 voice: 1049002 voice: 1049003 voice: 1049004 voice: 1049006 voiceHeard: 1049013 voiceHeard: 1049014 voiceHeard: 1049015 voiceHeard: 1049003 infos: 1000318 infos: 1000324 unreadInfos: 1000318 unreadInfos: 1000324 usingSkinId: 100054 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2053 exp: 0 injuredNum: 0 voice: 1074003 voice: 1074023 voice: 1074013 voice: 1074014 voice: 1074015 infos: 1000324 unreadInfos: 1000324 usingSkinId: 100082 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047023 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 infos: 1000330 infos: 1000336 unreadInfos: 1000330 unreadInfos: 1000336 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045023 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 infos: 1000336 infos: 1000342 unreadInfos: 1000336 unreadInfos: 1000342 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046012 voice: 1046009 voice: 1046023 voice: 1046006 voice: 1046005 voice: 1046004 voice: 1046003 infos: 1000342 infos: 1000348 unreadInfos: 1000342 unreadInfos: 1000348 usingSkinId: 100057 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2057 exp: 0 injuredNum: 0 voice: 1056003 voice: 1056004 voice: 1056006 voice: 1056009 voice: 1056027 voice: 1056012 voice: 1056013 voice: 1056014 voice: 1056015 infos: 1000354 infos: 1000348 unreadInfos: 1000354 unreadInfos: 1000348 usingSkinId: 140160 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2058 exp: 0 injuredNum: 0 voice: 1055009 voice: 1055012 voice: 1055013 voice: 1055014 voice: 1055015 voice: 1055003 voice: 1055004 voice: 1055005 voice: 1055006 voice: 1055023 infos: 1000354 infos: 1000360 unreadInfos: 1000354 unreadInfos: 1000360 usingSkinId: 100059 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 3 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2059 exp: 0 injuredNum: 0 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065023 infos: 1000360 unreadInfos: 1000360 usingSkinId: 100073 hasShowInjureView: false maxBreakthroughCount: 3 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2060 exp: 0 injuredNum: 0 voice: 1066003 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2061 exp: 0 injuredNum: 0 voice: 1073013 voice: 1073014 voice: 1073015 voice: 1073003 voice: 1073023 infos: 1000372 unreadInfos: 1000372 usingSkinId: 100081 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9997 exp: 33 injuredNum: 0 voice: 1104003 voice: 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contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2064 exp: 0 injuredNum: 0 voice: 1088003 voice: 1088023 voice: 1088013 voice: 1088014 voice: 1088015 infos: 1000390 unreadInfos: 1000390 usingSkinId: 100097 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2065 exp: 0 injuredNum: 0 voice: 1069013 voice: 1069014 voice: 1069015 voice: 1069003 infos: 1000402 infos: 1000396 unreadInfos: 1000402 unreadInfos: 1000396 usingSkinId: 100077 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2066 exp: 10150 injuredNum: 4 voice: 1070032 voice: 1070033 voice: 1070036 voice: 1070037 voice: 1070038 voice: 1070039 voice: 1070040 voice: 1070041 voice: 1070042 voice: 1070043 voice: 1070046 voice: 1070047 voice: 1070016 voice: 1070017 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voiceHeard: 1070057 infos: 1000408 infos: 1000402 infos: 1000403 infos: 1000404 infos: 1000405 unreadInfos: 1000408 usingSkinId: 140123 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1615860564 contractLevel: 30 contractValues { conditionId: 4 value: 1 } contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 10 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2067 exp: 0 injuredNum: 0 voice: 1071013 voice: 1071014 voice: 1071015 voice: 1071003 infos: 1000408 unreadInfos: 1000408 usingSkinId: 100079 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2068 exp: 0 injuredNum: 1 voice: 1060050 voice: 1060051 voice: 1060052 voice: 1060053 voice: 1060054 voice: 1060056 voice: 1060057 voice: 1060058 voice: 1060059 voice: 1060060 voice: 1060061 voice: 1060062 voice: 1060063 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exp: 0 injuredNum: 0 voice: 1058003 voice: 1058023 voice: 1058013 voice: 1058014 voice: 1058015 infos: 1000432 infos: 1000426 unreadInfos: 1000432 unreadInfos: 1000426 usingSkinId: 100062 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2071 exp: 0 injuredNum: 0 voice: 1081009 voice: 1081012 voice: 1081013 voice: 1081014 voice: 1081046 voice: 1081015 voice: 1081052 voice: 1081023 voice: 1081055 voice: 1081056 voice: 1081057 voice: 1081058 voice: 1081027 voice: 1081004 voice: 1081037 voice: 1081038 voice: 1081006 voice: 1081039 infos: 1000432 infos: 1000438 unreadInfos: 1000432 unreadInfos: 1000438 usingSkinId: 140210 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2072 exp: 400 injuredNum: 0 voice: 1083027 voice: 1083012 voice: 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1068023 voice: 1068027 voice: 1068031 voice: 1068032 voice: 1068000 voice: 1068033 voice: 1068001 voice: 1068003 voice: 1068004 voice: 1068036 voice: 1068037 voice: 1068038 voice: 1068006 voice: 1068039 voice: 1068040 voice: 1068011 voice: 1068012 voice: 1068013 voice: 1068014 voice: 1068046 voice: 1068015 infos: 1000462 unreadInfos: 1000462 usingSkinId: 140167 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 5 maxLevel: 100 contractUnlockTime: 1633684796 contractLevel: 1 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2078 exp: 0 injuredNum: 0 voice: 1063009 voice: 1063027 voice: 1063012 voice: 1063013 voice: 1063014 voice: 1063015 voice: 1063003 voice: 1063004 voice: 1063005 voice: 1063006 voice: 1063023 infos: 1000474 infos: 1000480 unreadInfos: 1000480 usingSkinId: 140182 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 80 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2079 exp: 0 injuredNum: 0 voice: 1064003 voice: 1064023 voice: 1064013 voice: 1064014 voice: 1064015 infos: 1000486 infos: 1000480 unreadInfos: 1000486 unreadInfos: 1000480 usingSkinId: 100072 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2080 exp: 63 injuredNum: 0 voice: 1120001 voice: 1120003 voice: 1120025 voice: 1120013 voice: 1120015 voice: 1120014 infos: 1000486 unreadInfos: 1000486 usingSkinId: 100128 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2081 exp: 0 injuredNum: 0 voice: 1106003 voice: 1106004 voice: 1106023 voice: 1106008 voice: 1106009 voice: 1106012 voice: 1106013 voice: 1106014 voice: 1106015 infos: 1000492 unreadInfos: 1000492 usingSkinId: 100094 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2084 exp: 0 injuredNum: 0 voice: 1076016 voice: 1076000 voice: 1076003 voice: 1076028 voice: 1076014 voice: 1076015 infos: 1000510 unreadInfos: 1000510 usingSkinId: 100083 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2085 exp: 0 injuredNum: 0 voice: 1072003 voice: 1072023 voice: 1072013 voice: 1072014 voice: 1072015 infos: 1000516 unreadInfos: 1000516 usingSkinId: 100080 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2086 exp: 520 injuredNum: 0 voice: 1079011 voice: 1079013 voice: 1079014 voice: 1079015 voice: 1079000 voice: 1079016 voice: 1079001 voice: 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exp: 500 injuredNum: 0 voice: 1090032 voice: 1090033 voice: 1090003 voice: 1090004 voice: 1090037 voice: 1090005 voice: 1090038 voice: 1090006 voice: 1090039 voice: 1090040 voice: 1090009 voice: 1090012 voice: 1090013 voice: 1090014 voice: 1090015 voice: 1090016 voice: 1090023 voice: 1090024 voice: 1090027 voice: 1090028 voice: 1090029 voice: 1090030 infos: 1000558 unreadInfos: 1000558 usingSkinId: 140145 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2093 exp: 0 injuredNum: 0 voice: 1096027 voice: 1096032 voice: 1096033 voice: 1096034 voice: 1096003 voice: 1096004 voice: 1096036 voice: 1096037 voice: 1096038 voice: 1096039 voice: 1096012 voice: 1096013 voice: 1096014 voice: 1096015 infos: 1000564 unreadInfos: 1000564 usingSkinId: 100102 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2094 exp: 0 injuredNum: 0 voice: 1097013 voice: 1097014 voice: 1097015 voice: 1097003 infos: 1000570 unreadInfos: 1000570 usingSkinId: 100108 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2095 exp: 0 injuredNum: 0 voice: 1098003 voice: 1098004 voice: 1098005 voice: 1098006 voice: 1098007 voice: 1098008 voice: 1098009 voice: 1098012 voice: 1098013 voice: 1098014 voice: 1098015 infos: 1000576 unreadInfos: 1000576 usingSkinId: 100109 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 5 maxLevel: 82 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2096 exp: 0 injuredNum: 0 voice: 1092023 voice: 1092027 voice: 1092028 voice: 1092032 voice: 1092033 voice: 1092034 voice: 1092003 voice: 1092004 voice: 1092036 voice: 1092037 voice: 1092038 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voice: 1021047 voice: 1021014 voice: 1021013 voice: 1021012 voice: 1021011 voice: 1021009 infos: 1000132 infos: 1000138 unreadInfos: 1000132 unreadInfos: 1000138 usingSkinId: 140106 hasShowInjureView: false storyId: 2021001 maxBreakthroughCount: 4 maxRank: 5 maxLevel: 100 contractUnlockTime: 1609467463 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 0 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034023 voice: 1034003 infos: 1000138 infos: 1000144 unreadInfos: 1000138 unreadInfos: 1000144 usingSkinId: 100024 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 0 injuredNum: 0 voice: 1033023 voice: 1033006 voice: 1033005 voice: 1033004 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 voice: 1033010 infos: 1000144 infos: 1000150 unreadInfos: 1000144 unreadInfos: 1000150 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 14 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 0 injuredNum: 0 voice: 1039023 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 voice: 1039012 infos: 1000150 infos: 1000156 unreadInfos: 1000150 unreadInfos: 1000156 usingSkinId: 100026 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 0 injuredNum: 0 voice: 1015023 voice: 1015006 voice: 1015005 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 voice: 1015012 voice: 1015009 infos: 1000156 infos: 1000162 unreadInfos: 1000156 unreadInfos: 1000162 usingSkinId: 100027 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038023 voice: 1038004 voice: 1038003 infos: 1000162 infos: 1000168 unreadInfos: 1000162 unreadInfos: 1000168 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 0 injuredNum: 0 voice: 1041023 voice: 1041006 voice: 1041005 voice: 1041004 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041012 voice: 1041009 voice: 1041008 infos: 1000168 unreadInfos: 1000168 usingSkinId: 100029 hasShowInjureView: true maxBreakthroughCount: 3 maxRank: 2 maxLevel: 21 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 422 injuredNum: 0 voice: 1035023 voice: 1035016 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035011 voice: 1035009 voice: 1035008 voice: 1035007 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035000 voice: 1035029 voice: 1035028 voice: 1035025 voice: 1035024 infos: 1000174 infos: 1000180 unreadInfos: 1000174 unreadInfos: 1000180 usingSkinId: 140114 hasShowInjureView: true maxBreakthroughCount: 2 maxRank: 2 maxLevel: 27 contractUnlockTime: 1612673384 contractLevel: 3 contractValues { conditionId: 9 value: 27 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032012 voice: 1032009 voice: 1032023 voice: 1032006 voice: 1032005 voice: 1032004 voice: 1032003 infos: 1000180 infos: 1000186 unreadInfos: 1000180 unreadInfos: 1000186 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 0 injuredNum: 0 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026003 infos: 1000186 infos: 1000192 unreadInfos: 1000186 unreadInfos: 1000192 usingSkinId: 100032 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040012 voice: 1040023 voice: 1040006 voice: 1040004 voice: 1040003 infos: 1000198 infos: 1000204 unreadInfos: 1000198 unreadInfos: 1000204 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 0 injuredNum: 0 voice: 1023023 voice: 1023003 voice: 1023015 voice: 1023014 voice: 1023030 voice: 1023013 voice: 1023010 infos: 1000204 infos: 1000210 unreadInfos: 1000204 unreadInfos: 1000210 usingSkinId: 100035 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024023 voice: 1024005 voice: 1024004 voice: 1024003 infos: 1000210 infos: 1000216 unreadInfos: 1000210 unreadInfos: 1000216 usingSkinId: 100036 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 30000 injuredNum: 1 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042012 voice: 1042011 voice: 1042010 voice: 1042009 voice: 1042008 voice: 1042007 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 voice: 1042002 voice: 1042001 voice: 1042000 voice: 1042027 voice: 1042026 voice: 1042025 voice: 1042024 voice: 1042023 voice: 1042022 voice: 1042021 voice: 1042020 voice: 1042019 voice: 1042018 voice: 1042017 voice: 1042016 voiceHeard: 1042027 voiceHeard: 1042026 voiceHeard: 1042025 voiceHeard: 1042023 voiceHeard: 1042015 voiceHeard: 1042014 voiceHeard: 1042013 voiceHeard: 1042011 voiceHeard: 1042009 voiceHeard: 1042008 voiceHeard: 1042007 voiceHeard: 1042005 voiceHeard: 1042004 voiceHeard: 1042003 infos: 1000216 infos: 1000222 infos: 1000221 infos: 1000220 infos: 1000219 infos: 1000218 infos: 1000217 unreadInfos: 1000216 unreadInfos: 1000222 unreadInfos: 1000221 unreadInfos: 1000220 unreadInfos: 1000219 unreadInfos: 1000218 unreadInfos: 1000217 usingSkinId: 140122 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 voice: 1061023 infos: 1000222 infos: 1000228 unreadInfos: 1000222 unreadInfos: 1000228 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 160 injuredNum: 0 voice: 1031023 voice: 1031015 voice: 1031014 voice: 1031013 voice: 1031012 voice: 1031009 voice: 1031008 voice: 1031006 voice: 1031005 voice: 1031004 voice: 1031003 voice: 1031002 voice: 1031001 voice: 1031000 voice: 1031027 voiceHeard: 1031027 infos: 1000228 infos: 1000234 unreadInfos: 1000228 unreadInfos: 1000234 usingSkinId: 140128 hasShowInjureView: true maxBreakthroughCount: 1 maxRank: 2 maxLevel: 36 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019023 voice: 1019006 voice: 1019005 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 infos: 1000240 infos: 1000246 unreadInfos: 1000240 unreadInfos: 1000246 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 6 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017023 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017029 infos: 1000246 infos: 1000252 unreadInfos: 1000246 unreadInfos: 1000252 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 5 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020009 voice: 1020023 voice: 1020006 voice: 1020004 voice: 1020003 infos: 1000252 infos: 1000258 unreadInfos: 1000252 unreadInfos: 1000258 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 14 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 0 injuredNum: 0 voice: 1086003 voice: 1086013 voice: 1086014 voice: 1086015 infos: 1000258 unreadInfos: 1000258 usingSkinId: 100044 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 0 injuredNum: 0 voice: 1036015 voice: 1036047 voice: 1036014 voice: 1036013 voice: 1036012 voice: 1036059 voice: 1036058 voice: 1036057 voice: 1036053 voice: 1036052 voice: 1036003 voice: 1036051 infos: 1000264 unreadInfos: 1000264 usingSkinId: 140181 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 4 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 60 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 infos: 1000270 infos: 1000276 unreadInfos: 1000270 unreadInfos: 1000276 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 0 injuredNum: 0 voice: 1100003 voice: 1100004 voice: 1100023 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 infos: 1000282 infos: 1000276 unreadInfos: 1000282 unreadInfos: 1000276 usingSkinId: 100105 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 3 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 voice: 1051004 voice: 1051023 infos: 1000282 infos: 1000288 unreadInfos: 1000282 unreadInfos: 1000288 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2047 exp: 120 injuredNum: 1 voice: 1080023 voice: 1080027 voice: 1080000 voice: 1080002 voice: 1080003 voice: 1080004 voice: 1080005 voice: 1080006 voice: 1080007 voice: 1080008 voice: 1080009 voice: 1080012 voice: 1080013 voice: 1080014 voice: 1080015 infos: 1000288 unreadInfos: 1000288 usingSkinId: 140111 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.42574510350823 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 4320833 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320832 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320835 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320834 defineId: 702009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320837 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320836 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320839 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320838 defineId: 703004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320841 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320840 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320843 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320842 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320845 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320844 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320847 defineId: 703016 experience: 920 heroUniqueId: 13033031 isLocked: false star: 2 sourceInfos { sourceId: 1 heroUniqueId: 13033031 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320846 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320849 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320848 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320851 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320850 defineId: 701030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320853 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320852 defineId: 702017 experience: 240 heroUniqueId: 0 isLocked: false star: 2 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320855 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320861 defineId: 701026 experience: 0 heroUniqueId: 3123002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 3123002 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320860 defineId: 701026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320863 defineId: 701026 experience: 0 heroUniqueId: 6583002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 6583002 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320862 defineId: 701026 experience: 160 heroUniqueId: 13463002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 13463002 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320869 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320868 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320871 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320870 defineId: 703024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320873 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320872 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320875 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 1330751 defineId: 701023 experience: 0 heroUniqueId: 3113003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 3113003 } gainTime: 0 loveLevel: 0 } equipInfoList { uniqueId: 4320874 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320877 defineId: 701001 experience: 0 heroUniqueId: 14513089 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 14513089 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320876 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320879 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320878 defineId: 701001 experience: 0 heroUniqueId: 18943081 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 18943081 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320881 defineId: 703020 experience: 30695 heroUniqueId: 13033030 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 13033030 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320880 defineId: 703020 experience: 0 heroUniqueId: 6853044 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 6853044 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320883 defineId: 703020 experience: 30695 heroUniqueId: 6853046 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6853046 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320882 defineId: 703020 experience: 30695 heroUniqueId: 29563059 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29563059 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320885 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320884 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320887 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320886 defineId: 702004 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320889 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320888 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320891 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320890 defineId: 703028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320892 defineId: 701009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320894 defineId: 701009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320769 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320768 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320771 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320770 defineId: 702011 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320773 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320772 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320775 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320774 defineId: 703014 experience: 0 heroUniqueId: 19803008 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 19803008 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320781 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320780 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320783 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320782 defineId: 701028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320789 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320788 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320791 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320790 defineId: 702031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320797 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320796 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320799 defineId: 702027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320798 defineId: 702027 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star: 2 sourceInfos { sourceId: 1 heroUniqueId: 13033031 } gainTime: 1588471270000 loveLevel: 0 } equipInfoList { uniqueId: 4320897 defineId: 702014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320896 defineId: 702014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320899 defineId: 702014 experience: 0 heroUniqueId: 19803008 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 19803008 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320898 defineId: 702014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320901 defineId: 703005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320900 defineId: 703005 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 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loveLevel: 0 } equipInfoList { uniqueId: 4320913 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320912 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320915 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320914 defineId: 701031 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320917 defineId: 701027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320916 defineId: 701027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320919 defineId: 701027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 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loveLevel: 0 } equipInfoList { uniqueId: 4320922 defineId: 701027 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320925 defineId: 703009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 16591393 defineId: 702045 experience: 0 heroUniqueId: 29113106 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 29113106 } gainTime: 1662365113000 loveLevel: 0 } equipInfoList { uniqueId: 16591392 defineId: 703045 experience: 0 heroUniqueId: 29113106 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 29113106 } gainTime: 1662365108000 loveLevel: 0 } equipInfoList { uniqueId: 4320924 defineId: 703009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320927 defineId: 703009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 16591395 defineId: 703044 experience: 0 heroUniqueId: 15653104 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 15653104 } gainTime: 1662365219000 loveLevel: 0 } equipInfoList { uniqueId: 4320926 defineId: 703009 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 16591394 defineId: 701045 experience: 0 heroUniqueId: 29113106 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 29113106 } gainTime: 1662365123000 loveLevel: 0 } equipInfoList { uniqueId: 16591389 defineId: 703046 experience: 0 heroUniqueId: 27543002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 27543002 } gainTime: 1662364970000 loveLevel: 0 } equipInfoList { uniqueId: 4320929 defineId: 702030 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320928 defineId: 702030 experience: 0 heroUniqueId: 0 isLocked: false star: 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isLocked: false star: 1 gainTime: 1588471270000 loveLevel: 0 } equipInfoList { uniqueId: 4290832 defineId: 702028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588471270000 loveLevel: 0 } equipInfoList { uniqueId: 4290834 defineId: 702028 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588471270000 loveLevel: 0 } equipInfoList { uniqueId: 16591213 defineId: 702021 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662359089000 loveLevel: 0 } equipInfoList { uniqueId: 16591212 defineId: 701037 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662359085000 loveLevel: 0 } equipInfoList { uniqueId: 16591215 defineId: 701047 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662359097000 loveLevel: 0 } equipInfoList { uniqueId: 16591214 defineId: 701029 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1662359092000 loveLevel: 0 } equipInfoList { uniqueId: 16591209 defineId: 703004 experience: 0 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experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320757 defineId: 701024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320756 defineId: 701024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320759 defineId: 701024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320758 defineId: 701024 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320765 defineId: 701020 experience: 30695 heroUniqueId: 13033030 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 13033030 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320764 defineId: 701020 experience: 0 heroUniqueId: 6853044 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 6853044 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320767 defineId: 701020 experience: 30695 heroUniqueId: 6853046 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6853046 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 4320766 defineId: 701020 experience: 30695 heroUniqueId: 29563059 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 29563059 } gainTime: 1588922039000 loveLevel: 0 } equipInfoList { uniqueId: 8550751 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609761255000 loveLevel: 0 } equipInfoList { uniqueId: 8550752 defineId: 703026 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609761255000 loveLevel: 0 } equipInfoList { uniqueId: 8550753 defineId: 702025 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1609761255000 loveLevel: 0 } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.55992950871587 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11240107 count: 19 lastUseTime: 1581510903000 composeCount: 0 } dataList { itemId: 11240106 count: 9 lastUseTime: 1581510995000 composeCount: 0 } dataList { itemId: 11300013 count: 99000 lastUseTime: 1581318378000 composeCount: 0 } dataList { itemId: 11240105 count: 16 lastUseTime: 1577931059000 composeCount: 0 } dataList { itemId: 11240104 count: 14 lastUseTime: 1575613074000 composeCount: 0 } dataList { itemId: 11240110 count: 5 lastUseTime: 1588845418000 composeCount: 0 } dataList { itemId: 11240109 count: 5 lastUseTime: 1588845447000 composeCount: 0 } dataList { itemId: 10000016 count: 1031 lastUseTime: 1556935270000 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count: 2 lastUseTime: 1606357438000 composeCount: 0 } dataList { itemId: 11140948 count: 1 lastUseTime: 1606357438000 composeCount: 0 } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.55992950871587 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { 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userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 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userBarrierList { dungeonId: 10014 barrierId: 10014082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014132 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014142 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014151 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014152 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014161 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014162 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10014 barrierId: 10014163 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10015 barrierId: 10015011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004031 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004081 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50002 barrierId: 50002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50004 barrierId: 50004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50005 barrierId: 50005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001131 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 70001 barrierId: 70001141 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 10 hasGetBonus: 4#2054#1 bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 8 hasGetBonus: 4#2002#1 bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 8 hasGetBonus: 4#2008#1 bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 8 hasGetBonus: 4#2029#1 bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 8 hasGetBonus: 4#2035#1 bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 8 hasGetBonus: 4#2055#1 bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 8 hasGetBonus: 4#2003#1 bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 8 hasGetBonus: 4#2008#1 bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 441001 barrierId: 441001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 441001 barrierId: 441001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 441001 barrierId: 441001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 451001 barrierId: 451001011 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10007 notFirstInDungeonId: 10002 notFirstInDungeonId: 10013 notFirstInDungeonId: 10001 notFirstInDungeonId: 10004 notFirstInDungeonId: 10003 notFirstInDungeonId: 10014 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.55992950871587 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 17001009 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.63398260995746 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: false autoChange: false } scenes { id: 5 expireTime: 0 isUsing: false autoChange: false } scenes { id: 6 expireTime: 0 isUsing: true autoChange: false } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.63398260995746 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 1367355 totalPayCount: 1483455 } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2022-9-14 10:26:43][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.66734471172094 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2022-9-14 10:26:43][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz [INFO:2022-9-14 10:26:43][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2022-9-14 10:26:43][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=46,cmd=1,size=219 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 11 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 12 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 13 [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:43][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:290: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:244: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:26:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:43][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:26:43][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 18 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.075184799730778 移走了序号= 1 的消息,当前队列数量= 13 || 0 SubmitClientDataReply 15 1 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=44 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=176 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10001 tag: 5 num: 30 makeCount: 99 } food { foodId: 10101 tag: 5 num: 0 makeCount: 8 } food { foodId: 11401 tag: 5 num: 0 makeCount: 11 } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.10872010141611 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetFoodReply 16 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 6853054 cookBookId: 0 num: 0 beginTime: 1609812434000 endTime: 1609812434000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 13683008 cookBookId: 0 num: 0 beginTime: 1609810534000 endTime: 1609810534000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 13033030 cookBookId: 0 num: 0 beginTime: 1609810358000 endTime: 1609810358000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 13463092 cookBookId: 0 num: 0 beginTime: 1636968628000 endTime: 1636968628000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 23813008 cookBookId: 10201 num: 30 beginTime: 1639607151000 endTime: 1639609251000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.10872010141611 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetKitchenReply 17 1 [INFO:2022-9-14 10:26:43][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-9-14 10:26:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.10872010141611 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetPopUpMessageReply 18 1 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=11274 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=3637 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=22 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=171 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=1348 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=2576 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=10 [INFO:2022-9-14 10:26:43]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:26:43][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:26:43][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:26:43][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:26:43]DestroyUnusedResources:15,2,time=,paths: [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1564045058 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470814 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1605958544 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470987 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000004 state: 0 heroUniqueId: 0 heroId: 2003 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1607149612 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1607142168 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1631244338 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470966 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000010 state: 0 heroUniqueId: 0 heroId: 2009 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1570528016 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1564045058 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1609467252 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470762 doneCount: 1 lastFinishedTime: 1607212173 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1564045058 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000017 state: 0 heroUniqueId: 0 heroId: 2016 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1577549021 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470438 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470925 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000021 state: 0 heroUniqueId: 0 heroId: 2020 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000023 state: 0 heroUniqueId: 0 heroId: 2022 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470361 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000022 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000025 state: 0 heroUniqueId: 0 heroId: 2024 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588471270 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470438 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1588470438 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000026 state: 0 heroUniqueId: 0 heroId: 2025 location { category: 0 defineId: 0 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replaceAll: false } redDotInfos { defineId: 506 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 252 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } infos { id: 5 value: 1 time: 0 } infos { id: 6 value: 1 time: 0 } replaceAll: false } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.28215260058641 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetRedDotInfosReply 20 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 15241 friendIds: 15948 friendIds: 21741 friendIds: 23951 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.28215260058641 移走了序号= 1 的消息,当前队列数量= 7 || 0 LoadFriendInfosReply 21 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 1704 name: mw003 cliqueId: 1 purpose: heroId: 9997 level: 1 liveness: 40 memberCount: 5 auditJoin: false leaderMember { userId: 15444 nickName: 伊清南 position: 1 liveness: 40 isOnline: true datetime: 1663974136 portrait: 11100151 frame: 11110181 level: 77 banChatTime: 0 gender: 2 isReturn: true } myMember { userId: 15444 nickName: 伊清南 position: 1 liveness: 40 isOnline: true datetime: 1663974136 portrait: 11100151 frame: 11110181 level: 77 banChatTime: 0 gender: 2 isReturn: true } extInfo { } capital: 200 geCapital: 200 createTime: 1607242937 mergeTime: 1648037528 skinId: 100112 } createSNCount: 0 leaveTime: 1607242920 joinTime: 1607242937 leaveReason: 2 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.44518860429525 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuildGetReply 22 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.44518860429525 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuildGetJoinOfflineReply 23 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140034 expirySeconds: 0 isView: true } skinInfos { skinId: 140035 expirySeconds: 0 isView: true } skinInfos { skinId: 140033 expirySeconds: 0 isView: true } skinInfos { skinId: 140038 expirySeconds: 0 isView: true } skinInfos { 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createTime: 0 skills { skillId: 220663 intValue: 20 nextValue: 22 } skills { skillId: 220662 intValue: 10 nextValue: 11 } skills { skillId: 220661 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1042 level: 0 createTime: 0 skills { skillId: 220783 intValue: 20 nextValue: 22 } skills { skillId: 220782 intValue: 10 nextValue: 11 } skills { skillId: 220781 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1043 level: 0 createTime: 0 skills { skillId: 220263 intValue: 20 nextValue: 22 } skills { skillId: 220262 intValue: 10 nextValue: 11 } skills { skillId: 220261 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1044 level: 0 createTime: 0 skills { skillId: 220651 intValue: 100 nextValue: 110 } skills { skillId: 220653 intValue: 20 nextValue: 22 } skills { skillId: 220652 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1045 level: 0 createTime: 0 skills { skillId: 221043 intValue: 20 nextValue: 22 } skills { skillId: 221042 intValue: 10 nextValue: 11 } skills { skillId: 221041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1046 level: 0 createTime: 0 skills { skillId: 221211 intValue: 100 nextValue: 110 } skills { skillId: 221213 intValue: 20 nextValue: 22 } skills { skillId: 221212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1047 level: 0 createTime: 0 skills { skillId: 220491 intValue: 100 nextValue: 110 } skills { skillId: 220493 intValue: 20 nextValue: 22 } skills { skillId: 220492 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1048 level: 0 createTime: 0 skills { skillId: 220871 intValue: 100 nextValue: 110 } skills { skillId: 220873 intValue: 20 nextValue: 22 } skills { skillId: 220872 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1049 level: 0 createTime: 0 skills { skillId: 299991 intValue: 100 nextValue: 110 } skills { skillId: 299992 intValue: 10 nextValue: 11 } skills { skillId: 299993 intValue: 20 nextValue: 22 } } bondCardInfos { defineId: 1050 level: 0 createTime: 0 skills { skillId: 220411 intValue: 100 nextValue: 110 } skills { skillId: 220413 intValue: 20 nextValue: 22 } skills { skillId: 220412 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1051 level: 0 createTime: 0 skills { skillId: 220023 intValue: 20 nextValue: 22 } skills { skillId: 220022 intValue: 10 nextValue: 11 } skills { skillId: 220021 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1052 level: 0 createTime: 0 skills { skillId: 220051 intValue: 100 nextValue: 110 } skills { skillId: 220053 intValue: 20 nextValue: 22 } skills { skillId: 220052 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1053 level: 0 createTime: 0 skills { skillId: 220151 intValue: 100 nextValue: 110 } skills { skillId: 220153 intValue: 20 nextValue: 22 } skills { skillId: 220152 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1054 level: 0 createTime: 0 skills { skillId: 220063 intValue: 20 nextValue: 22 } skills { skillId: 220062 intValue: 10 nextValue: 11 } skills { skillId: 220061 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1055 level: 0 createTime: 0 skills { skillId: 220103 intValue: 20 nextValue: 22 } skills { skillId: 220102 intValue: 10 nextValue: 11 } skills { skillId: 220101 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 0 createTime: 0 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2001 level: 0 createTime: 0 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 1 createTime: 1640912115 skills { skillId: 6 intValue: 3 nextValue: 6 } } bondCardInfos { defineId: 2003 level: 0 createTime: 0 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 0 createTime: 0 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 0 createTime: 0 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 1 createTime: 1644733087 skills { skillId: 10 intValue: 3 nextValue: 6 } } bondCardInfos { defineId: 2007 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 0 createTime: 0 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 0 createTime: 0 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 0 createTime: 0 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 0 createTime: 0 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 0 createTime: 0 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 0 createTime: 0 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 1001 level: 0 createTime: 0 skills { skillId: 220003 intValue: 20 nextValue: 22 } skills { skillId: 220002 intValue: 10 nextValue: 11 } skills { skillId: 220001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1002 level: 0 createTime: 0 skills { skillId: 220033 intValue: 20 nextValue: 22 } skills { skillId: 220032 intValue: 10 nextValue: 11 } skills { skillId: 220031 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1003 level: 0 createTime: 0 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 0 createTime: 0 skills { skillId: 220123 intValue: 20 nextValue: 22 } skills { skillId: 220122 intValue: 10 nextValue: 11 } skills { skillId: 220121 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1005 level: 0 createTime: 0 skills { skillId: 220171 intValue: 100 nextValue: 110 } skills { skillId: 220173 intValue: 20 nextValue: 22 } skills { skillId: 220172 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1006 level: 0 createTime: 0 skills { skillId: 220211 intValue: 100 nextValue: 110 } skills { skillId: 220213 intValue: 20 nextValue: 22 } skills { skillId: 220212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1007 level: 0 createTime: 0 skills { skillId: 220223 intValue: 20 nextValue: 22 } skills { skillId: 220222 intValue: 10 nextValue: 11 } skills { skillId: 220221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1008 level: 0 createTime: 0 skills { skillId: 220071 intValue: 100 nextValue: 110 } skills { skillId: 220073 intValue: 20 nextValue: 22 } skills { skillId: 220072 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1009 level: 0 createTime: 0 skills { skillId: 221191 intValue: 100 nextValue: 110 } skills { skillId: 221193 intValue: 20 nextValue: 22 } skills { skillId: 221192 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1010 level: 0 createTime: 0 skills { skillId: 221223 intValue: 20 nextValue: 22 } skills { skillId: 221222 intValue: 10 nextValue: 11 } skills { skillId: 221221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1011 level: 0 createTime: 0 skills { skillId: 220091 intValue: 100 nextValue: 110 } skills { skillId: 220093 intValue: 20 nextValue: 22 } skills { skillId: 220092 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1012 level: 0 createTime: 0 skills { skillId: 220163 intValue: 20 nextValue: 22 } skills { skillId: 220162 intValue: 10 nextValue: 11 } skills { skillId: 220161 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1013 level: 0 createTime: 0 skills { skillId: 220531 intValue: 100 nextValue: 110 } skills { skillId: 220533 intValue: 20 nextValue: 22 } skills { skillId: 220532 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1014 level: 0 createTime: 0 skills { skillId: 220611 intValue: 100 nextValue: 110 } skills { skillId: 220613 intValue: 20 nextValue: 22 } skills { skillId: 220612 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1015 level: 0 createTime: 0 skills { skillId: 220343 intValue: 20 nextValue: 22 } skills { skillId: 220342 intValue: 10 nextValue: 11 } skills { skillId: 220341 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1016 level: 0 createTime: 0 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 0 createTime: 0 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 0 createTime: 0 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 0 createTime: 0 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 0 createTime: 0 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 0 createTime: 0 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 0 createTime: 0 skills { skillId: 220763 intValue: 20 nextValue: 22 } skills { skillId: 220762 intValue: 10 nextValue: 11 } skills { skillId: 220761 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1023 level: 0 createTime: 0 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.55100440233946 移走了序号= 1 的消息,当前队列数量= 3 || 0 BondCardInfoReply 25 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 13 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.55100440233946 移走了序号= 1 的消息,当前队列数量= 2 || 0 LoadingBgGetReply 26 1 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10301 buyCount: 0 expiredTime: 0 } infos { id: 10302 buyCount: 1 expiredTime: 0 } infos { id: 10303 buyCount: 1 expiredTime: 0 } infos { id: 10304 buyCount: 1 expiredTime: 0 } infos { id: 10305 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10306 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10307 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10308 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10309 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10310 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10311 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10312 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10313 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10314 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10315 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10316 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 2 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.55100440233946 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGiftBagInfoReply 27 1 [INFO:2022-9-14 10:26:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 2 [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:26:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:43]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:26:43]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066995497792959 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 29 1 [INFO:2022-9-14 10:26:44][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2022-9-14 10:26:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:44][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2022-9-14 10:26:44][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid nil [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 15444 [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid nil [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid nil [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid Guest [INFO:2022-9-14 10:26:44]ProgramVersion:1.0.0.0 [INFO:2022-9-14 10:26:44]LocalSourceVersion:1.0.0.1 [INFO:2022-9-14 10:26:44]PackageSourceVersion:1.0.0.1 [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2022-9-14 10:26:44][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2022-9-14 10:26:44][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 3 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2126 voiceId: 1140000 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:stopExpression stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:160: in function 'stopExpression' logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice' logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter' logic/extensions/main/view/MainCharacterView:33: in function 'onEnter' frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen' frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:26:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 4 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 5 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 6 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2022-9-14 10:26:44][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 7 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 8 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:26:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:26:44][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 10 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 11 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 12 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 13 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 14 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 15 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.21219289302826 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 30 1 [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:26:44]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:26:44]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=96 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=30 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=37 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:26:44]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.30558449029922 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 31 1 [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2126 exp: 400 injuredNum: 0 voice: 1140001 voice: 1140016 voice: 1140000 voice: 1140003 voice: 1140005 voice: 1140004 voice: 1140023 voice: 1140006 voice: 1140013 voice: 1140012 voice: 1140015 voice: 1140014 infos: 1000768 unreadInfos: 1000768 usingSkinId: 140248 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 32 1 [INFO:2022-9-14 10:26:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:26:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:26:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:26:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:26:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:26:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:26:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:26:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:26:44][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:26:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-9-14 10:26:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.30558449029922 移走了序号= 1 的消息,当前队列数量= 13 || 0 HeroCharacterVoiceUnlockReply 33 1 [INFO:2022-9-14 10:26:44][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:begin play(mtn):naotou.mtn,default:nil stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:26:44][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:mangran.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.50233648717403 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 34 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.50233648717403 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 35 1 [INFO:2022-9-14 10:26:45][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo { masterUserId: 0 mentorTime: 1607217282 doneTime: 1623622441 useLendHeroEx: false finishMasterUserIds: 311642 } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.50233648717403 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 36 1 [INFO:2022-9-14 10:26:45][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 1 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 1 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 1 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 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00:00:00",68,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":[4086,"高级特训",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",128,0,0,0,2,0,false,"10#10472",false,0,0,"",0,"","11000001","",0],"id":4086,"buyCount":1}] [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 10301 buyCount: 0 expiredTime: 0 } infos { id: 10302 buyCount: 1 expiredTime: 0 } infos { id: 10303 buyCount: 1 expiredTime: 0 } infos { id: 10304 buyCount: 1 expiredTime: 0 } infos { id: 10305 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10306 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10307 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10308 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10309 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10310 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10311 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10312 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10313 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10314 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10315 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10316 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 8501 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 2 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 1 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.53567048534751 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 38 1 [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10496 startTime: 1661380200000 endTime: 1693497599000 } activityInfos { id: 10499 startTime: 1662598800000 endTime: 1664985599000 } activityInfos { id: 10500 startTime: 1663171800000 endTime: 1665158399000 } activityInfos { id: 10503 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10504 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10505 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10506 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10508 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10512 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.53567048534751 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 39 1 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.6264125816524 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 40 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 34 expiredTime: 0 } infos { id: 5 expiredTime: 0 } infos { id: 26 expiredTime: 0 } infos { id: 30 expiredTime: 1663981359601 } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.6264125816524 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetCustomizedGiftBagInfoReply 41 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.6264125816524 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 42 1 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=249 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.65977868065238 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 43 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.65977868065238 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 44 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.65977868065238 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 45 1 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=12 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3135 lastRecoverTime: 1663975317000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.48091798648238 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 46 1 [INFO:2022-9-14 10:26:45][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:26:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.15744039416313 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 47 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 201 startExploreTime: 1655023803000 finishExploreTime: 1655025603000 exploreTeamHeroIds: 23423003 exploreId: 1 recommendHero: 2003 recommendHero: 2006 recommendHero: 2017 recommendHero: 2048 recommendHero: 2001 } exploreInfos { id: 301 startExploreTime: 1655023794000 finishExploreTime: 1655025594000 exploreTeamHeroIds: 423192 exploreId: 2 recommendHero: 2026 recommendHero: 2054 recommendHero: 2013 recommendHero: 2042 recommendHero: 2045 } exploreInfos { id: 401 startExploreTime: 1655023799000 finishExploreTime: 1655025599000 exploreTeamHeroIds: 6853052 exploreTeamHeroIds: 18943081 exploreTeamHeroIds: 6853059 exploreTeamHeroIds: 13533046 exploreId: 3 recommendHero: 2020 recommendHero: 2055 recommendHero: 2043 recommendHero: 2027 recommendHero: 2030 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2040 recommendHero: 2038 recommendHero: 2025 recommendHero: 2023 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2014 recommendHero: 2018 recommendHero: 2000 recommendHero: 2056 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2028 recommendHero: 2056 recommendHero: 2023 recommendHero: 2052 recommendHero: 2005 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2010 recommendHero: 2040 recommendHero: 2033 recommendHero: 2001 recommendHero: 2002 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.15744039416313 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 48 1 [INFO:2022-9-14 10:26:45][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-9-14 10:26:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 4 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663975470833 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.1909959949553 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 49 1 [INFO:2022-9-14 10:26:45][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:26:45][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 313 找到: true [INFO:2022-9-14 10:26:45][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 313 挂点: ui_luwu_shuijiao_p1 zoneId: 20506 zoneName: g-s10_zjm_p6 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 1354 updateTime: 1663975468 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.1909959949553 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 50 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120 hasGetIds: 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.1909959949553 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 51 1 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=12234 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 42635914 mailId: 99 params: attachment: state: 1 createTime: 1646119148000 isCollection: false } userMail { incrId: 33275903 mailId: 309202 params: 伊清南 attachment: 1#11240092#3 state: 1 createTime: 1626408909000 isCollection: false } userMail { incrId: 33275902 mailId: 309201 params: 伊清南 attachment: 1#11240092#2 state: 1 createTime: 1626408898000 isCollection: false } userMail { incrId: 50545925 mailId: 20361 params: attachment: state: 0 createTime: 1662241760000 isCollection: false } userMail { incrId: 49415907 mailId: 29 params: attachment: 2#6#10|2#2#1000|2#4#20|1#11070001#500|1#11070002#400 state: 0 createTime: 1661422777000 isCollection: false } userMail { incrId: 21165910 mailId: 310401 params: 伊清南 attachment: 1#11240104#2 state: 1 createTime: 1607149068000 isCollection: false } userMail { incrId: 21165911 mailId: 310402 params: 伊清南 attachment: 1#11240104#3 state: 1 createTime: 1607149081000 isCollection: false } userMail { incrId: 49415908 mailId: 20363 params: attachment: 1#10000017#3|1#11050016#50|1#11040003#10|1#11050008#50|1#11060006#100|1#11050012#50|2#6#1000|2#37#10|2#2#1000000|2#1#888|1#11050004#50|1#11141181#1|1#11160003#3 state: 0 createTime: 1661422777000 isCollection: false } userMail { incrId: 21165912 mailId: 310403 params: 伊清南 attachment: 1#11240104#4 state: 1 createTime: 1607149094000 isCollection: false } userMail { incrId: 21165913 mailId: 310404 params: 伊清南 attachment: 1#11240104#5 state: 1 createTime: 1607149106000 isCollection: false } userMail { incrId: 23275903 mailId: 301104 params: 伊清南 attachment: 1#11240011#5 state: 1 createTime: 1609761297000 isCollection: false } userMail { incrId: 23275902 mailId: 301103 params: 伊清南 attachment: 1#11240011#4 state: 1 createTime: 1609761282000 isCollection: false } userMail { incrId: 49565905 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1661634117000 isCollection: false } userMail { incrId: 48605909 mailId: 313603 params: 伊清南 attachment: 1#11240136#4 state: 1 createTime: 1658472921000 isCollection: false } userMail { incrId: 48605908 mailId: 313602 params: 伊清南 attachment: 1#11240136#3 state: 1 createTime: 1658472901000 isCollection: false } userMail { incrId: 48605905 mailId: 313601 params: 伊清南 attachment: 1#11240136#2 state: 1 createTime: 1658472471000 isCollection: false } userMail { incrId: 38475903 mailId: 309101 params: 伊清南 attachment: 1#11240091#2 state: 1 createTime: 1636103409000 isCollection: false } userMail { incrId: 48605907 mailId: 311602 params: 伊清南 attachment: 1#11240116#3 state: 1 createTime: 1658472893000 isCollection: false } userMail { incrId: 32275930 mailId: 95 params: attachment: state: 1 createTime: 1623815449000 isCollection: false } userMail { incrId: 48605906 mailId: 311601 params: 伊清南 attachment: 1#11240116#2 state: 1 createTime: 1658472882000 isCollection: false } userMail { incrId: 49885902 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1661461223000 isCollection: false } userMail { incrId: 51565906 mailId: 312601 params: 伊清南 attachment: 1#11240126#2 state: 1 createTime: 1663974607611 isCollection: false } userMail { incrId: 51545938 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1663972279259 isCollection: false } userMail { incrId: 36855923 mailId: 312301 params: 伊清南 attachment: 1#11240123#2 state: 1 createTime: 1633127229000 isCollection: false } userMail { incrId: 51565907 mailId: 312602 params: 伊清南 attachment: 1#11240126#3 state: 1 createTime: 1663974660033 isCollection: false } userMail { incrId: 26365904 mailId: 300903 params: 伊清南 attachment: 1#11240009#4 state: 1 createTime: 1614393933000 isCollection: false } userMail { incrId: 51545937 mailId: 20035 params: 魂芯(限时)#贝币 attachment: 2#2#20 state: 0 createTime: 1663972279241 isCollection: false } userMail { incrId: 51565910 mailId: 311501 params: 伊清南 attachment: 1#11240115#2 state: 1 createTime: 1663974890191 isCollection: false } userMail { incrId: 51565911 mailId: 311502 params: 伊清南 attachment: 1#11240115#3 state: 1 createTime: 1663974901546 isCollection: false } userMail { incrId: 51565908 mailId: 312603 params: 伊清南 attachment: 1#11240126#4 state: 1 createTime: 1663974672640 isCollection: false } userMail { incrId: 50905934 mailId: 20005 params: 180 attachment: 2#12#5|1#11190024#1|2#2#10000 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905935 mailId: 20005 params: 380 attachment: 2#12#10|1#11190024#1|2#2#20000 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 51565909 mailId: 312604 params: 伊清南 attachment: 1#11240126#5 state: 1 createTime: 1663974687686 isCollection: false } userMail { incrId: 21105930 mailId: 310304 params: 伊清南 attachment: 1#11240103#5 state: 1 createTime: 1607142718000 isCollection: false } userMail { incrId: 51565914 mailId: 20016 params: 超值魂芯礼包#5#1 attachment: 1#11190024#1|1#10000009#2|2#4#30|1#10000008#2 state: 0 createTime: 1663948800000 isCollection: false } userMail { incrId: 21105931 mailId: 301402 params: 伊清南 attachment: 1#11240014#3 state: 1 createTime: 1607142735000 isCollection: false } userMail { incrId: 21105928 mailId: 310302 params: 伊清南 attachment: 1#11240103#3 state: 1 createTime: 1607142680000 isCollection: false } userMail { incrId: 51565912 mailId: 311503 params: 伊清南 attachment: 1#11240115#4 state: 1 createTime: 1663974913189 isCollection: false } userMail { incrId: 51565913 mailId: 311504 params: 伊清南 attachment: 1#11240115#5 state: 1 createTime: 1663974924727 isCollection: false } userMail { incrId: 21105929 mailId: 310303 params: 伊清南 attachment: 1#11240103#4 state: 1 createTime: 1607142696000 isCollection: false } userMail { incrId: 21105933 mailId: 301403 params: 伊清南 attachment: 1#11240014#4 state: 1 createTime: 1607142748000 isCollection: false } userMail { incrId: 50905944 mailId: 20005 params: 12880 attachment: 1#11040003#1|13#9#1|1#10000172#5|2#2#100000|1#11249999#10 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 47905931 mailId: 309501 params: 伊清南 attachment: 1#11240095#2 state: 1 createTime: 1655357270000 isCollection: false } userMail { incrId: 50905945 mailId: 20005 params: 18880 attachment: 1#11040003#2|1#11190008#1|1#10000172#5|2#2#150000|1#10000017#1 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905946 mailId: 20005 params: 28880 attachment: 1#11040003#3|1#10000250#1|1#10000172#5|2#2#200000|1#11249999#10 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905947 mailId: 20005 params: 39980 attachment: 1#11190008#1|1#10000172#5|2#2#250000|1#11249999#10|1#10000017#1 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905948 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905949 mailId: 20084 params: 握刀法·初 attachment: 2#26#100|2#2#10000|2#1#50 state: 0 createTime: 1662941170000 isCollection: false } userMail { incrId: 50905936 mailId: 20005 params: 680 attachment: 2#12#15|1#11190024#1|1#10000172#1|2#2#30000 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 42375903 mailId: 149 params: attachment: 4#2070#1|1#10000123#2|1#11190024#1 state: 1 createTime: 1644925779000 isCollection: true } userMail { incrId: 50905937 mailId: 20005 params: 1280 attachment: 2#12#20|2#6#1800|1#11190024#2|1#10000172#1|2#2#40000 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905938 mailId: 20005 params: 1980 attachment: 2#12#25|1#11190024#5|1#10000172#1|2#2#50000|1#11190004#1 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905939 mailId: 20005 params: 2580 attachment: 2#12#30|11#140236#1|1#10000172#1|2#2#60000|1#10000016#1 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905940 mailId: 20005 params: 3880 attachment: 2#12#40|1#10000172#2|2#2#70000|1#11190004#1|1#11249999#5 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905941 mailId: 20005 params: 6880 attachment: 2#12#50|2#6#1800|1#10000172#4|2#2#80000|1#11249999#5 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905942 mailId: 20005 params: 8880 attachment: 2#12#60|1#10000172#5|2#2#90000|1#11190004#1|1#11249999#10 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 50905943 mailId: 20005 params: 10880 attachment: 1#11040003#1|1#10000172#10|2#2#95000|1#11190004#1|1#11249999#10 state: 0 createTime: 1662941169000 isCollection: false } userMail { incrId: 21105954 mailId: 306603 params: 伊清南 attachment: 1#11240066#4 state: 1 createTime: 1607143424000 isCollection: false } userMail { incrId: 21105955 mailId: 306604 params: 伊清南 attachment: 1#11240066#5 state: 1 createTime: 1607143435000 isCollection: false } userMail { incrId: 21105952 mailId: 306601 params: 伊清南 attachment: 1#11240066#2 state: 1 createTime: 1607143399000 isCollection: false } userMail { incrId: 21105953 mailId: 306602 params: 伊清南 attachment: 1#11240066#3 state: 1 createTime: 1607143412000 isCollection: false } userMail { incrId: 48845959 mailId: 20354 params: attachment: state: 0 createTime: 1659996752000 isCollection: false } userMail { incrId: 36685910 mailId: 1145011 params: 伊清南 attachment: 1#10000177#1 state: 1 createTime: 1632326398000 isCollection: false } userMail { incrId: 41415904 mailId: 302503 params: 伊清南 attachment: 1#11240025#4 state: 1 createTime: 1643165613000 isCollection: false } userMail { incrId: 50815903 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#1#10 state: 0 createTime: 1662201821000 isCollection: false } userMail { incrId: 22865912 mailId: 301101 params: 伊清南 attachment: 1#11240011#2 state: 1 createTime: 1609467303000 isCollection: false } userMail { incrId: 50815907 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#1#10 state: 0 createTime: 1662240417000 isCollection: false } userMail { incrId: 24445905 mailId: 308103 params: 伊清南 attachment: 1#11240081#4 state: 1 createTime: 1610249215000 isCollection: false } userMail { incrId: 50815906 mailId: 309504 params: 伊清南 attachment: 1#11240095#5 state: 1 createTime: 1662202500000 isCollection: false } userMail { incrId: 22865913 mailId: 301102 params: 伊清南 attachment: 1#11240011#3 state: 1 createTime: 1609467319000 isCollection: false } userMail { incrId: 24445904 mailId: 310203 params: 伊清南 attachment: 1#11240102#4 state: 1 createTime: 1610249052000 isCollection: false } userMail { incrId: 50815905 mailId: 309503 params: 伊清南 attachment: 1#11240095#4 state: 1 createTime: 1662202485000 isCollection: false } userMail { incrId: 50815904 mailId: 309502 params: 伊清南 attachment: 1#11240095#3 state: 1 createTime: 1662202473000 isCollection: false } userMail { incrId: 22865909 mailId: 302101 params: 伊清南 attachment: 1#11240021#2 state: 1 createTime: 1609467187000 isCollection: false } userMail { incrId: 22865911 mailId: 302102 params: 伊清南 attachment: 1#11240021#3 state: 1 createTime: 1609467201000 isCollection: false } userMail { incrId: 22865905 mailId: 310501 params: 伊清南 attachment: 1#11240105#2 state: 1 createTime: 1609467054000 isCollection: false } userMail { incrId: 22865907 mailId: 310502 params: 伊清南 attachment: 1#11240105#3 state: 1 createTime: 1609467070000 isCollection: false } userMail { incrId: 21905918 mailId: 304804 params: 伊清南 attachment: 1#11240048#5 state: 1 createTime: 1607176604000 isCollection: false } userMail { incrId: 21905916 mailId: 304802 params: 伊清南 attachment: 1#11240048#3 state: 1 createTime: 1607176579000 isCollection: false } userMail { incrId: 21905917 mailId: 304803 params: 伊清南 attachment: 1#11240048#4 state: 1 createTime: 1607176593000 isCollection: false } userMail { incrId: 21905915 mailId: 304801 params: 伊清南 attachment: 1#11240048#2 state: 1 createTime: 1607176568000 isCollection: false } userMail { incrId: 24445903 mailId: 310202 params: 伊清南 attachment: 1#11240102#3 state: 1 createTime: 1610249039000 isCollection: false } userMail { incrId: 24445902 mailId: 310201 params: 伊清南 attachment: 1#11240102#2 state: 1 createTime: 1610249015000 isCollection: false } userMail { incrId: 25305918 mailId: 304701 params: 伊清南 attachment: 1#11240047#2 state: 1 createTime: 1613040199000 isCollection: false } userMail { incrId: 22845920 mailId: 20128 params: attachment: 8#11110140#1|8#11100128#1|1#11160003#1|2#1#100 state: 1 createTime: 1609629183000 isCollection: true } userMail { incrId: 25305919 mailId: 304702 params: 伊清南 attachment: 1#11240047#3 state: 1 createTime: 1613040211000 isCollection: false } userMail { incrId: 25305922 mailId: 300101 params: 伊清南 attachment: 1#11240001#2 state: 1 createTime: 1613041193000 isCollection: false } userMail { incrId: 25305923 mailId: 300102 params: 伊清南 attachment: 1#11240001#3 state: 1 createTime: 1613041207000 isCollection: false } userMail { incrId: 25305920 mailId: 304703 params: 伊清南 attachment: 1#11240047#4 state: 1 createTime: 1613040224000 isCollection: false } userMail { incrId: 25305921 mailId: 304704 params: 伊清南 attachment: 1#11240047#5 state: 1 createTime: 1613040235000 isCollection: false } userMail { incrId: 25305924 mailId: 300103 params: 伊清南 attachment: 1#11240001#4 state: 1 createTime: 1613041224000 isCollection: false } userMail { incrId: 25305925 mailId: 300104 params: 伊清南 attachment: 1#11240001#5 state: 1 createTime: 1613041235000 isCollection: false } userMail { incrId: 38475904 mailId: 302701 params: 伊清南 attachment: 1#11240027#2 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mailId: 310701 params: 伊清南 attachment: 1#11240107#2 state: 1 createTime: 1613046899000 isCollection: false } userMail { incrId: 25335925 mailId: 310702 params: 伊清南 attachment: 1#11240107#3 state: 1 createTime: 1613046913000 isCollection: false } userMail { incrId: 25335930 mailId: 310603 params: 伊清南 attachment: 1#11240106#4 state: 1 createTime: 1613047052000 isCollection: false } userMail { incrId: 25335931 mailId: 310604 params: 伊清南 attachment: 1#11240107#5 state: 1 createTime: 1613047068000 isCollection: false } userMail { incrId: 25335928 mailId: 310601 params: 伊清南 attachment: 1#11240106#2 state: 1 createTime: 1613046989000 isCollection: false } userMail { incrId: 39145903 mailId: 305601 params: 伊清南 attachment: 1#11240056#2 state: 1 createTime: 1637892341000 isCollection: false } userMail { incrId: 33275904 mailId: 309203 params: 伊清南 attachment: 1#11240092#4 state: 1 createTime: 1626408921000 isCollection: false } userMail { incrId: 25335929 mailId: 310602 params: 伊清南 attachment: 1#11240106#3 state: 1 createTime: 1613047038000 isCollection: false } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.066666297614574 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 52 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 53 1 [INFO:2022-9-14 10:26:45][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: end play motion: naotou.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2022-9-14 10:26:45][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 313 go: SceneTrigger_313_0 [INFO:2022-9-14 10:26:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.066667202860117 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 54 1 [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2022-9-14 10:26:45]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:45]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2022-9-14 10:26:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.066867403686047 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 55 1 [INFO:2022-9-14 10:26:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2022-9-14 10:26:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2022-9-14 10:26:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:46]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2022-9-14 10:26:46]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:46]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=19 [INFO:2022-9-14 10:26:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 expiredTime: 1653408000 } [INFO:2022-9-14 10:26:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2022-9-14 10:26:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.067062199115753 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 56 1 [INFO:2022-9-14 10:26:48][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情播放完毕:mangran.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:222: in function [INFO:2022-9-14 10:26:48][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:198: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:130: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:228: in function [INFO:2022-9-14 10:26:48][logic/common/GameUtils.lua:1665]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1664: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2022-9-14 10:26:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 15 [INFO:2022-9-14 10:26:48]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:26:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:48]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:26:48][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10022250190377 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 57 1 [INFO:2022-9-14 10:26:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-9-14 10:26:48]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2022-9-14 10:26:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:48]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=2685 [INFO:2022-9-14 10:26:48]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=131 [INFO:2022-9-14 10:26:48]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 101 infos { id: 23453030 value: 0 time: 0 } infos { id: 3113003 value: 0 time: 0 } infos { id: 27503014 value: 0 time: 0 } infos { id: 23453027 value: 0 time: 0 } infos { id: 27503013 value: 0 time: 0 } infos { id: 15653094 value: 0 time: 0 } infos { id: 15653118 value: 0 time: 0 } infos { id: 15653109 value: 0 time: 0 } infos { id: 15653104 value: 0 time: 0 } infos { id: 15653105 value: 0 time: 0 } infos { id: 15653069 value: 0 time: 0 } infos { id: 26203048 value: 0 time: 0 } infos { id: 21873002 value: 0 time: 0 } infos { id: 15653063 value: 0 time: 0 } infos { id: 15653060 value: 0 time: 0 } infos { id: 26203067 value: 0 time: 0 } infos { id: 15653076 value: 0 time: 0 } infos { id: 13843182 value: 0 time: 0 } infos { id: 14903005 value: 0 time: 0 } infos { id: 26203057 value: 0 time: 0 } infos { id: 14903004 value: 0 time: 0 } infos { id: 13843180 value: 0 time: 0 } infos { id: 28013035 value: 0 time: 0 } infos { id: 28013034 value: 0 time: 0 } infos { id: 23243044 value: 0 time: 0 } infos { id: 15653031 value: 0 time: 0 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infos { id: 24473015 value: 0 time: 0 } infos { id: 23473056 value: 0 time: 0 } infos { id: 13463051 value: 0 time: 0 } infos { id: 23453090 value: 0 time: 0 } infos { id: 23473057 value: 0 time: 0 } infos { id: 23453103 value: 0 time: 0 } infos { id: 3033314 value: 0 time: 0 } infos { id: 13613077 value: 0 time: 0 } infos { id: 23813007 value: 0 time: 0 } infos { id: 23453056 value: 0 time: 0 } infos { id: 27573057 value: 0 time: 0 } infos { id: 23473039 value: 0 time: 0 } infos { id: 13463072 value: 0 time: 0 } infos { id: 23453066 value: 0 time: 0 } infos { id: 13033014 value: 0 time: 0 } infos { id: 23453076 value: 0 time: 0 } infos { id: 13033015 value: 0 time: 0 } infos { id: 23473044 value: 0 time: 0 } infos { id: 23473045 value: 0 time: 0 } infos { id: 14143011 value: 0 time: 0 } infos { id: 23473043 value: 0 time: 0 } infos { id: 13463092 value: 0 time: 0 } infos { id: 23813008 value: 0 time: 0 } infos { id: 13033019 value: 0 time: 0 } infos { id: 29563074 value: 0 time: 0 } 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27643003 value: 0 time: 0 } infos { id: 6853046 value: 0 time: 0 } infos { id: 15583026 value: 0 time: 0 } infos { id: 6853006 value: 0 time: 0 } infos { id: 17933558 value: 0 time: 0 } infos { id: 543201 value: 0 time: 0 } infos { id: 18943181 value: 0 time: 0 } infos { id: 24523416 value: 0 time: 0 } infos { id: 24523417 value: 0 time: 0 } infos { id: 23823002 value: 0 time: 0 } infos { id: 6853017 value: 0 time: 0 } infos { id: 4803002 value: 0 time: 0 } infos { id: 6853021 value: 0 time: 0 } infos { id: 6853008 value: 0 time: 0 } infos { id: 24523406 value: 0 time: 0 } infos { id: 6853011 value: 0 time: 0 } infos { id: 6853013 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:26:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 58 1 [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 29113106 equipUniqueIds: 16591393 equipUniqueIds: 16591392 equipUniqueIds: 16591394 } formationHeros { index: 1 typeId: 1 heroUniqueId: 29563059 equipUniqueIds: 4320882 equipUniqueIds: 4290762 equipUniqueIds: 4320766 } formationHeros { index: 2 typeId: 1 heroUniqueId: 13033031 equipUniqueIds: 4320847 equipUniqueIds: 4290787 equipUniqueIds: 4290815 } formationHeros { index: 3 typeId: 1 heroUniqueId: 19803008 equipUniqueIds: 4320774 equipUniqueIds: 4320899 equipUniqueIds: 4320956 } state: 1 name: 八仙1 typeId: 1 seq: 3 } [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2022-9-14 10:26:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 59 1 [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2022-9-14 10:26:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2022-9-14 10:26:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.10543940216303 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 60 1 [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 4000 [INFO:2022-9-14 10:26:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 3 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2022-9-14 10:26:52][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2022-9-14 10:26:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 4 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2022-9-14 10:26:52][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 7 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 8 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10 [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11 [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2022-9-14 10:26:52][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.072681199759245 移走了序号= 1 的消息,当前队列数量= 10 || 0 SystemEnterLogReply 61 1 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=915 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3739 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=620 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=199 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.13975639641285 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 62 1 [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.13975639641285 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 63 1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初六 } infos { day: 2 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初七 } infos { day: 3 hasSignIn: false luckLevel: 2 drawIds: 65 drawIds: 12 drawIds: 68 drawIds: 20 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初八 } infos { day: 4 hasSignIn: false luckLevel: 2 drawIds: 62 drawIds: 82 drawIds: 13 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初九 } infos { day: 5 hasSignIn: true luckLevel: 4 drawIds: 26 drawIds: 19 drawIds: 20 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月初十 } infos { day: 6 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十一 } infos { day: 7 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十二 lunarFestival: 白露 } infos { day: 8 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十三 } infos { day: 9 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十四 } infos { day: 10 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十五 lunarFestival: 中秋 } infos { day: 11 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十六 } infos { day: 12 hasSignIn: false luckLevel: 1 drawIds: 60 drawIds: 8 drawIds: 33 drawIds: 26 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十七 } infos { day: 13 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十八 } infos { day: 14 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月十九 } infos { day: 15 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月二十 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 10 drawIds: 12 drawIds: 18 drawIds: 17 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿一 } infos { day: 17 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿二 } infos { day: 18 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿三 } infos { day: 19 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿四 } infos { day: 20 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿五 } infos { day: 21 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿六 } infos { day: 22 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿七 } infos { day: 23 hasSignIn: false lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿八 lunarFestival: 秋分 } infos { day: 24 hasSignIn: true luckLevel: 2 drawIds: 13 drawIds: 4 drawIds: 67 drawIds: 18 lunarYear: 壬寅虎年 lunarMonthAndDay: 八月廿九 } serverTime: 1663975478275 [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.13975639641285 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 64 1 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 1 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 1 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 buyCount: 1 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 10304 buyCount: 1 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 10305 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 10306 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 10307 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 10308 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 10309 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 10310 buyCount: 0 } infos { topupId: 10311 buyCount: 0 } infos { topupId: 10312 buyCount: 0 } infos { topupId: 10313 buyCount: 0 } infos { topupId: 10314 buyCount: 0 } infos { topupId: 10315 buyCount: 0 } infos { topupId: 10316 buyCount: 1 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 1 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 1 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 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infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 5 expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.17308739572763 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 66 1 [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2022-9-14 10:26:52]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.17308739572763 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 67 1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 31 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 5 } summonPools { poolId: 106 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 107 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 108 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 109 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 110 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 111 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 64 } summonPools { poolId: 112 freeEndTime: 0 ssrCount: 2 doneCount: 80 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2 } heroSkewRare { heroId: 2071 count: 1 poolCount: 16 cdTime: 16 } heroSkewRare { heroId: 2126 count: 1 poolCount: 76 cdTime: 76 } extraDailyCount: 0 needCountUntilSsr: 64 } [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.20674969628453 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 68 1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.20674969628453 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 69 1 [INFO:2022-9-14 10:26:52][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: 20506 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.20674969628453 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 70 1 [INFO:2022-9-14 10:26:52]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.2400841973722 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 71 1 [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 3135 lastRecoverTime: 1663975317000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.10032780095935 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 72 1 [INFO:2022-9-14 10:26:52][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:26:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 47 } [INFO:2022-9-14 10:26:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2022-9-14 10:26:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.066996801644564 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 73 1 [INFO:2022-9-14 10:26:53][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:26:53][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:303: in function [INFO:2022-9-14 10:26:53][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2022-9-14 10:26:53][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:26:53][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:26:54][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:26:54][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:26:54][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:26:54]DestroyUnusedResources:42,2,time=,paths: [INFO:2022-9-14 10:26:54][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:26:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:54][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2022-9-14 10:26:54][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:26:54][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:26:54][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:26:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:55]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:26:55]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:55]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:26:55]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:55]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:26:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.075753398239613 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 75 1 [INFO:2022-9-14 10:26:55]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:26:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:26:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.14254869893193 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 76 1 [INFO:2022-9-14 10:26:55][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:26:55]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:26:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2022-9-14 10:26:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2022-9-14 10:26:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 57 [INFO:2022-9-14 10:26:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:56]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2022-9-14 10:26:56]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:56]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2022-9-14 10:26:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2022-9-14 10:26:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.10045140236616 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 77 1 [INFO:2022-9-14 10:26:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 6 当前队列数量= 1 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMaterialDungeonRequest [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 2 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 70 1 当前队列数量= 3 [INFO:2022-9-14 10:26:57]==> Sender Auto Serialize Message,extId=31,cmd=6,size=9 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetConsumeItemRequest [INFO:2022-9-14 10:26:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:57]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:26:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:57]==> Sender Auto Serialize Message,extId=70,cmd=1,size=9 [INFO:2022-9-14 10:26:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:57]<== Receiver Message, socketClient version=1,extId=31,cmd=6,status=0,size=722 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 20000 barrierId: 20000001 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004031 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004081 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004091 star: 2 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20000 barrierId: 20000001 star: 8 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20001 barrierId: 20001031 star: 8 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20003 barrierId: 20003011 star: 10 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20004 barrierId: 20004081 star: 10 hasGetBonus: bestFightRound: 1 } [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMaterialDungeonReply <--- [INFO:2022-9-14 10:26:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 6 所需时间单位秒 = 0.066966101527214 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMaterialDungeonReply 78 1 [INFO:2022-9-14 10:26:57]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:26:57]<== Receiver Message, socketClient version=1,extId=70,cmd=1,status=0,size=8 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:26:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.10067870095372 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetJinyumantangInfoReply 79 1 [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:26:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetConsumeItemReply <--- [INFO:2022-9-14 10:26:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 70 1 所需时间单位秒 = 0.10067870095372 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetConsumeItemReply 80 1 [INFO:2022-9-14 10:26:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:26:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2022-9-14 10:26:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2022-9-14 10:26:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 1 id: 20004071 [INFO:2022-9-14 10:26:59]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2022-9-14 10:26:59]||||| Sender socketClient version=1 [INFO:2022-9-14 10:26:59]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=696 [INFO:2022-9-14 10:26:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 15241 name: WW001 level: 81 type: 1 logoutTime: 1663925109378 cd: 0 hero { heroId: 16223002 heroTypeIdx: 2052 level: 100 rank: 5 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } skinId: 140218 breakthroughCnt: 7 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21741 name: ljy10 level: 96 type: 1 logoutTime: 1662483457000 cd: 0 hero { heroId: 1173002 heroTypeIdx: 2000 level: 29 rank: 2 sks { skillId: 41200011 strengthenLevel: 3 } sks { skillId: 41200012 strengthenLevel: 3 } sks { skillId: 41200013 strengthenLevel: 4 } skinId: 140144 breakthroughCnt: 7 quality: 5 state: 417 contractUnlock: false contractLevel: 0 } } aidInfos { id: 23951 name: 伊绾宛 level: 30 type: 1 logoutTime: 1662359438000 cd: 0 hero { heroId: 2803002 heroTypeIdx: 2009 level: 11 rank: 1 sks { skillId: 41200907 strengthenLevel: 3 } sks { skillId: 41200908 strengthenLevel: 3 } sks { skillId: 41200909 strengthenLevel: 4 } skinId: 140019 breakthroughCnt: 7 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15948 name: 伊莛文 level: 100 type: 1 logoutTime: 1654919952000 cd: 0 hero { heroId: 483014 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 4 quality: 4 state: 289 contractUnlock: false contractLevel: 0 } } aidInfos { id: 324542 name: 伊采芹 level: 77 type: 2 logoutTime: 1625037894000 cd: 0 hero { heroId: 16963007 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 6 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 275742 name: 伊沉颖 level: 77 type: 2 logoutTime: 1618648632000 cd: 0 hero { heroId: 4403003 heroTypeIdx: 2004 level: 1 rank: 1 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } skinId: 100007 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 360142 name: 伊邪晴 level: 77 type: 2 logoutTime: 1644294731000 cd: 0 hero { heroId: 24893002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 358743 name: 最多骑个滋滋字 level: 77 type: 2 logoutTime: 1656636787000 cd: 0 hero { heroId: 24693113 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } skinId: 140042 breakthroughCnt: 7 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } [INFO:2022-9-14 10:26:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2022-9-14 10:26:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.13344589620829 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 81 1 [INFO:2022-9-14 10:26:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:1][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:27:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 2 当前队列数量= 1 [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBarrierRequest [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 20004 barrierId: 20004071 formationId: 1 [INFO:2022-9-14 10:27:2]==> Sender Auto Serialize Message,extId=31,cmd=2,size=20 [INFO:2022-9-14 10:27:2]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:2]<== Receiver Message, socketClient version=1,extId=31,cmd=2,status=0,size=21 [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 20040713 triggerId: 19 triggerId: 20 triggerId: 21 triggerId: 22 [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBarrierReply <--- [INFO:2022-9-14 10:27:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 2 所需时间单位秒 = 0.4145897962153 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBarrierReply 82 1 [INFO:2022-9-14 10:27:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2022-9-14 10:27:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:2]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2022-9-14 10:27:2]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12212 isShaping:false skinId:130024 otherSkillId:nil skills:[42122121,42122122,0] otherSkills:null allSkillActions:[13002407,13002408] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12213 isShaping:false skinId:130023 otherSkillId:nil skills:[42122131,42122132,0] otherSkills:null allSkillActions:[13002308,13002307] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12214 isShaping:false skinId:130025 otherSkillId:nil skills:[42122141,42122142,0] otherSkills:null allSkillActions:[13002507,13002508] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22209 isShaping:false skinId:130019 otherSkillId:nil skills:[42222091,42222092,42222093] otherSkills:null allSkillActions:[13001907,13001909,13001908] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22209 isShaping:false skinId:130019 otherSkillId:nil skills:[42222091,42222092,42222093] otherSkills:null allSkillActions:[13001907,13001909,13001908] allNormalActions:{} [INFO:2022-9-14 10:27:2][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220004 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:82: in function '_onNotifyStartBarrier' logic/extensions/fb/agent/FbAgent:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:27:2][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:27:2][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:27:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:27:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:27:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:27:2]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:27:2][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.066863499581814 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 83 1 [INFO:2022-9-14 10:27:2][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:27:2][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:27:2][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:27:2]DestroyUnusedResources:71,2,time=,paths: [INFO:2022-9-14 10:27:3][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220004 [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20040713_1_12212,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_yaoguoguai_skill2.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20040713_2_12213,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenziguai_skill2.prefab","effect\/prefabs\/hit_zhenziguai_skill2.prefab","effect\/prefabs\/hit_zhenziguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20040713_3_12214,加载的特效[总数=]6,路径=["effect\/prefabs\/show_hetaoguai_skill2.prefab","effect\/prefabs\/hit_hetaoguai_skill2.prefab","effect\/prefabs\/hit_hetaoguai_skill1.prefab","effect\/prefabs\/show_hetaoguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20040713_4_22209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_yinyumantang_skill1.prefab","effect\/prefabs\/show_yinyumantang_skill2.prefab","effect\/prefabs\/atk_yinyumantang_skill3.prefab","effect\/prefabs\/show_yinyumantang_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=20040713_999_22209,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_yinyumantang_skill1.prefab","effect\/prefabs\/show_yinyumantang_skill2.prefab","effect\/prefabs\/atk_yinyumantang_skill3.prefab","effect\/prefabs\/show_yinyumantang_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:27:3][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 20004071 0 [INFO:2022-9-14 10:27:3][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220004 [INFO:2022-9-14 10:27:3][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:27:3][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000401个地图区域]加载完毕! [INFO:2022-9-14 10:27:3][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:27:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:27:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:27:3][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:27:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:27:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20040713_1_12212 ====== Monster_20040713_1_12212 怪物的模型 [INFO:2022-9-14 10:27:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yaoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_yaoguoguai_skill2.prefab effect obj pool create effect/prefabs/atk_yaoguoguai_skill2.prefab effect obj pool [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20040713_1_12212 ====== Monster_20040713_1_12212 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yaoguoguai_skill1.prefab","effect\/prefabs\/show_yaoguoguai_skill2.prefab","effect\/prefabs\/atk_yaoguoguai_skill2.prefab"] [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20040713_1_12212 ====== Monster_20040713_1_12212 怪物的头顶ui [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20040713_2_12213 ====== Monster_20040713_2_12213 怪物的头顶ui [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20040713_3_12214 ====== Monster_20040713_3_12214 怪物的头顶ui [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20040713_4_22209 ====== Monster_20040713_4_22209 怪物的头顶ui [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 20040713_999_22209 ====== Monster_20040713_999_22209 怪物的头顶ui [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20040713_2_12213 ====== Monster_20040713_2_12213 怪物的模型 [INFO:2022-9-14 10:27:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zhenziguai_skill2.prefab effect obj pool create effect/prefabs/hit_zhenziguai_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zhenziguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20040713_2_12213 ====== Monster_20040713_2_12213 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_zhenziguai_skill2.prefab","effect\/prefabs\/hit_zhenziguai_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zhenziguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20040713_3_12214 ====== Monster_20040713_3_12214 怪物的模型 [INFO:2022-9-14 10:27:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_hetaoguai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_hetaoguai_skill1.prefab effect obj pool create effect/prefabs/show_hetaoguai_skill2.prefab effect obj pool create effect/prefabs/hit_hetaoguai_skill2.prefab effect obj pool [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20040713_3_12214 ====== Monster_20040713_3_12214 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_hetaoguai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_hetaoguai_skill1.prefab","effect\/prefabs\/show_hetaoguai_skill2.prefab","effect\/prefabs\/hit_hetaoguai_skill2.prefab"] [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20040713_4_22209 ====== Monster_20040713_4_22209 怪物的模型 [INFO:2022-9-14 10:27:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 20040713_999_22209 ====== Monster_20040713_999_22209 怪物的模型 [INFO:2022-9-14 10:27:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_yinyumantang_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yinyumantang_skill3.prefab effect obj pool create effect/prefabs/atk_yinyumantang_skill3.prefab effect obj pool create effect/prefabs/show_yinyumantang_skill2.prefab effect obj pool [INFO:2022-9-14 10:27:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20040713_4_22209 ====== Monster_20040713_4_22209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/atk_yinyumantang_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yinyumantang_skill3.prefab","effect\/prefabs\/atk_yinyumantang_skill3.prefab","effect\/prefabs\/show_yinyumantang_skill2.prefab"] [INFO:2022-9-14 10:27:5][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_yinyumantang_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yinyumantang_skill3.prefab effect obj pool create effect/prefabs/atk_yinyumantang_skill3.prefab effect obj pool create effect/prefabs/show_yinyumantang_skill2.prefab effect obj pool [INFO:2022-9-14 10:27:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 20040713_999_22209 ====== Monster_20040713_999_22209 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/atk_yinyumantang_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yinyumantang_skill3.prefab","effect\/prefabs\/atk_yinyumantang_skill3.prefab","effect\/prefabs\/show_yinyumantang_skill2.prefab"] [INFO:2022-9-14 10:27:5][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:27:5][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:27:5][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220004,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:27:5][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 20004071 [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 4 zoneId: nil [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 19 找到: true [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 20 找到: true [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 21 找到: true [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 22 找到: true [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 22 go: scene_s28_lianyi_p_4 [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 22 触发器: scene_s28_lianyi_p_4 zoneId: 22000401 zoneName: g-s28_nut-groves_p [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 21 go: scene_s28_lianyi_p_3 [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 21 触发器: scene_s28_lianyi_p_3 zoneId: 22000401 zoneName: g-s28_nut-groves_p [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 20 go: scene_s28_lianyi_p_2 [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 20 触发器: scene_s28_lianyi_p_2 zoneId: 22000401 zoneName: g-s28_nut-groves_p [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 19 go: scene_s28_lianyi_p_1 [INFO:2022-9-14 10:27:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 19 触发器: scene_s28_lianyi_p_1 zoneId: 22000401 zoneName: g-s28_nut-groves_p [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:5][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 20004071 0 [INFO:2022-9-14 10:27:5][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 2; 20004071 stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:347: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:27:5][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:27:5][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:27:5][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:27:5][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:27:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2022-9-14 10:27:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2022-9-14 10:27:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:5]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2022-9-14 10:27:5]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:5]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2022-9-14 10:27:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2022-9-14 10:27:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.11479220166802 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 85 1 [INFO:2022-9-14 10:27:6][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:27:6]DestroyUnusedResources:0,1,time=,paths: [INFO:2022-9-14 10:27:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:8][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 20004071 1 0 -70.000244140625 0.016664505004883 -2.2999999523163 -71.5 0 -2 1.499755859375 [INFO:2022-9-14 10:27:8][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 20004071 turnIndex: 1 [INFO:2022-9-14 10:27:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:8][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:27:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2022-9-14 10:27:8][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015408,10015009,10015007,10015409] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:27:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:9]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2022-9-14 10:27:9]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:9]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2022-9-14 10:27:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.066763799637556 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 86 1 [INFO:2022-9-14 10:27:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:9]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2022-9-14 10:27:9]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:9]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:27:9]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-9-14 10:27:9]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=1078 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-03 09:00:00 id = 116211 interval = 783306000 serverNow = 1663975494 noticeItem.timeStamp = 1664758800 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116211,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":783306000} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-04 09:00:00 id = 116221 interval = 869706000 serverNow = 1663975494 noticeItem.timeStamp = 1664845200 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116221,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":869706000} [INFO:2022-9-14 10:27:9][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-05 09:00:00 id = 116231 interval = 956106000 serverNow = 1663975494 noticeItem.timeStamp = 1664931600 [INFO:2022-9-14 10:27:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116231,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":956106000} [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 10074 thp: 10074 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 16372 thp: 16372 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 8398 thp: 8398 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 8971 thp: 8971 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } buffState { buffId: 301033 duration: 1 id: 12 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15444 } defender { units { id: 5 modelId: 12212 skinId: 130024 position: 1 baseAttributes { hp: 1853 thp: 1853 atk: 680 def: 706 critic: 210 critic_dmg: 920 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122121 position: 1 CD: 0 } skillInfo { skillId: 42122122 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12213 skinId: 130023 position: 2 baseAttributes { hp: 1853 thp: 1853 atk: 680 def: 706 critic: 210 critic_dmg: 920 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122131 position: 1 CD: 0 } skillInfo { skillId: 42122132 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12214 skinId: 130025 position: 3 baseAttributes { hp: 1853 thp: 1853 atk: 680 def: 706 critic: 210 critic_dmg: 920 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122141 position: 1 CD: 0 } skillInfo { skillId: 42122142 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 22209 skinId: 130019 position: 4 baseAttributes { hp: 104770 thp: 104770 atk: 935 def: 706 critic: 210 critic_dmg: 920 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222091 position: 1 CD: 0 } skillInfo { skillId: 42222092 position: 2 CD: 1 } skillInfo { skillId: 42222093 position: 3 CD: 3 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 13 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 14 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 15 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 16 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 17 } } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2022-9-14 10:27:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.059615101665258 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 87 1 [INFO:2022-9-14 10:27:9][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":10074, "thp":10074, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":16372, "thp":16372, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":8398, "thp":8398, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":8971, "thp":8971, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [ { "buffId":301033, "duration":1, "id":12 } ], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":12212, "skinId":130024, "position":1, "baseAttributes": { "hp":1853, "thp":1853, "atk":680, "def":706, "critic":210, "critic_dmg":920, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122121, "position":1, "CD":0 }, { "skillId":42122122, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12213, "skinId":130023, "position":2, "baseAttributes": { "hp":1853, "thp":1853, "atk":680, "def":706, "critic":210, "critic_dmg":920, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122131, "position":1, "CD":0 }, { "skillId":42122132, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12214, "skinId":130025, "position":3, "baseAttributes": { "hp":1853, "thp":1853, "atk":680, "def":706, "critic":210, "critic_dmg":920, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122141, "position":1, "CD":0 }, { "skillId":42122142, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":22209, "skinId":130019, "position":4, "baseAttributes": { "hp":104770, "thp":104770, "atk":935, "def":706, "critic":210, "critic_dmg":920, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222091, "position":1, "CD":0 }, { "skillId":42222092, "position":2, "CD":1 }, { "skillId":42222093, "position":3, "CD":3, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:27:9]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10496 startTime: 1661380200000 endTime: 1693497599000 } activityInfos { id: 10499 startTime: 1662598800000 endTime: 1664985599000 } activityInfos { id: 10500 startTime: 1663171800000 endTime: 1665158399000 } activityInfos { id: 10503 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10504 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10505 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10506 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10508 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10512 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:27:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:27:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.0929508022964 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 88 1 [INFO:2022-9-14 10:27:9][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:27:9][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":14, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":15, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":16, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:27:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:27:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:27:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:27:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:27:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:27:10][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2022-9-14 10:27:10][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:27:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:27:10]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:10]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:27:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066911898553371 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 89 1 [INFO:2022-9-14 10:27:10][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:27:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:27:10]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:10]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2022-9-14 10:27:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:27:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066664401441813 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 90 1 [INFO:2022-9-14 10:27:10][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:27:10][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:27:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:27:11][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":5, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":5, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":5, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":5, "targetId2":0 } ] } [INFO:2022-9-14 10:27:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:27:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:27:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 5 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 5 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 5 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 5 targetId2: 0 } [INFO:2022-9-14 10:27:11]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:27:11]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:11]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=538 [INFO:2022-9-14 10:27:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 5 effectType: 2 effectNum: 1238 additional: 615 additional2: 1238 additional3: 1238 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 9067 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 5 effectType: 3 effectNum: 3716 additional: 0 additional2: 3716 additional3: 3716 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 6 effectType: 2 effectNum: 757 additional: 1096 additional2: 757 additional3: 757 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 6 effectType: 2 effectNum: 527 additional: 569 additional2: 527 additional3: 527 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 105 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 18 } } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 42122132 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 16372 additional2: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 42122132 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 42122142 actEffect { targetId: 2 effectType: 3 effectNum: 282 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 20 } } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 42122142 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 42222091 actEffect { targetId: 1 effectType: 2 effectNum: 128 additional: 8939 additional2: 128 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 157 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 99 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 131 additional: 8971 additional2: 0 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 21 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 21 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 14 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 16 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 16 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:27:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:27:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10014469921589 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 91 1 [INFO:2022-9-14 10:27:11][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1238, "additional":615, "additional2":1238, "additional3":1238 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":9067 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":3716, "additional":0, "additional2":3716, "additional3":3716 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":757, "additional":1096, "additional2":757, "additional3":757 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":527, "additional":569, "additional2":527, "additional3":527 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":105, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301232, "duration":1, "id":18 } }, { "targetId":4, "effectType":7, "effectNum":2, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":42122132, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":16372, "additional2":0 }, { "targetId":6, "effectType":8, "effectNum":3, "additional":42122132 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":42122142, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":282, "additional":16372, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":20 } }, { "targetId":7, "effectType":8, "effectNum":3, "additional":42122142 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":42222091, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":128, "additional":8939, "additional2":128, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":157, "additional":16372, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":99, "additional":8398, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":131, "additional":8971, "additional2":0, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":21 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":21 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":14, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":3, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":3, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":16, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":3, "additional":16 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41213807, "actEffect": [ { "additional":615, "targetId":5, "multipleEffectNumReal":0, "additional3":1238, "effectNum":1238, "multipleEffectNum":0, "effectType":2, "additional2":1238 }, { "additional":9067, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 5[Monster_5_1_20040713][1] 一下 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1853/1853 原来有盾: 0 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1238/1238 本段飘:1238 本段扣血:1238 本段扣盾:0 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 615/1853 剩余盾: 0 [WARN:2022-9-14 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10074/10074 原来有盾: 0 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:27:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9067/10074 剩余盾: 0 [WARN:2022-9-14 10:27:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":3716, "effectNum":3716, "multipleEffectNum":0, "effectType":3, "additional2":3716 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 5[Monster_5_1_20040713][1] 一下 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 615/1853 原来有盾: 0 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:3716/3716 本段飘:3716 本段扣血:3716 本段扣盾:0 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/1853 剩余盾: 0 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:27:12][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210404, "actEffect": [ { "additional":1096, "targetId":6, "multipleEffectNumReal":0, "additional3":757, "effectNum":757, "multipleEffectNum":0, "effectType":2, "additional2":757 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 6[Monster_6_2_20040713][2] 一下 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1853/1853 原来有盾: 0 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:378/757 本段飘:378 本段扣血:378 本段扣盾:0 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1475/1853 剩余盾: 0 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1475/1853 原来有盾: 0 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:757/757 本段飘:379 本段扣血:379 本段扣盾:0 [INFO:2022-9-14 10:27:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1096/1853 剩余盾: 0 [WARN:2022-9-14 10:27:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_20040713 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41211504, "actEffect": [ { "additional":569, "targetId":6, "multipleEffectNumReal":0, "additional3":527, "effectNum":527, "multipleEffectNum":0, "effectType":2, "additional2":527 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 6[Monster_6_2_20040713][2] 一下 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1096/1853 原来有盾: 0 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:527/527 本段飘:527 本段扣血:527 本段扣盾:0 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 569/1853 剩余盾: 0 [WARN:2022-9-14 10:27:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:27:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":105, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 105 血 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:27:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122132, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":42122132, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2022-9-14 10:27:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122132 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_20040713][2] 用 42122132[13002308] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_20040713][2] 使用技能 42122132 ,令到 6[Monster_6_2_20040713][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122142, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":282, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":20, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122142, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122142 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_20040713][3] 用 42122142[13002508] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2100 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:282/282 本段飘:282 本段扣血:0 本段扣盾:282 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1818 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_20040713][3] 用 42122142 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301016] [INFO:2022-9-14 10:27:16][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:27:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_20040713][3] 使用技能 42122142 ,令到 7[Monster_7_3_20040713][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222091, "actEffect": [ { "additional":8939, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":128, "multipleEffectNum":0, "effectType":2, "additional2":128 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":157, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":99, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":131, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222091 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_20040713][4] 用 42222091[13001907] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9067/10074 原来有盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:32/128 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9035/10074 剩余盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1818 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:39/157 本段飘:39 本段扣血:0 本段扣盾:39 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1779 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2100 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:24/99 本段飘:24 本段扣血:0 本段扣盾:24 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2076 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2100 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:32/131 本段飘:32 本段扣血:0 本段扣盾:32 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2068 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9035/10074 原来有盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:64/128 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9003/10074 剩余盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1779 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:78/157 本段飘:39 本段扣血:0 本段扣盾:39 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1740 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2076 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:48/99 本段飘:24 本段扣血:0 本段扣盾:24 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2052 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2068 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:64/131 本段飘:32 本段扣血:0 本段扣盾:32 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2036 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9003/10074 原来有盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:96/128 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8971/10074 剩余盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1740 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:117/157 本段飘:39 本段扣血:0 本段扣盾:39 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1701 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2052 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:72/99 本段飘:24 本段扣血:0 本段扣盾:24 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2028 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2036 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:96/131 本段飘:32 本段扣血:0 本段扣盾:32 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2004 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8971/10074 原来有盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:128/128 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8939/10074 剩余盾: 0 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1701 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:157/157 本段飘:40 本段扣血:0 本段扣盾:40 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1661 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2028 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:99/99 本段飘:27 本段扣血:0 本段扣盾:27 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2001 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2004 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:131/131 本段飘:35 本段扣血:0 本段扣盾:35 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1969 [WARN:2022-9-14 10:27:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-9-14 10:27:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":21, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:27:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:27:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:18][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":14, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:14 buffId:301382 持续时间:3 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:15 buffId:301382 持续时间:3 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:16 buffId:301382 持续时间:3 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2022-9-14 10:27:19][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:27:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:27:19]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:19]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:27:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066805500537157 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 93 1 [INFO:2022-9-14 10:27:19][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:27:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:19]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:27:19]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:19]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:27:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667798906565 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 94 1 [INFO:2022-9-14 10:27:19][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:27:19][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:27:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:27:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:27:19][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":6, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":6, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":6, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":6, "targetId2":0 } ] } [INFO:2022-9-14 10:27:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 6 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 6 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 6 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 6 targetId2: 0 } [INFO:2022-9-14 10:27:19]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:27:19]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:19]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=694 [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1275 additional: 0 additional2: 1275 additional3: 1275 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 7932 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 3 effectNum: 3447 additional: 0 additional2: 3447 additional3: 3447 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 23 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1284 additional: 103486 additional2: 1284 additional3: 1284 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301024 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 21 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 23 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 25 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1349 additional: 102137 additional2: 1349 additional3: 1349 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 26 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 21 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 25 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 25 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 3 effectNum: 2381 additional: 99756 additional2: 2381 additional3: 2381 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 16 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1154 additional: 98602 additional2: 1154 additional3: 1154 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 230 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 2 actorId: 20 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 42222091 actEffect { targetId: 1 effectType: 2 effectNum: 133 additional: 7799 additional2: 133 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 84 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 193 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 8971 additional2: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 28 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 24 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 26 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 14 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 16 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 16 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:27:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:27:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10029629990458 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1 [INFO:2022-9-14 10:27:19][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1275, "additional":0, "additional2":1275, "additional3":1275 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":7932 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":3447, "additional":0, "additional2":3447, "additional3":3447 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":23 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1284, "additional":103486, "additional2":1284, "additional3":1284 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301024, "duration":1, "id":24 } }, { "targetId":2, "effectType":7, "effectNum":1, "additional":21 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":23 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":25 } } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1349, "additional":102137, "additional2":1349, "additional3":1349 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":26 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":21 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":25, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":25 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":2381, "additional":99756, "additional2":2381, "additional3":2381 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1154, "additional":98602, "additional2":1154, "additional3":1154 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":230, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":3, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":2, "actorId":20, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":20 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":42222091, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":133, "additional":7799, "additional2":133, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":84, "additional":16372, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":193, "additional":8398, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":1, "effectNum":0, "additional":8971, "additional2":0 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":28 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":28 } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":24, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":24 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":26, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":26 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":14, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":16, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":16 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/15 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":1275, "effectNum":1275, "multipleEffectNum":0, "effectType":2, "additional2":1275 }, { "additional":7932, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:27:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_2_20040713][2] 一下 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 569/1853 原来有盾: 0 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1275/1275 本段飘:1275 本段扣血:1275 本段扣盾:0 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/1853 剩余盾: 0 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8939/10074 原来有盾: 0 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7932/10074 剩余盾: 0 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/15, next step [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/15 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:27:20][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/15, next step [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/15 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":3447, "effectNum":3447, "multipleEffectNum":0, "effectType":3, "additional2":3447 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:27:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_3_20040713][3] 一下 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1853/1853 原来有盾: 0 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:3447/3447 本段飘:3447 本段扣血:3447 本段扣盾:0 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1853 剩余盾: 0 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_20040713 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/15, next step [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/15 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:27:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/15, next step [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/15 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":103486, "targetId":8, "multipleEffectNumReal":0, "additional3":1284, "effectNum":1284, "multipleEffectNum":0, "effectType":2, "additional2":1284 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301024, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":21, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":23, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":25, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 104770/104770 原来有盾: 0 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1284/1284 本段飘:1284 本段扣血:1284 本段扣盾:0 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 103486/104770 剩余盾: 0 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301024] [INFO:2022-9-14 10:27:21][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/15, next step [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/15 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":102137, "targetId":8, "multipleEffectNumReal":0, "additional3":1349, "effectNum":1349, "multipleEffectNum":0, "effectType":2, "additional2":1349 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":21, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_20040713 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 103486/104770 原来有盾: 0 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1349/1349 本段飘:1349 本段扣血:1349 本段扣盾:0 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 102137/104770 剩余盾: 0 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301022] [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/15, next step [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/15 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":25, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:25 buffId:301400 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/15, next step [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/15 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":99756, "targetId":8, "multipleEffectNumReal":0, "additional3":2381, "effectNum":2381, "multipleEffectNum":0, "effectType":3, "additional2":2381 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 102137/104770 原来有盾: 0 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:1190/2381 本段飘:1190 本段扣血:1190 本段扣盾:0 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 100947/104770 剩余盾: 0 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 100947/104770 原来有盾: 0 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2381/2381 本段飘:1191 本段扣血:1191 本段扣盾:0 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 99756/104770 剩余盾: 0 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/15, next step [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/15 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":98602, "targetId":8, "multipleEffectNumReal":0, "additional3":1154, "effectNum":1154, "multipleEffectNum":0, "effectType":2, "additional2":1154 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 99756/104770 原来有盾: 0 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1154/1154 本段飘:1154 本段扣血:1154 本段扣盾:0 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 98602/104770 剩余盾: 0 [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/15, next step [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/15 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":230, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 230 血 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/15, next step [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/15 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:27:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/15, next step [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/15 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:20 buffId:301016 持续时间:1 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/15, next step [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/15 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42222091, "actEffect": [ { "additional":7799, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":133, "multipleEffectNum":0, "effectType":2, "additional2":133 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":84, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":193, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222091 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_20040713][4] 用 42222091[13001907] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7932/10074 原来有盾: 0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:33/133 本段飘:33 本段扣血:33 本段扣盾:0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7899/10074 剩余盾: 0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1661 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:21/84 本段飘:21 本段扣血:0 本段扣盾:21 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1640 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2001 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:48/193 本段飘:48 本段扣血:0 本段扣盾:48 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1953 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7899/10074 原来有盾: 0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:66/133 本段飘:33 本段扣血:33 本段扣盾:0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7866/10074 剩余盾: 0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1640 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:42/84 本段飘:21 本段扣血:0 本段扣盾:21 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1619 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 1953 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:96/193 本段飘:48 本段扣血:0 本段扣盾:48 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1905 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7866/10074 原来有盾: 0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:99/133 本段飘:33 本段扣血:33 本段扣盾:0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7833/10074 剩余盾: 0 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1619 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:63/84 本段飘:21 本段扣血:0 本段扣盾:21 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1598 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 1905 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:144/193 本段飘:48 本段扣血:0 本段扣盾:48 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1857 [INFO:2022-9-14 10:27:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7833/10074 原来有盾: 0 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:133/133 本段飘:34 本段扣血:34 本段扣盾:0 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7799/10074 剩余盾: 0 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1598 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:84/84 本段飘:21 本段扣血:0 本段扣盾:21 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1577 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 1857 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:193/193 本段飘:49 本段扣血:0 本段扣盾:49 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1808 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2022-9-14 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/15, next step [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/15 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:27:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/15, next step [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/15 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":24, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:24 buffId:301024 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:26 buffId:301022 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:14 buffId:301382 持续时间:2 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:15 buffId:301382 持续时间:2 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:16 buffId:301382 持续时间:2 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:15/15, round done [INFO:2022-9-14 10:27:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:27:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:27:27]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:27:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066666699945927 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 97 1 [INFO:2022-9-14 10:27:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:27:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:27:27]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:27]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:27:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667798906565 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 98 1 [INFO:2022-9-14 10:27:27][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:27:27][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:27:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:27:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:27:27][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:27:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:27:27]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:27:27]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:27]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=695 [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 3 effectNum: 1490 additional: 97112 additional2: 1490 additional3: 1490 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 6792 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3511 additional: 93601 additional2: 3511 additional3: 3511 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301171 duration: 1 id: 30 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 31 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3556 additional: 90045 additional2: 3556 additional3: 3556 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301153 duration: 1 id: 32 } } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 28 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 31 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 33 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1354 additional: 88691 additional2: 1354 additional3: 1354 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 34 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 28 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 33 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 2 effectNum: 750 additional: 87941 additional2: 750 additional3: 750 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1521 additional: 86420 additional2: 1521 additional3: 1521 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 304 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 2 actorId: 20 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 42222091 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 6792 additional2: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 85 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 8398 additional2: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 100 additional: 8971 additional2: 0 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 36 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 36 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 30 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 32 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 34 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 14 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 16 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 16 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:27:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:27:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10021330043674 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 99 1 [INFO:2022-9-14 10:27:27][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1490, "additional":97112, "additional2":1490, "additional3":1490 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":6792 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3511, "additional":93601, "additional2":3511, "additional3":3511 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301171, "duration":1, "id":30 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":31 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3556, "additional":90045, "additional2":3556, "additional3":3556 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301153, "duration":1, "id":32 } }, { "targetId":2, "effectType":7, "effectNum":1, "additional":28 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":31 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":33 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1354, "additional":88691, "additional2":1354, "additional3":1354 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301213, "duration":1, "id":34 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":28 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":33, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":33 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":750, "additional":87941, "additional2":750, "additional3":750 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1521, "additional":86420, "additional2":1521, "additional3":1521 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":304, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":4, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":2, "actorId":20, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":42222091, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":6792, "additional2":0 }, { "targetId":2, "effectType":2, "effectNum":85, "additional":16372, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":1, "effectNum":0, "additional":8398, "additional2":0 }, { "targetId":4, "effectType":3, "effectNum":100, "additional":8971, "additional2":0, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":36 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":36 } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":30, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":30 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":32, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":34, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":14, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":16, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":16 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":97112, "targetId":8, "multipleEffectNumReal":0, "additional3":1490, "effectNum":1490, "multipleEffectNum":0, "effectType":3, "additional2":1490 }, { "additional":6792, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:27:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 98602/104770 原来有盾: 0 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1490/1490 本段飘:1490 本段扣血:1490 本段扣盾:0 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 97112/104770 剩余盾: 0 [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7799/10074 原来有盾: 0 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6792/10074 剩余盾: 0 [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":93601, "targetId":8, "multipleEffectNumReal":0, "additional3":3511, "effectNum":3511, "multipleEffectNum":0, "effectType":3, "additional2":3511 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":30, "buffId":301171, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":31, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:27:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 97112/104770 原来有盾: 0 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3511/3511 本段飘:3511 本段扣血:3511 本段扣盾:0 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 93601/104770 剩余盾: 0 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301171] [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":90045, "targetId":8, "multipleEffectNumReal":0, "additional3":3556, "effectNum":3556, "multipleEffectNum":0, "effectType":3, "additional2":3556 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":32, "buffId":301153, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":33, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 93601/104770 原来有盾: 0 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3556/3556 本段飘:3556 本段扣血:3556 本段扣盾:0 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 90045/104770 剩余盾: 0 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301153] [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301153 effect/prefabs/buff_death_forbid.prefab [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2022-9-14 10:27:29][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/buff_death_forbid.prefab effect obj pool [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":88691, "targetId":8, "multipleEffectNumReal":0, "additional3":1354, "effectNum":1354, "multipleEffectNum":0, "effectType":2, "additional2":1354 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":34, "buffId":301213, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 90045/104770 原来有盾: 0 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1354/1354 本段飘:1354 本段扣血:1354 本段扣盾:0 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 88691/104770 剩余盾: 0 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301213] [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":33, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:33 buffId:301400 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":87941, "targetId":8, "multipleEffectNumReal":0, "additional3":750, "effectNum":750, "multipleEffectNum":0, "effectType":2, "additional2":750 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 88691/104770 原来有盾: 0 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:375/750 本段飘:375 本段扣血:375 本段扣盾:0 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 88316/104770 剩余盾: 0 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 88316/104770 原来有盾: 0 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:750/750 本段飘:375 本段扣血:375 本段扣盾:0 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 87941/104770 剩余盾: 0 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":86420, "targetId":8, "multipleEffectNumReal":0, "additional3":1521, "effectNum":1521, "multipleEffectNum":0, "effectType":2, "additional2":1521 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 87941/104770 原来有盾: 0 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1521/1521 本段飘:1521 本段扣血:1521 本段扣盾:0 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 86420/104770 剩余盾: 0 [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":304, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 304 血 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:27:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:20 buffId:301016 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222091, "actEffect": [ { "additional":6792, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":100, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:27:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222091 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_20040713][4] 用 42222091[13001907] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1577 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:21/85 本段飘:21 本段扣血:0 本段扣盾:21 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1556 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1969 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:25/100 本段飘:25 本段扣血:0 本段扣盾:25 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1944 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1556 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:42/85 本段飘:21 本段扣血:0 本段扣盾:21 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1535 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1944 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:50/100 本段飘:25 本段扣血:0 本段扣盾:25 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1919 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1535 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:63/85 本段飘:21 本段扣血:0 本段扣盾:21 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1514 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1919 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:75/100 本段飘:25 本段扣血:0 本段扣盾:25 [INFO:2022-9-14 10:27:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1894 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1514 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:22 本段扣血:0 本段扣盾:22 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1492 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1894 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:100/100 本段飘:25 本段扣血:0 本段扣盾:25 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1869 [WARN:2022-9-14 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":36, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:27:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":30, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:30 buffId:301171 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:32 buffId:301153 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:34 buffId:301213 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:14 buffId:301382 持续时间:1 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:15 buffId:301382 持续时间:1 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:16 buffId:301382 持续时间:1 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2022-9-14 10:27:35][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:27:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:35]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:27:35]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:35]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:27:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066813301295042 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 100 1 [INFO:2022-9-14 10:27:35][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:27:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:27:35]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2022-9-14 10:27:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:27:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066816102713346 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 101 1 [INFO:2022-9-14 10:27:35][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:27:35][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:27:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:27:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:27:37][logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41212607 cellPos:(-113.000000,50.600014), targetIds:table: 0x019d7cffc060 [INFO:2022-9-14 10:27:37][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:38][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:38][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:39][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:40][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212609, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:27:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:27:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:27:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212609 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:27:40]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:27:40]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:40]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=793 [INFO:2022-9-14 10:27:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1252 additional: 85168 additional2: 1252 additional3: 1252 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 5785 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212609 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 36 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 39 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301408 duration: 1 id: 40 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41212609 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 7248 additional: 77920 additional2: 7248 additional3: 7248 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 41 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 36 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 39 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 42 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 2792 additional: 75128 additional2: 2792 additional3: 2792 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 43 } } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 36 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 42 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 44 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 7067 additional: 68061 additional2: 7067 additional3: 7067 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 45 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 36 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 40 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 2 effectNum: 737 additional: 67324 additional2: 737 additional3: 737 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 43 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1786 additional: 65538 additional2: 1786 additional3: 1786 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 357 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 5 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 45 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 45 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 42222091 actEffect { targetId: 1 effectType: 3 effectNum: 147 additional: 5638 additional2: 147 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 93 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 54 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 25 additional: 8971 additional2: 0 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 47 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 47 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 41 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 41 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 14 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 16 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:27:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:27:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10028210282326 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 103 1 [INFO:2022-9-14 10:27:40][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1252, "additional":85168, "additional2":1252, "additional3":1252 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":5785 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212609, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":3, "additional":36 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":39 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301408, "duration":1, "id":40 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41212609 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":7248, "additional":77920, "additional2":7248, "additional3":7248 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":41 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":36 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":39 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":42 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2792, "additional":75128, "additional2":2792, "additional3":2792 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301020, "duration":1, "id":43 } }, { "targetId":2, "effectType":7, "effectNum":1, "additional":36 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":42 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":44 } } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":7067, "additional":68061, "additional2":7067, "additional3":7067 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":45 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":36 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":40, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":44, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":737, "additional":67324, "additional2":737, "additional3":737 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":43 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1786, "additional":65538, "additional2":1786, "additional3":1786 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":357, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":5, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":45, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":45 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":42222091, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":147, "additional":5638, "additional2":147, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":93, "additional":16372, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":54, "additional":8398, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":25, "additional":8971, "additional2":0, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":47 } }, { "targetId":2, "effectType":7, "effectNum":2, "additional":47 } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":41, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":41 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":14, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":16, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/15 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":85168, "targetId":8, "multipleEffectNumReal":0, "additional3":1252, "effectNum":1252, "multipleEffectNum":0, "effectType":2, "additional2":1252 }, { "additional":5785, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 86420/104770 原来有盾: 0 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1252/1252 本段飘:1252 本段扣血:1252 本段扣盾:0 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 85168/104770 剩余盾: 0 [WARN:2022-9-14 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 6792/10074 原来有盾: 0 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:27:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 5785/10074 剩余盾: 0 [WARN:2022-9-14 10:27:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/15, next step [INFO:2022-9-14 10:27:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/15 [INFO:2022-9-14 10:27:41][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/yshr/yshr06 [INFO:2022-9-14 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212609, "actEffect": [ { "additional":36, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":39, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":40, "buffId":301408, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41212609, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [INFO:2022-9-14 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212609 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212609[10013709] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:27:42][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill3_camera.prefab effect obj pool [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212609 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff2.prefab [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212609 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff2.prefab [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212609 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301408] [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff2.prefab [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41212609 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:27:43][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff2.prefab effect obj pool [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118 [INFO:2022-9-14 10:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:27:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/15, next step [INFO:2022-9-14 10:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/15 [INFO:2022-9-14 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":77920, "targetId":8, "multipleEffectNumReal":0, "additional3":7248, "effectNum":7248, "multipleEffectNum":0, "effectType":3, "additional2":7248 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":41, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":39, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":42, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2022-9-14 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [WARN:2022-9-14 10:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2022-9-14 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 85168/104770 原来有盾: 0 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:7248/7248 本段飘:7248 本段扣血:7248 本段扣盾:0 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 77920/104770 剩余盾: 0 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301014] [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/15, next step [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/15 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":75128, "targetId":8, "multipleEffectNumReal":0, "additional3":2792, "effectNum":2792, "multipleEffectNum":0, "effectType":2, "additional2":2792 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":43, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":42, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":44, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 77920/104770 原来有盾: 0 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2792/2792 本段飘:2792 本段扣血:2792 本段扣盾:0 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 75128/104770 剩余盾: 0 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301020 effect/prefabs/battle_sleep.prefab [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:45][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/15, next step [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/15 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":68061, "targetId":8, "multipleEffectNumReal":0, "additional3":7067, "effectNum":7067, "multipleEffectNum":0, "effectType":3, "additional2":7067 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":45, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 75128/104770 原来有盾: 0 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:7067/7067 本段飘:7067 本段扣血:7067 本段扣盾:0 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 68061/104770 剩余盾: 0 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301023] [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/15, next step [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/15 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":40, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":44, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:40 buffId:301408 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:44 buffId:301400 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/15, next step [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/15 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":67324, "targetId":8, "multipleEffectNumReal":0, "additional3":737, "effectNum":737, "multipleEffectNum":0, "effectType":2, "additional2":737 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 68061/104770 原来有盾: 0 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:368/737 本段飘:368 本段扣血:368 本段扣盾:0 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 67693/104770 剩余盾: 0 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 67693/104770 原来有盾: 0 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:737/737 本段飘:369 本段扣血:369 本段扣盾:0 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 67324/104770 剩余盾: 0 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/15, next step [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/15 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":43, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:27:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_20040713][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/15, next step [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/15 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":65538, "targetId":8, "multipleEffectNumReal":0, "additional3":1786, "effectNum":1786, "multipleEffectNum":0, "effectType":2, "additional2":1786 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 67324/104770 原来有盾: 0 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1786/1786 本段飘:1786 本段扣血:1786 本段扣盾:0 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 65538/104770 剩余盾: 0 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/15, next step [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/15 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":357, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 357 血 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/15, next step [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/15 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:27:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [5],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/15, next step [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/15 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":45, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:45 buffId:301023 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/15, next step [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/15 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222091, "actEffect": [ { "additional":5638, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":147, "multipleEffectNum":0, "effectType":3, "additional2":147 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":93, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":54, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":25, "multipleEffectNum":0, "effectType":2, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222091 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_20040713][4] 用 42222091[13001907] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 5785/10074 原来有盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:36/147 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 5749/10074 剩余盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1492 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:23/93 本段飘:23 本段扣血:0 本段扣盾:23 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1469 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 1808 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:13/54 本段飘:13 本段扣血:0 本段扣盾:13 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1795 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1869 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:6/25 本段飘:6 本段扣血:0 本段扣盾:6 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1863 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 5749/10074 原来有盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:72/147 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 5713/10074 剩余盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1469 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:46/93 本段飘:23 本段扣血:0 本段扣盾:23 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1446 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 1795 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:26/54 本段飘:13 本段扣血:0 本段扣盾:13 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1782 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1863 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:12/25 本段飘:6 本段扣血:0 本段扣盾:6 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1857 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 5713/10074 原来有盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:108/147 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 5677/10074 剩余盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1446 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:69/93 本段飘:23 本段扣血:0 本段扣盾:23 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1423 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 1782 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:39/54 本段飘:13 本段扣血:0 本段扣盾:13 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1769 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1857 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:18/25 本段飘:6 本段扣血:0 本段扣盾:6 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1851 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 5677/10074 原来有盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:147/147 本段飘:39 本段扣血:39 本段扣盾:0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 5638/10074 剩余盾: 0 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1423 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:93/93 本段飘:24 本段扣血:0 本段扣盾:24 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1399 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 1769 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:54/54 本段飘:15 本段扣血:0 本段扣盾:15 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 1754 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1851 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:25/25 本段飘:7 本段扣血:0 本段扣盾:7 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1844 [WARN:2022-9-14 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/15, next step [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/15 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":47, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":47, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:27:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/15, next step [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/15 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":41, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:41 buffId:301014 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:14 buffId:301382 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:15 buffId:301382 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:16 buffId:301382 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:15/15, round done [INFO:2022-9-14 10:27:51][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:27:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:27:51]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:51]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:27:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066668000072241 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 105 1 [INFO:2022-9-14 10:27:51][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:27:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:27:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:27:51]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:51]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2022-9-14 10:27:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:27:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066677302122116 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 106 1 [INFO:2022-9-14 10:27:51][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:27:51][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:27:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:27:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:27:52][logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:2, skillId:41212607 cellPos:(-113.000000,50.600014), targetIds:table: 0x019d82d23188 [INFO:2022-9-14 10:27:52][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:53][logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:3, skillId:41210404 cellPos:(106.000000,50.600006), targetIds:table: 0x019d8241b1a8 [INFO:2022-9-14 10:27:53][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:54][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:54][logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:4, skillId:41211504 cellPos:(326.899994,50.600006), targetIds:table: 0x019d7d8bb8e0 [INFO:2022-9-14 10:27:54][logic/extensions/battle/view/BattleSelectHeroSkillView.lua:286]:{_setAllSkillCellByHeroIdSkillId}英雄技能数量: 7 [INFO:2022-9-14 10:27:54][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:55][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:8, isTargetAttacker:false [INFO:2022-9-14 10:27:55][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210406, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211506, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:27:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:27:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:27:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:27:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210406 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211506 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:27:55]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:27:55]||||| Sender socketClient version=1 [INFO:2022-9-14 10:27:55]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=687 [INFO:2022-9-14 10:27:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1234 additional: 64304 additional2: 1234 additional3: 1234 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 4631 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3492 additional: 60812 additional2: 3492 additional3: 3492 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 49 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 50 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1617 additional: 59195 additional2: 1617 additional3: 1617 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 51 } } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 47 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 50 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 52 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4064 additional: 55131 additional2: 4064 additional3: 4064 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301171 duration: 1 id: 53 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 47 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 52 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 52 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301168 duration: 1 id: 54 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41210406 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210405 actEffect { targetId: 8 effectType: 2 effectNum: 943 additional: 54188 additional2: 943 additional3: 943 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 51 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210411 actEffect { targetId: 8 effectType: 2 effectNum: 887 additional: 53301 additional2: 887 additional3: 887 } actEffect { targetId: 3 effectType: 4 effectNum: 177 additional: 8398 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 54 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211506 actEffect { targetId: 4 effectType: 7 effectNum: 6 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41211506 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 3281 additional: 50020 additional2: 3281 additional3: 3281 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 656 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 7 additional: 18 } actEffect { targetId: 4 effectType: 7 effectNum: 8 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 49 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 49 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 11 effectNum: 0 additional: 53 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 53 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 58 } } targetId: 2 } isFinish: false } [INFO:2022-9-14 10:27:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:27:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10016749799252 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 107 1 [INFO:2022-9-14 10:27:55][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1234, "additional":64304, "additional2":1234, "additional3":1234 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":4631 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3492, "additional":60812, "additional2":3492, "additional3":3492 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":49 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":50 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1617, "additional":59195, "additional2":1617, "additional3":1617 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301020, "duration":1, "id":51 } }, { "targetId":2, "effectType":7, "effectNum":1, "additional":47 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":50 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":52 } } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":4064, "additional":55131, "additional2":4064, "additional3":4064 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301171, "duration":1, "id":53 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":47 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":52, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":52 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301168, "duration":1, "id":54 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41210406 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210405, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":943, "additional":54188, "additional2":943, "additional3":943 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":51 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210411, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":887, "additional":53301, "additional2":887, "additional3":887 }, { "targetId":3, "effectType":4, "effectNum":177, "additional":8398 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":54 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211506, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":6, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41211506 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":3281, "additional":50020, "additional2":3281, "additional3":3281 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":656, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":7, "additional":18 }, { "targetId":4, "effectType":7, "effectNum":8, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":49, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":49 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":11, "effectNum":0, "additional":53 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":53 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":58 } } ], "targetId":2 } ], "isFinish":false } } [INFO:2022-9-14 10:27:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":64304, "targetId":8, "multipleEffectNumReal":0, "additional3":1234, "effectNum":1234, "multipleEffectNum":0, "effectType":2, "additional2":1234 }, { "additional":4631, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:27:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 65538/104770 原来有盾: 0 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1234/1234 本段飘:1234 本段扣血:1234 本段扣盾:0 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 64304/104770 剩余盾: 0 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 5638/10074 原来有盾: 0 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 4631/10074 剩余盾: 0 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":60812, "targetId":8, "multipleEffectNumReal":0, "additional3":3492, "effectNum":3492, "multipleEffectNum":0, "effectType":3, "additional2":3492 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":49, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":50, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 64304/104770 原来有盾: 0 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3492/3492 本段飘:3492 本段扣血:3492 本段扣盾:0 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 60812/104770 剩余盾: 0 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301015] [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":59195, "targetId":8, "multipleEffectNumReal":0, "additional3":1617, "effectNum":1617, "multipleEffectNum":0, "effectType":2, "additional2":1617 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":51, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":47, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":50, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":52, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 60812/104770 原来有盾: 0 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1617/1617 本段飘:1617 本段扣血:1617 本段扣盾:0 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 59195/104770 剩余盾: 0 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":55131, "targetId":8, "multipleEffectNumReal":0, "additional3":4064, "effectNum":4064, "multipleEffectNum":0, "effectType":3, "additional2":4064 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":53, "buffId":301171, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":47, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 59195/104770 原来有盾: 0 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:4064/4064 本段飘:4064 本段扣血:4064 本段扣盾:0 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 55131/104770 剩余盾: 0 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301171] [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":52, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:52 buffId:301400 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":54, "buffId":301168, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210406, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301168] [INFO:2022-9-14 10:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210405, "actEffect": [ { "additional":54188, "targetId":8, "multipleEffectNumReal":0, "additional3":943, "effectNum":943, "multipleEffectNum":0, "effectType":2, "additional2":943 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210405 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210405[10011008] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 55131/104770 原来有盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:94/943 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 55037/104770 剩余盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 55037/104770 原来有盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:188/943 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 54943/104770 剩余盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 54943/104770 原来有盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:282/943 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 54849/104770 剩余盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 54849/104770 原来有盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:470/943 本段飘:188 本段扣血:188 本段扣盾:0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 54661/104770 剩余盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 54661/104770 原来有盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:658/943 本段飘:188 本段扣血:188 本段扣盾:0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 54473/104770 剩余盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 54473/104770 原来有盾: 0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:943/943 本段飘:285 本段扣血:285 本段扣盾:0 [INFO:2022-9-14 10:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 54188/104770 剩余盾: 0 [WARN:2022-9-14 10:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":51, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_20040713][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2022-9-14 10:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:27:59][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/zzsr/zzsr6 [INFO:2022-9-14 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210411, "actEffect": [ { "additional":53301, "targetId":8, "multipleEffectNumReal":0, "additional3":887, "effectNum":887, "multipleEffectNum":0, "effectType":2, "additional2":887 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":177, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":54, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2022-9-14 10:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2022-9-14 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210411 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210411[10011009] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 54188/104770 原来有盾: 0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:443/887 本段飘:443 本段扣血:443 本段扣盾:0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 53745/104770 剩余盾: 0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 61 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 53745/104770 原来有盾: 0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.25) -》 多段已飘:664/887 本段飘:221 本段扣血:221 本段扣盾:0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 53524/104770 剩余盾: 0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 53524/104770 原来有盾: 0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:887/887 本段飘:223 本段扣血:223 本段扣盾:0 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 53301/104770 剩余盾: 0 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 8398 血 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 177 血 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 8398 血 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41210411 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301168],不提示id不需要播放效果 [WARN:2022-9-14 10:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2022-9-14 10:28:2][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 887 [INFO:2022-9-14 10:28:2][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:28:2][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:28:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:28:3][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/fashion/zyjdz_cety/zyjdz33 [INFO:2022-9-14 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211506, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211506, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211506 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211506[15011709] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:4][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zyjdz_crtx_skill3_camera.prefab effect obj pool [INFO:2022-9-14 10:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2022-9-14 10:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:28:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211506 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [6],没效果看的是刷新数据和ui [INFO:2022-9-14 10:28:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211506 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 244 [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":50020, "targetId":8, "multipleEffectNumReal":0, "additional3":3281, "effectNum":3281, "multipleEffectNum":0, "effectType":2, "additional2":3281 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 53301/104770 原来有盾: 0 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3281/3281 本段飘:3281 本段扣血:3281 本段扣盾:0 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 50020/104770 剩余盾: 0 [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":656, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 656 血 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":7, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":8, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:28:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:28:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [7],没效果看的是刷新数据和ui [INFO:2022-9-14 10:28:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [8],没效果看的是刷新数据和ui [INFO:2022-9-14 10:28:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:28:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":49, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:49 buffId:301015 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:111]:{func}8[Monster_8_4_20040713][4] 触发了buff效果: [301171] 化解 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_20040713][4] 覆盖移除了一个 buff[301171],不提示id不需要播放效果 [WARN:2022-9-14 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":58, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [WARN:2022-9-14 10:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [INFO:2022-9-14 10:28:12][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:28:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:28:12]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:12]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:28:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066832199692726 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 110 1 [INFO:2022-9-14 10:28:12][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:28:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:12]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:28:12]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:12]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2022-9-14 10:28:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:28:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066942702978849 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 111 1 [INFO:2022-9-14 10:28:12][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:28:12][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:28:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:28:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:28:14][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:28:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:28:14]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:28:14]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:14]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=468 [INFO:2022-9-14 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1249 additional: 48771 additional2: 1249 additional3: 1249 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 3624 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3606 additional: 45165 additional2: 3606 additional3: 3606 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301041 duration: 1 id: 59 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 60 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3471 additional: 41694 additional2: 3471 additional3: 3471 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301016 duration: 1 id: 61 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 58 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 60 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 60 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 2 effectNum: 797 additional: 40897 additional2: 797 additional3: 797 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 3069 additional: 37828 additional2: 3069 additional3: 3069 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 613 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 9 additional: 18 } actEffect { targetId: 4 effectType: 7 effectNum: 9 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 11 effectNum: 0 additional: 59 } targetId: 0 } battleStep { actorType: 4 castorId: 8 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 64 } } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 59 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 59 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 61 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 61 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10034529864788 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 112 1 [INFO:2022-9-14 10:28:14][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1249, "additional":48771, "additional2":1249, "additional3":1249 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":3624 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3606, "additional":45165, "additional2":3606, "additional3":3606 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301041, "duration":1, "id":59 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":60 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3471, "additional":41694, "additional2":3471, "additional3":3471 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301016, "duration":1, "id":61 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":58 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":60, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":60 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":797, "additional":40897, "additional2":797, "additional3":797 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":3069, "additional":37828, "additional2":3069, "additional3":3069 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":613, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":9, "additional":18 }, { "targetId":4, "effectType":7, "effectNum":9, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":11, "effectNum":0, "additional":59 } ], "targetId":0 }, { "actorType":4, "castorId":8, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":64 } } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":59, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":59 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":61, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":61 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":48771, "targetId":8, "multipleEffectNumReal":0, "additional3":1249, "effectNum":1249, "multipleEffectNum":0, "effectType":2, "additional2":1249 }, { "additional":3624, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 50020/104770 原来有盾: 0 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1249/1249 本段飘:1249 本段扣血:1249 本段扣盾:0 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 48771/104770 剩余盾: 0 [WARN:2022-9-14 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 4631/10074 原来有盾: 0 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:28:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 3624/10074 剩余盾: 0 [WARN:2022-9-14 10:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":45165, "targetId":8, "multipleEffectNumReal":0, "additional3":3606, "effectNum":3606, "multipleEffectNum":0, "effectType":3, "additional2":3606 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":59, "buffId":301041, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":60, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 48771/104770 原来有盾: 0 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3606/3606 本段飘:3606 本段扣血:3606 本段扣盾:0 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 45165/104770 剩余盾: 0 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301041] [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301041 effect/prefabs/battle_freeze.prefab [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:15][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_freeze.prefab effect obj pool [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":41694, "targetId":8, "multipleEffectNumReal":0, "additional3":3471, "effectNum":3471, "multipleEffectNum":0, "effectType":3, "additional2":3471 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":61, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":58, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 45165/104770 原来有盾: 0 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3471/3471 本段飘:3471 本段扣血:3471 本段扣盾:0 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 41694/104770 剩余盾: 0 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301016] [INFO:2022-9-14 10:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":60, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:60 buffId:301400 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":40897, "targetId":8, "multipleEffectNumReal":0, "additional3":797, "effectNum":797, "multipleEffectNum":0, "effectType":2, "additional2":797 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 41694/104770 原来有盾: 0 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:398/797 本段飘:398 本段扣血:398 本段扣盾:0 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 41296/104770 剩余盾: 0 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 41296/104770 原来有盾: 0 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:797/797 本段飘:399 本段扣血:399 本段扣盾:0 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 40897/104770 剩余盾: 0 [WARN:2022-9-14 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":37828, "targetId":8, "multipleEffectNumReal":0, "additional3":3069, "effectNum":3069, "multipleEffectNum":0, "effectType":2, "additional2":3069 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 40897/104770 原来有盾: 0 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3069/3069 本段飘:3069 本段扣血:3069 本段扣盾:0 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 37828/104770 剩余盾: 0 [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":613, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 613 血 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [9],没效果看的是刷新数据和ui [INFO:2022-9-14 10:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [9],没效果看的是刷新数据和ui [INFO:2022-9-14 10:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":59, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:111]:{func}8[Monster_8_4_20040713][4] 触发了buff效果: [301041] 冰霜 [WARN:2022-9-14 10:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2022-9-14 10:28:19][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 8[Monster_8_4_20040713][4] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":8, "originalTargetId":0 } [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":64, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [WARN:2022-9-14 10:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":59, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":61, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:59 buffId:301041 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:61 buffId:301016 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2022-9-14 10:28:20][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:28:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:28:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:28:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:28:20]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:21]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:28:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066876001656055 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 113 1 [INFO:2022-9-14 10:28:21][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:28:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:28:21]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:21]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:28:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066857099533081 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 114 1 [INFO:2022-9-14 10:28:21][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:28:21][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:28:21][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:28:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:28:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:28:21]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:21]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=593 [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1269 additional: 36559 additional2: 1269 additional3: 1269 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 2617 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3511 additional: 33048 additional2: 3511 additional3: 3511 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301105 duration: 1 id: 65 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 66 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3681 additional: 29367 additional2: 3681 additional3: 3681 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 67 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 64 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 66 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 66 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 2 effectNum: 786 additional: 28581 additional2: 786 additional3: 786 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 3292 additional: 25289 additional2: 3292 additional3: 3292 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 658 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 9 additional: 18 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 67 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 67 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 42222093 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 2617 additional2: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 289 additional: 16083 additional2: 289 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 668 additional: 7730 additional2: 668 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 208 additional: 8763 additional2: 208 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301014 duration: 3 id: 69 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301014 duration: 3 id: 70 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301014 duration: 3 id: 71 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 42222093 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 7 effectNum: 8 additional: 18 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 72 } } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 65 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 65 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:28:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:28:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10002329945564 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 115 1 [INFO:2022-9-14 10:28:21][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1269, "additional":36559, "additional2":1269, "additional3":1269 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":2617 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3511, "additional":33048, "additional2":3511, "additional3":3511 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301105, "duration":1, "id":65 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":66 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3681, "additional":29367, "additional2":3681, "additional3":3681 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":67 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":64 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":66, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":66 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":786, "additional":28581, "additional2":786, "additional3":786 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":3292, "additional":25289, "additional2":3292, "additional3":3292 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":658, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":9, "additional":18 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":67, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":67 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":42222093, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":2617, "additional2":0 }, { "targetId":2, "effectType":2, "effectNum":289, "additional":16083, "additional2":289, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":668, "additional":7730, "additional2":668, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":208, "additional":8763, "additional2":208, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301014, "duration":3, "id":69 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301014, "duration":3, "id":70 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301014, "duration":3, "id":71 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":42222093 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":8, "additional":18 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":72 } } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":65, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":65 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":36559, "targetId":8, "multipleEffectNumReal":0, "additional3":1269, "effectNum":1269, "multipleEffectNum":0, "effectType":2, "additional2":1269 }, { "additional":2617, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 37828/104770 原来有盾: 0 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1269/1269 本段飘:1269 本段扣血:1269 本段扣盾:0 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 36559/104770 剩余盾: 0 [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 3624/10074 原来有盾: 0 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2617/10074 剩余盾: 0 [WARN:2022-9-14 10:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":33048, "targetId":8, "multipleEffectNumReal":0, "additional3":3511, "effectNum":3511, "multipleEffectNum":0, "effectType":3, "additional2":3511 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":65, "buffId":301105, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":66, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 36559/104770 原来有盾: 0 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3511/3511 本段飘:3511 本段扣血:3511 本段扣盾:0 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 33048/104770 剩余盾: 0 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301105] [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":29367, "targetId":8, "multipleEffectNumReal":0, "additional3":3681, "effectNum":3681, "multipleEffectNum":0, "effectType":3, "additional2":3681 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":67, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":64, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 33048/104770 原来有盾: 0 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3681/3681 本段飘:3681 本段扣血:3681 本段扣盾:0 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 29367/104770 剩余盾: 0 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301023] [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":66, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:66 buffId:301400 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":28581, "targetId":8, "multipleEffectNumReal":0, "additional3":786, "effectNum":786, "multipleEffectNum":0, "effectType":2, "additional2":786 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 29367/104770 原来有盾: 0 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:393/786 本段飘:393 本段扣血:393 本段扣盾:0 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 28974/104770 剩余盾: 0 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 28974/104770 原来有盾: 0 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:786/786 本段飘:393 本段扣血:393 本段扣盾:0 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 28581/104770 剩余盾: 0 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":25289, "targetId":8, "multipleEffectNumReal":0, "additional3":3292, "effectNum":3292, "multipleEffectNum":0, "effectType":2, "additional2":3292 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 28581/104770 原来有盾: 0 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3292/3292 本段飘:3292 本段扣血:3292 本段扣盾:0 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 25289/104770 剩余盾: 0 [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":658, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 658 血 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":9, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:28:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [9],没效果看的是刷新数据和ui [INFO:2022-9-14 10:28:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:28:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":67, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:67 buffId:301023 [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:28:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222093, "actEffect": [ { "additional":2617, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":16083, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":289, "multipleEffectNum":0, "effectType":2, "additional2":289 }, { "additional":7730, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":668, "multipleEffectNum":0, "effectType":3, "additional2":668 }, { "additional":8763, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":208, "multipleEffectNum":0, "effectType":3, "additional2":208 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":69, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":70, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":71, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42222093, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2022-9-14 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:28:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8 [INFO:2022-9-14 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222093 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:28:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_20040713][4] 用 42222093[13001909] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:57/289 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16315/16372 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:133/668 本段飘:133 本段扣血:133 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8265/8398 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:41/208 本段飘:41 本段扣血:41 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8930/8971 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16315/16372 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:114/289 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16258/16372 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8265/8398 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:266/668 本段飘:133 本段扣血:133 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8132/8398 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8930/8971 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:82/208 本段飘:41 本段扣血:41 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8889/8971 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16258/16372 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:171/289 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16201/16372 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8132/8398 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:399/668 本段飘:133 本段扣血:133 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7999/8398 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8889/8971 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:123/208 本段飘:41 本段扣血:41 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8848/8971 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16201/16372 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:228/289 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16144/16372 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7999/8398 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:532/668 本段飘:133 本段扣血:133 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7866/8398 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8848/8971 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:164/208 本段飘:41 本段扣血:41 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8807/8971 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16144/16372 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:289/289 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16083/16372 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7866/8398 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:668/668 本段飘:136 本段扣血:136 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7730/8398 剩余盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8807/8971 原来有盾: 0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:208/208 本段飘:44 本段扣血:44 本段扣盾:0 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8763/8971 剩余盾: 0 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8 [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_20040713][4] 用 42222093 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301014] [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_20040713][4] 用 42222093 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301014] [INFO:2022-9-14 10:28:28][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_20040713][4] 用 42222093 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301014] [INFO:2022-9-14 10:28:28][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:28:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_20040713][4] 使用技能 42222093 ,令到 8[Monster_8_4_20040713][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:28:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8 [INFO:2022-9-14 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2022-9-14 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118 [INFO:2022-9-14 10:28:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:28:30][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1165 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":18, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":8, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:206]:{func}4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [8],没效果看的是刷新数据和ui [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":72, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [WARN:2022-9-14 10:28:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":65, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:65 buffId:301105 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2022-9-14 10:28:32][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:28:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:28:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:32]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:28:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066804002970457 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1 [INFO:2022-9-14 10:28:32][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:28:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:32]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:28:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:32]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:28:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667400300503 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1 [INFO:2022-9-14 10:28:32][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:28:32][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:28:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:28:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:28:32][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:28:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:28:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:28:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:32]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=547 [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1262 additional: 24027 additional2: 1262 additional3: 1262 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 1610 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 864 additional: 23163 additional2: 864 additional3: 864 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301024 duration: 1 id: 73 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 74 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 2290 additional: 20873 additional2: 2290 additional3: 2290 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301105 duration: 1 id: 75 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 72 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 74 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 74 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 3 effectNum: 1432 additional: 19441 additional2: 1432 additional3: 1432 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 16 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1740 additional: 17701 additional2: 1740 additional3: 1740 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 348 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 2 actorId: 69 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 70 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 70 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 71 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 71 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 42222091 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 1610 additional2: 0 } actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 16083 additional2: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 186 additional: 7544 additional2: 186 additional3: 0 } actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 8971 additional2: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 76 } } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 73 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 75 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 75 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:28:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:28:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10007710009813 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 119 1 [INFO:2022-9-14 10:28:32][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1262, "additional":24027, "additional2":1262, "additional3":1262 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":1610 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":864, "additional":23163, "additional2":864, "additional3":864 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301024, "duration":1, "id":73 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":74 } } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":2290, "additional":20873, "additional2":2290, "additional3":2290 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301105, "duration":1, "id":75 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":72 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":74, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":74 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1432, "additional":19441, "additional2":1432, "additional3":1432 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1740, "additional":17701, "additional2":1740, "additional3":1740 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":348, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":2, "actorId":69, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":70, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":70 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":71, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":71 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":42222091, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":1610, "additional2":0 }, { "targetId":2, "effectType":1, "effectNum":0, "additional":16083, "additional2":0 }, { "targetId":3, "effectType":3, "effectNum":186, "additional":7544, "additional2":186, "additional3":0 }, { "targetId":4, "effectType":1, "effectNum":0, "additional":8971, "additional2":0 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":76 } } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":73, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":75, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":75 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":24027, "targetId":8, "multipleEffectNumReal":0, "additional3":1262, "effectNum":1262, "multipleEffectNum":0, "effectType":2, "additional2":1262 }, { "additional":1610, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 25289/104770 原来有盾: 0 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1262/1262 本段飘:1262 本段扣血:1262 本段扣盾:0 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 24027/104770 剩余盾: 0 [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2617/10074 原来有盾: 0 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1610/10074 剩余盾: 0 [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":23163, "targetId":8, "multipleEffectNumReal":0, "additional3":864, "effectNum":864, "multipleEffectNum":0, "effectType":2, "additional2":864 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":73, "buffId":301024, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":74, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 24027/104770 原来有盾: 0 [INFO:2022-9-14 10:28:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:864/864 本段飘:864 本段扣血:864 本段扣盾:0 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 23163/104770 剩余盾: 0 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301024] [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":20873, "targetId":8, "multipleEffectNumReal":0, "additional3":2290, "effectNum":2290, "multipleEffectNum":0, "effectType":3, "additional2":2290 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":75, "buffId":301105, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":72, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 23163/104770 原来有盾: 0 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2290/2290 本段飘:2290 本段扣血:2290 本段扣盾:0 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 20873/104770 剩余盾: 0 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301105] [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":74, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:74 buffId:301400 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":19441, "targetId":8, "multipleEffectNumReal":0, "additional3":1432, "effectNum":1432, "multipleEffectNum":0, "effectType":3, "additional2":1432 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 20873/104770 原来有盾: 0 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:716/1432 本段飘:716 本段扣血:716 本段扣盾:0 [INFO:2022-9-14 10:28:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 20157/104770 剩余盾: 0 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 20157/104770 原来有盾: 0 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1432/1432 本段飘:716 本段扣血:716 本段扣盾:0 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 19441/104770 剩余盾: 0 [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":17701, "targetId":8, "multipleEffectNumReal":0, "additional3":1740, "effectNum":1740, "multipleEffectNum":0, "effectType":2, "additional2":1740 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 19441/104770 原来有盾: 0 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1740/1740 本段飘:1740 本段扣血:1740 本段扣盾:0 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 17701/104770 剩余盾: 0 [WARN:2022-9-14 10:28:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:28:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":348, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8763 血 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 348 血 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:28:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":69, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:69 buffId:301014 持续时间:2 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:70 buffId:301014 持续时间:2 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:71 buffId:301014 持续时间:2 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222091, "actEffect": [ { "additional":1610, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":16083, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":7544, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":186, "multipleEffectNum":0, "effectType":3, "additional2":186 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:28:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222091 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_20040713][4] 用 42222091[13001907] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7730/8398 原来有盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:46/186 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7684/8398 剩余盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7684/8398 原来有盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:92/186 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7638/8398 剩余盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7638/8398 原来有盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:138/186 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7592/8398 剩余盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7592/8398 原来有盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:186/186 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7544/8398 剩余盾: 0 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2022-9-14 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":76, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [WARN:2022-9-14 10:28:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":73, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":75, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:73 buffId:301024 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:75 buffId:301105 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2022-9-14 10:28:39][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:28:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:39]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:28:39]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:39]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:28:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066667899489403 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 121 1 [INFO:2022-9-14 10:28:39][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:28:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:39]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:28:39]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:39]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 9 [INFO:2022-9-14 10:28:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:28:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066749699413776 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 122 1 [INFO:2022-9-14 10:28:39][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:28:39][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:28:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:28:39][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:28:40][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:28:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:28:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:28:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:28:40]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:28:40]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:40]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=541 [INFO:2022-9-14 10:28:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1276 additional: 16425 additional2: 1276 additional3: 1276 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 603 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 884 additional: 15541 additional2: 884 additional3: 884 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 77 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 78 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 2167 additional: 13374 additional2: 2167 additional3: 2167 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301017 duration: 1 id: 79 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 76 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 78 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 78 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 2 effectNum: 478 additional: 12896 additional2: 478 additional3: 478 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1823 additional: 11073 additional2: 1823 additional3: 1823 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 364 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 2 castorId: 2 actorId: 69 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 70 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 70 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 71 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 71 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 77 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 77 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 42222091 actEffect { targetId: 1 effectType: 2 effectNum: 129 additional: 474 additional2: 129 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 83 additional: 16000 additional2: 83 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 188 additional: 7356 additional2: 188 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 34 additional: 8937 additional2: 34 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 80 } } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 79 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 79 } targetId: 0 } isFinish: false } [INFO:2022-9-14 10:28:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:28:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10017500072718 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 123 1 [INFO:2022-9-14 10:28:40][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1276, "additional":16425, "additional2":1276, "additional3":1276 }, { "targetId":1, "effectType":17, "effectNum":1007, "additional":603 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":884, "additional":15541, "additional2":884, "additional3":884 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":77 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":78 } } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":2167, "additional":13374, "additional2":2167, "additional3":2167 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301017, "duration":1, "id":79 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":76 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":78, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":78 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":478, "additional":12896, "additional2":478, "additional3":478 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1823, "additional":11073, "additional2":1823, "additional3":1823 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":364, "additional":8971 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41211511, "actEffect": [ { "targetId":4, "effectType":8, "effectNum":1, "additional":41211511 } ], "targetId":4 }, { "actorType":2, "castorId":2, "actorId":69, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":70, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":70 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":71, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":71 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":77, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":77 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":42222091, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":129, "additional":474, "additional2":129, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":83, "additional":16000, "additional2":83, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":188, "additional":7356, "additional2":188, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":34, "additional":8937, "additional2":34, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41212612, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301398, "duration":1, "id":80 } } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":79, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":79 } ], "targetId":0 } ], "isFinish":false } } [INFO:2022-9-14 10:28:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2022-9-14 10:28:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":16425, "targetId":8, "multipleEffectNumReal":0, "additional3":1276, "effectNum":1276, "multipleEffectNum":0, "effectType":2, "additional2":1276 }, { "additional":603, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:28:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:28:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 17701/104770 原来有盾: 0 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1276/1276 本段飘:1276 本段扣血:1276 本段扣盾:0 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 16425/104770 剩余盾: 0 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1610/10074 原来有盾: 0 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 603/10074 剩余盾: 0 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":15541, "targetId":8, "multipleEffectNumReal":0, "additional3":884, "effectNum":884, "multipleEffectNum":0, "effectType":2, "additional2":884 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":77, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":78, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 16425/104770 原来有盾: 0 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:884/884 本段飘:884 本段扣血:884 本段扣盾:0 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 15541/104770 剩余盾: 0 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301023] [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":13374, "targetId":8, "multipleEffectNumReal":0, "additional3":2167, "effectNum":2167, "multipleEffectNum":0, "effectType":3, "additional2":2167 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":79, "buffId":301017, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":76, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 15541/104770 原来有盾: 0 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2167/2167 本段飘:2167 本段扣血:2167 本段扣盾:0 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 13374/104770 剩余盾: 0 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301017] [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":78, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:78 buffId:301400 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":12896, "targetId":8, "multipleEffectNumReal":0, "additional3":478, "effectNum":478, "multipleEffectNum":0, "effectType":2, "additional2":478 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 13374/104770 原来有盾: 0 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:239/478 本段飘:239 本段扣血:239 本段扣盾:0 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 13135/104770 剩余盾: 0 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 13135/104770 原来有盾: 0 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:478/478 本段飘:239 本段扣血:239 本段扣盾:0 [INFO:2022-9-14 10:28:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12896/104770 剩余盾: 0 [WARN:2022-9-14 10:28:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":11073, "targetId":8, "multipleEffectNumReal":0, "additional3":1823, "effectNum":1823, "multipleEffectNum":0, "effectType":2, "additional2":1823 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12896/104770 原来有盾: 0 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1823/1823 本段飘:1823 本段扣血:1823 本段扣盾:0 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 11073/104770 剩余盾: 0 [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":364, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 364 血 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:28:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:28:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":69, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":77, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:69 buffId:301014 持续时间:1 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:70 buffId:301014 持续时间:1 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:71 buffId:301014 持续时间:1 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:77 buffId:301023 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42222091, "actEffect": [ { "additional":474, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":129, "multipleEffectNum":0, "effectType":2, "additional2":129 }, { "additional":16000, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 }, { "additional":7356, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":188, "multipleEffectNum":0, "effectType":3, "additional2":188 }, { "additional":8937, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":34, "multipleEffectNum":0, "effectType":2, "additional2":34 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222091 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_20040713][4] 用 42222091[13001907] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 603/10074 原来有盾: 0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:32/129 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 571/10074 剩余盾: 0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16083/16372 原来有盾: 0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:20/83 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16063/16372 剩余盾: 0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7544/8398 原来有盾: 0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:47/188 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7497/8398 剩余盾: 0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:8/34 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2022-9-14 10:28:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8963/8971 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 571/10074 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:64/129 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 539/10074 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16063/16372 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:40/83 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16043/16372 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7497/8398 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:94/188 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7450/8398 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8963/8971 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:16/34 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8955/8971 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 539/10074 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.25) -》 多段已飘:96/129 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 507/10074 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16043/16372 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.25) -》 多段已飘:60/83 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16023/16372 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7450/8398 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.25) -》 多段已飘:141/188 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7403/8398 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8955/8971 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.25) -》 多段已飘:24/34 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8947/8971 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 507/10074 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:129/129 本段飘:33 本段扣血:33 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 474/10074 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16023/16372 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16000/16372 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7403/8398 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:188/188 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7356/8398 剩余盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8947/8971 原来有盾: 0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:34/34 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8937/8971 剩余盾: 0 [WARN:2022-9-14 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":80, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [WARN:2022-9-14 10:28:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":79, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:79 buffId:301017 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2022-9-14 10:28:47][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:28:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:47]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:28:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:47]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:28:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.067022599279881 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 125 1 [INFO:2022-9-14 10:28:47][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2022-9-14 10:28:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:47]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:28:47]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:47]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 10 [INFO:2022-9-14 10:28:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:28:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066815599799156 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 126 1 [INFO:2022-9-14 10:28:47][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:28:47][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2022-9-14 10:28:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2022-9-14 10:28:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2022-9-14 10:28:48][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41213807, "castorId":1, "targetId":8, "targetId2":0 }, { "skillId":41212607, "castorId":2, "targetId":8, "targetId2":0 }, { "skillId":41210404, "castorId":3, "targetId":8, "targetId2":0 }, { "skillId":41211504, "castorId":4, "targetId":8, "targetId2":0 } ] } [INFO:2022-9-14 10:28:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2022-9-14 10:28:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2022-9-14 10:28:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41213807 castorId: 1 targetId: 8 targetId2: 0 } target { skillId: 41212607 castorId: 2 targetId: 8 targetId2: 0 } target { skillId: 41210404 castorId: 3 targetId: 8 targetId2: 0 } target { skillId: 41211504 castorId: 4 targetId: 8 targetId2: 0 } [INFO:2022-9-14 10:28:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2022-9-14 10:28:48]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:48]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=665 [INFO:2022-9-14 10:28:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 3 effectNum: 1523 additional: 9550 additional2: 1523 additional3: 1523 } actEffect { targetId: 1 effectType: 17 effectNum: 473 additional: 1 } targetId: 8 } battleStep { actorType: 1 castorId: 1 actorId: 41213808 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 1 effectType: 5 effectNum: 4 buff { buffId: 301374 duration: 4 id: 81 } } actEffect { targetId: 1 effectType: 5 effectNum: 4 buff { buffId: 301381 duration: 4 id: 83 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301381 duration: 4 id: 84 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301381 duration: 4 id: 85 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301381 duration: 4 id: 86 } } actEffect { targetId: 1 effectType: 5 effectNum: 4 buff { buffId: 301380 duration: 4 id: 82 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301379 duration: 1 id: 87 } } actEffect { targetId: 1 effectType: 21 effectNum: 0 skillInfo { skillId: 41213817 position: 1 CD: 0 } skillInfo { skillId: 41213818 position: 2 CD: 0 } skillInfo { skillId: 41213819 position: 3 CD: 0 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } } actEffect { targetId: 1 effectType: 20 effectNum: 1 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3245 additional: 6305 additional2: 3245 additional3: 3245 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301105 duration: 1 id: 88 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 89 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 3434 additional: 2871 additional2: 3434 additional3: 3434 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 90 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 80 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 89 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 89 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 8 effectType: 3 effectNum: 2687 additional: 184 additional2: 2687 additional3: 2687 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 16 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 3318 additional: 0 additional2: 3318 additional3: 3318 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 663 additional: 8971 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 88 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 90 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 69 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 70 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 70 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 71 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 71 } targetId: 0 } isFinish: true } [INFO:2022-9-14 10:28:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2022-9-14 10:28:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.10033860057592 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1 [INFO:2022-9-14 10:28:48][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41213807, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1523, "additional":9550, "additional2":1523, "additional3":1523 }, { "targetId":1, "effectType":17, "effectNum":473, "additional":1 } ], "targetId":8 }, { "actorType":1, "castorId":1, "actorId":41213808, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":9 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":1, "effectType":5, "effectNum":4, "buff": { "buffId":301374, "duration":4, "id":81 } }, { "targetId":1, "effectType":5, "effectNum":4, "buff": { "buffId":301381, "duration":4, "id":83 } }, { "targetId":2, "effectType":5, "effectNum":4, "buff": { "buffId":301381, "duration":4, "id":84 } }, { "targetId":3, "effectType":5, "effectNum":4, "buff": { "buffId":301381, "duration":4, "id":85 } }, { "targetId":4, "effectType":5, "effectNum":4, "buff": { "buffId":301381, "duration":4, "id":86 } }, { "targetId":1, "effectType":5, "effectNum":4, "buff": { "buffId":301380, "duration":4, "id":82 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301379, "duration":1, "id":87 } }, { "targetId":1, "effectType":21, "effectNum":0, "skillInfo": [ { "skillId":41213817, "position":1, "CD":0 }, { "skillId":41213818, "position":2, "CD":0 }, { "skillId":41213819, "position":3, "CD":0 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ] }, { "targetId":1, "effectType":20, "effectNum":1 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3245, "additional":6305, "additional2":3245, "additional3":3245 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301105, "duration":1, "id":88 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301400, "duration":1, "id":89 } }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41212607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3434, "additional":2871, "additional2":3434, "additional3":3434 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301213, "duration":1, "id":90 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":80 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":89, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":89 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41210404, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":2687, "additional":184, "additional2":2687, "additional3":2687 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41211504, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":3318, "additional":0, "additional2":3318, "additional3":3318 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":4, "effectNum":663, "additional":8971 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":88 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":90 }, { "targetId":8, "effectType":9, "effectNum":0 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":69, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":70, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":70 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":71, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":71 } ], "targetId":0 } ], "isFinish":true } } [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":9550, "targetId":8, "multipleEffectNumReal":0, "additional3":1523, "effectNum":1523, "multipleEffectNum":0, "effectType":3, "additional2":1523 }, { "additional":1, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":473, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 11073/104770 原来有盾: 0 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1523/1523 本段飘:1523 本段扣血:1523 本段扣盾:0 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 9550/104770 剩余盾: 0 [WARN:2022-9-14 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 474/10074 原来有盾: 0 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:473/473 本段飘:473 本段扣血:473 本段扣盾:0 [INFO:2022-9-14 10:28:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1/10074 剩余盾: 0 [WARN:2022-9-14 10:28:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41213808, "actEffect": [ { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":81, "buffId":301374, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":83, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":84, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":85, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":86, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":82, "buffId":301380, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":87, "buffId":301379, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "skills": [ { "skillId":41213817, "position":1, "CD":0 }, { "skillId":41213818, "position":2, "CD":0 }, { "skillId":41213819, "position":3, "CD":0 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "effectNum":0, "effectType":21, "additional2":0, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":20, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 11 [WARN:2022-9-14 10:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9 [WARN:2022-9-14 10:28:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 10 ~ 11 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213808 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213808[10015008] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:28:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":81, "buffId":301374, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":83, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":84, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":85, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":86, "buffId":301381, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":82, "buffId":301380, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":87, "buffId":301379, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "skills": [ { "skillId":41213817, "position":1, "CD":0 }, { "skillId":41213818, "position":2, "CD":0 }, { "skillId":41213819, "position":3, "CD":0 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "effectNum":0, "effectType":21, "additional2":0, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":20, "additional2":0 } [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[MyRole_1_1][1] 用 41213808 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301033],不提示id不需要播放效果 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[MyRole_1_1][1] 用 41213808 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301383],不提示id不需要播放效果 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41213808 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301374] [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41213808 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301381] [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41213808 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301381] [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41213808 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301381] [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41213808 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301381] [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41213808 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301380] [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41213808 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301379] [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 10 11 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:1 skillCount:7 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 10 11 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:1 原皮肤:140239 新皮肤:140244 原spine:100150_zzryb_ri_xuyuan 新spine:100154_zzryb_yue_xuyuan [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":6305, "targetId":8, "multipleEffectNumReal":0, "additional3":3245, "effectNum":3245, "multipleEffectNum":0, "effectType":3, "additional2":3245 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":88, "buffId":301105, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":89, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 9550/104770 原来有盾: 0 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3245/3245 本段飘:3245 本段扣血:3245 本段扣盾:0 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 6305/104770 剩余盾: 0 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301105] [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":2871, "targetId":8, "multipleEffectNumReal":0, "additional3":3434, "effectNum":3434, "multipleEffectNum":0, "effectType":3, "additional2":3434 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":90, "buffId":301213, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":80, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 6305/104770 原来有盾: 0 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3434/3434 本段飘:3434 本段扣血:3434 本段扣盾:0 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2871/104770 剩余盾: 0 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_20040713][4] 增加了一个 buff [301213] [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":89, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:89 buffId:301400 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210404, "actEffect": [ { "additional":184, "targetId":8, "multipleEffectNumReal":0, "additional3":2687, "effectNum":2687, "multipleEffectNum":0, "effectType":3, "additional2":2687 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2871/104770 原来有盾: 0 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:1343/2687 本段飘:1343 本段扣血:1343 本段扣盾:0 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1528/104770 剩余盾: 0 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1528/104770 原来有盾: 0 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2687/2687 本段飘:1344 本段扣血:1344 本段扣盾:0 [INFO:2022-9-14 10:28:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 184/104770 剩余盾: 0 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:28:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":3318, "effectNum":3318, "multipleEffectNum":0, "effectType":2, "additional2":3318 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_20040713][4] 一下 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 184/104770 原来有盾: 0 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3318/3318 本段飘:3318 本段扣血:3318 本段扣盾:0 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/104770 剩余盾: 0 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":663, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":90, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 5 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8937 血 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 663 血 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2022-9-14 10:28:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_20040713][4] 覆盖移除了一个 buff[301105],不提示id不需要播放效果 [INFO:2022-9-14 10:28:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_20040713][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果 [WARN:2022-9-14 10:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2022-9-14 10:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 5 [WARN:2022-9-14 10:28:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 5 [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:28:53][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":69, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":71, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:69 buffId:301014 [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:70 buffId:301014 [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:71 buffId:301014 [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2022-9-14 10:28:53][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2022-9-14 10:28:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:53]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2022-9-14 10:28:53]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.066699396818876 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1 [INFO:2022-9-14 10:28:53][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2022-9-14 10:28:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:53]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2022-9-14 10:28:53]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 10 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.066667299717665 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1 [INFO:2022-9-14 10:28:53][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:28:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:53]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2022-9-14 10:28:53]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=240,cmd=2,status=0,size=21 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=39 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=221 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=217 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=46 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 12 count: 3123 } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 2 1 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 61000007 progress: 24 hasFinished: false donCount: 0 } taskInfos { id: 60000010 progress: 24 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 24 hasFinished: false donCount: 0 } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 3 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10499 score: 0 detectInfos { id: 1 progress: 24 finishTime: 0 } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act240DetectInfoPush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 240 2 || 0 Act240DetectInfoPush 4 1 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=2776 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=182 [INFO:2022-9-14 10:28:53]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 623 infos { id: 10456 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 52 infos { id: 10364 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 5 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 52 infos { id: 10161 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 6 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 13033031 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2104 baseAttr { hp: 6718 atk: 806 def: 640 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1605958543955 rank: 5 luck: 6 sks { skillId: 41210404 strengthenLevel: 2 } sks { skillId: 41210405 strengthenLevel: 2 } sks { skillId: 41210406 strengthenLevel: 3 } exp: 1165466 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140247 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1680 atk: 332 def: 244 critic: 50 critic_dmg: 796 dodge: 26 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 7 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 19803008 isInFormation: true masterPlayerID: 15444 heroTypeIdx: 2115 baseAttr { hp: 8056 atk: 776 def: 750 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 915 atk: 150 def: 86 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1625903497711 rank: 5 luck: 6 sks { skillId: 41211504 strengthenLevel: 2 } sks { skillId: 41211505 strengthenLevel: 2 } sks { skillId: 41211506 strengthenLevel: 3 } exp: 1156934 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140246 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 915 atk: 150 def: 86 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 60 atk: 6 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 1 } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 8 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11050015 count: 8020 lastUseTime: 1556935270000 composeCount: 0 } dataList { itemId: 11050016 count: 7535 lastUseTime: 1556935270000 composeCount: 0 } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 9 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 1021942 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 10 1 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-03 09:00:00 id = 116211 interval = 783202000 serverNow = 1663975598 noticeItem.timeStamp = 1664758800 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116211,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":783202000} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-04 09:00:00 id = 116221 interval = 869602000 serverNow = 1663975598 noticeItem.timeStamp = 1664845200 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116221,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":869602000} [INFO:2022-9-14 10:28:53][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-05 09:00:00 id = 116231 interval = 956002000 serverNow = 1663975598 noticeItem.timeStamp = 1664931600 [INFO:2022-9-14 10:28:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116231,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":956002000} [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1800 count: 32064055 } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 11 1 [INFO:2022-9-14 10:28:53][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 23453030 value: 0 time: 0 } infos { id: 3113003 value: 0 time: 0 } infos { id: 27503014 value: 0 time: 0 } 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{ id: 29563053 value: 0 time: 0 } infos { id: 29563052 value: 0 time: 0 } infos { id: 29563059 value: 0 time: 0 } infos { id: 14513068 value: 0 time: 0 } infos { id: 29563058 value: 0 time: 0 } infos { id: 29563057 value: 0 time: 0 } infos { id: 29563056 value: 0 time: 0 } infos { id: 29563063 value: 0 time: 0 } infos { id: 29563062 value: 0 time: 0 } infos { id: 29563061 value: 0 time: 0 } infos { id: 29563060 value: 0 time: 0 } infos { id: 29563066 value: 0 time: 0 } infos { id: 18943067 value: 0 time: 0 } infos { id: 24523277 value: 0 time: 0 } infos { id: 23423003 value: 0 time: 0 } infos { id: 28013102 value: 0 time: 0 } infos { id: 26943005 value: 0 time: 0 } infos { id: 6853088 value: 0 time: 0 } infos { id: 6853089 value: 0 time: 0 } infos { id: 18943144 value: 0 time: 0 } infos { id: 6853091 value: 0 time: 0 } infos { id: 6853095 value: 0 time: 0 } infos { id: 1733002 value: 0 time: 0 } infos { id: 13683008 value: 0 time: 0 } infos { id: 28013110 value: 0 time: 0 } infos { id: 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value: 0 time: 0 } infos { id: 6853042 value: 0 time: 0 } infos { id: 6853044 value: 0 time: 0 } infos { id: 26943047 value: 0 time: 0 } infos { id: 27643003 value: 0 time: 0 } infos { id: 15583026 value: 0 time: 0 } infos { id: 6853006 value: 0 time: 0 } infos { id: 17933558 value: 0 time: 0 } infos { id: 543201 value: 0 time: 0 } infos { id: 18943181 value: 0 time: 0 } infos { id: 24523416 value: 0 time: 0 } infos { id: 24523417 value: 0 time: 0 } infos { id: 23033007 value: 0 time: 0 } infos { id: 23033006 value: 0 time: 0 } infos { id: 23823002 value: 0 time: 0 } infos { id: 6853017 value: 0 time: 0 } infos { id: 4803002 value: 0 time: 0 } infos { id: 6853021 value: 0 time: 0 } infos { id: 6853008 value: 0 time: 0 } infos { id: 24523406 value: 0 time: 0 } infos { id: 6853011 value: 0 time: 0 } infos { id: 6853013 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 12 1 [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 180 heroExp: 0 heroExp: 0 heroExp: 660 heroExp: 660 dropBonus { materilType: 1 materilId: 11050016 change: 2 } dropBonus { materilType: 1 materilId: 11050015 change: 1 } dropBonus { materilType: 2 materilId: 2 change: 1800 } exExp: 2640 hasGetBonus: allDamage: 118864 itemAdditionShow { eachItemAddition { materilType: 3 materilId: 0 change: 60 } itemAdditionShowGroup { groupId: 4 source { isFromHero: false id: 7 heroId: 0 num: 0 isRate: false } } itemAdditionShowGroup { groupId: 7 source { isFromHero: false id: 6 heroId: 0 num: 0 isRate: false } } } isReturnFight: false teamDamage { teamTypeId: 1 teamDamage: 118864 teamGetDamage: 13032 unitDamages { position: 1 damage: 13068 getDamage: 10073 unqiueId: 29113106 } unitDamages { position: 2 damage: 71650 getDamage: 1073 unqiueId: 29563059 } unitDamages { position: 3 damage: 12635 getDamage: 1388 unqiueId: 13033031 } unitDamages { position: 4 damage: 21511 getDamage: 498 unqiueId: 19803008 } } [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 13 1 [INFO:2022-9-14 10:28:53][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"118864", "teamGetDamage":"13032", "unitDamages": [ { "position":1, "damage":"13068", "getDamage":"10073", "unqiueId":"29113106" }, { "position":2, "damage":"71650", "getDamage":"1073", "unqiueId":"29563059" }, { "position":3, "damage":"12635", "getDamage":"1388", "unqiueId":"13033031" }, { "position":4, "damage":"21511", "getDamage":"498", "unqiueId":"19803008" } ] } [INFO:2022-9-14 10:28:53][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2022-9-14 10:28:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.22539840266109 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 14 1 [INFO:2022-9-14 10:28:53][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2022-9-14 10:28:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_20040713 [INFO:2022-9-14 10:28:55][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:28:55][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:28:55][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:28:55][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2022-9-14 10:28:55][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2022-9-14 10:28:55][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 20004071 0 [INFO:2022-9-14 10:28:55][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2022-9-14 10:28:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:55][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:28:55][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:28:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:28:57][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2022-9-14 10:28:57][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2022-9-14 10:28:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2022-9-14 10:28:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2022-9-14 10:28:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2115 voiceId: 1119036 [INFO:2022-9-14 10:28:57]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2022-9-14 10:28:57]||||| Sender socketClient version=1 [INFO:2022-9-14 10:28:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=119 [INFO:2022-9-14 10:28:57]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2022-9-14 10:28:57]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2022-9-14 10:28:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2115 exp: 0 injuredNum: 0 voice: 1119027 voice: 1119031 voice: 1119033 voice: 1119032 voice: 1119003 voice: 1119037 voice: 1119004 voice: 1119036 voice: 1119039 voice: 1119006 voice: 1119038 voice: 1119009 voice: 1119008 voice: 1119013 voice: 1119012 voice: 1119015 voice: 1119014 voice: 1119023 infos: 1000702 unreadInfos: 1000702 usingSkinId: 140246 hasShowInjureView: true maxBreakthroughCount: 4 maxRank: 5 maxLevel: 80 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2022-9-14 10:28:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2022-9-14 10:28:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 16 1 [INFO:2022-9-14 10:28:58][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:28:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:28:58][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:28:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:28:58][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:28:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:28:58][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:28:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:28:58][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:28:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:28:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2115 value: 0 time: 0 } replaceAll: false } [INFO:2022-9-14 10:28:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2022-9-14 10:28:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 17 1 [INFO:2022-9-14 10:28:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:28:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2022-9-14 10:28:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 1.0144386291504 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 18 1 [INFO:2022-9-14 10:29:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2022-9-14 10:29:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2022-9-14 10:29:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2022-9-14 10:29:3]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2022-9-14 10:29:3]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2022-9-14 10:29:3]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=700 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-03 09:00:00 id = 116211 interval = 783192000 serverNow = 1663975608 noticeItem.timeStamp = 1664758800 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116211,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":783192000} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-04 09:00:00 id = 116221 interval = 869592000 serverNow = 1663975608 noticeItem.timeStamp = 1664845200 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116221,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":869592000} [INFO:2022-9-14 10:29:3][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2022-10-05 09:00:00 id = 116231 interval = 955992000 serverNow = 1663975608 noticeItem.timeStamp = 1664931600 [INFO:2022-9-14 10:29:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":116231,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【应化非真】版本将于10月5日结束,可不要忘记领取各种奖励哦!","interval":955992000} [INFO:2022-9-14 10:29:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10251 startTime: 0 endTime: 0 } activityInfos { id: 10252 startTime: 0 endTime: 0 } activityInfos { id: 10264 startTime: 0 endTime: 0 } activityInfos { id: 10279 startTime: 1619626200000 endTime: 0 } activityInfos { id: 10303 startTime: 1625432400000 endTime: 0 } activityInfos { id: 10323 startTime: 0 endTime: 0 } activityInfos { id: 10332 startTime: 0 endTime: 0 } activityInfos { id: 10338 startTime: 1630339800000 endTime: 0 } activityInfos { id: 10355 startTime: 0 endTime: 0 } activityInfos { id: 10364 startTime: 1636563600000 endTime: 0 } activityInfos { id: 10367 startTime: 0 endTime: 0 } activityInfos { id: 10377 startTime: 1637805600000 endTime: 0 } activityInfos { id: 10392 startTime: 0 endTime: 0 } activityInfos { id: 10409 startTime: 1646237400000 endTime: 0 } activityInfos { id: 10410 startTime: 0 endTime: 0 } activityInfos { id: 10423 startTime: 0 endTime: 0 } activityInfos { id: 10435 startTime: 0 endTime: 0 } activityInfos { id: 10450 startTime: 0 endTime: 0 } activityInfos { id: 10462 startTime: 0 endTime: 0 } activityInfos { id: 10475 startTime: 0 endTime: 0 } activityInfos { id: 10486 startTime: 0 endTime: 0 } activityInfos { id: 10492 startTime: 0 endTime: 0 } activityInfos { id: 10496 startTime: 1661380200000 endTime: 1693497599000 } activityInfos { id: 10499 startTime: 1662598800000 endTime: 1664985599000 } activityInfos { id: 10500 startTime: 1663171800000 endTime: 1665158399000 } activityInfos { id: 10503 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10504 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10505 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10506 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10508 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10512 startTime: 1663171800000 endTime: 1664985599000 } activityInfos { id: 10513 startTime: 1663207200000 endTime: 1664985599000 } activityInfos { id: 20008 startTime: 1611763800000 endTime: 1740412799000 } activityInfos { id: 10003 startTime: 1546376402000 endTime: 0 } activityInfos { id: 10004 startTime: 1546376403000 endTime: 0 } activityInfos { id: 10005 startTime: 1546376404000 endTime: 0 } activityInfos { id: 10007 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10011 startTime: 1639774800000 endTime: 0 } activityInfos { id: 10014 startTime: 1556053200000 endTime: 0 } activityInfos { id: 10017 startTime: 1546376400000 endTime: 0 } activityInfos { id: 10035 startTime: 1663905600000 endTime: 1664337600000 } activityInfos { id: 10037 startTime: 1569445200000 endTime: 0 } activityInfos { id: 10038 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10040 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10041 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10043 startTime: 1663972279275 endTime: 1665176400000 } activityInfos { id: 10048 startTime: 1569675600000 endTime: 1913126399000 } activityInfos { id: 10064 startTime: 1559048400000 endTime: 0 } activityInfos { id: 10074 startTime: 1578517200000 endTime: 0 } [INFO:2022-9-14 10:29:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2022-9-14 10:29:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.066238202154636 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 19 1 [INFO:2022-9-14 10:29:3][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 2; 20004071 stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2022-9-14 10:29:3][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/config/FbExitConfig:203: in function 'exitMainFb' logic/extensions/fb/config/FbExitConfig:154: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2022-9-14 10:29:3][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:29:3][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220004 [INFO:2022-9-14 10:29:3][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:29:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:3][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:3][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:3][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:29:3][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:29:3]DestroyUnusedResources:144,2,time=,paths: [INFO:2022-9-14 10:29:3][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:29:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:4]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:29:4]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:4]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:29:4]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:4]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.070373598486185 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 20 1 [INFO:2022-9-14 10:29:4]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10371019691229 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 21 1 [INFO:2022-9-14 10:29:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 6 当前队列数量= 1 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMaterialDungeonRequest [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 2 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:4]==> Sender Auto Serialize Message,extId=31,cmd=6,size=9 [INFO:2022-9-14 10:29:4]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:4]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2022-9-14 10:29:4][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:29:4]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:29:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:29:4][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:4]<== Receiver Message, socketClient version=1,extId=31,cmd=6,status=0,size=722 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 20000 barrierId: 20000001 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002051 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002061 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002071 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20002 barrierId: 20002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20003 barrierId: 20003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004031 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004071 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004081 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20004 barrierId: 20004091 star: 2 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20000 barrierId: 20000001 star: 8 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20001 barrierId: 20001031 star: 8 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20002 barrierId: 20002011 star: 8 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20003 barrierId: 20003011 star: 10 hasGetBonus: bestFightRound: 1 } lastPlayBarrier { dungeonId: 20004 barrierId: 20004071 star: 10 hasGetBonus: bestFightRound: 1 } [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMaterialDungeonReply <--- [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 6 所需时间单位秒 = 0.071765299886465 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMaterialDungeonReply 22 1 [INFO:2022-9-14 10:29:4]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2022-9-14 10:29:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2022-9-14 10:29:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.10509879887104 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetJinyumantangInfoReply 23 1 [INFO:2022-9-14 10:29:5][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:29:5][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2022-9-14 10:29:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2022-9-14 10:29:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 10 time: 129000 [INFO:2022-9-14 10:29:6]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2022-9-14 10:29:6]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:6]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2022-9-14 10:29:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2022-9-14 10:29:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.10002079978585 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 24 1 [INFO:2022-9-14 10:29:6][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:29:6]DestroyUnusedResources:1,2,time=,paths: [INFO:2022-9-14 10:29:7][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:29:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:7]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:29:7]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:7]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:29:7]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:7]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:29:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.10037509724498 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 26 1 [INFO:2022-9-14 10:29:7]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:29:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:29:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.13370889797807 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 27 1 [INFO:2022-9-14 10:29:8][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:29:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:29:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:8]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:29:8]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:8]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:29:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:29:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:29:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.10012669861317 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 28 1 [INFO:2022-9-14 10:29:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:9][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:29:9][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:10][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:29:10]DestroyUnusedResources:28,2,time=,paths: [INFO:2022-9-14 10:29:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 6 当前队列数量= 1 [INFO:2022-9-14 10:29:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackListRequest [INFO:2022-9-14 10:29:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 36 [INFO:2022-9-14 10:29:20]==> Sender Auto Serialize Message,extId=62,cmd=6,size=11 [INFO:2022-9-14 10:29:20]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:20]<== Receiver Message, socketClient version=1,extId=62,cmd=6,status=0,size=60 [INFO:2022-9-14 10:29:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}users { userId: 15444 name: 伊清南 portrait: 11100151 level: 77 frame: 11110181 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110010 isReturn: true mentorRoleId: 0 signature: chatBubbleId: 11640001 } [INFO:2022-9-14 10:29:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackListReply <--- [INFO:2022-9-14 10:29:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 6 所需时间单位秒 = 0.10013130307198 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackListReply 30 1 [INFO:2022-9-14 10:29:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 7 当前队列数量= 1 [INFO:2022-9-14 10:29:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackDataRequest [INFO:2022-9-14 10:29:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}targetId: 15444 battleType: 1 [INFO:2022-9-14 10:29:23]==> Sender Auto Serialize Message,extId=62,cmd=7,size=14 [INFO:2022-9-14 10:29:23]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:23]<== Receiver Message, socketClient version=1,extId=62,cmd=7,status=0,size=5020 [INFO:2022-9-14 10:29:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playback { battle { attacker { units { id: 1 modelId: 2028 skinId: 140114 position: 1 baseAttributes { hp: 3378 thp: 3378 atk: 306 def: 303 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202804 position: 1 CD: 0 } skillInfo { skillId: 41202801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41202803 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: 3 isCopy: false } units { id: 2 modelId: 2095 skinId: 100109 position: 2 baseAttributes { hp: 2570 thp: 2570 atk: 288 def: 247 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209500 position: 1 CD: 0 } skillInfo { skillId: 41209501 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41209502 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2105 skinId: 140102 position: 3 baseAttributes { hp: 9767 thp: 9767 atk: 885 def: 1075 critic: 250 critic_dmg: 500 dodge: 161 effect_hit: 0 effect_resist: 360 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210504 position: 1 CD: 0 } skillInfo { skillId: 41210505 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210506 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2091 skinId: 140067 position: 4 baseAttributes { hp: 2697 thp: 2697 atk: 309 def: 235 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209104 position: 1 CD: 0 } skillInfo { skillId: 41209105 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41209106 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15444 } defender { units { id: 5 modelId: 2037 skinId: 100039 position: 1 baseAttributes { hp: 3661 thp: 3661 atk: 320 def: 334 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203707 position: 1 CD: 0 } skillInfo { skillId: 41203708 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41203709 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2039 skinId: 100041 position: 2 baseAttributes { hp: 2823 thp: 2823 atk: 388 def: 316 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203907 position: 1 CD: 0 } skillInfo { skillId: 41203908 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203909 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2055 skinId: 100058 position: 3 baseAttributes { hp: 3302 thp: 3302 atk: 334 def: 362 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205507 position: 1 CD: 0 } skillInfo { skillId: 41205508 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41205509 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2031 skinId: 100033 position: 4 baseAttributes { hp: 3755 thp: 3755 atk: 313 def: 337 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202801 actEffect { targetId: 5 effectType: 2 effectNum: 213 additional: 3448 additional2: 213 additional3: 213 } actEffect { targetId: 6 effectType: 2 effectNum: 232 additional: 2591 additional2: 232 additional3: 232 } actEffect { targetId: 7 effectType: 2 effectNum: 222 additional: 3080 additional2: 222 additional3: 222 } actEffect { targetId: 8 effectType: 2 effectNum: 220 additional: 3535 additional2: 220 additional3: 220 } actEffect { targetId: 5 effectType: 8 effectNum: 1 additional: 41203708 additional2: 1 } actEffect { targetId: 5 effectType: 8 effectNum: 2 additional: 41203709 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 1 additional: 41203908 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 2 additional: 41203909 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 1 additional: 41205508 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 2 additional: 41205509 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41202801 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41209501 actEffect { targetId: 6 effectType: 2 effectNum: 309 additional: 2282 additional2: 309 additional3: 309 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 9 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41209501 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41210505 actEffect { targetId: 5 effectType: 3 effectNum: 1491 additional: 1957 additional2: 1491 additional3: 1491 } actEffect { targetId: 6 effectType: 2 effectNum: 1150 additional: 1132 additional2: 1150 additional3: 1150 } actEffect { targetId: 7 effectType: 2 effectNum: 931 additional: 2149 additional2: 931 additional3: 931 } actEffect { targetId: 8 effectType: 3 effectNum: 1401 additional: 2134 additional2: 1401 additional3: 1401 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301171 duration: 2 id: 10 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210505 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41209105 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301112 duration: 1 id: 11 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41209105 } targetId: 6 } battleStep { actorType: 1 castorId: 5 actorId: 41203707 actEffect { targetId: 6 effectType: 2 effectNum: 280 additional: 852 additional2: 280 additional3: 280 } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41205507 actEffect { targetId: 6 effectType: 2 effectNum: 235 additional: 617 additional2: 235 additional3: 235 } targetId: 6 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 6 effectType: 2 effectNum: 265 additional: 352 additional2: 265 additional3: 265 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 9 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 41203707 actEffect { targetId: 1 effectType: 2 effectNum: 203 additional: 3175 additional2: 203 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 41203907 actEffect { targetId: 2 effectType: 2 effectNum: 247 additional: 2323 additional2: 247 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 12 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41205507 actEffect { targetId: 2 effectType: 3 effectNum: 422 additional: 1901 additional2: 422 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 13 } } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 2 effectType: 2 effectNum: 282 additional: 1619 additional2: 282 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 6 actorId: 10 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 12 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202803 actEffect { targetId: 8 effectType: 2 effectNum: 1087 additional: 1047 additional2: 1087 additional3: 1087 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 14 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 15 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41202803 } targetId: 8 } battleStep { actorType: 4 castorId: 2 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210506 actEffect { targetId: 6 effectType: 2 effectNum: 1550 additional: 0 additional2: 1550 additional3: 1550 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41210506 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 11 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209106 actEffect { targetId: 16 effectType: 13 effectNum: 2 additional: 2 summon { id: 16 modelId: 22298 skinId: 130084 position: 0 baseAttributes { hp: 2697 thp: 2697 atk: 309 def: 235 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222981 position: 1 CD: 99 maxCD: 99 } skillInfo { skillId: 42222982 position: 2 CD: 2 maxCD: 2 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301111 duration: 1 id: 17 } } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41209106 } targetId: 5 } battleStep { actorType: 2 castorId: 2 actorId: 13 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } battleStep { actorType: 4 castorId: 5 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41205508 actEffect { targetId: 8 effectType: 4 effectNum: 495 additional: 1542 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 18 } } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41205508 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41203109 actEffect { targetId: 1 effectType: 2 effectNum: 917 additional: 2258 additional2: 917 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 1 } battleStep { actorType: 2 castorId: 5 actorId: 17 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 2 effectNum: 337 additional: 1921 additional2: 337 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 4 effectNum: 563 additional: 2105 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 15 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 18 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202804 actEffect { targetId: 8 effectType: 2 effectNum: 153 additional: 1952 additional2: 153 additional3: 153 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 19 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41209502 actEffect { targetId: 5 effectType: 2 effectNum: 264 additional: 1693 additional2: 264 additional3: 264 } actEffect { targetId: 7 effectType: 3 effectNum: 443 additional: 1706 additional2: 443 additional3: 443 } actEffect { targetId: 8 effectType: 2 effectNum: 267 additional: 1685 additional2: 267 additional3: 267 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 20 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 21 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 22 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 23 } } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41209502 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41210504 actEffect { targetId: 7 effectType: 3 effectNum: 1068 additional: 638 additional2: 1068 additional3: 1068 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209104 targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 41203707 actEffect { targetId: 7 effectType: 2 effectNum: 189 additional: 449 additional2: 189 additional3: 189 } targetId: 7 } battleStep { actorType: 1 castorId: 5 actorId: 41203709 actEffect { targetId: 5 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 24 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 25 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 26 } } actEffect { targetId: 5 effectType: 5 effectNum: 3 buff { buffId: 301004 duration: 3 id: 27 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301004 duration: 3 id: 28 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301004 duration: 3 id: 29 } } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41203709 } targetId: 8 } battleStep { actorType: 1 castorId: 7 actorId: 41205509 actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 30 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 31 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 32 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301013 duration: 1 id: 33 } } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41205509 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 3 effectType: 3 effectNum: 141 additional: 9626 additional2: 141 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 5 actorId: 30 actEffect { targetId: 5 effectType: 7 effectNum: 1 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 25 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 25 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 19 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 26 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 32 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 2 effectNum: 337 additional: 1584 additional2: 337 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 20 actEffect { targetId: 1 effectType: 4 effectNum: 506 additional: 2090 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 21 actEffect { targetId: 2 effectType: 4 effectNum: 385 additional: 2004 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 22 actEffect { targetId: 3 effectType: 4 effectNum: 1465 additional: 9767 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 23 actEffect { targetId: 4 effectType: 4 effectNum: 404 additional: 2697 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 4 effectNum: 563 additional: 2248 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 15 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 20 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 21 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 22 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 23 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 23 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202804 actEffect { targetId: 7 effectType: 2 effectNum: 149 additional: 300 additional2: 149 additional3: 149 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41209500 actEffect { targetId: 7 effectType: 2 effectNum: 137 additional: 163 additional2: 137 additional3: 137 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41210504 actEffect { targetId: 5 effectType: 2 effectNum: 708 additional: 985 additional2: 708 additional3: 708 } targetId: 5 } battleStep { actorType: 1 castorId: 4 actorId: 41209104 targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 41203707 actEffect { targetId: 7 effectType: 2 effectNum: 266 additional: 0 additional2: 266 additional3: 266 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 25 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 28 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 31 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 27 actEffect { targetId: 5 effectType: 7 effectNum: 2 additional: 27 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 29 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 33 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 41203708 actEffect { targetId: 3 effectType: 2 effectNum: 261 additional: 9506 additional2: 261 additional3: 0 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41203708 } targetId: 3 } battleStep { actorType: 2 castorId: 5 actorId: 24 actEffect { targetId: 5 effectType: 7 effectNum: 2 additional: 24 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 1 effectType: 2 effectNum: 180 additional: 1910 additional2: 180 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 5 actorId: 30 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 19 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 26 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 32 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 16 effectType: 8 effectNum: 2 additional: 42222982 } targetId: 0 } battleStep { actorType: 1 castorId: 16 actorId: 42222981 actEffect { targetId: 5 effectType: 2 effectNum: 305 additional: 680 additional2: 305 additional3: 305 } actEffect { targetId: 8 effectType: 2 effectNum: 308 additional: 1940 additional2: 308 additional3: 308 } targetId: 5 } battleStep { actorType: 2 castorId: 1 actorId: 20 actEffect { targetId: 1 effectType: 4 effectNum: 506 additional: 2416 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 21 actEffect { targetId: 2 effectType: 4 effectNum: 385 additional: 2389 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 22 actEffect { targetId: 3 effectType: 4 effectNum: 1465 additional: 9767 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 23 actEffect { targetId: 4 effectType: 4 effectNum: 404 additional: 2697 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 20 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 21 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 22 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 23 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 23 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 16 effectType: 14 effectNum: 2 additional: 2 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202801 actEffect { targetId: 5 effectType: 2 effectNum: 219 additional: 461 additional2: 219 additional3: 219 } actEffect { targetId: 8 effectType: 2 effectNum: 209 additional: 1731 additional2: 209 additional3: 209 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41203708 additional2: 1 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41203709 additional2: 1 } actEffect { targetId: 8 effectType: 8 effectNum: 1 additional: 41203108 additional2: 1 } actEffect { targetId: 8 effectType: 8 effectNum: 2 additional: 41203109 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41202801 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41209501 actEffect { targetId: 5 effectType: 2 effectNum: 306 additional: 155 additional2: 306 additional3: 306 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41209501 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41210505 actEffect { targetId: 5 effectType: 2 effectNum: 950 additional: 0 additional2: 950 additional3: 950 } actEffect { targetId: 8 effectType: 2 effectNum: 959 additional: 772 additional2: 959 additional3: 959 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301171 duration: 2 id: 34 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210505 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 24 } actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209104 actEffect { targetId: 8 effectType: 2 effectNum: 149 additional: 623 additional2: 149 additional3: 149 } targetId: 8 } battleStep { actorType: 2 castorId: 8 actorId: 29 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 29 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 2 effectType: 2 effectNum: 222 additional: 2167 additional2: 222 additional3: 0 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 26 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 34 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 34 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202804 actEffect { targetId: 8 effectType: 2 effectNum: 157 additional: 466 additional2: 157 additional3: 157 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 35 } } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41203108 actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41203108 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 36 } } actEffect { targetId: 8 effectType: 4 effectNum: 3755 additional: 3755 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41209500 actEffect { targetId: 8 effectType: 2 effectNum: 150 additional: 3605 additional2: 150 additional3: 150 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41210504 actEffect { targetId: 8 effectType: 2 effectNum: 701 additional: 2904 additional2: 701 additional3: 701 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41209104 actEffect { targetId: 8 effectType: 2 effectNum: 141 additional: 2763 additional2: 141 additional3: 141 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301112 duration: 1 id: 37 } } targetId: 8 } battleStep { actorType: 2 castorId: 8 actorId: 29 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 29 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 1 effectType: 2 effectNum: 120 additional: 2296 additional2: 120 additional3: 0 } targetId: 1 } battleStep { actorType: 2 castorId: 8 actorId: 34 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 35 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 35 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202803 actEffect { targetId: 8 effectType: 2 effectNum: 1099 additional: 1664 additional2: 1099 additional3: 1099 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 38 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 39 } } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41202803 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41209500 actEffect { targetId: 8 effectType: 2 effectNum: 138 additional: 1526 additional2: 138 additional3: 138 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41210506 actEffect { targetId: 8 effectType: 2 effectNum: 1316 additional: 210 additional2: 1316 additional3: 1316 } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301173 duration: 3 id: 41 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301172 duration: 3 id: 40 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41210506 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41209106 actEffect { targetId: 42 effectType: 13 effectNum: 2 additional: 2 summon { id: 42 modelId: 22298 skinId: 130084 position: 0 baseAttributes { hp: 2697 thp: 2697 atk: 309 def: 235 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222981 position: 1 CD: 99 maxCD: 99 } skillInfo { skillId: 42222982 position: 2 CD: 2 maxCD: 2 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301111 duration: 1 id: 43 } } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41209106 } targetId: 8 } battleStep { actorType: 4 castorId: 8 actorId: 0 targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 36 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 40 actEffect { targetId: 8 effectType: 2 effectNum: 644 additional: 0 additional2: 644 additional3: 644 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 35 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 37 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 41 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 40 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 43 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } reliveData { isFinish: true } } round0 { roundData { isFinish: false } reliveData { isFinish: false } } } [INFO:2022-9-14 10:29:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackDataReply <--- [INFO:2022-9-14 10:29:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 7 所需时间单位秒 = 0.10026710107923 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackDataReply 31 1 [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:140114 otherSkillId:nil skills:[41202804,41202801,41202803] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2095 isShaping:false skinId:100109 otherSkillId:nil skills:[41209500,41209501,41209502] otherSkills:null allSkillActions:[10010107,10010109,10010108] allNormalActions:{} [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2105 isShaping:false skinId:140102 otherSkillId:nil skills:[41210504,41210505,41210506] otherSkills:null allSkillActions:[10011408,10011407,10011409] allNormalActions:{} [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2091 isShaping:false skinId:140067 otherSkillId:nil skills:[41209104,41209105,41209106] otherSkills:null allSkillActions:[10009907,10009909,10009908] allNormalActions:{} [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2037 isShaping:false skinId:100039 otherSkillId:nil skills:[41203707,41203708,41203709] otherSkills:null allSkillActions:[10002707,10002709,10002708] allNormalActions:{} [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203907,41203908,41203909] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{} [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2055 isShaping:false skinId:100058 otherSkillId:nil skills:[41205507,41205508,41205509] otherSkills:null allSkillActions:[10005708,10005709,10005707] allNormalActions:{} [INFO:2022-9-14 10:29:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2031 isShaping:false skinId:100033 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} [INFO:2022-9-14 10:29:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:23][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220023 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:162: in function 'load' logic/extensions/battle/context/BattleContext:210: in function 'loadScene' logic/extensions/climbtower/controller/ClimbTowerFbBattleContext:45: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:29:23][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:29:23][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:29:23][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:23][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:29:23][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:24][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220023 [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2028_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2095_2,加载的特效[总数=]8,路径=["effect\/prefabs\/atk_pcll_skill3.prefab","effect\/prefabs\/show_pcll_skill2.prefab","effect\/prefabs\/atk_pcll_skill2.prefab","effect\/prefabs\/show_pcll_skill3.prefab","effect\/prefabs\/show_pcll_skill1.prefab","effect\/prefabs\/hit_pcll_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2105_3,加载的特效[总数=]7,路径=["effect\/prefabs\/buff_fsby_skill2.prefab","effect\/prefabs\/atk_fsby_skill1.prefab","effect\/prefabs\/show_fsby_skill3.prefab","effect\/prefabs\/atk_fsby_skill3.prefab","effect\/prefabs\/show_fsby_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2091_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_cyhg_skill3.prefab","effect\/prefabs\/atk_cyhg_skill1.prefab","effect\/prefabs\/atk_cyhg_skill2.prefab","effect\/prefabs\/show_cyhg_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036113_1_2037,加载的特效[总数=]7,路径=["effect\/prefabs\/show_gongbaojidin_skill2.prefab","effect\/prefabs\/hit_gongbaojidin_skill1.prefab","effect\/prefabs\/hit_gongbaojidin_skill2.prefab","effect\/prefabs\/atk_gongbaojidin_skill3.prefab","effect\/prefabs\/show_gongbaojidin_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036113_2_2039,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036113_3_2055,加载的特效[总数=]8,路径=["effect\/prefabs\/show_shuangpinai_skill2.prefab","effect\/prefabs\/atk_shuangpinai_skill1.prefab","effect\/prefabs\/atk_shuangpinai_skill2.prefab","effect\/prefabs\/show_shuangpinai_skill1.prefab","effect\/prefabs\/show_shuangpinai_skill3.prefab","effect\/prefabs\/atk_shuangpinai_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036113_4_2031,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:29:24][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 20004071 0 [INFO:2022-9-14 10:29:24][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220023 [INFO:2022-9-14 10:29:24][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:29:24][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002301个地图区域]加载完毕! [INFO:2022-9-14 10:29:24][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2028_1 ====== MyRole_2028_1 英雄的模型 [INFO:2022-9-14 10:29:24][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill2.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill1.prefab effect obj pool [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2028_1 ====== MyRole_2028_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab"] [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2028_1 ====== MyRole_2028_1 英雄的头顶ui [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2095_2 ====== MyRole_2095_2 英雄的头顶ui [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2105_3 ====== MyRole_2105_3 英雄的头顶ui [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2091_4 ====== MyRole_2091_4 英雄的头顶ui [INFO:2022-9-14 10:29:24][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2095_2 ====== MyRole_2095_2 英雄的模型 [INFO:2022-9-14 10:29:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_pcll_skill3.prefab effect obj pool create effect/prefabs/show_pcll_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_pcll_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_pcll_skill2.prefab effect obj pool create effect/prefabs/atk_pcll_skill2.prefab effect obj pool create effect/prefabs/hit_pcll_skill1.prefab effect obj pool [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2095_2 ====== MyRole_2095_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_pcll_skill3.prefab","effect\/prefabs\/show_pcll_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_pcll_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_pcll_skill2.prefab","effect\/prefabs\/atk_pcll_skill2.prefab","effect\/prefabs\/hit_pcll_skill1.prefab"] [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2105_3 ====== MyRole_2105_3 英雄的模型 [INFO:2022-9-14 10:29:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fsby_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fsby_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_fsby_skill1.prefab effect obj pool create effect/prefabs/buff_fsby_skill2.prefab effect obj pool create effect/prefabs/show_fsby_skill3.prefab effect obj pool [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2105_3 ====== MyRole_2105_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_fsby_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fsby_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_fsby_skill1.prefab","effect\/prefabs\/buff_fsby_skill2.prefab","effect\/prefabs\/show_fsby_skill3.prefab"] [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2091_4 ====== MyRole_2091_4 英雄的模型 [INFO:2022-9-14 10:29:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_cyhg_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_cyhg_skill1.prefab effect obj pool create effect/prefabs/atk_cyhg_skill2.prefab effect obj pool create effect/prefabs/show_cyhg_skill3.prefab effect obj pool [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2091_4 ====== MyRole_2091_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_cyhg_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_cyhg_skill1.prefab","effect\/prefabs\/atk_cyhg_skill2.prefab","effect\/prefabs\/show_cyhg_skill3.prefab"] [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036113_1_2037 ====== Monster_180036113_1_2037 怪物的模型 [INFO:2022-9-14 10:29:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_gongbaojidin_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_gongbaojidin_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_gongbaojidin_skill2.prefab effect obj pool create effect/prefabs/hit_gongbaojidin_skill1.prefab effect obj pool create effect/prefabs/show_gongbaojidin_skill2.prefab effect obj pool [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036113_1_2037 ====== Monster_180036113_1_2037 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_gongbaojidin_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_gongbaojidin_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_gongbaojidin_skill2.prefab","effect\/prefabs\/hit_gongbaojidin_skill1.prefab","effect\/prefabs\/show_gongbaojidin_skill2.prefab"] [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036113_1_2037 ====== Monster_180036113_1_2037 怪物的头顶ui [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036113_2_2039 ====== Monster_180036113_2_2039 怪物的头顶ui [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036113_3_2055 ====== Monster_180036113_3_2055 怪物的头顶ui [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036113_4_2031 ====== Monster_180036113_4_2031 怪物的头顶ui [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036113_2_2039 ====== Monster_180036113_2_2039 怪物的模型 [INFO:2022-9-14 10:29:25][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_baozaifan_skill3.prefab effect obj pool create effect/prefabs/atk_baozaifan_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baozaifan_skill2.prefab effect obj pool create effect/prefabs/show_baozaifan_skill1.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill1.prefab effect obj pool [INFO:2022-9-14 10:29:25][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036113_2_2039 ====== Monster_180036113_2_2039 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab"] [INFO:2022-9-14 10:29:26][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036113_3_2055 ====== Monster_180036113_3_2055 怪物的模型 [INFO:2022-9-14 10:29:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_shuangpinai_skill3.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_shuangpinai_skill2.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill2.prefab effect obj pool create effect/prefabs/atk_shuangpinai_skill1.prefab effect obj pool [INFO:2022-9-14 10:29:26][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036113_3_2055 ====== Monster_180036113_3_2055 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_shuangpinai_skill3.prefab","effect\/prefabs\/show_shuangpinai_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_shuangpinai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_shuangpinai_skill2.prefab","effect\/prefabs\/show_shuangpinai_skill2.prefab","effect\/prefabs\/atk_shuangpinai_skill1.prefab"] [INFO:2022-9-14 10:29:26][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036113_4_2031 ====== Monster_180036113_4_2031 怪物的模型 [INFO:2022-9-14 10:29:26][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:29:26][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036113_4_2031 ====== Monster_180036113_4_2031 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:29:26][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:29:26][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:29:26][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220023,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:29:26][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始录放 (回合数:7)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2028, "skinId":140114, "position":1, "baseAttributes": { "hp":3378, "thp":3378, "atk":306, "def":303, "critic":80, "critic_dmg":660, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202804, "position":1, "CD":0 }, { "skillId":41202801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41202803, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":3, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2095, "skinId":100109, "position":2, "baseAttributes": { "hp":2570, "thp":2570, "atk":288, "def":247, "critic":80, "critic_dmg":660, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209500, "position":1, "CD":0 }, { "skillId":41209501, "position":2, "CD":0, "maxCD":4 }, { "skillId":41209502, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2105, "skinId":140102, "position":3, "baseAttributes": { "hp":9767, "thp":9767, "atk":885, "def":1075, "critic":250, "critic_dmg":500, "dodge":161, "effect_hit":0, "effect_resist":360, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210504, "position":1, "CD":0 }, { "skillId":41210505, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210506, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2091, "skinId":140067, "position":4, "baseAttributes": { "hp":2697, "thp":2697, "atk":309, "def":235, "critic":80, "critic_dmg":660, "dodge":60, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209104, "position":1, "CD":0 }, { "skillId":41209105, "position":2, "CD":0, "maxCD":4 }, { "skillId":41209106, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":2037, "skinId":100039, "position":1, "baseAttributes": { "hp":3661, "thp":3661, "atk":320, "def":334, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203707, "position":1, "CD":0 }, { "skillId":41203708, "position":2, "CD":0, "maxCD":3 }, { "skillId":41203709, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2039, "skinId":100041, "position":2, "baseAttributes": { "hp":2823, "thp":2823, "atk":388, "def":316, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203907, "position":1, "CD":0 }, { "skillId":41203908, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203909, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2055, "skinId":100058, "position":3, "baseAttributes": { "hp":3302, "thp":3302, "atk":334, "def":362, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205507, "position":1, "CD":0 }, { "skillId":41205508, "position":2, "CD":0, "maxCD":3 }, { "skillId":41205509, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2031, "skinId":100033, "position":4, "baseAttributes": { "hp":3755, "thp":3755, "atk":313, "def":337, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:29:26][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:29:26][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:29:26][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:26][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:29:26][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:29:26][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2022-9-14 10:29:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 8 nil [INFO:2022-9-14 10:29:26][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:29:26][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:29:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:29:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41202801, "actEffect": [ { "additional":3448, "targetId":5, "multipleEffectNumReal":0, "additional3":213, "effectNum":213, "multipleEffectNum":0, "effectType":2, "additional2":213 }, { "additional":2591, "targetId":6, "multipleEffectNumReal":0, "additional3":232, "effectNum":232, "multipleEffectNum":0, "effectType":2, "additional2":232 }, { "additional":3080, "targetId":7, "multipleEffectNumReal":0, "additional3":222, "effectNum":222, "multipleEffectNum":0, "effectType":2, "additional2":222 }, { "additional":3535, "targetId":8, "multipleEffectNumReal":0, "additional3":220, "effectNum":220, "multipleEffectNum":0, "effectType":2, "additional2":220 }, { "additional":41203708, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41203709, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41203908, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41203909, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205508, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205509, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202801, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 11 [WARN:2022-9-14 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:29:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 11 [INFO:2022-9-14 10:29:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202801 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41202801[10002808] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:29:26][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:29:27]DestroyUnusedResources:44,2,time=,paths: [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3661/3661 原来有盾: 0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:213/213 本段飘:213 本段扣血:213 本段扣盾:0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 3448/3661 剩余盾: 0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2823/2823 原来有盾: 0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:232/232 本段飘:232 本段扣血:232 本段扣盾:0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2591/2823 剩余盾: 0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3302/3302 原来有盾: 0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:222/222 本段飘:222 本段扣血:222 本段扣盾:0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 3080/3302 剩余盾: 0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:220/220 本段飘:220 本段扣血:220 本段扣盾:0 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3535/3755 剩余盾: 0 [WARN:2022-9-14 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 11 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41202801 ,令到 5[Monster_5_1_180036113][1] 增加 技能CD,具体哪个技能没有说 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41202801 ,令到 5[Monster_5_1_180036113][1] 增加 技能CD,具体哪个技能没有说 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41202801 ,令到 6[Monster_6_2_180036113][2] 增加 技能CD,具体哪个技能没有说 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41202801 ,令到 6[Monster_6_2_180036113][2] 增加 技能CD,具体哪个技能没有说 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41202801 ,令到 7[Monster_7_3_180036113][3] 增加 技能CD,具体哪个技能没有说 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41202801 ,令到 7[Monster_7_3_180036113][3] 增加 技能CD,具体哪个技能没有说 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41202801 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 11 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69 [INFO:2022-9-14 10:29:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41209501, "actEffect": [ { "additional":2282, "targetId":6, "multipleEffectNumReal":0, "additional3":309, "effectNum":309, "multipleEffectNum":0, "effectType":2, "additional2":309 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209501, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41209501 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41209501[10010108] 不是aoe 干了 6[Monster_6_2_180036113][2] 一下 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2591/2823 原来有盾: 0 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:154/309 本段飘:154 本段扣血:154 本段扣盾:0 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2437/2823 剩余盾: 0 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2437/2823 原来有盾: 0 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:309/309 本段飘:155 本段扣血:155 本段扣盾:0 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2282/2823 剩余盾: 0 [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41209501 ,令到 6[Monster_6_2_180036113][2] 增加了一个 buff [301015] [INFO:2022-9-14 10:29:28][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:29:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41209501 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210505, "actEffect": [ { "additional":1957, "targetId":5, "multipleEffectNumReal":0, "additional3":1491, "effectNum":1491, "multipleEffectNum":0, "effectType":3, "additional2":1491 }, { "additional":1132, "targetId":6, "multipleEffectNumReal":0, "additional3":1150, "effectNum":1150, "multipleEffectNum":0, "effectType":2, "additional2":1150 }, { "additional":2149, "targetId":7, "multipleEffectNumReal":0, "additional3":931, "effectNum":931, "multipleEffectNum":0, "effectType":2, "additional2":931 }, { "additional":2134, "targetId":8, "multipleEffectNumReal":0, "additional3":1401, "effectNum":1401, "multipleEffectNum":0, "effectType":3, "additional2":1401 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":10, "buffId":301171, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41210505, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2022-9-14 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 6 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210505 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210505[10011408] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3448/3661 原来有盾: 0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1491/1491 本段飘:1491 本段扣血:1491 本段扣盾:0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1957/3661 剩余盾: 0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2282/2823 原来有盾: 0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1150/1150 本段飘:1150 本段扣血:1150 本段扣盾:0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1132/2823 剩余盾: 0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3080/3302 原来有盾: 0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:931/931 本段飘:931 本段扣血:931 本段扣盾:0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2149/3302 剩余盾: 0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3535/3755 原来有盾: 0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1401/1401 本段飘:1401 本段扣血:1401 本段扣盾:0 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2134/3755 剩余盾: 0 [WARN:2022-9-14 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 6 [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41210505 ,令到 6[Monster_6_2_180036113][2] 增加了一个 buff [301171] [INFO:2022-9-14 10:29:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41210505 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 6 [INFO:2022-9-14 10:29:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:29][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:29:29][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2022-9-14 10:29:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/climbtower/controller/ClimbTowerController:220: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/climbtower/controller/ClimbTowerController:234: in function '_exitFromFightScene' logic/extensions/climbtower/controller/ClimbTowerController:208: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbVictoryView:60: in function '_doCloseAndFireEvent' logic/extensions/fb/view/FbVictoryView:54: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2022-9-14 10:29:31][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2022-9-14 10:29:31][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=2,id=220023 [INFO:2022-9-14 10:29:31][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2022-9-14 10:29:31][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:31][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:29:31][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:29:31]DestroyUnusedResources:87,2,time=,paths: [INFO:2022-9-14 10:29:31][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=5,id=105 [INFO:2022-9-14 10:29:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:32]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2022-9-14 10:29:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:32]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9 [INFO:2022-9-14 10:29:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:32]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2022-9-14 10:29:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.071459900587797 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 33 1 [INFO:2022-9-14 10:29:32]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000105 hasFinished: false effects: 1 effects: 9 effects: 8 effects: 4 effects: 5 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <--- [INFO:2022-9-14 10:29:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.10479350015521 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 34 1 [INFO:2022-9-14 10:29:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 1 当前队列数量= 1 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerInfoRequest [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2022-9-14 10:29:32][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded' logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:29:32][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:29:32]==> Sender Auto Serialize Message,extId=62,cmd=1,size=9 [INFO:2022-9-14 10:29:32]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:32][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:29:32][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:32]<== Receiver Message, socketClient version=1,extId=62,cmd=1,status=0,size=40 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}maxPassId: 36 currentClimbTower { id: 37 isPass1: true lockHeroUniqueId: 29113106 lockHeroUniqueId: 29563059 lockHeroUniqueId: 13033031 lockHeroUniqueId: 19803008 } canStartCount: 4 canBuyCount: 5 [INFO:2022-9-14 10:29:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerInfoReply <--- [INFO:2022-9-14 10:29:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 1 所需时间单位秒 = 0.067017301917076 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerInfoReply 35 1 [INFO:2022-9-14 10:29:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2022-9-14 10:29:32][@logic/extensions/fb/config/FbSceneViewConfig.lua:413]:{closure}判定是否是录像 bRecord = true [INFO:2022-9-14 10:29:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:33][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:29:33][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 62 7 当前队列数量= 1 [INFO:2022-9-14 10:29:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetClimbTowerPlaybackDataRequest [INFO:2022-9-14 10:29:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}targetId: 15444 battleType: 2 [INFO:2022-9-14 10:29:34]==> Sender Auto Serialize Message,extId=62,cmd=7,size=14 [INFO:2022-9-14 10:29:34]||||| Sender socketClient version=1 [INFO:2022-9-14 10:29:34]<== Receiver Message, socketClient version=1,extId=62,cmd=7,status=0,size=2658 [INFO:2022-9-14 10:29:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playback { battle { attacker { units { id: 1 modelId: 2138 skinId: 140239 position: 1 baseAttributes { hp: 10074 thp: 10074 atk: 900 def: 1400 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 76 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41213807 position: 1 CD: 0 } skillInfo { skillId: 41213808 position: 2 CD: 0 } skillInfo { skillId: 41213809 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300045 position: 4 CD: 0 } skillInfo { skillId: 41213820 position: 5 CD: 0 } skillInfo { skillId: 41213821 position: 6 CD: 0 } skillInfo { skillId: 41213822 position: 7 CD: 0 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2126 skinId: 140248 position: 2 baseAttributes { hp: 16372 thp: 16372 atk: 1940 def: 1155 critic: 665 critic_dmg: 1660 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212607 position: 1 CD: 0 } skillInfo { skillId: 41212608 position: 2 CD: 0 } skillInfo { skillId: 41212609 position: 3 CD: 0 maxCD: 3 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2104 skinId: 140247 position: 3 baseAttributes { hp: 8398 thp: 8398 atk: 1138 def: 884 critic: 130 critic_dmg: 1996 dodge: 176 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210404 position: 1 CD: 0 } skillInfo { skillId: 41210405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41210406 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2115 skinId: 140246 position: 4 baseAttributes { hp: 8971 thp: 8971 atk: 926 def: 836 critic: 107 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41211504 position: 1 CD: 0 } skillInfo { skillId: 41211505 position: 2 CD: 0 } skillInfo { skillId: 41211506 position: 3 CD: 0 maxCD: 3 } skillInfo { skillId: 40300014 position: 4 CD: 0 } skillInfo { skillId: 41211510 position: 5 CD: 0 maxCD: 1 } skillInfo { skillId: 41211511 position: 6 CD: 0 maxCD: 1 } skillInfo { skillId: 41211512 position: 7 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 15444 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15444 } defender { units { id: 5 modelId: 2015 skinId: 100004 position: 1 baseAttributes { hp: 3780 thp: 3780 atk: 324 def: 299 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2043 skinId: 100045 position: 2 baseAttributes { hp: 3545 thp: 3545 atk: 321 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204307 position: 1 CD: 0 } skillInfo { skillId: 41204308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204309 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2010 skinId: 100016 position: 3 baseAttributes { hp: 3588 thp: 3588 atk: 324 def: 334 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2031 skinId: 100033 position: 4 baseAttributes { hp: 3755 thp: 3755 atk: 313 def: 337 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203107 position: 1 CD: 0 } skillInfo { skillId: 41203108 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41203109 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 5 effectType: 2 effectNum: 1407 additional: 2373 additional2: 1407 additional3: 1407 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 9067 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 5 effectType: 3 effectNum: 4080 additional: 0 additional2: 4080 additional3: 4080 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210404 actEffect { targetId: 6 effectType: 2 effectNum: 983 additional: 2562 additional2: 983 additional3: 983 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 6 effectType: 2 effectNum: 651 additional: 1911 additional2: 651 additional3: 651 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 130 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301232 duration: 1 id: 14 } } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41204308 actEffect { targetId: 1 effectType: 2 effectNum: 142 additional: 8925 additional2: 142 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 73 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 94 additional: 8398 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 68 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 2 effectType: 3 effectNum: 150 additional: 16372 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 15 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203107 actEffect { targetId: 4 effectType: 3 effectNum: 140 additional: 8971 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 16 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 16 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 3 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 6 effectType: 2 effectNum: 1392 additional: 519 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 7918 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 6 effectType: 3 effectNum: 4338 additional: 0 additional2: 4338 additional3: 4338 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 18 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 7 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 16 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 19 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1575 additional: 2180 additional2: 1575 additional3: 1575 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 16 } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 19 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41210405 actEffect { targetId: 8 effectType: 2 effectNum: 915 additional: 1265 additional2: 915 additional3: 915 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41210405 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41211504 actEffect { targetId: 8 effectType: 2 effectNum: 1072 additional: 193 additional2: 1072 additional3: 1072 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 4 effectNum: 214 additional: 8971 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41203108 actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41203108 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 21 } } actEffect { targetId: 8 effectType: 4 effectNum: 3755 additional: 3755 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41211511 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 14 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41211511 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41203109 actEffect { targetId: 4 effectType: 3 effectNum: 1139 additional: 8971 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203109 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41212612 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301398 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 24 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } isFinish: false } reliveData { isFinish: false } } rounds { roundData { battleStep { actorType: 1 castorId: 1 actorId: 41213807 actEffect { targetId: 8 effectType: 2 effectNum: 1392 additional: 2363 additional2: 1392 additional3: 1392 } actEffect { targetId: 1 effectType: 17 effectNum: 1007 additional: 6911 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 2 effectNum: 1626 additional: 737 additional2: 1626 additional3: 1626 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301213 duration: 1 id: 26 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 27 } } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41212607 actEffect { targetId: 8 effectType: 3 effectNum: 4378 additional: 0 additional2: 4378 additional3: 4378 } actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 24 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301400 duration: 1 id: 28 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 10 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 11 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 12 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } reliveData { isFinish: true } } round0 { roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301383 duration: 1 id: 9 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 10 additional: 2100 } } actEffect { targetId: 3 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 11 additional: 2100 } } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301382 duration: 4 id: 12 additional: 2100 } } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301237 duration: 1 id: 13 } } targetId: 0 } isFinish: false } reliveData { isFinish: false } } } [INFO:2022-9-14 10:29:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetClimbTowerPlaybackDataReply <--- [INFO:2022-9-14 10:29:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 62 7 所需时间单位秒 = 0.10031939670444 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetClimbTowerPlaybackDataReply 36 1 [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2138 isShaping:false skinId:140239 otherSkillId:140244 skills:[41213807,41213808,41213809,40300045,41213820,41213821,41213822] otherSkills:[41213810,41213811,41213812,41213813,41213814,41213815,41213816,41213817,41213818,41213819] allSkillActions:[10015008,10015409,10015009,10015007,10015408] allNormalActions:{} [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2126 isShaping:false skinId:140248 otherSkillId:nil skills:[41212607,41212608,41212609] otherSkills:[41212610,41212611,41212612] allSkillActions:[10013707,10013708,10013709] allNormalActions:{} [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2104 isShaping:false skinId:140247 otherSkillId:nil skills:[41210404,41210405,41210406] otherSkills:[41210410,41210411,41210412] allSkillActions:[10011008,10011009,10011007] allNormalActions:{} [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2115 isShaping:false skinId:140246 otherSkillId:nil skills:[41211504,41211505,41211506,40300014,41211510,41211511,41211512] otherSkills:[41211510,41211511,41211512] allSkillActions:[15011708,15011707,15011709] allNormalActions:{} [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2010 isShaping:false skinId:100016 otherSkillId:nil skills:[41201007,41201008,41201009] otherSkills:null allSkillActions:[10002108,10002109,10002107] allNormalActions:{} [INFO:2022-9-14 10:29:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2031 isShaping:false skinId:100033 otherSkillId:nil skills:[41203107,41203108,41203109] otherSkills:null allSkillActions:[10003007,10003008,10003009] allNormalActions:{} [INFO:2022-9-14 10:29:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:29:34][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:176: 准备进入一个新的场景,类型=2,id=220023 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:176: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:162: in function 'load' logic/extensions/battle/context/BattleContext:210: in function 'loadScene' logic/extensions/climbtower/controller/ClimbTowerFbBattleContext:45: in function 'onStart' logic/extensions/battle/ecs/BattleContextBase:182: in function 'start' logic/extensions/battle/controller/BattleSystem:242: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:29:34][logic/scene/SceneMgr.lua:222]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2022-9-14 10:29:34][logic/scene/SceneMgr.lua:226]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2022-9-14 10:29:34][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:34][logic/common/GameUtils.lua:1219]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 4; nil; nil stack traceback: logic/common/GameUtils:1218: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'climbTowerFbBattle' logic/extensions/climbtower/controller/ClimbTowerController:399: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/climbtower/agent/ClimbTowerAgent:147: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:208]:{gc}================不延时,立即gc================ [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:29:34][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:34][logic/scene/SceneMgr.lua:255]:{func}开始进入一个新的场景,类型=2,id=220023 [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2138_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2126_2,加载的特效[总数=]6,路径=["effect\/prefabs\/show_yshr_skill3.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2104_3,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zzsr_skill2.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2115_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_1_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_2_2043,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_3_2010,加载的特效[总数=]9,路径=["effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=180036213_4_2031,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2022-9-14 10:29:34][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2022-9-14 10:29:34][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 20004071 0 [INFO:2022-9-14 10:29:34][logic/scene/SceneMgr.lua:360]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220023 [INFO:2022-9-14 10:29:34][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2022-9-14 10:29:34][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002301个地图区域]加载完毕! [INFO:2022-9-14 10:29:34][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2022-9-14 10:29:34][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2138_1 ====== MyRole_2138_1 英雄的模型 [INFO:2022-9-14 10:29:35][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill3_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill2_1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zzryb_skill1_1.prefab effect obj pool create effect/prefabs/show_zzryb_yue_skill2_1.prefab effect obj pool create effect/prefabs/show_zzryb_skill3_1.prefab effect obj pool [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2138_1 ====== MyRole_2138_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_zzryb_skill1_1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_zzryb_yue_skill3_1.prefab","effect\/prefabs\/show_zzryb_skill2_1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zzryb_skill1_1.prefab","effect\/prefabs\/show_zzryb_yue_skill2_1.prefab","effect\/prefabs\/show_zzryb_skill3_1.prefab"] [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2138_1 ====== MyRole_2138_1 英雄的头顶ui [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2126_2 ====== MyRole_2126_2 英雄的头顶ui [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2104_3 ====== MyRole_2104_3 英雄的头顶ui [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2115_4 ====== MyRole_2115_4 英雄的头顶ui [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2126_2 ====== MyRole_2126_2 英雄的模型 [INFO:2022-9-14 10:29:35][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_yshr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yshr_skill1.prefab effect obj pool create effect/prefabs/show_yshr_skill2.prefab effect obj pool create effect/prefabs/show_yshr_skill3.prefab effect obj pool [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2126_2 ====== MyRole_2126_2 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_yshr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yshr_skill1.prefab","effect\/prefabs\/show_yshr_skill2.prefab","effect\/prefabs\/show_yshr_skill3.prefab"] [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2104_3 ====== MyRole_2104_3 英雄的模型 [INFO:2022-9-14 10:29:35][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zzsr_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill1.prefab effect obj pool create effect/prefabs/show_zzsr_skill2.prefab effect obj pool [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2104_3 ====== MyRole_2104_3 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zzsr_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill1.prefab","effect\/prefabs\/show_zzsr_skill2.prefab"] [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2115_4 ====== MyRole_2115_4 英雄的模型 [INFO:2022-9-14 10:29:35][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_zyjdz_crtx_skill1.prefab effect obj pool create effect/prefabs/show_zyjdz_ctrx_skill2.prefab effect obj pool create effect/prefabs/show_zyjdz_crtx_skill1.prefab effect obj pool [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2115_4 ====== MyRole_2115_4 英雄的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_zyjdz_crtx_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_zyjdz_crtx_skill1.prefab","effect\/prefabs\/show_zyjdz_ctrx_skill2.prefab","effect\/prefabs\/show_zyjdz_crtx_skill1.prefab"] [INFO:2022-9-14 10:29:35][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的模型 [INFO:2022-9-14 10:29:36][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab"] [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_1_2015 ====== Monster_180036213_1_2015 怪物的头顶ui [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的头顶ui [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的头顶ui [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的头顶ui [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的模型 [INFO:2022-9-14 10:29:36][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill2.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill3.prefab effect obj pool [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_2_2043 ====== Monster_180036213_2_2043 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab"] [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的模型 [INFO:2022-9-14 10:29:36][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill2.prefab effect obj pool create effect/prefabs/atk_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_laweihezheng_skill1_02.prefab effect obj pool create effect/prefabs/show_laweihezheng_skill1.prefab effect obj pool [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_3_2010 ====== Monster_180036213_3_2010 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_laweihezheng_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_laweihezheng_skill2.prefab","effect\/prefabs\/atk_laweihezheng_skill3.prefab","effect\/prefabs\/hit_laweihezheng_skill1.prefab","effect\/prefabs\/show_laweihezheng_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_laweihezheng_skill1_02.prefab","effect\/prefabs\/show_laweihezheng_skill1.prefab"] [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的模型 [INFO:2022-9-14 10:29:36][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/atk_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill1.prefab effect obj pool create effect/prefabs/show_kaoruzhu_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 180036213_4_2031 ====== Monster_180036213_4_2031 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/hit_kaoruzhu_skill1.prefab","effect\/prefabs\/atk_kaoruzhu_skill3.prefab","effect\/prefabs\/show_kaoruzhu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_kaoruzhu_skill1.prefab","effect\/prefabs\/show_kaoruzhu_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2022-9-14 10:29:36][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2022-9-14 10:29:36][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2022-9-14 10:29:36][logic/common/GameUtils.lua:1233]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:346: 成功进入了一个新的场景,类型=2,id=220023,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1232: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:346: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2022-9-14 10:29:36][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始录放 (回合数:3)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2138, "skinId":140239, "position":1, "baseAttributes": { "hp":10074, "thp":10074, "atk":900, "def":1400, "critic":250, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":76, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41213807, "position":1, "CD":0 }, { "skillId":41213808, "position":2, "CD":0 }, { "skillId":41213809, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300045, "position":4, "CD":0 }, { "skillId":41213820, "position":5, "CD":0 }, { "skillId":41213821, "position":6, "CD":0 }, { "skillId":41213822, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2126, "skinId":140248, "position":2, "baseAttributes": { "hp":16372, "thp":16372, "atk":1940, "def":1155, "critic":665, "critic_dmg":1660, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41212607, "position":1, "CD":0 }, { "skillId":41212608, "position":2, "CD":0 }, { "skillId":41212609, "position":3, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2104, "skinId":140247, "position":3, "baseAttributes": { "hp":8398, "thp":8398, "atk":1138, "def":884, "critic":130, "critic_dmg":1996, "dodge":176, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41210404, "position":1, "CD":0 }, { "skillId":41210405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41210406, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2115, "skinId":140246, "position":4, "baseAttributes": { "hp":8971, "thp":8971, "atk":926, "def":836, "critic":107, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41211504, "position":1, "CD":0 }, { "skillId":41211505, "position":2, "CD":0 }, { "skillId":41211506, "position":3, "CD":0, "maxCD":3 }, { "skillId":40300014, "position":4, "CD":0 }, { "skillId":41211510, "position":5, "CD":0, "maxCD":1 }, { "skillId":41211511, "position":6, "CD":0, "maxCD":1 }, { "skillId":41211512, "position":7, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"15444", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15444" ] }, "defender": { "units": [ { "id":5, "modelId":2015, "skinId":100004, "position":1, "baseAttributes": { "hp":3780, "thp":3780, "atk":324, "def":299, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2043, "skinId":100045, "position":2, "baseAttributes": { "hp":3545, "thp":3545, "atk":321, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204307, "position":1, "CD":0 }, { "skillId":41204308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204309, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2010, "skinId":100016, "position":3, "baseAttributes": { "hp":3588, "thp":3588, "atk":324, "def":334, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201007, "position":1, "CD":0 }, { "skillId":41201008, "position":2, "CD":0 }, { "skillId":41201009, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2031, "skinId":100033, "position":4, "baseAttributes": { "hp":3755, "thp":3755, "atk":313, "def":337, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203107, "position":1, "CD":0 }, { "skillId":41203108, "position":2, "CD":0, "maxCD":5 }, { "skillId":41203109, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2022-9-14 10:29:36][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2022-9-14 10:29:36][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2022-9-14 10:29:36][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [INFO:2022-9-14 10:29:36][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2022-9-14 10:29:36][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301383, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":10, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":11, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":2100, "duration":4, "id":12, "buffId":301382, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301383] [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[MyRole_2_2][2] 增加了一个 buff [301382] [INFO:2022-9-14 10:29:37][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301382] [INFO:2022-9-14 10:29:37][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301382] [INFO:2022-9-14 10:29:37][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:29:37][logic/common/logic/ResPreLoadMgr.lua:236]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2022-9-14 10:29:37][logic/common/logic/ResPreLoadMgr.lua:205]:{gc}================准备执行gc================ [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301237, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[MyRole_4_4][4] 增加了一个 buff [301237] [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301382 effect/prefabs/battle_shield.prefab [INFO:2022-9-14 10:29:37][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:29:37][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2022-9-14 10:29:37][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 4 nil [INFO:2022-9-14 10:29:37][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:29:37][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41213807, "actEffect": [ { "additional":2373, "targetId":5, "multipleEffectNumReal":0, "additional3":1407, "effectNum":1407, "multipleEffectNum":0, "effectType":2, "additional2":1407 }, { "additional":9067, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:29:37][logic/common/logic/ResPreLoadMgr.lua:239]:{_rgc}================真正执行gc================ [INFO:2022-9-14 10:29:37]DestroyUnusedResources:37,2,time=,paths: [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 3780/3780 原来有盾: 0 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1407/1407 本段飘:1407 本段扣血:1407 本段扣盾:0 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 2373/3780 剩余盾: 0 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10074/10074 原来有盾: 0 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9067/10074 剩余盾: 0 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":4080, "effectNum":4080, "multipleEffectNum":0, "effectType":3, "additional2":4080 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 5[Monster_5_1_180036213][1] 一下 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 2373/3780 原来有盾: 0 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4080/4080 本段飘:4080 本段扣血:4080 本段扣盾:0 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/3780 剩余盾: 0 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:29:38][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41210404, "actEffect": [ { "additional":2562, "targetId":6, "multipleEffectNumReal":0, "additional3":983, "effectNum":983, "multipleEffectNum":0, "effectType":2, "additional2":983 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210404 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41210404[10011007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3545/3545 原来有盾: 0 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:491/983 本段飘:491 本段扣血:491 本段扣盾:0 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3054/3545 剩余盾: 0 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3054/3545 原来有盾: 0 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:983/983 本段飘:492 本段扣血:492 本段扣盾:0 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2562/3545 剩余盾: 0 [WARN:2022-9-14 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41211504, "actEffect": [ { "additional":1911, "targetId":6, "multipleEffectNumReal":0, "additional3":651, "effectNum":651, "multipleEffectNum":0, "effectType":2, "additional2":651 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_180036213 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2562/3545 原来有盾: 0 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:651/651 本段飘:651 本段扣血:651 本段扣盾:0 [INFO:2022-9-14 10:29:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1911/3545 剩余盾: 0 [WARN:2022-9-14 10:29:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":130, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 130 血 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301232, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:29:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:29:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:29:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:29:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:29:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41211511 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301232] [INFO:2022-9-14 10:29:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2022-9-14 10:29:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2022-9-14 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204308, "actEffect": [ { "additional":8925, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8398, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":68, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41204308, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2022-9-14 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2022-9-14 10:29:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2022-9-14 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_180036213][2] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9067/10074 原来有盾: 0 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:142 本段扣血:142 本段扣盾:0 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8925/10074 剩余盾: 0 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2100 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:0 本段扣盾:73 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 2027 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 8398/8398 原来有盾: 2100 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:0 本段扣盾:94 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8398/8398 剩余盾: 2006 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2100 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:68 本段扣血:0 本段扣盾:68 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 2032 [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_180036213][2] 使用技能 41204308 ,令到 6[Monster_6_2_180036213][2] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201007, "actEffect": [ { "additional":16372, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":150, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201007 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201007[10002107] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 2027 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:60/150 本段飘:60 本段扣血:0 本段扣盾:60 [INFO:2022-9-14 10:29:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1967 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16372/16372 原来有盾: 1967 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:150/150 本段飘:90 本段扣血:0 本段扣盾:90 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16372/16372 剩余盾: 1877 [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_180036213][3] 用 41201007 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301023] [INFO:2022-9-14 10:29:44][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201008, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201008 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_180036213][3] 用 41201008[10002108] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}7[Monster_7_3_180036213][3] 使用技能 41201008 令到 2[MyRole_2_2][2] 的buff [301023] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203107, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":140, "multipleEffectNum":0, "effectType":3, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203107 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203107[10003007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 2032 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:140/140 本段飘:140 本段扣血:0 本段扣盾:140 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1892 [WARN:2022-9-14 10:29:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:29:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:29:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301398 effect/prefabs/show_yshr_skill2_buff1.prefab [INFO:2022-9-14 10:29:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:29:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:29:45][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yshr_skill2_buff1.prefab effect obj pool [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:3 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301023 持续时间:1 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:3 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:3 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 3 nil [INFO:2022-9-14 10:29:46][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:29:46][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/16 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41213807, "actEffect": [ { "additional":519, "targetId":6, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":7918, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1911/3545 原来有盾: 0 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 519/3545 剩余盾: 0 [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8925/10074 原来有盾: 0 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:29:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7918/10074 剩余盾: 0 [WARN:2022-9-14 10:29:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/16, next step [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/16 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4338, "effectNum":4338, "multipleEffectNum":0, "effectType":3, "additional2":4338 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 6[Monster_6_2_180036213][2] 一下 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 519/3545 原来有盾: 0 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4338/4338 本段飘:4338 本段扣血:4338 本段扣盾:0 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/3545 剩余盾: 0 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/16, next step [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/16 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:29:47][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/16, next step [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/16 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 7[Monster_7_3_180036213][3] 一下 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 3588/3588 原来有盾: 0 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/3588 剩余盾: 0 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:29:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:29:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/16, next step [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/16 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2022-9-14 10:29:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/16, next step [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/16 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":2180, "targetId":8, "multipleEffectNumReal":0, "additional3":1575, "effectNum":1575, "multipleEffectNum":0, "effectType":2, "additional2":1575 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1575/1575 本段飘:1575 本段扣血:1575 本段扣盾:0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2180/3755 剩余盾: 0 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301020] [INFO:2022-9-14 10:29:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301020 effect/prefabs/battle_sleep.prefab [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301398],不提示id不需要播放效果 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:29:48][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/16, next step [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/16 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":19, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:19 buffId:301400 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/16, next step [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/16 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41210405, "actEffect": [ { "additional":1265, "targetId":8, "multipleEffectNumReal":0, "additional3":915, "effectNum":915, "multipleEffectNum":0, "effectType":2, "additional2":915 }, { "additional":41210405, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41210405 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41210405[10011008] 是aoe 干了 对面一堆人 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_180036213 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_180036213 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2180/3755 原来有盾: 0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:91/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2089/3755 剩余盾: 0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2089/3755 原来有盾: 0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:182/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1998/3755 剩余盾: 0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1998/3755 原来有盾: 0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:273/915 本段飘:91 本段扣血:91 本段扣盾:0 [INFO:2022-9-14 10:29:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1907/3755 剩余盾: 0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1907/3755 原来有盾: 0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:455/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1725/3755 剩余盾: 0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1725/3755 原来有盾: 0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:637/915 本段飘:182 本段扣血:182 本段扣盾:0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1543/3755 剩余盾: 0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1543/3755 原来有盾: 0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:915/915 本段飘:278 本段扣血:278 本段扣盾:0 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1265/3755 剩余盾: 0 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41210405 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/16, next step [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/16 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/16, next step [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/16 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41211504, "actEffect": [ { "additional":193, "targetId":8, "multipleEffectNumReal":0, "additional3":1072, "effectNum":1072, "multipleEffectNum":0, "effectType":2, "additional2":1072 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2022-9-14 10:29:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211504 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211504[15011707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1265/3755 原来有盾: 0 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1072/1072 本段飘:1072 本段扣血:1072 本段扣盾:0 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 193/3755 剩余盾: 0 [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/16, next step [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/16 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":214, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8971 血 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 214 血 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 8971 血 [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/16, next step [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/16 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41203108, "actEffect": [ { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:29:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203108 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203108[10003008] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:29:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2022-9-14 10:29:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41203108, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3755, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3755, "multipleEffectNum":0, "effectType":4, "additional2":0 } [WARN:2022-9-14 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203108 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_180036213][4] 用 41203108 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301003] [INFO:2022-9-14 10:29:52][logic/common/GameUtils.lua:1224]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2022-9-14 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2022-9-14 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 193 血 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 3755 血 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 3755 血 [WARN:2022-9-14 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/16, next step [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/16 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41211511, "actEffect": [ { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41211511, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2022-9-14 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:29:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41211511 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41211511[15011708] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:29:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 65 [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41211511 令到 4[MyRole_4_4][4] 的buff [301232] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41211511 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/16, next step [INFO:2022-9-14 10:29:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/16 [INFO:2022-9-14 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41203109, "actEffect": [ { "additional":8971, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1139, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":41203109, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2022-9-14 10:29:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2022-9-14 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203109 , 大招:true 结束方式:闪光帧 [INFO:2022-9-14 10:29:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_180036213][4] 用 41203109[10003009] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1892 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:227/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1665 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1665 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:454/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:29:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1438 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1438 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:681/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 1211 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 1211 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:908/1139 本段飘:227 本段扣血:0 本段扣盾:227 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 984 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 135 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8971/8971 原来有盾: 984 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1139/1139 本段飘:231 本段扣血:0 本段扣盾:231 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8971/8971 剩余盾: 753 [WARN:2022-9-14 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_180036213][4] 使用技能 41203109 ,令到 8[Monster_8_4_180036213][4] 此技能进入 技能CD 等待 [WARN:2022-9-14 10:29:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2022-9-14 10:29:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2022-9-14 10:29:57][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1139 [INFO:2022-9-14 10:29:57][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:29:57][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/16, next step [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/16 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41212612, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301398, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:29:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212612 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212612[10013708] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2022-9-14 10:29:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212612 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301398] [INFO:2022-9-14 10:29:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212612 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2022-9-14 10:29:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/16, next step [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/16 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301382 持续时间:2 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301023 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:11 buffId:301382 持续时间:2 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:12 buffId:301382 持续时间:2 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:16/16, round done [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true true 2 nil [INFO:2022-9-14 10:29:59][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2022-9-14 10:29:59][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41213807, "actEffect": [ { "additional":2363, "targetId":8, "multipleEffectNumReal":0, "additional3":1392, "effectNum":1392, "multipleEffectNum":0, "effectType":2, "additional2":1392 }, { "additional":6911, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1007, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41213807 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41213807[10015007] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3755/3755 原来有盾: 0 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1392/1392 本段飘:1392 本段扣血:1392 本段扣盾:0 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2363/3755 剩余盾: 0 [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41213807 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7918/10074 原来有盾: 0 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1007/1007 本段飘:1007 本段扣血:1007 本段扣盾:0 [INFO:2022-9-14 10:29:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6911/10074 剩余盾: 0 [WARN:2022-9-14 10:29:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":737, "targetId":8, "multipleEffectNumReal":0, "additional3":1626, "effectNum":1626, "multipleEffectNum":0, "effectType":2, "additional2":1626 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301213, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":27, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2363/3755 原来有盾: 0 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1626/1626 本段飘:1626 本段扣血:1626 本段扣盾:0 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 737/3755 剩余盾: 0 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 8[Monster_8_4_180036213][4] 增加了一个 buff [301213] [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41212607, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":4378, "effectNum":4378, "multipleEffectNum":0, "effectType":3, "additional2":4378 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":28, "buffId":301400, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41212607 , 大招:false 结束方式:攻击动作完成 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41212607[10013707] 不是aoe 干了 8[Monster_8_4_180036213][4] 一下 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 737/3755 原来有盾: 0 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:4378/4378 本段飘:4378 本段扣血:4378 本段扣盾:0 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3755 剩余盾: 0 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}2[MyRole_2_2][2] 使用技能 41212607 令到 2[MyRole_2_2][2] 的buff [301398] 持续时间变更为 [1],没效果看的是刷新数据和ui [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41212607 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301400],不提示id不需要播放效果 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41212607 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301400] [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2022-9-14 10:30:0][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":21, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2022-9-14 10:30:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2022-9-14 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2022-9-14 10:30:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2022-9-14 10:30:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2022-9-14 10:30:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_180036213][4] 覆盖移除了一个 buff[301213],不提示id不需要播放效果 [INFO:2022-9-14 10:30:1]Quit App! [INFO:2022-9-14 10:30:1]1 status:DisConnect [INFO:2022-9-14 10:30:1][logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开 [INFO:2022-9-14 10:30:1]1 sender LostConnect [INFO:2022-9-14 10:30:1][logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2022-9-14 10:30:1][logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2022-9-14 10:30:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2022-9-14 10:30:1][logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2022-9-14 10:30:1][logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 106.75.222.243 9334 true [INFO:2022-9-14 10:30:1]1 headerBuffer== socketClient version=1@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool) at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at Framework.ByteMsgReceiver.Run () [0x0001b] in C:\pjg_upg\pjg-client\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46 [INFO:2022-9-14 10:30:1]Destroy App!